mirror of
https://github.com/rustdesk/rustdesk.git
synced 2024-11-25 21:49:04 +08:00
ea77d9284b
Signed-off-by: fufesou <shuanglongchen@yeah.net>
1322 lines
45 KiB
Dart
1322 lines
45 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/foundation.dart';
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import 'package:flutter/rendering.dart';
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import 'package:flutter/material.dart';
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// Examples can assume:
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// enum Commands { heroAndScholar, hurricaneCame }
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// late bool _heroAndScholar;
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// late dynamic _selection;
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// late BuildContext context;
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// void setState(VoidCallback fn) { }
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// enum Menu { itemOne, itemTwo, itemThree, itemFour }
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const Duration _kMenuDuration = Duration(milliseconds: 300);
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const double _kMenuCloseIntervalEnd = 2.0 / 3.0;
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const double _kMenuHorizontalPadding = 16.0;
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const double _kMenuDividerHeight = 16.0;
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//const double _kMenuMaxWidth = 5.0 * _kMenuWidthStep;
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const double _kMenuMinWidth = 2.0 * _kMenuWidthStep;
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const double _kMenuMaxWidth = double.infinity;
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// const double _kMenuVerticalPadding = 8.0;
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const double _kMenuVerticalPadding = 0.0;
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const double _kMenuWidthStep = 0.0;
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//const double _kMenuScreenPadding = 8.0;
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const double _kMenuScreenPadding = 0.0;
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const double _kDefaultIconSize = 24.0;
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/// Used to configure how the [PopupMenuButton] positions its popup menu.
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enum PopupMenuPosition {
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/// Menu is positioned over the anchor.
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over,
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/// Menu is positioned under the anchor.
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under,
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// Only support right side (TextDirection.ltr) for now
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/// Menu is positioned over side the anchor
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overSide,
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// Only support right side (TextDirection.ltr) for now
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/// Menu is positioned under side the anchor
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underSide,
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}
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/// A base class for entries in a material design popup menu.
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///
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/// The popup menu widget uses this interface to interact with the menu items.
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/// To show a popup menu, use the [showMenu] function. To create a button that
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/// shows a popup menu, consider using [PopupMenuButton].
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///
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/// The type `T` is the type of the value(s) the entry represents. All the
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/// entries in a given menu must represent values with consistent types.
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///
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/// A [PopupMenuEntry] may represent multiple values, for example a row with
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/// several icons, or a single entry, for example a menu item with an icon (see
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/// [PopupMenuItem]), or no value at all (for example, [PopupMenuDivider]).
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///
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/// See also:
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///
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/// * [PopupMenuItem], a popup menu entry for a single value.
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/// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
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/// * [CheckedPopupMenuItem], a popup menu item with a checkmark.
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/// * [showMenu], a method to dynamically show a popup menu at a given location.
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/// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
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/// it is tapped.
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abstract class PopupMenuEntry<T> extends StatefulWidget {
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/// Abstract const constructor. This constructor enables subclasses to provide
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/// const constructors so that they can be used in const expressions.
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const PopupMenuEntry({Key? key}) : super(key: key);
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/// The amount of vertical space occupied by this entry.
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///
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/// This value is used at the time the [showMenu] method is called, if the
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/// `initialValue` argument is provided, to determine the position of this
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/// entry when aligning the selected entry over the given `position`. It is
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/// otherwise ignored.
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double get height;
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/// Whether this entry represents a particular value.
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///
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/// This method is used by [showMenu], when it is called, to align the entry
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/// representing the `initialValue`, if any, to the given `position`, and then
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/// later is called on each entry to determine if it should be highlighted (if
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/// the method returns true, the entry will have its background color set to
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/// the ambient [ThemeData.highlightColor]). If `initialValue` is null, then
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/// this method is not called.
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///
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/// If the [PopupMenuEntry] represents a single value, this should return true
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/// if the argument matches that value. If it represents multiple values, it
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/// should return true if the argument matches any of them.
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bool represents(T? value);
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}
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/// A horizontal divider in a material design popup menu.
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///
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/// This widget adapts the [Divider] for use in popup menus.
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///
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/// See also:
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///
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/// * [PopupMenuItem], for the kinds of items that this widget divides.
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/// * [showMenu], a method to dynamically show a popup menu at a given location.
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/// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
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/// it is tapped.
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class PopupMenuDivider extends PopupMenuEntry<Never> {
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/// Creates a horizontal divider for a popup menu.
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///
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/// By default, the divider has a height of 16 logical pixels.
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const PopupMenuDivider({Key? key, this.height = _kMenuDividerHeight})
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: super(key: key);
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/// The height of the divider entry.
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///
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/// Defaults to 16 pixels.
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@override
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final double height;
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@override
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bool represents(void value) => false;
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@override
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State<PopupMenuDivider> createState() => _PopupMenuDividerState();
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}
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class _PopupMenuDividerState extends State<PopupMenuDivider> {
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@override
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Widget build(BuildContext context) => Divider(height: widget.height);
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}
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// This widget only exists to enable _PopupMenuRoute to save the sizes of
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// each menu item. The sizes are used by _PopupMenuRouteLayout to compute the
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// y coordinate of the menu's origin so that the center of selected menu
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// item lines up with the center of its PopupMenuButton.
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class _MenuItem extends SingleChildRenderObjectWidget {
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const _MenuItem({
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Key? key,
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required this.onLayout,
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required Widget? child,
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}) : assert(onLayout != null),
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super(key: key, child: child);
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final ValueChanged<Size> onLayout;
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@override
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RenderObject createRenderObject(BuildContext context) {
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return _RenderMenuItem(onLayout);
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}
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@override
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void updateRenderObject(
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BuildContext context, covariant _RenderMenuItem renderObject) {
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renderObject.onLayout = onLayout;
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}
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}
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class _RenderMenuItem extends RenderShiftedBox {
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_RenderMenuItem(this.onLayout, [RenderBox? child])
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: assert(onLayout != null),
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super(child);
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ValueChanged<Size> onLayout;
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@override
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Size computeDryLayout(BoxConstraints constraints) {
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if (child == null) {
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return Size.zero;
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}
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return child!.getDryLayout(constraints);
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}
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@override
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void performLayout() {
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if (child == null) {
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size = Size.zero;
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} else {
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child!.layout(constraints, parentUsesSize: true);
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size = constraints.constrain(child!.size);
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final BoxParentData childParentData = child!.parentData! as BoxParentData;
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childParentData.offset = Offset.zero;
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}
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onLayout(size);
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}
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}
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/// An item in a material design popup menu.
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///
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/// To show a popup menu, use the [showMenu] function. To create a button that
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/// shows a popup menu, consider using [PopupMenuButton].
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///
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/// To show a checkmark next to a popup menu item, consider using
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/// [CheckedPopupMenuItem].
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///
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/// Typically the [child] of a [PopupMenuItem] is a [Text] widget. More
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/// elaborate menus with icons can use a [ListTile]. By default, a
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/// [PopupMenuItem] is [kMinInteractiveDimension] pixels high. If you use a widget
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/// with a different height, it must be specified in the [height] property.
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///
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/// {@tool snippet}
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///
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/// Here, a [Text] widget is used with a popup menu item. The `Menu` type
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/// is an enum, not shown here.
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///
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/// ```dart
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/// const PopupMenuItem<Menu>(
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/// value: Menu.itemOne,
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/// child: Text('Item 1'),
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/// )
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/// ```
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/// {@end-tool}
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///
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/// See the example at [PopupMenuButton] for how this example could be used in a
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/// complete menu, and see the example at [CheckedPopupMenuItem] for one way to
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/// keep the text of [PopupMenuItem]s that use [Text] widgets in their [child]
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/// slot aligned with the text of [CheckedPopupMenuItem]s or of [PopupMenuItem]
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/// that use a [ListTile] in their [child] slot.
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///
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/// See also:
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///
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/// * [PopupMenuDivider], which can be used to divide items from each other.
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/// * [CheckedPopupMenuItem], a variant of [PopupMenuItem] with a checkmark.
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/// * [showMenu], a method to dynamically show a popup menu at a given location.
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/// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
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/// it is tapped.
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class PopupMenuItem<T> extends PopupMenuEntry<T> {
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/// Creates an item for a popup menu.
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///
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/// By default, the item is [enabled].
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///
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/// The `enabled` and `height` arguments must not be null.
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const PopupMenuItem({
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Key? key,
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this.value,
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this.onTap,
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this.enabled = true,
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this.height = kMinInteractiveDimension,
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this.padding,
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this.textStyle,
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this.mouseCursor,
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required this.child,
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}) : assert(enabled != null),
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assert(height != null),
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super(key: key);
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/// The value that will be returned by [showMenu] if this entry is selected.
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final T? value;
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/// Called when the menu item is tapped.
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final VoidCallback? onTap;
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/// Whether the user is permitted to select this item.
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///
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/// Defaults to true. If this is false, then the item will not react to
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/// touches.
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final bool enabled;
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/// The minimum height of the menu item.
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///
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/// Defaults to [kMinInteractiveDimension] pixels.
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@override
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final double height;
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/// The padding of the menu item.
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///
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/// Note that [height] may interact with the applied padding. For example,
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/// If a [height] greater than the height of the sum of the padding and [child]
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/// is provided, then the padding's effect will not be visible.
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///
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/// When null, the horizontal padding defaults to 16.0 on both sides.
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final EdgeInsets? padding;
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/// The text style of the popup menu item.
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///
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/// If this property is null, then [PopupMenuThemeData.textStyle] is used.
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/// If [PopupMenuThemeData.textStyle] is also null, then [TextTheme.subtitle1]
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/// of [ThemeData.textTheme] is used.
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final TextStyle? textStyle;
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/// {@template flutter.material.popupmenu.mouseCursor}
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/// The cursor for a mouse pointer when it enters or is hovering over the
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/// widget.
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///
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/// If [mouseCursor] is a [MaterialStateProperty<MouseCursor>],
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/// [MaterialStateProperty.resolve] is used for the following [MaterialState]s:
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///
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/// * [MaterialState.hovered].
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/// * [MaterialState.focused].
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/// * [MaterialState.disabled].
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/// {@endtemplate}
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///
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/// If null, then the value of [PopupMenuThemeData.mouseCursor] is used. If
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/// that is also null, then [MaterialStateMouseCursor.clickable] is used.
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final MouseCursor? mouseCursor;
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/// The widget below this widget in the tree.
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///
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/// Typically a single-line [ListTile] (for menus with icons) or a [Text]. An
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/// appropriate [DefaultTextStyle] is put in scope for the child. In either
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/// case, the text should be short enough that it won't wrap.
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final Widget? child;
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@override
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bool represents(T? value) => value == this.value;
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@override
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PopupMenuItemState<T, PopupMenuItem<T>> createState() =>
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PopupMenuItemState<T, PopupMenuItem<T>>();
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}
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/// The [State] for [PopupMenuItem] subclasses.
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///
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/// By default this implements the basic styling and layout of Material Design
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/// popup menu items.
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///
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/// The [buildChild] method can be overridden to adjust exactly what gets placed
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/// in the menu. By default it returns [PopupMenuItem.child].
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///
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/// The [handleTap] method can be overridden to adjust exactly what happens when
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/// the item is tapped. By default, it uses [Navigator.pop] to return the
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/// [PopupMenuItem.value] from the menu route.
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///
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/// This class takes two type arguments. The second, `W`, is the exact type of
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/// the [Widget] that is using this [State]. It must be a subclass of
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/// [PopupMenuItem]. The first, `T`, must match the type argument of that widget
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/// class, and is the type of values returned from this menu.
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class PopupMenuItemState<T, W extends PopupMenuItem<T>> extends State<W> {
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/// The menu item contents.
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///
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/// Used by the [build] method.
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///
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/// By default, this returns [PopupMenuItem.child]. Override this to put
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/// something else in the menu entry.
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@protected
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Widget? buildChild() => widget.child;
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/// The handler for when the user selects the menu item.
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///
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/// Used by the [InkWell] inserted by the [build] method.
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///
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/// By default, uses [Navigator.pop] to return the [PopupMenuItem.value] from
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/// the menu route.
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@protected
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void handleTap() {
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widget.onTap?.call();
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Navigator.pop<T>(context, widget.value);
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}
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@override
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Widget build(BuildContext context) {
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final ThemeData theme = Theme.of(context);
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final PopupMenuThemeData popupMenuTheme = PopupMenuTheme.of(context);
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TextStyle style = widget.textStyle ??
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popupMenuTheme.textStyle ??
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theme.textTheme.subtitle1!;
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if (!widget.enabled) style = style.copyWith(color: theme.disabledColor);
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Widget item = AnimatedDefaultTextStyle(
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style: style,
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duration: kThemeChangeDuration,
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child: Container(
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alignment: AlignmentDirectional.centerStart,
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constraints: BoxConstraints(minHeight: widget.height),
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padding: widget.padding ??
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const EdgeInsets.symmetric(horizontal: _kMenuHorizontalPadding),
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child: buildChild(),
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),
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);
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if (!widget.enabled) {
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final bool isDark = theme.brightness == Brightness.dark;
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item = IconTheme.merge(
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data: IconThemeData(opacity: isDark ? 0.5 : 0.38),
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child: item,
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);
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}
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return MergeSemantics(
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child: Semantics(
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enabled: widget.enabled,
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button: true,
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child: InkWell(
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onTap: widget.enabled ? handleTap : null,
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canRequestFocus: widget.enabled,
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mouseCursor: _EffectiveMouseCursor(
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widget.mouseCursor, popupMenuTheme.mouseCursor),
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child: item,
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),
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),
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);
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}
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}
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/// An item with a checkmark in a material design popup menu.
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///
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/// To show a popup menu, use the [showMenu] function. To create a button that
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/// shows a popup menu, consider using [PopupMenuButton].
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///
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/// A [CheckedPopupMenuItem] is kMinInteractiveDimension pixels high, which
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/// matches the default minimum height of a [PopupMenuItem]. The horizontal
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/// layout uses [ListTile]; the checkmark is an [Icons.done] icon, shown in the
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/// [ListTile.leading] position.
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///
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/// {@tool snippet}
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///
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/// Suppose a `Commands` enum exists that lists the possible commands from a
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/// particular popup menu, including `Commands.heroAndScholar` and
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/// `Commands.hurricaneCame`, and further suppose that there is a
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/// `_heroAndScholar` member field which is a boolean. The example below shows a
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/// menu with one menu item with a checkmark that can toggle the boolean, and
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/// one menu item without a checkmark for selecting the second option. (It also
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/// shows a divider placed between the two menu items.)
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///
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/// ```dart
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/// PopupMenuButton<Commands>(
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/// onSelected: (Commands result) {
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/// switch (result) {
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/// case Commands.heroAndScholar:
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/// setState(() { _heroAndScholar = !_heroAndScholar; });
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/// break;
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/// case Commands.hurricaneCame:
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/// // ...handle hurricane option
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/// break;
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/// // ...other items handled here
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/// }
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/// },
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/// itemBuilder: (BuildContext context) => <PopupMenuEntry<Commands>>[
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/// CheckedPopupMenuItem<Commands>(
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/// checked: _heroAndScholar,
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/// value: Commands.heroAndScholar,
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/// child: const Text('Hero and scholar'),
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/// ),
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/// const PopupMenuDivider(),
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/// const PopupMenuItem<Commands>(
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/// value: Commands.hurricaneCame,
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/// child: ListTile(leading: Icon(null), title: Text('Bring hurricane')),
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/// ),
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/// // ...other items listed here
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/// ],
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/// )
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/// ```
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/// {@end-tool}
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///
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/// In particular, observe how the second menu item uses a [ListTile] with a
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/// blank [Icon] in the [ListTile.leading] position to get the same alignment as
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/// the item with the checkmark.
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///
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/// See also:
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///
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/// * [PopupMenuItem], a popup menu entry for picking a command (as opposed to
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/// toggling a value).
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/// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
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/// * [showMenu], a method to dynamically show a popup menu at a given location.
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/// * [PopupMenuButton], an [IconButton] that automatically shows a menu when
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/// it is tapped.
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class CheckedPopupMenuItem<T> extends PopupMenuItem<T> {
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/// Creates a popup menu item with a checkmark.
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///
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/// By default, the menu item is [enabled] but unchecked. To mark the item as
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/// checked, set [checked] to true.
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///
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/// The `checked` and `enabled` arguments must not be null.
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const CheckedPopupMenuItem({
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Key? key,
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T? value,
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this.checked = false,
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bool enabled = true,
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EdgeInsets? padding,
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double height = kMinInteractiveDimension,
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Widget? child,
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}) : assert(checked != null),
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super(
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key: key,
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value: value,
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enabled: enabled,
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padding: padding,
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height: height,
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child: child,
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);
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/// Whether to display a checkmark next to the menu item.
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///
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/// Defaults to false.
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///
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/// When true, an [Icons.done] checkmark is displayed.
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///
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/// When this popup menu item is selected, the checkmark will fade in or out
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/// as appropriate to represent the implied new state.
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final bool checked;
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/// The widget below this widget in the tree.
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///
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/// Typically a [Text]. An appropriate [DefaultTextStyle] is put in scope for
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/// the child. The text should be short enough that it won't wrap.
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///
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/// This widget is placed in the [ListTile.title] slot of a [ListTile] whose
|
|
/// [ListTile.leading] slot is an [Icons.done] icon.
|
|
@override
|
|
Widget? get child => super.child;
|
|
|
|
@override
|
|
PopupMenuItemState<T, CheckedPopupMenuItem<T>> createState() =>
|
|
_CheckedPopupMenuItemState<T>();
|
|
}
|
|
|
|
class _CheckedPopupMenuItemState<T>
|
|
extends PopupMenuItemState<T, CheckedPopupMenuItem<T>>
|
|
with SingleTickerProviderStateMixin {
|
|
static const Duration _fadeDuration = Duration(milliseconds: 150);
|
|
late AnimationController _controller;
|
|
Animation<double> get _opacity => _controller.view;
|
|
|
|
@override
|
|
void initState() {
|
|
super.initState();
|
|
_controller = AnimationController(duration: _fadeDuration, vsync: this)
|
|
..value = widget.checked ? 1.0 : 0.0
|
|
..addListener(() => setState(() {/* animation changed */}));
|
|
}
|
|
|
|
@override
|
|
void handleTap() {
|
|
// This fades the checkmark in or out when tapped.
|
|
if (widget.checked)
|
|
_controller.reverse();
|
|
else
|
|
_controller.forward();
|
|
super.handleTap();
|
|
}
|
|
|
|
@override
|
|
Widget buildChild() {
|
|
return ListTile(
|
|
enabled: widget.enabled,
|
|
leading: FadeTransition(
|
|
opacity: _opacity,
|
|
child: Icon(_controller.isDismissed ? null : Icons.done),
|
|
),
|
|
title: widget.child,
|
|
);
|
|
}
|
|
}
|
|
|
|
class _PopupMenu<T> extends StatelessWidget {
|
|
const _PopupMenu({
|
|
Key? key,
|
|
required this.route,
|
|
required this.semanticLabel,
|
|
this.constraints,
|
|
}) : super(key: key);
|
|
|
|
final _PopupMenuRoute<T> route;
|
|
final String? semanticLabel;
|
|
final BoxConstraints? constraints;
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
final double unit = 1.0 /
|
|
(route.items.length +
|
|
1.5); // 1.0 for the width and 0.5 for the last item's fade.
|
|
final List<Widget> children = <Widget>[];
|
|
final PopupMenuThemeData popupMenuTheme = PopupMenuTheme.of(context);
|
|
|
|
for (int i = 0; i < route.items.length; i += 1) {
|
|
final double start = (i + 1) * unit;
|
|
final double end = (start + 1.5 * unit).clamp(0.0, 1.0);
|
|
final CurvedAnimation opacity = CurvedAnimation(
|
|
parent: route.animation!,
|
|
curve: Interval(start, end),
|
|
);
|
|
Widget item = route.items[i];
|
|
if (route.initialValue != null &&
|
|
route.items[i].represents(route.initialValue)) {
|
|
item = Container(
|
|
color: Theme.of(context).highlightColor,
|
|
child: item,
|
|
);
|
|
}
|
|
children.add(
|
|
_MenuItem(
|
|
onLayout: (Size size) {
|
|
route.itemSizes[i] = size;
|
|
},
|
|
child: FadeTransition(
|
|
opacity: opacity,
|
|
child: item,
|
|
),
|
|
),
|
|
);
|
|
}
|
|
|
|
final CurveTween opacity =
|
|
CurveTween(curve: const Interval(0.0, 1.0 / 3.0));
|
|
final CurveTween width = CurveTween(curve: Interval(0.0, unit));
|
|
final CurveTween height =
|
|
CurveTween(curve: Interval(0.0, unit * route.items.length));
|
|
|
|
final Widget child = ConstrainedBox(
|
|
constraints: constraints ??
|
|
const BoxConstraints(
|
|
minWidth: _kMenuMinWidth,
|
|
maxWidth: _kMenuMaxWidth,
|
|
),
|
|
child: IntrinsicWidth(
|
|
stepWidth: _kMenuWidthStep,
|
|
child: Semantics(
|
|
scopesRoute: true,
|
|
namesRoute: true,
|
|
explicitChildNodes: true,
|
|
label: semanticLabel,
|
|
child: SingleChildScrollView(
|
|
padding: const EdgeInsets.symmetric(
|
|
vertical: _kMenuVerticalPadding,
|
|
),
|
|
child: ListBody(children: children),
|
|
),
|
|
),
|
|
),
|
|
);
|
|
|
|
return AnimatedBuilder(
|
|
animation: route.animation!,
|
|
builder: (BuildContext context, Widget? child) {
|
|
return FadeTransition(
|
|
opacity: opacity.animate(route.animation!),
|
|
child: Material(
|
|
shape: route.shape ?? popupMenuTheme.shape,
|
|
color: route.color ?? popupMenuTheme.color,
|
|
type: MaterialType.card,
|
|
elevation: route.elevation ?? popupMenuTheme.elevation ?? 8.0,
|
|
child: Align(
|
|
alignment: AlignmentDirectional.topEnd,
|
|
widthFactor: width.evaluate(route.animation!),
|
|
heightFactor: height.evaluate(route.animation!),
|
|
child: child,
|
|
),
|
|
),
|
|
);
|
|
},
|
|
child: child,
|
|
);
|
|
}
|
|
}
|
|
|
|
// Positioning of the menu on the screen.
|
|
class _PopupMenuRouteLayout extends SingleChildLayoutDelegate {
|
|
_PopupMenuRouteLayout(
|
|
this.position,
|
|
this.itemSizes,
|
|
this.selectedItemIndex,
|
|
this.textDirection,
|
|
this.padding,
|
|
this.avoidBounds,
|
|
);
|
|
|
|
// Rectangle of underlying button, relative to the overlay's dimensions.
|
|
final RelativeRect position;
|
|
|
|
// The sizes of each item are computed when the menu is laid out, and before
|
|
// the route is laid out.
|
|
List<Size?> itemSizes;
|
|
|
|
// The index of the selected item, or null if PopupMenuButton.initialValue
|
|
// was not specified.
|
|
final int? selectedItemIndex;
|
|
|
|
// Whether to prefer going to the left or to the right.
|
|
final TextDirection textDirection;
|
|
|
|
// The padding of unsafe area.
|
|
EdgeInsets padding;
|
|
|
|
// List of rectangles that we should avoid overlapping. Unusable screen area.
|
|
final Set<Rect> avoidBounds;
|
|
|
|
// We put the child wherever position specifies, so long as it will fit within
|
|
// the specified parent size padded (inset) by 8. If necessary, we adjust the
|
|
// child's position so that it fits.
|
|
|
|
@override
|
|
BoxConstraints getConstraintsForChild(BoxConstraints constraints) {
|
|
// The menu can be at most the size of the overlay minus 8.0 pixels in each
|
|
// direction.
|
|
return BoxConstraints.loose(constraints.biggest).deflate(
|
|
const EdgeInsets.all(_kMenuScreenPadding) + padding,
|
|
);
|
|
}
|
|
|
|
@override
|
|
Offset getPositionForChild(Size size, Size childSize) {
|
|
// size: The size of the overlay.
|
|
// childSize: The size of the menu, when fully open, as determined by
|
|
// getConstraintsForChild.
|
|
|
|
final double buttonHeight = size.height - position.top - position.bottom;
|
|
// Find the ideal vertical position.
|
|
double y = position.top;
|
|
if (selectedItemIndex != null && itemSizes != null) {
|
|
double selectedItemOffset = _kMenuVerticalPadding;
|
|
for (int index = 0; index < selectedItemIndex!; index += 1) {
|
|
selectedItemOffset += itemSizes[index]!.height;
|
|
}
|
|
selectedItemOffset += itemSizes[selectedItemIndex!]!.height / 2;
|
|
y = y + buttonHeight / 2.0 - selectedItemOffset;
|
|
}
|
|
|
|
// Find the ideal horizontal position.
|
|
double x;
|
|
// if (position.left > position.right) {
|
|
// // Menu button is closer to the right edge, so grow to the left, aligned to the right edge.
|
|
// x = size.width - position.right - childSize.width;
|
|
// } else if (position.left < position.right) {
|
|
// // Menu button is closer to the left edge, so grow to the right, aligned to the left edge.
|
|
// x = position.left;
|
|
// } else {
|
|
// Menu button is equidistant from both edges, so grow in reading direction.
|
|
assert(textDirection != null);
|
|
switch (textDirection) {
|
|
case TextDirection.rtl:
|
|
x = size.width - position.right - childSize.width;
|
|
break;
|
|
case TextDirection.ltr:
|
|
x = position.left;
|
|
break;
|
|
}
|
|
//}
|
|
final Offset wantedPosition = Offset(x, y);
|
|
final Offset originCenter = position.toRect(Offset.zero & size).center;
|
|
final Iterable<Rect> subScreens =
|
|
DisplayFeatureSubScreen.subScreensInBounds(
|
|
Offset.zero & size, avoidBounds);
|
|
final Rect subScreen = _closestScreen(subScreens, originCenter);
|
|
return _fitInsideScreen(subScreen, childSize, wantedPosition);
|
|
}
|
|
|
|
Rect _closestScreen(Iterable<Rect> screens, Offset point) {
|
|
Rect closest = screens.first;
|
|
for (final Rect screen in screens) {
|
|
if ((screen.center - point).distance <
|
|
(closest.center - point).distance) {
|
|
closest = screen;
|
|
}
|
|
}
|
|
return closest;
|
|
}
|
|
|
|
Offset _fitInsideScreen(Rect screen, Size childSize, Offset wantedPosition) {
|
|
double x = wantedPosition.dx;
|
|
double y = wantedPosition.dy;
|
|
// Avoid going outside an area defined as the rectangle 8.0 pixels from the
|
|
// edge of the screen in every direction.
|
|
if (x < screen.left + _kMenuScreenPadding + padding.left) {
|
|
x = screen.left + _kMenuScreenPadding + padding.left;
|
|
} else if (x + childSize.width >
|
|
screen.right - _kMenuScreenPadding - padding.right) {
|
|
x = screen.right - childSize.width - _kMenuScreenPadding - padding.right;
|
|
}
|
|
if (y < screen.top + _kMenuScreenPadding + padding.top) {
|
|
y = _kMenuScreenPadding + padding.top;
|
|
} else if (y + childSize.height >
|
|
screen.bottom - _kMenuScreenPadding - padding.bottom) {
|
|
y = screen.bottom -
|
|
childSize.height -
|
|
_kMenuScreenPadding -
|
|
padding.bottom;
|
|
}
|
|
|
|
return Offset(x, y);
|
|
}
|
|
|
|
@override
|
|
bool shouldRelayout(_PopupMenuRouteLayout oldDelegate) {
|
|
// If called when the old and new itemSizes have been initialized then
|
|
// we expect them to have the same length because there's no practical
|
|
// way to change length of the items list once the menu has been shown.
|
|
assert(itemSizes.length == oldDelegate.itemSizes.length);
|
|
|
|
return position != oldDelegate.position ||
|
|
selectedItemIndex != oldDelegate.selectedItemIndex ||
|
|
textDirection != oldDelegate.textDirection ||
|
|
!listEquals(itemSizes, oldDelegate.itemSizes) ||
|
|
padding != oldDelegate.padding ||
|
|
!setEquals(avoidBounds, oldDelegate.avoidBounds);
|
|
}
|
|
}
|
|
|
|
class _PopupMenuRoute<T> extends PopupRoute<T> {
|
|
_PopupMenuRoute({
|
|
required this.position,
|
|
required this.items,
|
|
this.initialValue,
|
|
this.elevation,
|
|
required this.barrierLabel,
|
|
this.semanticLabel,
|
|
this.shape,
|
|
this.color,
|
|
required this.capturedThemes,
|
|
this.constraints,
|
|
}) : itemSizes = List<Size?>.filled(items.length, null);
|
|
|
|
final RelativeRect position;
|
|
final List<PopupMenuEntry<T>> items;
|
|
final List<Size?> itemSizes;
|
|
final T? initialValue;
|
|
final double? elevation;
|
|
final String? semanticLabel;
|
|
final ShapeBorder? shape;
|
|
final Color? color;
|
|
final CapturedThemes capturedThemes;
|
|
final BoxConstraints? constraints;
|
|
|
|
@override
|
|
Animation<double> createAnimation() {
|
|
return CurvedAnimation(
|
|
parent: super.createAnimation(),
|
|
curve: Curves.linear,
|
|
reverseCurve: const Interval(0.0, _kMenuCloseIntervalEnd),
|
|
);
|
|
}
|
|
|
|
@override
|
|
Duration get transitionDuration => _kMenuDuration;
|
|
|
|
@override
|
|
bool get barrierDismissible => true;
|
|
|
|
@override
|
|
Color? get barrierColor => null;
|
|
|
|
@override
|
|
final String barrierLabel;
|
|
|
|
@override
|
|
Widget buildPage(BuildContext context, Animation<double> animation,
|
|
Animation<double> secondaryAnimation) {
|
|
int? selectedItemIndex;
|
|
if (initialValue != null) {
|
|
for (int index = 0;
|
|
selectedItemIndex == null && index < items.length;
|
|
index += 1) {
|
|
if (items[index].represents(initialValue)) selectedItemIndex = index;
|
|
}
|
|
}
|
|
|
|
final Widget menu = _PopupMenu<T>(
|
|
route: this,
|
|
semanticLabel: semanticLabel,
|
|
constraints: constraints,
|
|
);
|
|
final MediaQueryData mediaQuery = MediaQuery.of(context);
|
|
return MediaQuery.removePadding(
|
|
context: context,
|
|
removeTop: true,
|
|
removeBottom: true,
|
|
removeLeft: true,
|
|
removeRight: true,
|
|
child: Builder(
|
|
builder: (BuildContext context) {
|
|
return CustomSingleChildLayout(
|
|
delegate: _PopupMenuRouteLayout(
|
|
position,
|
|
itemSizes,
|
|
selectedItemIndex,
|
|
Directionality.of(context),
|
|
mediaQuery.padding,
|
|
_avoidBounds(mediaQuery),
|
|
),
|
|
child: capturedThemes.wrap(menu),
|
|
);
|
|
},
|
|
),
|
|
);
|
|
}
|
|
|
|
Set<Rect> _avoidBounds(MediaQueryData mediaQuery) {
|
|
return DisplayFeatureSubScreen.avoidBounds(mediaQuery).toSet();
|
|
}
|
|
}
|
|
|
|
/// Show a popup menu that contains the `items` at `position`.
|
|
///
|
|
/// `items` should be non-null and not empty.
|
|
///
|
|
/// If `initialValue` is specified then the first item with a matching value
|
|
/// will be highlighted and the value of `position` gives the rectangle whose
|
|
/// vertical center will be aligned with the vertical center of the highlighted
|
|
/// item (when possible).
|
|
///
|
|
/// If `initialValue` is not specified then the top of the menu will be aligned
|
|
/// with the top of the `position` rectangle.
|
|
///
|
|
/// In both cases, the menu position will be adjusted if necessary to fit on the
|
|
/// screen.
|
|
///
|
|
/// Horizontally, the menu is positioned so that it grows in the direction that
|
|
/// has the most room. For example, if the `position` describes a rectangle on
|
|
/// the left edge of the screen, then the left edge of the menu is aligned with
|
|
/// the left edge of the `position`, and the menu grows to the right. If both
|
|
/// edges of the `position` are equidistant from the opposite edge of the
|
|
/// screen, then the ambient [Directionality] is used as a tie-breaker,
|
|
/// preferring to grow in the reading direction.
|
|
///
|
|
/// The positioning of the `initialValue` at the `position` is implemented by
|
|
/// iterating over the `items` to find the first whose
|
|
/// [PopupMenuEntry.represents] method returns true for `initialValue`, and then
|
|
/// summing the values of [PopupMenuEntry.height] for all the preceding widgets
|
|
/// in the list.
|
|
///
|
|
/// The `elevation` argument specifies the z-coordinate at which to place the
|
|
/// menu. The elevation defaults to 8, the appropriate elevation for popup
|
|
/// menus.
|
|
///
|
|
/// The `context` argument is used to look up the [Navigator] and [Theme] for
|
|
/// the menu. It is only used when the method is called. Its corresponding
|
|
/// widget can be safely removed from the tree before the popup menu is closed.
|
|
///
|
|
/// The `useRootNavigator` argument is used to determine whether to push the
|
|
/// menu to the [Navigator] furthest from or nearest to the given `context`. It
|
|
/// is `false` by default.
|
|
///
|
|
/// The `semanticLabel` argument is used by accessibility frameworks to
|
|
/// announce screen transitions when the menu is opened and closed. If this
|
|
/// label is not provided, it will default to
|
|
/// [MaterialLocalizations.popupMenuLabel].
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [PopupMenuItem], a popup menu entry for a single value.
|
|
/// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
|
|
/// * [CheckedPopupMenuItem], a popup menu item with a checkmark.
|
|
/// * [PopupMenuButton], which provides an [IconButton] that shows a menu by
|
|
/// calling this method automatically.
|
|
/// * [SemanticsConfiguration.namesRoute], for a description of edge triggered
|
|
/// semantics.
|
|
Future<T?> showMenu<T>({
|
|
required BuildContext context,
|
|
required RelativeRect position,
|
|
required List<PopupMenuEntry<T>> items,
|
|
T? initialValue,
|
|
double? elevation,
|
|
String? semanticLabel,
|
|
ShapeBorder? shape,
|
|
Color? color,
|
|
bool useRootNavigator = false,
|
|
BoxConstraints? constraints,
|
|
}) {
|
|
assert(context != null);
|
|
assert(position != null);
|
|
assert(useRootNavigator != null);
|
|
assert(items != null && items.isNotEmpty);
|
|
assert(debugCheckHasMaterialLocalizations(context));
|
|
|
|
switch (Theme.of(context).platform) {
|
|
case TargetPlatform.iOS:
|
|
case TargetPlatform.macOS:
|
|
break;
|
|
case TargetPlatform.android:
|
|
case TargetPlatform.fuchsia:
|
|
case TargetPlatform.linux:
|
|
case TargetPlatform.windows:
|
|
semanticLabel ??= MaterialLocalizations.of(context).popupMenuLabel;
|
|
}
|
|
|
|
final NavigatorState navigator =
|
|
Navigator.of(context, rootNavigator: useRootNavigator);
|
|
return navigator.push(_PopupMenuRoute<T>(
|
|
position: position,
|
|
items: items,
|
|
initialValue: initialValue,
|
|
elevation: elevation,
|
|
semanticLabel: semanticLabel,
|
|
barrierLabel: MaterialLocalizations.of(context).modalBarrierDismissLabel,
|
|
shape: shape,
|
|
color: color,
|
|
capturedThemes:
|
|
InheritedTheme.capture(from: context, to: navigator.context),
|
|
constraints: constraints,
|
|
));
|
|
}
|
|
|
|
/// Signature for the callback invoked when a menu item is selected. The
|
|
/// argument is the value of the [PopupMenuItem] that caused its menu to be
|
|
/// dismissed.
|
|
///
|
|
/// Used by [PopupMenuButton.onSelected].
|
|
typedef PopupMenuItemSelected<T> = void Function(T value);
|
|
|
|
/// Signature for the callback invoked when a [PopupMenuButton] is dismissed
|
|
/// without selecting an item.
|
|
///
|
|
/// Used by [PopupMenuButton.onCanceled].
|
|
typedef PopupMenuCanceled = void Function();
|
|
|
|
/// Signature used by [PopupMenuButton] to lazily construct the items shown when
|
|
/// the button is pressed.
|
|
///
|
|
/// Used by [PopupMenuButton.itemBuilder].
|
|
typedef PopupMenuItemBuilder<T> = List<PopupMenuEntry<T>> Function(
|
|
BuildContext context);
|
|
|
|
/// Displays a menu when pressed and calls [onSelected] when the menu is dismissed
|
|
/// because an item was selected. The value passed to [onSelected] is the value of
|
|
/// the selected menu item.
|
|
///
|
|
/// One of [child] or [icon] may be provided, but not both. If [icon] is provided,
|
|
/// then [PopupMenuButton] behaves like an [IconButton].
|
|
///
|
|
/// If both are null, then a standard overflow icon is created (depending on the
|
|
/// platform).
|
|
///
|
|
/// {@tool dartpad}
|
|
/// This example shows a menu with four items, selecting between an enum's
|
|
/// values and setting a `_selectedMenu` field based on the selection
|
|
///
|
|
/// ** See code in examples/api/lib/material/popupmenu/popupmenu.0.dart **
|
|
/// {@end-tool}
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [PopupMenuItem], a popup menu entry for a single value.
|
|
/// * [PopupMenuDivider], a popup menu entry that is just a horizontal line.
|
|
/// * [CheckedPopupMenuItem], a popup menu item with a checkmark.
|
|
/// * [showMenu], a method to dynamically show a popup menu at a given location.
|
|
class PopupMenuButton<T> extends StatefulWidget {
|
|
/// Creates a button that shows a popup menu.
|
|
///
|
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/// The [itemBuilder] argument must not be null.
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const PopupMenuButton({
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Key? key,
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required this.itemBuilder,
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this.initialValue,
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this.onSelected,
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this.onCanceled,
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this.tooltip,
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this.elevation,
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this.padding = const EdgeInsets.all(8.0),
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this.child,
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this.splashRadius,
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this.icon,
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this.iconSize,
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this.offset = Offset.zero,
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this.enabled = true,
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this.shape,
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this.color,
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this.enableFeedback,
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this.constraints,
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this.position = PopupMenuPosition.over,
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}) : assert(itemBuilder != null),
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assert(enabled != null),
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assert(
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!(child != null && icon != null),
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'You can only pass [child] or [icon], not both.',
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|
),
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super(key: key);
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|
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/// Called when the button is pressed to create the items to show in the menu.
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final PopupMenuItemBuilder<T> itemBuilder;
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/// The value of the menu item, if any, that should be highlighted when the menu opens.
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final T? initialValue;
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|
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/// Called when the user selects a value from the popup menu created by this button.
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|
///
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|
/// If the popup menu is dismissed without selecting a value, [onCanceled] is
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|
/// called instead.
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|
final PopupMenuItemSelected<T>? onSelected;
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|
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/// Called when the user dismisses the popup menu without selecting an item.
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|
///
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|
/// If the user selects a value, [onSelected] is called instead.
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|
final PopupMenuCanceled? onCanceled;
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|
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/// Text that describes the action that will occur when the button is pressed.
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///
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|
/// This text is displayed when the user long-presses on the button and is
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|
/// used for accessibility.
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|
final String? tooltip;
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|
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/// The z-coordinate at which to place the menu when open. This controls the
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|
/// size of the shadow below the menu.
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|
///
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|
/// Defaults to 8, the appropriate elevation for popup menus.
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|
final double? elevation;
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|
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|
/// Matches IconButton's 8 dps padding by default. In some cases, notably where
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|
/// this button appears as the trailing element of a list item, it's useful to be able
|
|
/// to set the padding to zero.
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|
final EdgeInsetsGeometry padding;
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|
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|
/// The splash radius.
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|
///
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|
/// If null, default splash radius of [InkWell] or [IconButton] is used.
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|
final double? splashRadius;
|
|
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|
/// If provided, [child] is the widget used for this button
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|
/// and the button will utilize an [InkWell] for taps.
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|
final Widget? child;
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|
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|
/// If provided, the [icon] is used for this button
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|
/// and the button will behave like an [IconButton].
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|
final Widget? icon;
|
|
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|
/// The offset is applied relative to the initial position
|
|
/// set by the [position].
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|
///
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|
/// When not set, the offset defaults to [Offset.zero].
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|
final Offset offset;
|
|
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|
/// Whether this popup menu button is interactive.
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|
///
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|
/// Must be non-null, defaults to `true`
|
|
///
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|
/// If `true` the button will respond to presses by displaying the menu.
|
|
///
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|
/// If `false`, the button is styled with the disabled color from the
|
|
/// current [Theme] and will not respond to presses or show the popup
|
|
/// menu and [onSelected], [onCanceled] and [itemBuilder] will not be called.
|
|
///
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|
/// This can be useful in situations where the app needs to show the button,
|
|
/// but doesn't currently have anything to show in the menu.
|
|
final bool enabled;
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|
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|
/// If provided, the shape used for the menu.
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|
///
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|
/// If this property is null, then [PopupMenuThemeData.shape] is used.
|
|
/// If [PopupMenuThemeData.shape] is also null, then the default shape for
|
|
/// [MaterialType.card] is used. This default shape is a rectangle with
|
|
/// rounded edges of BorderRadius.circular(2.0).
|
|
final ShapeBorder? shape;
|
|
|
|
/// If provided, the background color used for the menu.
|
|
///
|
|
/// If this property is null, then [PopupMenuThemeData.color] is used.
|
|
/// If [PopupMenuThemeData.color] is also null, then
|
|
/// Theme.of(context).cardColor is used.
|
|
final Color? color;
|
|
|
|
/// Whether detected gestures should provide acoustic and/or haptic feedback.
|
|
///
|
|
/// For example, on Android a tap will produce a clicking sound and a
|
|
/// long-press will produce a short vibration, when feedback is enabled.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [Feedback] for providing platform-specific feedback to certain actions.
|
|
final bool? enableFeedback;
|
|
|
|
/// If provided, the size of the [Icon].
|
|
///
|
|
/// If this property is null, then [IconThemeData.size] is used.
|
|
/// If [IconThemeData.size] is also null, then
|
|
/// default size is 24.0 pixels.
|
|
final double? iconSize;
|
|
|
|
/// Optional size constraints for the menu.
|
|
///
|
|
/// When unspecified, defaults to:
|
|
/// ```dart
|
|
/// const BoxConstraints(
|
|
/// minWidth: 2.0 * 56.0,
|
|
/// maxWidth: 5.0 * 56.0,
|
|
/// )
|
|
/// ```
|
|
///
|
|
/// The default constraints ensure that the menu width matches maximum width
|
|
/// recommended by the material design guidelines.
|
|
/// Specifying this parameter enables creation of menu wider than
|
|
/// the default maximum width.
|
|
final BoxConstraints? constraints;
|
|
|
|
/// Whether the popup menu is positioned over or under the popup menu button.
|
|
///
|
|
/// [offset] is used to change the position of the popup menu relative to the
|
|
/// position set by this parameter.
|
|
///
|
|
/// When not set, the position defaults to [PopupMenuPosition.over] which makes the
|
|
/// popup menu appear directly over the button that was used to create it.
|
|
final PopupMenuPosition position;
|
|
|
|
@override
|
|
PopupMenuButtonState<T> createState() => PopupMenuButtonState<T>();
|
|
}
|
|
|
|
/// The [State] for a [PopupMenuButton].
|
|
///
|
|
/// See [showButtonMenu] for a way to programmatically open the popup menu
|
|
/// of your button state.
|
|
class PopupMenuButtonState<T> extends State<PopupMenuButton<T>> {
|
|
/// A method to show a popup menu with the items supplied to
|
|
/// [PopupMenuButton.itemBuilder] at the position of your [PopupMenuButton].
|
|
///
|
|
/// By default, it is called when the user taps the button and [PopupMenuButton.enabled]
|
|
/// is set to `true`. Moreover, you can open the button by calling the method manually.
|
|
///
|
|
/// You would access your [PopupMenuButtonState] using a [GlobalKey] and
|
|
/// show the menu of the button with `globalKey.currentState.showButtonMenu`.
|
|
void showButtonMenu() {
|
|
final PopupMenuThemeData popupMenuTheme = PopupMenuTheme.of(context);
|
|
final RenderBox button = context.findRenderObject()! as RenderBox;
|
|
final RenderBox overlay =
|
|
Navigator.of(context).overlay!.context.findRenderObject()! as RenderBox;
|
|
final Offset offset;
|
|
switch (widget.position) {
|
|
case PopupMenuPosition.over:
|
|
offset = widget.offset;
|
|
break;
|
|
case PopupMenuPosition.under:
|
|
offset =
|
|
Offset(0.0, button.size.height - (widget.padding.vertical / 2)) +
|
|
widget.offset;
|
|
break;
|
|
case PopupMenuPosition.overSide:
|
|
offset =
|
|
Offset(button.size.width - (widget.padding.horizontal / 2), 0.0) +
|
|
widget.offset;
|
|
break;
|
|
case PopupMenuPosition.underSide:
|
|
offset = Offset(button.size.width - (widget.padding.horizontal / 2),
|
|
button.size.height - (widget.padding.vertical / 2)) +
|
|
widget.offset;
|
|
break;
|
|
}
|
|
final RelativeRect position = RelativeRect.fromRect(
|
|
Rect.fromPoints(
|
|
button.localToGlobal(offset, ancestor: overlay),
|
|
button.localToGlobal(button.size.bottomRight(Offset.zero) + offset,
|
|
ancestor: overlay),
|
|
),
|
|
Offset.zero & overlay.size,
|
|
);
|
|
final List<PopupMenuEntry<T>> items = widget.itemBuilder(context);
|
|
// Only show the menu if there is something to show
|
|
if (items.isNotEmpty) {
|
|
showMenu<T?>(
|
|
context: context,
|
|
elevation: widget.elevation ?? popupMenuTheme.elevation,
|
|
items: items,
|
|
initialValue: widget.initialValue,
|
|
position: position,
|
|
shape: widget.shape ?? popupMenuTheme.shape,
|
|
color: widget.color ?? popupMenuTheme.color,
|
|
constraints: widget.constraints,
|
|
).then<void>((T? newValue) {
|
|
if (!mounted) return null;
|
|
if (newValue == null) {
|
|
widget.onCanceled?.call();
|
|
return null;
|
|
}
|
|
widget.onSelected?.call(newValue);
|
|
});
|
|
}
|
|
}
|
|
|
|
bool get _canRequestFocus {
|
|
final NavigationMode mode = MediaQuery.maybeOf(context)?.navigationMode ??
|
|
NavigationMode.traditional;
|
|
switch (mode) {
|
|
case NavigationMode.traditional:
|
|
return widget.enabled;
|
|
case NavigationMode.directional:
|
|
return true;
|
|
}
|
|
}
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
final IconThemeData iconTheme = IconTheme.of(context);
|
|
final bool enableFeedback = widget.enableFeedback ??
|
|
PopupMenuTheme.of(context).enableFeedback ??
|
|
true;
|
|
|
|
assert(debugCheckHasMaterialLocalizations(context));
|
|
|
|
if (widget.child != null)
|
|
return Tooltip(
|
|
message:
|
|
widget.tooltip ?? MaterialLocalizations.of(context).showMenuTooltip,
|
|
child: InkWell(
|
|
onTap: widget.enabled ? showButtonMenu : null,
|
|
canRequestFocus: _canRequestFocus,
|
|
radius: widget.splashRadius,
|
|
enableFeedback: enableFeedback,
|
|
child: widget.child,
|
|
),
|
|
);
|
|
|
|
return IconButton(
|
|
icon: widget.icon ?? Icon(Icons.adaptive.more),
|
|
padding: widget.padding,
|
|
splashRadius: widget.splashRadius,
|
|
iconSize: widget.iconSize ?? iconTheme.size ?? _kDefaultIconSize,
|
|
tooltip:
|
|
widget.tooltip ?? MaterialLocalizations.of(context).showMenuTooltip,
|
|
onPressed: widget.enabled ? showButtonMenu : null,
|
|
enableFeedback: enableFeedback,
|
|
);
|
|
}
|
|
}
|
|
|
|
// This MaterialStateProperty is passed along to the menu item's InkWell which
|
|
// resolves the property against MaterialState.disabled, MaterialState.hovered,
|
|
// MaterialState.focused.
|
|
class _EffectiveMouseCursor extends MaterialStateMouseCursor {
|
|
const _EffectiveMouseCursor(this.widgetCursor, this.themeCursor);
|
|
|
|
final MouseCursor? widgetCursor;
|
|
final MaterialStateProperty<MouseCursor?>? themeCursor;
|
|
|
|
@override
|
|
MouseCursor resolve(Set<MaterialState> states) {
|
|
return MaterialStateProperty.resolveAs<MouseCursor?>(
|
|
widgetCursor, states) ??
|
|
themeCursor?.resolve(states) ??
|
|
MaterialStateMouseCursor.clickable.resolve(states);
|
|
}
|
|
|
|
@override
|
|
String get debugDescription => 'MaterialStateMouseCursor(PopupMenuItemState)';
|
|
}
|