better mouse position

Signed-off-by: fufesou <shuanglongchen@yeah.net>
This commit is contained in:
fufesou 2023-02-24 23:38:23 +08:00
parent d668863fec
commit 8d726f53aa

View File

@ -459,17 +459,22 @@ class InputModel {
}
evt['type'] = type;
if (isDesktop) {
y = y - stateGlobal.tabBarHeight;
y = y - stateGlobal.tabBarHeight - stateGlobal.windowBorderWidth.value;
x -= stateGlobal.windowBorderWidth.value;
}
final canvasModel = parent.target!.canvasModel;
final nearThr = 3;
var nearRight = (canvasModel.size.width - x) < nearThr;
var nearBottom = (canvasModel.size.height - y) < nearThr;
final ffiModel = parent.target!.ffiModel;
if (isMove) {
canvasModel.moveDesktopMouse(x, y);
}
final d = ffiModel.display;
final imageWidth = d.width * canvasModel.scale;
final imageHeight = d.height * canvasModel.scale;
if (canvasModel.scrollStyle == ScrollStyle.scrollbar) {
final imageWidth = d.width * canvasModel.scale;
final imageHeight = d.height * canvasModel.scale;
x += imageWidth * canvasModel.scrollX;
y += imageHeight * canvasModel.scrollY;
@ -487,6 +492,15 @@ class InputModel {
x /= canvasModel.scale;
y /= canvasModel.scale;
if (canvasModel.scale > 0 && canvasModel.scale < 1) {
final step = 1.0 / canvasModel.scale - 1;
if (nearRight) {
x += step;
}
if (nearBottom) {
y += step;
}
}
x += d.x;
y += d.y;