import 'package:flutter/material.dart'; import 'dart:async'; import 'package:flutter_easyloading/flutter_easyloading.dart'; import 'package:tuple/tuple.dart'; class MyTheme { MyTheme._(); static const Color grayBg = Color(0xFFEEEEEE); static const Color white = Color(0xFFFFFFFF); static const Color accent = Color(0xFF0071FF); static const Color accent50 = Color(0x770071FF); static const Color canvasColor = Color(0xFF212121); static const Color border = Color(0xFFCCCCCC); } void showLoading(String text) { dismissLoading(); EasyLoading.show(status: text); } void dismissLoading() { EasyLoading.dismiss(); } void showSuccess(String text) { dismissLoading(); EasyLoading.showSuccess(text); } bool _hasDialog = false; typedef BuildAlertDailog = Tuple3> Function( void Function(void Function())); Future showAlertDialog(BuildContext context, BuildAlertDailog build, [WillPopCallback onWillPop, bool barrierDismissible = false, double contentPadding = 20]) async { dismissLoading(); if (_hasDialog) { Navigator.pop(context); } _hasDialog = true; var dialog = StatefulBuilder(builder: (context, setState) { var widgets = build(setState); if (onWillPop == null) onWillPop = () async => false; return WillPopScope( onWillPop: onWillPop, child: AlertDialog( title: widgets.item1, contentPadding: EdgeInsets.all(contentPadding), content: widgets.item2, actions: widgets.item3, )); }); var res = await showDialog( context: context, barrierDismissible: barrierDismissible, builder: (context) => dialog); _hasDialog = false; return res; } void msgbox(String type, String title, String text, BuildContext context, [bool hasCancel]) { if (hasCancel == null) { hasCancel = type != 'error'; } showAlertDialog( context, (_) => Tuple3(Text(title), Text(text), [ hasCancel ? FlatButton( textColor: MyTheme.accent, onPressed: () { Navigator.pop(context); }, child: Text('Cancel'), ) : Spacer(), FlatButton( textColor: MyTheme.accent, onPressed: () { Navigator.pop(context); Navigator.pop(context); }, child: Text('OK'), ), ])); } class PasswordWidget extends StatefulWidget { PasswordWidget({Key key, this.controller}) : super(key: key); final TextEditingController controller; @override _PasswordWidgetState createState() => _PasswordWidgetState(); } class _PasswordWidgetState extends State { bool _passwordVisible = false; @override Widget build(BuildContext context) { return TextField( autofocus: true, keyboardType: TextInputType.text, controller: widget.controller, obscureText: !_passwordVisible, //This will obscure text dynamically decoration: InputDecoration( labelText: 'Password', hintText: 'Enter your password', // Here is key idea suffixIcon: IconButton( icon: Icon( // Based on passwordVisible state choose the icon _passwordVisible ? Icons.visibility : Icons.visibility_off, color: Theme.of(context).primaryColorDark, ), onPressed: () { // Update the state i.e. toogle the state of passwordVisible variable setState(() { _passwordVisible = !_passwordVisible; }); }, ), ), ); } }