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fix(pynput): Altgr uses send event, others use fake input
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parent
2fa2c2d385
commit
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@ -1,12 +1,10 @@
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from pynput.keyboard import Key, Controller
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from pynput.keyboard import Key, Controller
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from pynput.keyboard._xorg import KeyCode
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from pynput.keyboard._xorg import KeyCode
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from pynput._util.xorg import display_manager
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from pynput._util.xorg import display_manager
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import Xlib
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import os
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import os
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import sys
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import sys
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import socket
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import socket
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from Xlib.ext.xtest import fake_input
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from Xlib import X
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import Xlib
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KeyCode._from_symbol("\0") # test
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KeyCode._from_symbol("\0") # test
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@ -17,15 +15,52 @@ class MyController(Controller):
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:param event: The *X* keyboard event.
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:param event: The *X* keyboard event.
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:param int keysym: The keysym to handle.
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:param int keysym: The keysym to handle.
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"""
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"""
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event = Xlib.display.event.KeyPress if is_press \
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else Xlib.display.event.KeyRelease
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keysym = self._keysym(key)
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keysym = self._keysym(key)
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keycode = self._display.keysym_to_keycode(keysym)
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# Make sure to verify that the key was resolved
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if keysym is None:
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raise self.InvalidKeyException(key)
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# If the key has a virtual key code, use that immediately with
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# fake_input; fake input,being an X server extension, has access to
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# more internal state that we do
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if key.vk is not None:
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with display_manager(self._display) as dm:
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Xlib.ext.xtest.fake_input(
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dm,
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Xlib.X.KeyPress if is_press else Xlib.X.KeyRelease,
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dm.keysym_to_keycode(key.vk))
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# Otherwise use XSendEvent; we need to use this in the general case to
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# work around problems with keyboard layouts
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else:
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try:
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keycode = self._display.keysym_to_keycode(keysym)
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with self.modifiers as modifiers:
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alt_gr = Key.alt_gr in modifiers
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if alt_gr:
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keycode, shift_state = self.keyboard_mapping[keysym]
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self._send_key(event, keycode, shift_state)
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else:
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with display_manager(self._display) as dm:
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with display_manager(self._display) as dm:
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Xlib.ext.xtest.fake_input(
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Xlib.ext.xtest.fake_input(
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dm,
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dm,
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Xlib.X.KeyPress if is_press else Xlib.X.KeyRelease,
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Xlib.X.KeyPress if is_press else Xlib.X.KeyRelease,
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keycode)
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keycode)
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except KeyError:
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with self._borrow_lock:
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keycode, index, count = self._borrows[keysym]
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self._send_key(
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event,
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keycode,
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index_to_shift(self._display, index))
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count += 1 if is_press else -1
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self._borrows[keysym] = (keycode, index, count)
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# Notify any running listeners
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self._emit('_on_fake_event', key, is_press)
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keyboard = MyController()
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keyboard = MyController()
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