fix: mobile input (#9769)

1. Map mode. Check if the KeyEvent's usbHidUsage is correct.
2. Korean input, use listener to handle composing state.

Signed-off-by: fufesou <linlong1266@gmail.com>
This commit is contained in:
fufesou 2024-10-29 14:19:16 +08:00 committed by GitHub
parent adc5a7be51
commit eba19e67ff
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 35 additions and 11 deletions

View File

@ -57,9 +57,7 @@ class _RemotePageState extends State<RemotePage> {
final TextEditingController _textController =
TextEditingController(text: initText);
// This timer is used to check the composing status of the soft keyboard.
// It is used for Android, Korean(and other similar) input method.
Timer? _composingTimer;
bool _lastComposingChangeValid = false;
_RemotePageState(String id) {
initSharedStates(id);
@ -99,6 +97,9 @@ class _RemotePageState extends State<RemotePage> {
showToast(translate('Automatically record outgoing sessions'));
}
});
if (isAndroid) {
_textController.addListener(textAndroidListener);
}
}
@override
@ -114,7 +115,6 @@ class _RemotePageState extends State<RemotePage> {
_physicalFocusNode.dispose();
await gFFI.close();
_timer?.cancel();
_composingTimer?.cancel();
gFFI.dialogManager.dismissAll();
await SystemChrome.setEnabledSystemUIMode(SystemUiMode.manual,
overlays: SystemUiOverlay.values);
@ -127,6 +127,16 @@ class _RemotePageState extends State<RemotePage> {
// The inner logic of `on_voice_call_closed` will check if the voice call is active.
// Only one client is considered here for now.
gFFI.chatModel.onVoiceCallClosed("End connetion");
if (isAndroid) {
_textController.removeListener(textAndroidListener);
}
}
// This listener is used to handle the composing region changes for Android soft keyboard input.
void textAndroidListener() {
if (_lastComposingChangeValid) {
_handleNonIOSSoftKeyboardInput(_textController.text);
}
}
// to-do: It should be better to use transparent color instead of the bgColor.
@ -150,7 +160,6 @@ class _RemotePageState extends State<RemotePage> {
gFFI.ffiModel.pi.version.isNotEmpty) {
gFFI.invokeMethod("enable_soft_keyboard", false);
}
_composingTimer?.cancel();
} else {
_timer?.cancel();
_timer = Timer(kMobileDelaySoftKeyboardFocus, () {
@ -214,11 +223,8 @@ class _RemotePageState extends State<RemotePage> {
}
void _handleNonIOSSoftKeyboardInput(String newValue) {
_composingTimer?.cancel();
if (_textController.value.isComposingRangeValid) {
_composingTimer = Timer(Duration(milliseconds: 25), () {
_handleNonIOSSoftKeyboardInput(_textController.value.text);
});
_lastComposingChangeValid = _textController.value.isComposingRangeValid;
if (_lastComposingChangeValid) {
return;
}
var oldValue = _value;

View File

@ -544,7 +544,25 @@ class InputModel {
handleKeyDownEventModifiers(e);
}
if (isMobile || (isDesktop || isWebDesktop) && keyboardMode == kKeyMapMode) {
// The physicalKey.usbHidUsage may be not correct for soft keyboard on Android.
// iOS does not have this issue.
// 1. Open the soft keyboard on Android
// 2. Switch to input method like zh/ko/ja
// 3. Click Backspace and Enter on the soft keyboard or physical keyboard
// 4. The physicalKey.usbHidUsage is not correct.
// PhysicalKeyboardKey#8ac83(usbHidUsage: "0x1100000042", debugName: "Key with ID 0x1100000042")
// LogicalKeyboardKey#2604c(keyId: "0x10000000d", keyLabel: "Enter", debugName: "Enter")
//
// The correct PhysicalKeyboardKey should be
// PhysicalKeyboardKey#e14a9(usbHidUsage: "0x00070028", debugName: "Enter")
// https://github.com/flutter/flutter/issues/157771
final isKeyMatch =
isIOS || isAndroid && e.logicalKey.debugName == e.physicalKey.debugName;
final isMobileAndPeerNotAndroid =
isMobile && peerPlatform != kPeerPlatformAndroid;
final isDesktopAndMapMode =
isDesktop || isWebDesktop && keyboardMode == kKeyMapMode;
if (isKeyMatch && (isMobileAndPeerNotAndroid || isDesktopAndMapMode)) {
// FIXME: e.character is wrong for dead keys, eg: ^ in de
newKeyboardMode(
e.character ?? '',