seaweedfs/weed/util/mem/slot_pool.go

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package mem
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import (
"sync"
)
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var pools []*sync.Pool
const (
min_size = 1024
)
func bitCount(size int) (count int) {
for ; size > min_size; count++ {
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size = (size + 1) >> 1
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}
return
}
func init() {
// 1KB ~ 256MB
pools = make([]*sync.Pool, bitCount(1024*1024*256))
for i := 0; i < len(pools); i++ {
slotSize := 1024 << i
pools[i] = &sync.Pool{
New: func() interface{} {
buffer := make([]byte, slotSize)
return &buffer
},
}
}
}
func getSlotPool(size int) (*sync.Pool, bool) {
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index := bitCount(size)
if index >= len(pools) {
return nil, false
}
return pools[index], true
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}
func Allocate(size int) []byte {
if pool, found := getSlotPool(size); found {
slab := *pool.Get().(*[]byte)
return slab[:size]
}
return make([]byte, size)
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}
func Free(buf []byte) {
if pool, found := getSlotPool(cap(buf)); found {
pool.Put(&buf)
}
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}