mirror of
https://github.com/seaweedfs/seaweedfs.git
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1444e9d275
removing unneeded dependencies, which involved etcd versions.
201 lines
4.4 KiB
Go
201 lines
4.4 KiB
Go
package resource_pool
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import (
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"fmt"
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"sync"
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"errors"
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)
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// A resource pool implementation that manages multiple resource location
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// entries. The handles to each resource location entry acts independently.
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// For example "tcp localhost:11211" could act as memcache
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// shard 0 and "tcp localhost:11212" could act as memcache shard 1.
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type multiResourcePool struct {
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options Options
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createPool func(Options) ResourcePool
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rwMutex sync.RWMutex
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isLameDuck bool // guarded by rwMutex
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// NOTE: the locationPools is guarded by rwMutex, but the pool entries
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// are not.
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locationPools map[string]ResourcePool
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}
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// This returns a MultiResourcePool, which manages multiple
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// resource location entries. The handles to each resource location
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// entry acts independently.
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//
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// When createPool is nil, NewSimpleResourcePool is used as default.
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func NewMultiResourcePool(
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options Options,
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createPool func(Options) ResourcePool) ResourcePool {
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if createPool == nil {
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createPool = NewSimpleResourcePool
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}
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return &multiResourcePool{
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options: options,
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createPool: createPool,
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rwMutex: sync.RWMutex{},
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isLameDuck: false,
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locationPools: make(map[string]ResourcePool),
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}
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) NumActive() int32 {
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total := int32(0)
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p.rwMutex.RLock()
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defer p.rwMutex.RUnlock()
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for _, pool := range p.locationPools {
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total += pool.NumActive()
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}
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return total
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) ActiveHighWaterMark() int32 {
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high := int32(0)
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p.rwMutex.RLock()
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defer p.rwMutex.RUnlock()
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for _, pool := range p.locationPools {
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val := pool.ActiveHighWaterMark()
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if val > high {
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high = val
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}
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}
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return high
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) NumIdle() int {
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total := 0
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p.rwMutex.RLock()
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defer p.rwMutex.RUnlock()
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for _, pool := range p.locationPools {
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total += pool.NumIdle()
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}
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return total
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) Register(resourceLocation string) error {
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if resourceLocation == "" {
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return errors.New("Registering invalid resource location")
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}
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p.rwMutex.Lock()
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defer p.rwMutex.Unlock()
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if p.isLameDuck {
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return fmt.Errorf(
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"Cannot register %s to lame duck resource pool",
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resourceLocation)
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}
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if _, inMap := p.locationPools[resourceLocation]; inMap {
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return nil
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}
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pool := p.createPool(p.options)
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if err := pool.Register(resourceLocation); err != nil {
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return err
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}
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p.locationPools[resourceLocation] = pool
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return nil
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) Unregister(resourceLocation string) error {
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p.rwMutex.Lock()
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defer p.rwMutex.Unlock()
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if pool, inMap := p.locationPools[resourceLocation]; inMap {
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_ = pool.Unregister("")
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pool.EnterLameDuckMode()
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delete(p.locationPools, resourceLocation)
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}
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return nil
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}
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func (p *multiResourcePool) ListRegistered() []string {
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p.rwMutex.RLock()
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defer p.rwMutex.RUnlock()
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result := make([]string, 0, len(p.locationPools))
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for key, _ := range p.locationPools {
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result = append(result, key)
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}
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return result
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) Get(
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resourceLocation string) (ManagedHandle, error) {
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pool := p.getPool(resourceLocation)
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if pool == nil {
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return nil, fmt.Errorf(
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"%s is not registered in the resource pool",
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resourceLocation)
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}
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return pool.Get(resourceLocation)
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) Release(handle ManagedHandle) error {
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pool := p.getPool(handle.ResourceLocation())
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if pool == nil {
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return errors.New(
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"Resource pool cannot take control of a handle owned " +
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"by another resource pool")
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}
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return pool.Release(handle)
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) Discard(handle ManagedHandle) error {
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pool := p.getPool(handle.ResourceLocation())
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if pool == nil {
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return errors.New(
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"Resource pool cannot take control of a handle owned " +
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"by another resource pool")
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}
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return pool.Discard(handle)
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}
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// See ResourcePool for documentation.
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func (p *multiResourcePool) EnterLameDuckMode() {
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p.rwMutex.Lock()
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defer p.rwMutex.Unlock()
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p.isLameDuck = true
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for _, pool := range p.locationPools {
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pool.EnterLameDuckMode()
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}
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}
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func (p *multiResourcePool) getPool(resourceLocation string) ResourcePool {
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p.rwMutex.RLock()
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defer p.rwMutex.RUnlock()
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if pool, inMap := p.locationPools[resourceLocation]; inMap {
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return pool
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}
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return nil
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}
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