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Create snapcraft.yaml
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snap/snapcraft.yaml
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snap/snapcraft.yaml
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# Name of snap as registered in the store
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name: seaweedfs
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# Automatically derive snap version from git tags
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version: git
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# Short human readable name as seen in 'snap find $SNAPNAME'
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summary: SeaweedFS
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# Longer multi-line description found in 'snap info $SNAPNAME'
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description: |
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SeaweedFS is a simple and highly scalable distributed file system.
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There are two objectives: to store billions of files! to serve the
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files fast! SeaweedFS implements an object store with O(1) disk seek,
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and an optional Filer with POSIX interface.
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# Grade is stable for snaps expected to land in the stable channel
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grade: stable
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# Uses the strict confinement model and uses interfaces to open up access to
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# resources on the target host
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confinement: strict
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# List of parts which comprise the snap
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parts:
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# The main part which defines how to build the application in the snap
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seaweedfs:
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# This part needs a newer version of golang, so we use a separate part
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# which defines how to get a newer golang during the build
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after: [go]
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# The go plugin knows how to build go applications into a snap
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plugin: go
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# Snapcraft will look in this location for the source of the application
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source: .
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go-importpath: github.com/chrislusf/seaweedfs
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go:
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# Defines the version of golang which will be bootstrapped into the snap
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source-tag: go1.10.4
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# Apps exposes the binaries inside the snap to the host system once installed
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apps:
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# We expose the weed command.
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# This differs from the snap name, so it will be namespaced as seaweedfs.weed
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# An alias can be added to expose this as 'weed' if requested in the snapcraft forum
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weed:
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# The path to the binary inside the snap, relative to the $SNAP home
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command: bin/weed
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# Plugs connect the snap to resources on the host system. We enable network connectivity
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# We also add home and removable-media (latter not autoconnected by default)
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# so users can access files in their home or on removable disks
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plugs:
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- network
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- network-bind
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- home
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- removable-media
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