* Update CONTRIBUTING.md links to point to the Chinese version
* translated with AI assistance and manual refinement
* Adapted from the official Chinese translation of the Contributor Covenant
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Co-authored-by: sea <api@sea.com>
* fix: win VD, do not plug out if not plugged in
Signed-off-by: fufesou <linlong1266@gmail.com>
* Forcibly virtual display on clicking button "-"
Signed-off-by: fufesou <linlong1266@gmail.com>
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Signed-off-by: fufesou <linlong1266@gmail.com>
* fix qsv memory leak by updating ffmpeg
* Memory leaks occur when destroying FFmpeg QSV VRAM encoders. This issue is resolved with FFmpeg version 7.
* FFmpeg requires ffnvcodec version 12.1.14.0 or higher, and an NVIDIA driver version greater than 530. For more details, https://github.com/FFmpeg/nv-codec-headers/tree/n12.1.14.0.
* The code of NVIDIA VRAM encoder is not changed, still use Video Codec SDK version 11, which is unaffected by FFmpeg. Drivers newer than 470 can support this, but we may consider an update later, as the support check by sdk code may not be accurate for FFmpeg RAM encoders.
* The issue is related to FFmpeg, not libmfx. FFmpeg version 7 recommends using libvpl, but vcpkg currently lacks ports for libvpl. We can add these in the future.
* D3D11 Texture Rendering: The "Shared GPU Memory" in the task manager continue increasing when using D3D11 texture render, which can exceed the GPU memory limit (e.g., reaching up to 100GB). I don't know what it is and will try to find it out.
* Roughly tests on Windows, Linux, macOS, and Android for quick fix. Further testing will be performed, and I will share the results in this pr.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* update flutter_gpu_texture_render, fix shared gpu memory leak while
rendering
Signed-off-by: 21pages <sunboeasy@gmail.com>
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Signed-off-by: 21pages <sunboeasy@gmail.com>
1. Send raw contents if `content_len` > 1024*3.
2. Send raw contents if it is not empty.
3. Try read clipboard again if no data from cm.
Signed-off-by: fufesou <linlong1266@gmail.com>
1. Web, build.
2. Web and mobile, `onSubmitted` for ID text field.
3. Web, remove unused key 'toggle_option'.
Signed-off-by: fufesou <linlong1266@gmail.com>
1. Return the result of `wait_response_event()` in
`cliprdr_send_format_list()`
2. Add recv flags to avoid waiting a long time.
Signed-off-by: fufesou <linlong1266@gmail.com>
* Both encoding and decoding use fallback if first frame fails
* More aggresive max fail counter
* Update hwcodec, add judgement when length of the encoded data is zero, https://github.com/rustdesk/rustdesk-server-pro/discussions/382#discussioncomment-10525997
* Fix serde hwcodec config toml fails when the non-first vec![] is empty, https://github.com/toml-rs/toml-rs/issues/384, the config file is used for cache, when check process is not finished, the cache is used.
* Allow cm not start for pro user
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Update da.rs
Filled out every empty string and adjusted some for better translation.
Some translations might be janky due to my lack of context for what the string is used for, but it's good enough for now.
* Update da.rs
Minor tweaks