rustdesk/flutter_hbb/lib/common.dart
2021-08-02 22:21:23 +08:00

179 lines
5.1 KiB
Dart

import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter_easyloading/flutter_easyloading.dart';
import 'package:tuple/tuple.dart';
typedef F = String Function(String);
class Translator {
static F call;
}
class MyTheme {
MyTheme._();
static const Color grayBg = Color(0xFFEEEEEE);
static const Color white = Color(0xFFFFFFFF);
static const Color accent = Color(0xFF0071FF);
static const Color accent50 = Color(0x770071FF);
static const Color accent80 = Color(0xAA0071FF);
static const Color canvasColor = Color(0xFF212121);
static const Color border = Color(0xFFCCCCCC);
}
final ButtonStyle flatButtonStyle = TextButton.styleFrom(
minimumSize: Size(88, 36),
padding: EdgeInsets.symmetric(horizontal: 16.0),
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(2.0)),
),
);
void showLoading(String text, BuildContext context) {
if (_hasDialog && context != null) {
Navigator.pop(context);
}
dismissLoading();
EasyLoading.show(status: text, maskType: EasyLoadingMaskType.black);
}
void dismissLoading() {
EasyLoading.dismiss();
}
void showSuccess(String text) {
dismissLoading();
EasyLoading.showSuccess(text, maskType: EasyLoadingMaskType.black);
}
bool _hasDialog = false;
typedef BuildAlertDailog = Tuple3<Widget, Widget, List<Widget>> Function(
void Function(void Function()));
Future<T> showAlertDialog<T>(BuildContext context, BuildAlertDailog build,
[WillPopCallback onWillPop,
bool barrierDismissible = false,
double contentPadding = 20]) async {
dismissLoading();
if (_hasDialog) {
Navigator.pop(context);
}
_hasDialog = true;
var dialog = StatefulBuilder(builder: (context, setState) {
var widgets = build(setState);
if (onWillPop == null) onWillPop = () async => false;
return WillPopScope(
onWillPop: onWillPop,
child: AlertDialog(
title: widgets.item1,
contentPadding: EdgeInsets.all(contentPadding),
content: widgets.item2,
actions: widgets.item3,
));
});
var res = await showDialog<T>(
context: context,
barrierDismissible: barrierDismissible,
builder: (context) => dialog);
_hasDialog = false;
return res;
}
void msgbox(String type, String title, String text, BuildContext context,
[bool hasCancel]) {
var wrap = (String text, void Function() onPressed) => ButtonTheme(
padding: EdgeInsets.symmetric(horizontal: 20, vertical: 10),
materialTapTargetSize: MaterialTapTargetSize
.shrinkWrap, //limits the touch area to the button area
minWidth: 0, //wraps child's width
height: 0,
child: TextButton(
style: flatButtonStyle,
onPressed: onPressed,
child: Text(Translator.call(text),
style: TextStyle(color: MyTheme.accent))));
dismissLoading();
if (_hasDialog) {
Navigator.pop(context);
}
final buttons = [
Expanded(child: Container()),
wrap(Translator.call('OK'), () {
dismissLoading();
Navigator.pop(context);
})
];
if (hasCancel == null) {
hasCancel = type != 'error';
}
if (hasCancel) {
buttons.insert(
1,
wrap(Translator.call('Cancel'), () {
dismissLoading();
}));
}
EasyLoading.showWidget(
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(Translator.call(title), style: TextStyle(fontSize: 21)),
SizedBox(height: 20),
Text(Translator.call(text), style: TextStyle(fontSize: 15)),
SizedBox(height: 20),
Row(
children: buttons,
)
],
),
maskType: EasyLoadingMaskType.black);
}
class PasswordWidget extends StatefulWidget {
PasswordWidget({Key key, this.controller}) : super(key: key);
final TextEditingController controller;
@override
_PasswordWidgetState createState() => _PasswordWidgetState();
}
class _PasswordWidgetState extends State<PasswordWidget> {
bool _passwordVisible = false;
@override
Widget build(BuildContext context) {
return TextField(
autofocus: true,
controller: widget.controller,
obscureText: !_passwordVisible, //This will obscure text dynamically
keyboardType: TextInputType.visiblePassword,
decoration: InputDecoration(
labelText: Translator.call('Password'),
hintText: Translator.call('Enter your password'),
// Here is key idea
suffixIcon: IconButton(
icon: Icon(
// Based on passwordVisible state choose the icon
_passwordVisible ? Icons.visibility : Icons.visibility_off,
color: Theme.of(context).primaryColorDark,
),
onPressed: () {
// Update the state i.e. toogle the state of passwordVisible variable
setState(() {
_passwordVisible = !_passwordVisible;
});
},
),
),
);
}
}
Color str2color(String str, [alpha = 0xFF]) {
var hash = 160 << 16 + 114 << 8 + 91;
for (var i = 0; i < str.length; i += 1) {
hash = str.codeUnitAt(i) + ((hash << 5) - hash);
}
return Color((hash & 0xFFFFFF) | (alpha << 24));
}