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1. For example: when receiving h264 video frames, only 1 decoder is created, vram > ram 2. For creation and decoding failed: * Remove real_supported_decodings, this will update real existing decoders, replace it with the "mark_unsupported" vector. After creating the decoder failure, marks the codec as unsupported and updates supported decoding to the controlled side * Add `fail_counter` in the decoder. When decoding 10 consecutive frames failed, adding codec type to 'mark_unsupported' vector * The controlled end always ignores the unavailability of VP9 Signed-off-by: 21pages <pages21@163.com> |
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examples | ||
src | ||
.gitignore | ||
build.rs | ||
Cargo.toml | ||
README.md |
Derived from https://github.com/quadrupleslap/scrap
scrap
Scrap records your screen! At least it does if you're on Windows, macOS, or Linux.
Usage
[dependencies]
scrap = "0.5"
Its API is as simple as it gets!
struct Display; /// A screen.
struct Frame; /// An array of the pixels that were on-screen.
struct Capturer; /// A recording instance.
impl Capturer {
/// Begin recording.
pub fn new(display: Display) -> io::Result<Capturer>;
/// Try to get a frame.
/// Returns WouldBlock if it's not ready yet.
pub fn frame<'a>(&'a mut self) -> io::Result<Frame<'a>>;
pub fn width(&self) -> usize;
pub fn height(&self) -> usize;
}
impl Display {
/// The primary screen.
pub fn primary() -> io::Result<Display>;
/// All the screens.
pub fn all() -> io::Result<Vec<Display>>;
pub fn width(&self) -> usize;
pub fn height(&self) -> usize;
}
impl<'a> ops::Deref for Frame<'a> {
/// A frame is just an array of bytes.
type Target = [u8];
}
The Frame Format
- The frame format is guaranteed to be packed BGRA.
- The width and height are guaranteed to remain constant.
- The stride might be greater than the width, and it may also vary between frames.
System Requirements
OS | Minimum Requirements |
---|---|
macOS | macOS 10.8 |
Linux | XCB + SHM + RandR |
Windows | DirectX 11.1 |