rustdesk/flutter/lib/models/native_model.dart
2023-02-07 16:20:37 +08:00

249 lines
7.9 KiB
Dart

import 'dart:convert';
import 'dart:ffi';
import 'dart:io';
import 'dart:typed_data';
import 'package:device_info_plus/device_info_plus.dart';
import 'package:external_path/external_path.dart';
import 'package:ffi/ffi.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
import 'package:flutter_hbb/consts.dart';
import 'package:package_info_plus/package_info_plus.dart';
import 'package:path_provider/path_provider.dart';
import 'package:win32/win32.dart' as win32;
import '../common.dart';
import '../generated_bridge.dart';
class RgbaFrame extends Struct {
@Uint32()
external int len;
external Pointer<Uint8> data;
}
typedef F2 = Pointer<Utf8> Function(Pointer<Utf8>, Pointer<Utf8>);
typedef F3 = void Function(Pointer<Utf8>, Pointer<Utf8>);
typedef HandleEvent = Future<void> Function(Map<String, dynamic> evt);
/// FFI wrapper around the native Rust core.
/// Hides the platform differences.
class PlatformFFI {
String _dir = '';
// _homeDir is only needed for Android and IOS.
String _homeDir = '';
F2? _translate;
final _eventHandlers = <String, Map<String, HandleEvent>>{};
late RustdeskImpl _ffiBind;
late String _appType;
StreamEventHandler? _eventCallback;
PlatformFFI._();
static final PlatformFFI instance = PlatformFFI._();
final _toAndroidChannel = const MethodChannel('mChannel');
RustdeskImpl get ffiBind => _ffiBind;
static get localeName => Platform.localeName;
static get isMain => instance._appType == kAppTypeMain;
static Future<String> getVersion() async {
PackageInfo packageInfo = await PackageInfo.fromPlatform();
return packageInfo.version;
}
bool registerEventHandler(
String eventName, String handlerName, HandleEvent handler) {
debugPrint('registerEventHandler $eventName $handlerName');
var handlers = _eventHandlers[eventName];
if (handlers == null) {
_eventHandlers[eventName] = {handlerName: handler};
return true;
} else {
if (handlers.containsKey(handlerName)) {
return false;
} else {
handlers[handlerName] = handler;
return true;
}
}
}
void unregisterEventHandler(String eventName, String handlerName) {
debugPrint('unregisterEventHandler $eventName $handlerName');
var handlers = _eventHandlers[eventName];
if (handlers != null) {
handlers.remove(handlerName);
}
}
String translate(String name, String locale) {
if (_translate == null) return name;
var a = name.toNativeUtf8();
var b = locale.toNativeUtf8();
var p = _translate!(a, b);
assert(p != nullptr);
final res = p.toDartString();
calloc.free(p);
calloc.free(a);
calloc.free(b);
return res;
}
/// Init the FFI class, loads the native Rust core library.
Future<void> init(String appType) async {
_appType = appType;
final dylib = Platform.isAndroid
? DynamicLibrary.open('librustdesk.so')
: Platform.isLinux
? DynamicLibrary.open('librustdesk.so')
: Platform.isWindows
? DynamicLibrary.open('librustdesk.dll')
: Platform.isMacOS
? DynamicLibrary.open("liblibrustdesk.dylib")
: DynamicLibrary.process();
debugPrint('initializing FFI $_appType');
try {
_translate = dylib.lookupFunction<F2, F2>('translate');
try {
// SYSTEM user failed
_dir = (await getApplicationDocumentsDirectory()).path;
} catch (e) {
debugPrint('Failed to get documents directory: $e');
}
_ffiBind = RustdeskImpl(dylib);
if (Platform.isLinux) {
// Start a dbus service, no need to await
_ffiBind.mainStartDbusServer();
} else if (Platform.isMacOS && isMain) {
Future.wait([
// Start dbus service.
_ffiBind.mainStartDbusServer(),
// Start local audio pulseaudio server.
_ffiBind.mainStartPa()
]);
}
_startListenEvent(_ffiBind); // global event
try {
if (isAndroid) {
// only support for android
_homeDir = (await ExternalPath.getExternalStorageDirectories())[0];
} else if (isIOS) {
_homeDir = _ffiBind.mainGetDataDirIos();
} else {
// no need to set home dir
}
} catch (e) {
debugPrintStack(label: 'initialize failed: $e');
}
String id = 'NA';
String name = 'Flutter';
DeviceInfoPlugin deviceInfo = DeviceInfoPlugin();
if (Platform.isAndroid) {
AndroidDeviceInfo androidInfo = await deviceInfo.androidInfo;
name = '${androidInfo.brand}-${androidInfo.model}';
id = androidInfo.id.hashCode.toString();
androidVersion = androidInfo.version.sdkInt ?? 0;
} else if (Platform.isIOS) {
IosDeviceInfo iosInfo = await deviceInfo.iosInfo;
name = iosInfo.utsname.machine ?? '';
id = iosInfo.identifierForVendor.hashCode.toString();
} else if (Platform.isLinux) {
LinuxDeviceInfo linuxInfo = await deviceInfo.linuxInfo;
name = linuxInfo.name;
id = linuxInfo.machineId ?? linuxInfo.id;
} else if (Platform.isWindows) {
try {
// request windows build number to fix overflow on win7
windowsBuildNumber = getWindowsTargetBuildNumber();
WindowsDeviceInfo winInfo = await deviceInfo.windowsInfo;
name = winInfo.computerName;
id = winInfo.computerName;
} catch (e) {
debugPrintStack(label: "get windows device info failed: $e");
name = "unknown";
id = "unknown";
}
} else if (Platform.isMacOS) {
MacOsDeviceInfo macOsInfo = await deviceInfo.macOsInfo;
name = macOsInfo.computerName;
id = macOsInfo.systemGUID ?? '';
}
if (isAndroid || isIOS) {
debugPrint(
'_appType:$_appType,info1-id:$id,info2-name:$name,dir:$_dir,homeDir:$_homeDir');
} else {
debugPrint(
'_appType:$_appType,info1-id:$id,info2-name:$name,dir:$_dir');
}
await _ffiBind.mainDeviceId(id: id);
await _ffiBind.mainDeviceName(name: name);
await _ffiBind.mainSetHomeDir(home: _homeDir);
await _ffiBind.mainInit(appDir: _dir);
} catch (e) {
debugPrintStack(label: 'initialize failed: $e');
}
version = await getVersion();
}
Future<bool> _tryHandle(Map<String, dynamic> evt) async {
final name = evt['name'];
if (name != null) {
final handlers = _eventHandlers[name];
if (handlers != null) {
if (handlers.isNotEmpty) {
for (var handler in handlers.values) {
await handler(evt);
}
return true;
}
}
}
return false;
}
/// Start listening to the Rust core's events and frames.
void _startListenEvent(RustdeskImpl rustdeskImpl) {
() async {
await for (final message
in rustdeskImpl.startGlobalEventStream(appType: _appType)) {
try {
Map<String, dynamic> event = json.decode(message);
// _tryHandle here may be more flexible than _eventCallback
if (!await _tryHandle(event)) {
if (_eventCallback != null) {
await _eventCallback!(event);
}
}
} catch (e) {
debugPrint('json.decode fail(): $e');
}
}
}();
}
void setEventCallback(StreamEventHandler fun) async {
_eventCallback = fun;
}
void setRgbaCallback(void Function(Uint8List) fun) async {}
void startDesktopWebListener() {}
void stopDesktopWebListener() {}
void setMethodCallHandler(FMethod callback) {
_toAndroidChannel.setMethodCallHandler((call) async {
callback(call.method, call.arguments);
return null;
});
}
invokeMethod(String method, [dynamic arguments]) async {
if (!isAndroid) return Future<bool>(() => false);
return await _toAndroidChannel.invokeMethod(method, arguments);
}
}