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72ec86b58d
* refact: texture render as an option Signed-off-by: fufesou <linlong1266@gmail.com> * refact: texture render, translation Signed-off-by: fufesou <linlong1266@gmail.com> * refact: texture render as option Signed-off-by: fufesou <linlong1266@gmail.com> * Update ui_interface.rs --------- Signed-off-by: fufesou <linlong1266@gmail.com> Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
245 lines
7.5 KiB
Dart
245 lines
7.5 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:flutter_gpu_texture_renderer/flutter_gpu_texture_renderer.dart';
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import 'package:flutter_hbb/common/shared_state.dart';
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import 'package:flutter_hbb/consts.dart';
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import 'package:flutter_hbb/models/model.dart';
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import 'package:get/get.dart';
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import '../../common.dart';
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import './platform_model.dart';
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import 'package:texture_rgba_renderer/texture_rgba_renderer.dart'
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if (dart.library.html) 'package:flutter_hbb/web/texture_rgba_renderer.dart';
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class _PixelbufferTexture {
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int _textureKey = -1;
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int _display = 0;
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SessionID? _sessionId;
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bool _destroying = false;
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int? _id;
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final textureRenderer = TextureRgbaRenderer();
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int get display => _display;
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create(int d, SessionID sessionId, FFI ffi) {
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_display = d;
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_textureKey = bind.getNextTextureKey();
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_sessionId = sessionId;
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textureRenderer.createTexture(_textureKey).then((id) async {
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_id = id;
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if (id != -1) {
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ffi.textureModel.setRgbaTextureId(display: d, id: id);
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final ptr = await textureRenderer.getTexturePtr(_textureKey);
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platformFFI.registerPixelbufferTexture(sessionId, display, ptr);
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debugPrint(
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"create pixelbuffer texture: peerId: ${ffi.id} display:$_display, textureId:$id, texturePtr:$ptr");
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}
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});
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}
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destroy(bool unregisterTexture, FFI ffi) async {
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if (!_destroying && _textureKey != -1 && _sessionId != null) {
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_destroying = true;
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if (unregisterTexture) {
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platformFFI.registerPixelbufferTexture(_sessionId!, display, 0);
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// sleep for a while to avoid the texture is used after it's unregistered.
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await Future.delayed(Duration(milliseconds: 100));
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}
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await textureRenderer.closeTexture(_textureKey);
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_textureKey = -1;
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_destroying = false;
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debugPrint(
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"destroy pixelbuffer texture: peerId: ${ffi.id} display:$_display, textureId:$_id");
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}
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}
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}
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class _GpuTexture {
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int _textureId = -1;
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SessionID? _sessionId;
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final support = bind.mainHasGpuTextureRender();
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bool _destroying = false;
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int _display = 0;
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int? _id;
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int? _output;
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int get display => _display;
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final gpuTextureRenderer = FlutterGpuTextureRenderer();
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_GpuTexture();
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create(int d, SessionID sessionId, FFI ffi) {
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if (support) {
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_sessionId = sessionId;
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_display = d;
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gpuTextureRenderer.registerTexture().then((id) async {
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_id = id;
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if (id != null) {
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_textureId = id;
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ffi.textureModel.setGpuTextureId(display: d, id: id);
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final output = await gpuTextureRenderer.output(id);
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_output = output;
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if (output != null) {
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platformFFI.registerGpuTexture(sessionId, d, output);
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}
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debugPrint(
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"create gpu texture: peerId: ${ffi.id} display:$_display, textureId:$id, output:$output");
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}
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}, onError: (err) {
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debugPrint("Failed to register gpu texture:$err");
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});
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}
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}
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destroy(bool unregisterTexture, FFI ffi) async {
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// must stop texture render, render unregistered texture cause crash
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if (!_destroying && support && _sessionId != null && _textureId != -1) {
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_destroying = true;
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if (unregisterTexture) {
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platformFFI.registerGpuTexture(_sessionId!, _display, 0);
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// sleep for a while to avoid the texture is used after it's unregistered.
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await Future.delayed(Duration(milliseconds: 100));
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}
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await gpuTextureRenderer.unregisterTexture(_textureId);
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_textureId = -1;
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_destroying = false;
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debugPrint(
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"destroy gpu texture: peerId: ${ffi.id} display:$_display, textureId:$_id, output:$_output");
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}
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}
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}
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class _Control {
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RxInt textureID = (-1).obs;
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int _rgbaTextureId = -1;
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int get rgbaTextureId => _rgbaTextureId;
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int _gpuTextureId = -1;
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int get gpuTextureId => _gpuTextureId;
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bool _isGpuTexture = false;
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bool get isGpuTexture => _isGpuTexture;
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setTextureType({bool gpuTexture = false}) {
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_isGpuTexture = gpuTexture;
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textureID.value = _isGpuTexture ? gpuTextureId : rgbaTextureId;
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}
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setRgbaTextureId(int id) {
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_rgbaTextureId = id;
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textureID.value = _isGpuTexture ? gpuTextureId : rgbaTextureId;
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}
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setGpuTextureId(int id) {
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_gpuTextureId = id;
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textureID.value = _isGpuTexture ? gpuTextureId : rgbaTextureId;
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}
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}
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class TextureModel {
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final WeakReference<FFI> parent;
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final Map<int, _Control> _control = {};
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final Map<int, _PixelbufferTexture> _pixelbufferRenderTextures = {};
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final Map<int, _GpuTexture> _gpuRenderTextures = {};
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TextureModel(this.parent);
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setTextureType({required int display, required bool gpuTexture}) {
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debugPrint("setTextureType: display=$display, isGpuTexture=$gpuTexture");
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ensureControl(display);
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_control[display]?.setTextureType(gpuTexture: gpuTexture);
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// For versions that do not support multiple displays, the display parameter is always 0, need set type of current display
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final ffi = parent.target;
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if (ffi == null) return;
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if (!ffi.ffiModel.pi.isSupportMultiDisplay) {
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final currentDisplay = CurrentDisplayState.find(ffi.id).value;
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if (currentDisplay != display) {
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debugPrint(
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"setTextureType: currentDisplay=$currentDisplay, isGpuTexture=$gpuTexture");
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ensureControl(currentDisplay);
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_control[currentDisplay]?.setTextureType(gpuTexture: gpuTexture);
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}
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}
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}
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setRgbaTextureId({required int display, required int id}) {
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ensureControl(display);
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_control[display]?.setRgbaTextureId(id);
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}
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setGpuTextureId({required int display, required int id}) {
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ensureControl(display);
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_control[display]?.setGpuTextureId(id);
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}
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RxInt getTextureId(int display) {
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ensureControl(display);
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return _control[display]!.textureID;
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}
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updateCurrentDisplay(int curDisplay) {
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final ffi = parent.target;
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if (ffi == null) return;
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tryCreateTexture(int idx) {
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if (!_pixelbufferRenderTextures.containsKey(idx)) {
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final renderTexture = _PixelbufferTexture();
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_pixelbufferRenderTextures[idx] = renderTexture;
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renderTexture.create(idx, ffi.sessionId, ffi);
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}
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if (!_gpuRenderTextures.containsKey(idx)) {
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final renderTexture = _GpuTexture();
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_gpuRenderTextures[idx] = renderTexture;
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renderTexture.create(idx, ffi.sessionId, ffi);
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}
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}
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tryRemoveTexture(int idx) {
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_control.remove(idx);
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if (_pixelbufferRenderTextures.containsKey(idx)) {
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_pixelbufferRenderTextures[idx]!.destroy(true, ffi);
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_pixelbufferRenderTextures.remove(idx);
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}
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if (_gpuRenderTextures.containsKey(idx)) {
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_gpuRenderTextures[idx]!.destroy(true, ffi);
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_gpuRenderTextures.remove(idx);
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}
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}
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if (curDisplay == kAllDisplayValue) {
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final displays = ffi.ffiModel.pi.getCurDisplays();
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for (var i = 0; i < displays.length; i++) {
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tryCreateTexture(i);
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}
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} else {
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tryCreateTexture(curDisplay);
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for (var i = 0; i < ffi.ffiModel.pi.displays.length; i++) {
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if (i != curDisplay) {
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tryRemoveTexture(i);
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}
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}
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}
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}
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onRemotePageDispose(bool closeSession) async {
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final ffi = parent.target;
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if (ffi == null) return;
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for (final texture in _pixelbufferRenderTextures.values) {
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await texture.destroy(closeSession, ffi);
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}
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for (final texture in _gpuRenderTextures.values) {
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await texture.destroy(closeSession, ffi);
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}
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}
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ensureControl(int display) {
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var ctl = _control[display];
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if (ctl == null) {
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ctl = _Control();
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_control[display] = ctl;
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}
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}
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}
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