package shell import ( "context" "errors" "fmt" "math/rand/v2" "github.com/seaweedfs/seaweedfs/weed/glog" "github.com/seaweedfs/seaweedfs/weed/operation" "github.com/seaweedfs/seaweedfs/weed/pb" "github.com/seaweedfs/seaweedfs/weed/pb/master_pb" "github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb" "github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding" "github.com/seaweedfs/seaweedfs/weed/storage/needle" "github.com/seaweedfs/seaweedfs/weed/storage/super_block" "github.com/seaweedfs/seaweedfs/weed/storage/types" "golang.org/x/exp/slices" "google.golang.org/grpc" ) type DataCenterId string type EcNodeId string type RackId string type EcNode struct { info *master_pb.DataNodeInfo dc DataCenterId rack RackId freeEcSlot int } type CandidateEcNode struct { ecNode *EcNode shardCount int } type EcRack struct { ecNodes map[EcNodeId]*EcNode freeEcSlot int } func moveMountedShardToEcNode(commandEnv *CommandEnv, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, destinationEcNode *EcNode, applyBalancing bool) (err error) { if !commandEnv.isLocked() { return fmt.Errorf("lock is lost") } copiedShardIds := []uint32{uint32(shardId)} if applyBalancing { existingServerAddress := pb.NewServerAddressFromDataNode(existingLocation.info) // ask destination node to copy shard and the ecx file from source node, and mount it copiedShardIds, err = oneServerCopyAndMountEcShardsFromSource(commandEnv.option.GrpcDialOption, destinationEcNode, []uint32{uint32(shardId)}, vid, collection, existingServerAddress) if err != nil { return err } // unmount the to be deleted shards err = unmountEcShards(commandEnv.option.GrpcDialOption, vid, existingServerAddress, copiedShardIds) if err != nil { return err } // ask source node to delete the shard, and maybe the ecx file err = sourceServerDeleteEcShards(commandEnv.option.GrpcDialOption, collection, vid, existingServerAddress, copiedShardIds) if err != nil { return err } fmt.Printf("moved ec shard %d.%d %s => %s\n", vid, shardId, existingLocation.info.Id, destinationEcNode.info.Id) } destinationEcNode.addEcVolumeShards(vid, collection, copiedShardIds) existingLocation.deleteEcVolumeShards(vid, copiedShardIds) return nil } func oneServerCopyAndMountEcShardsFromSource(grpcDialOption grpc.DialOption, targetServer *EcNode, shardIdsToCopy []uint32, volumeId needle.VolumeId, collection string, existingLocation pb.ServerAddress) (copiedShardIds []uint32, err error) { fmt.Printf("allocate %d.%v %s => %s\n", volumeId, shardIdsToCopy, existingLocation, targetServer.info.Id) targetAddress := pb.NewServerAddressFromDataNode(targetServer.info) err = operation.WithVolumeServerClient(false, targetAddress, grpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error { if targetAddress != existingLocation { fmt.Printf("copy %d.%v %s => %s\n", volumeId, shardIdsToCopy, existingLocation, targetServer.info.Id) _, copyErr := volumeServerClient.VolumeEcShardsCopy(context.Background(), &volume_server_pb.VolumeEcShardsCopyRequest{ VolumeId: uint32(volumeId), Collection: collection, ShardIds: shardIdsToCopy, CopyEcxFile: true, CopyEcjFile: true, CopyVifFile: true, SourceDataNode: string(existingLocation), }) if copyErr != nil { return fmt.Errorf("copy %d.%v %s => %s : %v\n", volumeId, shardIdsToCopy, existingLocation, targetServer.info.Id, copyErr) } } fmt.Printf("mount %d.%v on %s\n", volumeId, shardIdsToCopy, targetServer.info.Id) _, mountErr := volumeServerClient.VolumeEcShardsMount(context.Background(), &volume_server_pb.VolumeEcShardsMountRequest{ VolumeId: uint32(volumeId), Collection: collection, ShardIds: shardIdsToCopy, }) if mountErr != nil { return fmt.Errorf("mount %d.%v on %s : %v\n", volumeId, shardIdsToCopy, targetServer.info.Id, mountErr) } if targetAddress != existingLocation { copiedShardIds = shardIdsToCopy glog.V(0).Infof("%s ec volume %d deletes shards %+v", existingLocation, volumeId, copiedShardIds) } return nil }) if err != nil { return } return } func eachDataNode(topo *master_pb.TopologyInfo, fn func(dc DataCenterId, rack RackId, dn *master_pb.DataNodeInfo)) { for _, dc := range topo.DataCenterInfos { for _, rack := range dc.RackInfos { for _, dn := range rack.DataNodeInfos { fn(DataCenterId(dc.Id), RackId(rack.Id), dn) } } } } func sortEcNodesByFreeslotsDescending(ecNodes []*EcNode) { slices.SortFunc(ecNodes, func(a, b *EcNode) int { return b.freeEcSlot - a.freeEcSlot }) } func sortEcNodesByFreeslotsAscending(ecNodes []*EcNode) { slices.SortFunc(ecNodes, func(a, b *EcNode) int { return a.freeEcSlot - b.freeEcSlot }) } // if the index node changed the freeEcSlot, need to keep every EcNode still sorted func ensureSortedEcNodes(data []*CandidateEcNode, index int, lessThan func(i, j int) bool) { for i := index - 1; i >= 0; i-- { if lessThan(i+1, i) { swap(data, i, i+1) } else { break } } for i := index + 1; i < len(data); i++ { if lessThan(i, i-1) { swap(data, i, i-1) } else { break } } } func swap(data []*CandidateEcNode, i, j int) { t := data[i] data[i] = data[j] data[j] = t } func countShards(ecShardInfos []*master_pb.VolumeEcShardInformationMessage) (count int) { for _, ecShardInfo := range ecShardInfos { shardBits := erasure_coding.ShardBits(ecShardInfo.EcIndexBits) count += shardBits.ShardIdCount() } return } func countFreeShardSlots(dn *master_pb.DataNodeInfo, diskType types.DiskType) (count int) { if dn.DiskInfos == nil { return 0 } diskInfo := dn.DiskInfos[string(diskType)] if diskInfo == nil { return 0 } return int(diskInfo.MaxVolumeCount-diskInfo.VolumeCount)*erasure_coding.DataShardsCount - countShards(diskInfo.EcShardInfos) } func (ecNode *EcNode) localShardIdCount(vid uint32) int { for _, diskInfo := range ecNode.info.DiskInfos { for _, ecShardInfo := range diskInfo.EcShardInfos { if vid == ecShardInfo.Id { shardBits := erasure_coding.ShardBits(ecShardInfo.EcIndexBits) return shardBits.ShardIdCount() } } } return 0 } func collectEcNodes(commandEnv *CommandEnv, selectedDataCenter string) (ecNodes []*EcNode, totalFreeEcSlots int, err error) { // list all possible locations // collect topology information topologyInfo, _, err := collectTopologyInfo(commandEnv, 0) if err != nil { return } // find out all volume servers with one slot left. ecNodes, totalFreeEcSlots = collectEcVolumeServersByDc(topologyInfo, selectedDataCenter) sortEcNodesByFreeslotsDescending(ecNodes) return } func collectEcVolumeServersByDc(topo *master_pb.TopologyInfo, selectedDataCenter string) (ecNodes []*EcNode, totalFreeEcSlots int) { eachDataNode(topo, func(dc DataCenterId, rack RackId, dn *master_pb.DataNodeInfo) { if selectedDataCenter != "" && selectedDataCenter != string(dc) { return } freeEcSlots := countFreeShardSlots(dn, types.HardDriveType) ecNodes = append(ecNodes, &EcNode{ info: dn, dc: dc, rack: rack, freeEcSlot: int(freeEcSlots), }) totalFreeEcSlots += freeEcSlots }) return } func sourceServerDeleteEcShards(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeDeletedShardIds []uint32) error { fmt.Printf("delete %d.%v from %s\n", volumeId, toBeDeletedShardIds, sourceLocation) return operation.WithVolumeServerClient(false, sourceLocation, grpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error { _, deleteErr := volumeServerClient.VolumeEcShardsDelete(context.Background(), &volume_server_pb.VolumeEcShardsDeleteRequest{ VolumeId: uint32(volumeId), Collection: collection, ShardIds: toBeDeletedShardIds, }) return deleteErr }) } func unmountEcShards(grpcDialOption grpc.DialOption, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeUnmountedhardIds []uint32) error { fmt.Printf("unmount %d.%v from %s\n", volumeId, toBeUnmountedhardIds, sourceLocation) return operation.WithVolumeServerClient(false, sourceLocation, grpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error { _, deleteErr := volumeServerClient.VolumeEcShardsUnmount(context.Background(), &volume_server_pb.VolumeEcShardsUnmountRequest{ VolumeId: uint32(volumeId), ShardIds: toBeUnmountedhardIds, }) return deleteErr }) } func mountEcShards(grpcDialOption grpc.DialOption, collection string, volumeId needle.VolumeId, sourceLocation pb.ServerAddress, toBeMountedhardIds []uint32) error { fmt.Printf("mount %d.%v on %s\n", volumeId, toBeMountedhardIds, sourceLocation) return operation.WithVolumeServerClient(false, sourceLocation, grpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error { _, mountErr := volumeServerClient.VolumeEcShardsMount(context.Background(), &volume_server_pb.VolumeEcShardsMountRequest{ VolumeId: uint32(volumeId), Collection: collection, ShardIds: toBeMountedhardIds, }) return mountErr }) } func ceilDivide(a, b int) int { var r int if (a % b) != 0 { r = 1 } return (a / b) + r } func findEcVolumeShards(ecNode *EcNode, vid needle.VolumeId) erasure_coding.ShardBits { if diskInfo, found := ecNode.info.DiskInfos[string(types.HardDriveType)]; found { for _, shardInfo := range diskInfo.EcShardInfos { if needle.VolumeId(shardInfo.Id) == vid { return erasure_coding.ShardBits(shardInfo.EcIndexBits) } } } return 0 } func (ecNode *EcNode) addEcVolumeShards(vid needle.VolumeId, collection string, shardIds []uint32) *EcNode { foundVolume := false diskInfo, found := ecNode.info.DiskInfos[string(types.HardDriveType)] if found { for _, shardInfo := range diskInfo.EcShardInfos { if needle.VolumeId(shardInfo.Id) == vid { oldShardBits := erasure_coding.ShardBits(shardInfo.EcIndexBits) newShardBits := oldShardBits for _, shardId := range shardIds { newShardBits = newShardBits.AddShardId(erasure_coding.ShardId(shardId)) } shardInfo.EcIndexBits = uint32(newShardBits) ecNode.freeEcSlot -= newShardBits.ShardIdCount() - oldShardBits.ShardIdCount() foundVolume = true break } } } else { diskInfo = &master_pb.DiskInfo{ Type: string(types.HardDriveType), } ecNode.info.DiskInfos[string(types.HardDriveType)] = diskInfo } if !foundVolume { var newShardBits erasure_coding.ShardBits for _, shardId := range shardIds { newShardBits = newShardBits.AddShardId(erasure_coding.ShardId(shardId)) } diskInfo.EcShardInfos = append(diskInfo.EcShardInfos, &master_pb.VolumeEcShardInformationMessage{ Id: uint32(vid), Collection: collection, EcIndexBits: uint32(newShardBits), DiskType: string(types.HardDriveType), }) ecNode.freeEcSlot -= len(shardIds) } return ecNode } func (ecNode *EcNode) deleteEcVolumeShards(vid needle.VolumeId, shardIds []uint32) *EcNode { if diskInfo, found := ecNode.info.DiskInfos[string(types.HardDriveType)]; found { for _, shardInfo := range diskInfo.EcShardInfos { if needle.VolumeId(shardInfo.Id) == vid { oldShardBits := erasure_coding.ShardBits(shardInfo.EcIndexBits) newShardBits := oldShardBits for _, shardId := range shardIds { newShardBits = newShardBits.RemoveShardId(erasure_coding.ShardId(shardId)) } shardInfo.EcIndexBits = uint32(newShardBits) ecNode.freeEcSlot -= newShardBits.ShardIdCount() - oldShardBits.ShardIdCount() } } } return ecNode } func groupByCount(data []*EcNode, identifierFn func(*EcNode) (id string, count int)) map[string]int { countMap := make(map[string]int) for _, d := range data { id, count := identifierFn(d) countMap[id] += count } return countMap } func groupBy(data []*EcNode, identifierFn func(*EcNode) (id string)) map[string][]*EcNode { groupMap := make(map[string][]*EcNode) for _, d := range data { id := identifierFn(d) groupMap[id] = append(groupMap[id], d) } return groupMap } func collectRacks(allEcNodes []*EcNode) map[RackId]*EcRack { // collect racks info racks := make(map[RackId]*EcRack) for _, ecNode := range allEcNodes { if racks[ecNode.rack] == nil { racks[ecNode.rack] = &EcRack{ ecNodes: make(map[EcNodeId]*EcNode), } } racks[ecNode.rack].ecNodes[EcNodeId(ecNode.info.Id)] = ecNode racks[ecNode.rack].freeEcSlot += ecNode.freeEcSlot } return racks } func balanceEcVolumes(commandEnv *CommandEnv, collection string, allEcNodes []*EcNode, racks map[RackId]*EcRack, applyBalancing bool) error { fmt.Printf("balanceEcVolumes %s\n", collection) if err := deleteDuplicatedEcShards(commandEnv, allEcNodes, collection, applyBalancing); err != nil { return fmt.Errorf("delete duplicated collection %s ec shards: %v", collection, err) } if err := balanceEcShardsAcrossRacks(commandEnv, allEcNodes, racks, collection, applyBalancing); err != nil { return fmt.Errorf("balance across racks collection %s ec shards: %v", collection, err) } if err := balanceEcShardsWithinRacks(commandEnv, allEcNodes, racks, collection, applyBalancing); err != nil { return fmt.Errorf("balance within racks collection %s ec shards: %v", collection, err) } return nil } func deleteDuplicatedEcShards(commandEnv *CommandEnv, allEcNodes []*EcNode, collection string, applyBalancing bool) error { // vid => []ecNode vidLocations := collectVolumeIdToEcNodes(allEcNodes, collection) // deduplicate ec shards for vid, locations := range vidLocations { if err := doDeduplicateEcShards(commandEnv, collection, vid, locations, applyBalancing); err != nil { return err } } return nil } func doDeduplicateEcShards(commandEnv *CommandEnv, collection string, vid needle.VolumeId, locations []*EcNode, applyBalancing bool) error { // check whether this volume has ecNodes that are over average shardToLocations := make([][]*EcNode, erasure_coding.TotalShardsCount) for _, ecNode := range locations { shardBits := findEcVolumeShards(ecNode, vid) for _, shardId := range shardBits.ShardIds() { shardToLocations[shardId] = append(shardToLocations[shardId], ecNode) } } for shardId, ecNodes := range shardToLocations { if len(ecNodes) <= 1 { continue } sortEcNodesByFreeslotsAscending(ecNodes) fmt.Printf("ec shard %d.%d has %d copies, keeping %v\n", vid, shardId, len(ecNodes), ecNodes[0].info.Id) if !applyBalancing { continue } duplicatedShardIds := []uint32{uint32(shardId)} for _, ecNode := range ecNodes[1:] { if err := unmountEcShards(commandEnv.option.GrpcDialOption, vid, pb.NewServerAddressFromDataNode(ecNode.info), duplicatedShardIds); err != nil { return err } if err := sourceServerDeleteEcShards(commandEnv.option.GrpcDialOption, collection, vid, pb.NewServerAddressFromDataNode(ecNode.info), duplicatedShardIds); err != nil { return err } ecNode.deleteEcVolumeShards(vid, duplicatedShardIds) } } return nil } func balanceEcShardsAcrossRacks(commandEnv *CommandEnv, allEcNodes []*EcNode, racks map[RackId]*EcRack, collection string, applyBalancing bool) error { // collect vid => []ecNode, since previous steps can change the locations vidLocations := collectVolumeIdToEcNodes(allEcNodes, collection) // spread the ec shards evenly for vid, locations := range vidLocations { if err := doBalanceEcShardsAcrossRacks(commandEnv, collection, vid, locations, racks, applyBalancing); err != nil { return err } } return nil } func countShardsByRack(vid needle.VolumeId, locations []*EcNode) map[string]int { return groupByCount(locations, func(ecNode *EcNode) (id string, count int) { shardBits := findEcVolumeShards(ecNode, vid) return string(ecNode.rack), shardBits.ShardIdCount() }) } // TODO: Maybe remove averages constraints? We don't need those anymore now that we're properly balancing shards. func doBalanceEcShardsAcrossRacks(commandEnv *CommandEnv, collection string, vid needle.VolumeId, locations []*EcNode, racks map[RackId]*EcRack, applyBalancing bool) error { // calculate average number of shards an ec rack should have for one volume averageShardsPerEcRack := ceilDivide(erasure_coding.TotalShardsCount, len(racks)) // see the volume's shards are in how many racks, and how many in each rack rackToShardCount := countShardsByRack(vid, locations) rackEcNodesWithVid := groupBy(locations, func(ecNode *EcNode) string { return string(ecNode.rack) }) // ecShardsToMove = select overflown ec shards from racks with ec shard counts > averageShardsPerEcRack ecShardsToMove := make(map[erasure_coding.ShardId]*EcNode) for rackId, count := range rackToShardCount { if count <= averageShardsPerEcRack { continue } possibleEcNodes := rackEcNodesWithVid[rackId] for shardId, ecNode := range pickNEcShardsToMoveFrom(possibleEcNodes, vid, count-averageShardsPerEcRack) { ecShardsToMove[shardId] = ecNode } } for shardId, ecNode := range ecShardsToMove { // TODO: consider volume replica info when balancing racks rackId, err := pickRackToBalanceShardsInto(racks, rackToShardCount, nil, averageShardsPerEcRack) if err != nil { fmt.Printf("ec shard %d.%d at %s can not find a destination rack:\n%s\n", vid, shardId, ecNode.info.Id, err.Error()) continue } var possibleDestinationEcNodes []*EcNode for _, n := range racks[rackId].ecNodes { possibleDestinationEcNodes = append(possibleDestinationEcNodes, n) } err = pickOneEcNodeAndMoveOneShard(commandEnv, averageShardsPerEcRack, ecNode, collection, vid, shardId, possibleDestinationEcNodes, applyBalancing) if err != nil { return err } rackToShardCount[string(rackId)] += 1 rackToShardCount[string(ecNode.rack)] -= 1 racks[rackId].freeEcSlot -= 1 racks[ecNode.rack].freeEcSlot += 1 } return nil } func pickRackToBalanceShardsInto(rackToEcNodes map[RackId]*EcRack, rackToShardCount map[string]int, replicaPlacement *super_block.ReplicaPlacement, averageShardsPerEcRack int) (RackId, error) { targets := []RackId{} targetShards := -1 for _, shards := range rackToShardCount { if shards > targetShards { targetShards = shards } } details := "" for rackId, rack := range rackToEcNodes { shards := rackToShardCount[string(rackId)] if rack.freeEcSlot <= 0 { details += fmt.Sprintf(" Skipped %s because it has no free slots\n", rackId) continue } if replicaPlacement != nil && shards >= replicaPlacement.DiffRackCount { details += fmt.Sprintf(" Skipped %s because shards %d >= replica placement limit for other racks (%d)\n", rackId, shards, replicaPlacement.DiffRackCount) continue } if shards >= averageShardsPerEcRack { details += fmt.Sprintf(" Skipped %s because shards %d >= averageShards (%d)\n", rackId, shards, averageShardsPerEcRack) continue } if shards < targetShards { // Favor racks with less shards, to ensure an uniform distribution. targets = nil targetShards = shards } if shards == targetShards { targets = append(targets, rackId) } } if len(targets) == 0 { return "", errors.New(details) } return targets[rand.IntN(len(targets))], nil } func balanceEcShardsWithinRacks(commandEnv *CommandEnv, allEcNodes []*EcNode, racks map[RackId]*EcRack, collection string, applyBalancing bool) error { // collect vid => []ecNode, since previous steps can change the locations vidLocations := collectVolumeIdToEcNodes(allEcNodes, collection) // spread the ec shards evenly for vid, locations := range vidLocations { // see the volume's shards are in how many racks, and how many in each rack rackToShardCount := countShardsByRack(vid, locations) rackEcNodesWithVid := groupBy(locations, func(ecNode *EcNode) string { return string(ecNode.rack) }) for rackId, _ := range rackToShardCount { var possibleDestinationEcNodes []*EcNode for _, n := range racks[RackId(rackId)].ecNodes { if _, found := n.info.DiskInfos[string(types.HardDriveType)]; found { possibleDestinationEcNodes = append(possibleDestinationEcNodes, n) } } sourceEcNodes := rackEcNodesWithVid[rackId] averageShardsPerEcNode := ceilDivide(rackToShardCount[rackId], len(possibleDestinationEcNodes)) if err := doBalanceEcShardsWithinOneRack(commandEnv, averageShardsPerEcNode, collection, vid, sourceEcNodes, possibleDestinationEcNodes, applyBalancing); err != nil { return err } } } return nil } func doBalanceEcShardsWithinOneRack(commandEnv *CommandEnv, averageShardsPerEcNode int, collection string, vid needle.VolumeId, existingLocations, possibleDestinationEcNodes []*EcNode, applyBalancing bool) error { for _, ecNode := range existingLocations { shardBits := findEcVolumeShards(ecNode, vid) overLimitCount := shardBits.ShardIdCount() - averageShardsPerEcNode for _, shardId := range shardBits.ShardIds() { if overLimitCount <= 0 { break } fmt.Printf("%s has %d overlimit, moving ec shard %d.%d\n", ecNode.info.Id, overLimitCount, vid, shardId) err := pickOneEcNodeAndMoveOneShard(commandEnv, averageShardsPerEcNode, ecNode, collection, vid, shardId, possibleDestinationEcNodes, applyBalancing) if err != nil { return err } overLimitCount-- } } return nil } func balanceEcRacks(commandEnv *CommandEnv, racks map[RackId]*EcRack, applyBalancing bool) error { // balance one rack for all ec shards for _, ecRack := range racks { if err := doBalanceEcRack(commandEnv, ecRack, applyBalancing); err != nil { return err } } return nil } func doBalanceEcRack(commandEnv *CommandEnv, ecRack *EcRack, applyBalancing bool) error { if len(ecRack.ecNodes) <= 1 { return nil } var rackEcNodes []*EcNode for _, node := range ecRack.ecNodes { rackEcNodes = append(rackEcNodes, node) } ecNodeIdToShardCount := groupByCount(rackEcNodes, func(ecNode *EcNode) (id string, count int) { diskInfo, found := ecNode.info.DiskInfos[string(types.HardDriveType)] if !found { return } for _, ecShardInfo := range diskInfo.EcShardInfos { count += erasure_coding.ShardBits(ecShardInfo.EcIndexBits).ShardIdCount() } return ecNode.info.Id, count }) var totalShardCount int for _, count := range ecNodeIdToShardCount { totalShardCount += count } averageShardCount := ceilDivide(totalShardCount, len(rackEcNodes)) hasMove := true for hasMove { hasMove = false slices.SortFunc(rackEcNodes, func(a, b *EcNode) int { return b.freeEcSlot - a.freeEcSlot }) emptyNode, fullNode := rackEcNodes[0], rackEcNodes[len(rackEcNodes)-1] emptyNodeShardCount, fullNodeShardCount := ecNodeIdToShardCount[emptyNode.info.Id], ecNodeIdToShardCount[fullNode.info.Id] if fullNodeShardCount > averageShardCount && emptyNodeShardCount+1 <= averageShardCount { emptyNodeIds := make(map[uint32]bool) if emptyDiskInfo, found := emptyNode.info.DiskInfos[string(types.HardDriveType)]; found { for _, shards := range emptyDiskInfo.EcShardInfos { emptyNodeIds[shards.Id] = true } } if fullDiskInfo, found := fullNode.info.DiskInfos[string(types.HardDriveType)]; found { for _, shards := range fullDiskInfo.EcShardInfos { if _, found := emptyNodeIds[shards.Id]; !found { for _, shardId := range erasure_coding.ShardBits(shards.EcIndexBits).ShardIds() { fmt.Printf("%s moves ec shards %d.%d to %s\n", fullNode.info.Id, shards.Id, shardId, emptyNode.info.Id) err := moveMountedShardToEcNode(commandEnv, fullNode, shards.Collection, needle.VolumeId(shards.Id), shardId, emptyNode, applyBalancing) if err != nil { return err } ecNodeIdToShardCount[emptyNode.info.Id]++ ecNodeIdToShardCount[fullNode.info.Id]-- hasMove = true break } break } } } } } return nil } func pickEcNodeToBalanceShardsInto(vid needle.VolumeId, existingLocation *EcNode, possibleDestinations []*EcNode, replicaPlacement *super_block.ReplicaPlacement, averageShardsPerEcNode int) (*EcNode, error) { if existingLocation == nil { return nil, fmt.Errorf("INTERNAL: missing source nodes") } if len(possibleDestinations) == 0 { return nil, fmt.Errorf("INTERNAL: missing destination nodes") } nodeShards := map[*EcNode]int{} for _, node := range possibleDestinations { nodeShards[node] = findEcVolumeShards(node, vid).ShardIdCount() } targets := []*EcNode{} targetShards := -1 for _, shards := range nodeShards { if shards > targetShards { targetShards = shards } } details := "" for _, node := range possibleDestinations { if node.info.Id == existingLocation.info.Id { continue } if node.freeEcSlot <= 0 { details += fmt.Sprintf(" Skipped %s because it has no free slots\n", node.info.Id) continue } shards := nodeShards[node] if replicaPlacement != nil && shards >= replicaPlacement.SameRackCount { details += fmt.Sprintf(" Skipped %s because shards %d >= replica placement limit for the rack (%d)\n", node.info.Id, shards, replicaPlacement.SameRackCount) continue } if shards >= averageShardsPerEcNode { details += fmt.Sprintf(" Skipped %s because shards %d >= averageShards (%d)\n", node.info.Id, shards, averageShardsPerEcNode) continue } if shards < targetShards { // Favor nodes with less shards, to ensure an uniform distribution. targets = nil targetShards = shards } if shards == targetShards { targets = append(targets, node) } } if len(targets) == 0 { return nil, errors.New(details) } return targets[rand.IntN(len(targets))], nil } // TODO: Maybe remove averages constraints? We don't need those anymore now that we're properly balancing shards. func pickOneEcNodeAndMoveOneShard(commandEnv *CommandEnv, averageShardsPerEcNode int, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, possibleDestinationEcNodes []*EcNode, applyBalancing bool) error { // TODO: consider volume replica info when balancing nodes destNode, err := pickEcNodeToBalanceShardsInto(vid, existingLocation, possibleDestinationEcNodes, nil, averageShardsPerEcNode) if err != nil { fmt.Printf("WARNING: Could not find suitable taget node for %d.%d:\n%s", vid, shardId, err.Error()) return nil } fmt.Printf("%s moves ec shard %d.%d to %s\n", existingLocation.info.Id, vid, shardId, destNode.info.Id) return moveMountedShardToEcNode(commandEnv, existingLocation, collection, vid, shardId, destNode, applyBalancing) } func pickNEcShardsToMoveFrom(ecNodes []*EcNode, vid needle.VolumeId, n int) map[erasure_coding.ShardId]*EcNode { picked := make(map[erasure_coding.ShardId]*EcNode) var candidateEcNodes []*CandidateEcNode for _, ecNode := range ecNodes { shardBits := findEcVolumeShards(ecNode, vid) if shardBits.ShardIdCount() > 0 { candidateEcNodes = append(candidateEcNodes, &CandidateEcNode{ ecNode: ecNode, shardCount: shardBits.ShardIdCount(), }) } } slices.SortFunc(candidateEcNodes, func(a, b *CandidateEcNode) int { return b.shardCount - a.shardCount }) for i := 0; i < n; i++ { selectedEcNodeIndex := -1 for i, candidateEcNode := range candidateEcNodes { shardBits := findEcVolumeShards(candidateEcNode.ecNode, vid) if shardBits > 0 { selectedEcNodeIndex = i for _, shardId := range shardBits.ShardIds() { candidateEcNode.shardCount-- picked[shardId] = candidateEcNode.ecNode candidateEcNode.ecNode.deleteEcVolumeShards(vid, []uint32{uint32(shardId)}) break } break } } if selectedEcNodeIndex >= 0 { ensureSortedEcNodes(candidateEcNodes, selectedEcNodeIndex, func(i, j int) bool { return candidateEcNodes[i].shardCount > candidateEcNodes[j].shardCount }) } } return picked } func collectVolumeIdToEcNodes(allEcNodes []*EcNode, collection string) map[needle.VolumeId][]*EcNode { vidLocations := make(map[needle.VolumeId][]*EcNode) for _, ecNode := range allEcNodes { diskInfo, found := ecNode.info.DiskInfos[string(types.HardDriveType)] if !found { continue } for _, shardInfo := range diskInfo.EcShardInfos { // ignore if not in current collection if shardInfo.Collection == collection { vidLocations[needle.VolumeId(shardInfo.Id)] = append(vidLocations[needle.VolumeId(shardInfo.Id)], ecNode) } } } return vidLocations } // TODO: EC volumes have no replica placement info :( Maybe rely on the master's default? func volumeIdToReplicaPlacement(vid needle.VolumeId, nodes []*EcNode) (*super_block.ReplicaPlacement, error) { for _, ecNode := range nodes { for _, diskInfo := range ecNode.info.DiskInfos { for _, volumeInfo := range diskInfo.VolumeInfos { if needle.VolumeId(volumeInfo.Id) != vid { continue } return super_block.NewReplicaPlacementFromByte(byte(volumeInfo.ReplicaPlacement)) } } } return nil, fmt.Errorf("failed to resolve replica placement for volume ID %d", vid) } func getDefaultReplicaPlacement(commandEnv *CommandEnv) (*super_block.ReplicaPlacement, error) { var resp *master_pb.GetMasterConfigurationResponse var err error err = commandEnv.MasterClient.WithClient(false, func(client master_pb.SeaweedClient) error { resp, err = client.GetMasterConfiguration(context.Background(), &master_pb.GetMasterConfigurationRequest{}) return err }) if err != nil { return nil, err } return super_block.NewReplicaPlacementFromString(resp.DefaultReplication) } func EcBalance(commandEnv *CommandEnv, collections []string, dc string, applyBalancing bool) (err error) { if len(collections) == 0 { return fmt.Errorf("no collections to balance") } // collect all ec nodes allEcNodes, totalFreeEcSlots, err := collectEcNodes(commandEnv, dc) if err != nil { return err } if totalFreeEcSlots < 1 { return fmt.Errorf("no free ec shard slots. only %d left", totalFreeEcSlots) } racks := collectRacks(allEcNodes) for _, c := range collections { if err = balanceEcVolumes(commandEnv, c, allEcNodes, racks, applyBalancing); err != nil { return err } } if err := balanceEcRacks(commandEnv, racks, applyBalancing); err != nil { return fmt.Errorf("balance ec racks: %v", err) } return nil }