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https://github.com/rustdesk/rustdesk.git
synced 2025-06-07 09:52:49 +08:00
fix: macos, hidpi, resolutions (#11825)
Signed-off-by: fufesou <linlong1266@gmail.com>
This commit is contained in:
parent
b4a30cac73
commit
06ab987e32
@ -3212,7 +3212,8 @@ class Display {
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originalWidth == kVirtualDisplayResolutionValue &&
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originalHeight == kVirtualDisplayResolutionValue;
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bool get isOriginalResolution =>
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width == originalWidth && height == originalHeight;
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width == (originalWidth * scale).round() &&
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height == (originalHeight * scale).round();
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}
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class Resolution {
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@ -153,8 +153,28 @@ size_t bitDepth(CGDisplayModeRef mode) {
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return depth;
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}
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static bool isHiDPIMode(CGDisplayModeRef mode) {
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// Check if the mode is HiDPI by comparing pixel width to width
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// If pixel width is greater than width, it's a HiDPI mode
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return CGDisplayModeGetPixelWidth(mode) > CGDisplayModeGetWidth(mode);
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}
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CFArrayRef getAllModes(CGDirectDisplayID display) {
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// Create options dictionary to include HiDPI modes
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CFMutableDictionaryRef options = CFDictionaryCreateMutable(
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kCFAllocatorDefault,
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0,
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&kCFTypeDictionaryKeyCallBacks,
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&kCFTypeDictionaryValueCallBacks);
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// Include HiDPI modes
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CFDictionarySetValue(options, kCGDisplayShowDuplicateLowResolutionModes, kCFBooleanTrue);
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CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, options);
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CFRelease(options);
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return allModes;
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}
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extern "C" bool MacGetModeNum(CGDirectDisplayID display, uint32_t *numModes) {
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CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL);
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CFArrayRef allModes = getAllModes(display);
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if (allModes == NULL) {
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return false;
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}
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@ -163,12 +183,12 @@ extern "C" bool MacGetModeNum(CGDirectDisplayID display, uint32_t *numModes) {
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return true;
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}
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extern "C" bool MacGetModes(CGDirectDisplayID display, uint32_t *widths, uint32_t *heights, uint32_t max, uint32_t *numModes) {
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extern "C" bool MacGetModes(CGDirectDisplayID display, uint32_t *widths, uint32_t *heights, bool *hidpis, uint32_t max, uint32_t *numModes) {
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CGDisplayModeRef currentMode = CGDisplayCopyDisplayMode(display);
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if (currentMode == NULL) {
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return false;
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}
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CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL);
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CFArrayRef allModes = getAllModes(display);
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if (allModes == NULL) {
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CGDisplayModeRelease(currentMode);
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return false;
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@ -181,6 +201,7 @@ extern "C" bool MacGetModes(CGDirectDisplayID display, uint32_t *widths, uint32_
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bitDepth(currentMode) == bitDepth(mode)) {
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widths[realNum] = (uint32_t)CGDisplayModeGetWidth(mode);
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heights[realNum] = (uint32_t)CGDisplayModeGetHeight(mode);
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hidpis[realNum] = isHiDPIMode(mode);
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realNum++;
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}
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}
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@ -201,7 +222,6 @@ extern "C" bool MacGetMode(CGDirectDisplayID display, uint32_t *width, uint32_t
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return true;
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}
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static bool setDisplayToMode(CGDirectDisplayID display, CGDisplayModeRef mode) {
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CGError rc;
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CGDisplayConfigRef config;
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@ -220,30 +240,48 @@ static bool setDisplayToMode(CGDirectDisplayID display, CGDisplayModeRef mode) {
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return true;
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}
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extern "C" bool MacSetMode(CGDirectDisplayID display, uint32_t width, uint32_t height)
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extern "C" bool MacSetMode(CGDirectDisplayID display, uint32_t width, uint32_t height, bool tryHiDPI)
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{
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bool ret = false;
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CGDisplayModeRef currentMode = CGDisplayCopyDisplayMode(display);
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if (currentMode == NULL) {
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return ret;
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}
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CFArrayRef allModes = CGDisplayCopyAllDisplayModes(display, NULL);
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CFArrayRef allModes = getAllModes(display);
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if (allModes == NULL) {
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CGDisplayModeRelease(currentMode);
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return ret;
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}
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int numModes = CFArrayGetCount(allModes);
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CGDisplayModeRef preferredHiDPIMode = NULL;
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CGDisplayModeRef fallbackMode = NULL;
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for (int i = 0; i < numModes; i++) {
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CGDisplayModeRef mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(allModes, i);
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if (width == CGDisplayModeGetWidth(mode) &&
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height == CGDisplayModeGetHeight(mode) &&
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CGDisplayModeGetRefreshRate(currentMode) == CGDisplayModeGetRefreshRate(mode) &&
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bitDepth(currentMode) == bitDepth(mode)) {
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ret = setDisplayToMode(display, mode);
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break;
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if (isHiDPIMode(mode)) {
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preferredHiDPIMode = mode;
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break;
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} else {
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fallbackMode = mode;
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if (!tryHiDPI) {
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break;
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}
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}
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}
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}
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if (preferredHiDPIMode) {
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ret = setDisplayToMode(display, preferredHiDPIMode);
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} else if (fallbackMode) {
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ret = setDisplayToMode(display, fallbackMode);
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}
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CGDisplayModeRelease(currentMode);
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CFRelease(allModes);
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return ret;
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}
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}
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@ -54,12 +54,13 @@ extern "C" {
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display: u32,
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widths: *mut u32,
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heights: *mut u32,
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hidpis: *mut BOOL,
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max: u32,
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numModes: *mut u32,
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) -> BOOL;
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fn majorVersion() -> u32;
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fn MacGetMode(display: u32, width: *mut u32, height: *mut u32) -> BOOL;
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fn MacSetMode(display: u32, width: u32, height: u32) -> BOOL;
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fn MacSetMode(display: u32, width: u32, height: u32, tryHiDPI: bool) -> BOOL;
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}
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pub fn major_version() -> u32 {
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@ -895,27 +896,45 @@ pub fn resolutions(name: &str) -> Vec<Resolution> {
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let mut num = 0;
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unsafe {
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if YES == MacGetModeNum(display, &mut num) {
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let (mut widths, mut heights) = (vec![0; num as _], vec![0; num as _]);
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let (mut widths, mut heights, mut _hidpis) =
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(vec![0; num as _], vec![0; num as _], vec![NO; num as _]);
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let mut real_num = 0;
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if YES
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== MacGetModes(
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display,
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widths.as_mut_ptr(),
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heights.as_mut_ptr(),
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_hidpis.as_mut_ptr(),
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num,
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&mut real_num,
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)
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{
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if real_num <= num {
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for i in 0..real_num {
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let resolution = Resolution {
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v = (0..real_num)
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.map(|i| Resolution {
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width: widths[i as usize] as _,
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height: heights[i as usize] as _,
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..Default::default()
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};
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if !v.contains(&resolution) {
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v.push(resolution);
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})
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.collect::<Vec<_>>();
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// Sort by (w, h), desc
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v.sort_by(|a, b| {
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if a.width == b.width {
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b.height.cmp(&a.height)
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} else {
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b.width.cmp(&a.width)
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}
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});
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// Remove duplicates
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v.dedup_by(|a, b| a.width == b.width && a.height == b.height);
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// Filter out the ones that are less than width 800 (800x600) if there are too many.
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// We can also do this filtering on the client side, but it is better not to change the client side to reduce the impact.
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if v.len() > 15 {
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// Most width > 800, so it's ok to remove the small ones.
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v.retain(|r| r.width >= 800);
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}
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if v.len() > 15 {
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// Ignore if the length is still too long.
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}
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}
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}
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@ -943,7 +962,7 @@ pub fn current_resolution(name: &str) -> ResultType<Resolution> {
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pub fn change_resolution_directly(name: &str, width: usize, height: usize) -> ResultType<()> {
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let display = name.parse::<u32>().map_err(|e| anyhow!(e))?;
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unsafe {
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if NO == MacSetMode(display, width as _, height as _) {
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if NO == MacSetMode(display, width as _, height as _, true) {
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bail!("MacSetMode failed");
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}
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}
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@ -3093,10 +3093,18 @@ impl Connection {
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if virtual_display_manager::amyuni_idd::is_my_display(&name) {
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record_changed = false;
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}
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#[cfg(not(target_os = "macos"))]
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let scale = 1.0;
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#[cfg(target_os = "macos")]
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let scale = display.scale();
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let original = (
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((display.width() as f64) / scale).round() as _,
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(display.height() as f64 / scale).round() as _,
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);
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if record_changed {
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display_service::set_last_changed_resolution(
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&name,
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(display.width() as _, display.height() as _),
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original,
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(r.width, r.height),
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);
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}
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@ -4424,7 +4432,7 @@ mod raii {
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*WALLPAPER_REMOVER.lock().unwrap() = None;
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}
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#[cfg(not(any(target_os = "android", target_os = "ios")))]
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display_service::reset_resolutions();
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display_service::restore_resolutions();
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#[cfg(windows)]
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let _ = virtual_display_manager::reset_all();
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#[cfg(target_os = "linux")]
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@ -133,12 +133,13 @@ pub fn set_last_changed_resolution(display_name: &str, original: (i32, i32), cha
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#[inline]
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#[cfg(not(any(target_os = "android", target_os = "ios")))]
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pub fn reset_resolutions() {
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pub fn restore_resolutions() {
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for (name, res) in CHANGED_RESOLUTIONS.read().unwrap().iter() {
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let (w, h) = res.original;
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log::info!("Restore resolution of display '{}' to ({}, {})", name, w, h);
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if let Err(e) = crate::platform::change_resolution(name, w as _, h as _) {
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log::error!(
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"Failed to reset resolution of display '{}' to ({},{}): {}",
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"Failed to restore resolution of display '{}' to ({},{}): {}",
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name,
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w,
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h,
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@ -146,7 +147,7 @@ pub fn reset_resolutions() {
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);
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}
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}
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// Can be cleared because reset resolutions is called when there is no client connected.
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// Can be cleared because restore resolutions is called when there is no client connected.
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CHANGED_RESOLUTIONS.write().unwrap().clear();
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}
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@ -404,7 +405,6 @@ fn no_displays(displays: &Vec<Display>) -> bool {
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}
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}
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#[inline]
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#[cfg(not(windows))]
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pub fn try_get_displays() -> ResultType<Vec<Display>> {
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