#[cfg(windows)] fn build_windows() { cc::Build::new().file("src/windows.cc").compile("windows"); println!("cargo:rustc-link-lib=WtsApi32"); println!("cargo:rerun-if-changed=build.rs"); println!("cargo:rerun-if-changed=windows.cc"); } #[cfg(all(windows, feature = "inline"))] fn build_manifest() { use std::io::Write; if std::env::var("PROFILE").unwrap() == "release" { let mut res = winres::WindowsResource::new(); res.set_icon("icon.ico") .set_language(winapi::um::winnt::MAKELANGID( winapi::um::winnt::LANG_ENGLISH, winapi::um::winnt::SUBLANG_ENGLISH_US, )) .set_manifest_file("manifest.xml"); match res.compile() { Err(e) => { write!(std::io::stderr(), "{}", e).unwrap(); std::process::exit(1); } Ok(_) => {} } } } #[cfg(all(windows, feature = "with_rc"))] fn build_rc_source() { use simple_rc::{generate_with_conf, Config, ConfigItem}; generate_with_conf(&Config { outfile: "src/rc.rs".to_owned(), confs: vec![ConfigItem { inc: "resources".to_owned(), exc: vec![], suppressed_front: "resources".to_owned(), }], }) .unwrap(); } fn install_oboe() { let target_os = std::env::var("CARGO_CFG_TARGET_OS").unwrap(); if target_os != "android" { return; } let mut target_arch = std::env::var("CARGO_CFG_TARGET_ARCH").unwrap(); if target_arch == "x86_64" { target_arch = "x64".to_owned(); } else if target_arch == "aarch64" { target_arch = "arm64".to_owned(); } else { target_arch = "arm".to_owned(); } let target = format!("{}-android", target_arch); let vcpkg_root = std::env::var("VCPKG_ROOT").unwrap(); let mut path: std::path::PathBuf = vcpkg_root.into(); path.push("installed"); path.push(target); println!( "{}", format!( "cargo:rustc-link-search={}", path.join("lib").to_str().unwrap() ) ); println!("cargo:rustc-link-lib=oboe"); println!("cargo:rustc-link-lib=c++"); println!("cargo:rustc-link-lib=OpenSLES"); // I always got some strange link error with oboe, so as workaround, put oboe.cc into oboe src: src/common/AudioStreamBuilder.cpp // also to avoid libc++_shared not found issue, cp ndk's libc++_shared.so to jniLibs, e.g. // ./flutter_hbb/android/app/src/main/jniLibs/arm64-v8a/libc++_shared.so // let include = path.join("include"); //cc::Build::new().file("oboe.cc").include(include).compile("oboe_wrapper"); } fn gen_flutter_rust_bridge() { let llvm_path = match std::env::var("LLVM_HOME") { Ok(path) => Some(vec![path]), Err(_) => None, }; // Tell Cargo that if the given file changes, to rerun this build script. println!("cargo:rerun-if-changed=src/flutter_ffi.rs"); // settings for fbr_codegen let opts = lib_flutter_rust_bridge_codegen::Opts { // Path of input Rust code rust_input: "src/flutter_ffi.rs".to_string(), // Path of output generated Dart code dart_output: "flutter/lib/generated_bridge.dart".to_string(), // Path of output generated C header c_output: Some(vec!["flutter/macos/Runner/bridge_generated.h".to_string()]), // for other options lets use default llvm_path, ..Default::default() }; // run fbr_codegen lib_flutter_rust_bridge_codegen::frb_codegen(opts).unwrap(); } fn main() { hbb_common::gen_version(); install_oboe(); // there is problem with cfg(target_os) in build.rs, so use our workaround // let target_os = std::env::var("CARGO_CFG_TARGET_OS").unwrap(); // if target_os == "android" || target_os == "ios" { gen_flutter_rust_bridge(); // return; // } #[cfg(all(windows, feature = "with_rc"))] build_rc_source(); #[cfg(all(windows, feature = "inline"))] build_manifest(); #[cfg(windows)] build_windows(); #[cfg(target_os = "macos")] println!("cargo:rustc-link-lib=framework=ApplicationServices"); }