mirror of
https://github.com/seaweedfs/seaweedfs.git
synced 2024-12-28 03:47:57 +08:00
521 lines
17 KiB
Go
521 lines
17 KiB
Go
package shell
|
|
|
|
import (
|
|
"context"
|
|
"flag"
|
|
"fmt"
|
|
"io"
|
|
"sort"
|
|
|
|
"github.com/chrislusf/seaweedfs/weed/storage/erasure_coding"
|
|
"github.com/chrislusf/seaweedfs/weed/storage/needle"
|
|
)
|
|
|
|
func init() {
|
|
Commands = append(Commands, &commandEcBalance{})
|
|
}
|
|
|
|
type commandEcBalance struct {
|
|
}
|
|
|
|
func (c *commandEcBalance) Name() string {
|
|
return "ec.balance"
|
|
}
|
|
|
|
func (c *commandEcBalance) Help() string {
|
|
return `balance all ec shards among all racks and volume servers
|
|
|
|
ec.balance [-c EACH_COLLECTION|<collection_name>] [-force] [-dataCenter <data_center>]
|
|
|
|
Algorithm:
|
|
|
|
For each type of volume server (different max volume count limit){
|
|
for each collection:
|
|
balanceEcVolumes(collectionName)
|
|
for each rack:
|
|
balanceEcRack(rack)
|
|
}
|
|
|
|
func balanceEcVolumes(collectionName){
|
|
for each volume:
|
|
doDeduplicateEcShards(volumeId)
|
|
|
|
tracks rack~shardCount mapping
|
|
for each volume:
|
|
doBalanceEcShardsAcrossRacks(volumeId)
|
|
|
|
for each volume:
|
|
doBalanceEcShardsWithinRacks(volumeId)
|
|
}
|
|
|
|
// spread ec shards into more racks
|
|
func doBalanceEcShardsAcrossRacks(volumeId){
|
|
tracks rack~volumeIdShardCount mapping
|
|
averageShardsPerEcRack = totalShardNumber / numRacks // totalShardNumber is 14 for now, later could varies for each dc
|
|
ecShardsToMove = select overflown ec shards from racks with ec shard counts > averageShardsPerEcRack
|
|
for each ecShardsToMove {
|
|
destRack = pickOneRack(rack~shardCount, rack~volumeIdShardCount, averageShardsPerEcRack)
|
|
destVolumeServers = volume servers on the destRack
|
|
pickOneEcNodeAndMoveOneShard(destVolumeServers)
|
|
}
|
|
}
|
|
|
|
func doBalanceEcShardsWithinRacks(volumeId){
|
|
racks = collect all racks that the volume id is on
|
|
for rack, shards := range racks
|
|
doBalanceEcShardsWithinOneRack(volumeId, shards, rack)
|
|
}
|
|
|
|
// move ec shards
|
|
func doBalanceEcShardsWithinOneRack(volumeId, shards, rackId){
|
|
tracks volumeServer~volumeIdShardCount mapping
|
|
averageShardCount = len(shards) / numVolumeServers
|
|
volumeServersOverAverage = volume servers with volumeId's ec shard counts > averageShardsPerEcRack
|
|
ecShardsToMove = select overflown ec shards from volumeServersOverAverage
|
|
for each ecShardsToMove {
|
|
destVolumeServer = pickOneVolumeServer(volumeServer~shardCount, volumeServer~volumeIdShardCount, averageShardCount)
|
|
pickOneEcNodeAndMoveOneShard(destVolumeServers)
|
|
}
|
|
}
|
|
|
|
// move ec shards while keeping shard distribution for the same volume unchanged or more even
|
|
func balanceEcRack(rack){
|
|
averageShardCount = total shards / numVolumeServers
|
|
for hasMovedOneEcShard {
|
|
sort all volume servers ordered by the number of local ec shards
|
|
pick the volume server A with the lowest number of ec shards x
|
|
pick the volume server B with the highest number of ec shards y
|
|
if y > averageShardCount and x +1 <= averageShardCount {
|
|
if B has a ec shard with volume id v that A does not have {
|
|
move one ec shard v from B to A
|
|
hasMovedOneEcShard = true
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
`
|
|
}
|
|
|
|
func (c *commandEcBalance) Do(args []string, commandEnv *CommandEnv, writer io.Writer) (err error) {
|
|
|
|
balanceCommand := flag.NewFlagSet(c.Name(), flag.ContinueOnError)
|
|
collection := balanceCommand.String("collection", "EACH_COLLECTION", "collection name, or \"EACH_COLLECTION\" for each collection")
|
|
dc := balanceCommand.String("dataCenter", "", "only apply the balancing for this dataCenter")
|
|
applyBalancing := balanceCommand.Bool("force", false, "apply the balancing plan")
|
|
if err = balanceCommand.Parse(args); err != nil {
|
|
return nil
|
|
}
|
|
|
|
ctx := context.Background()
|
|
|
|
// collect all ec nodes
|
|
allEcNodes, totalFreeEcSlots, err := collectEcNodes(ctx, commandEnv, *dc)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if totalFreeEcSlots < 1 {
|
|
return fmt.Errorf("no free ec shard slots. only %d left", totalFreeEcSlots)
|
|
}
|
|
|
|
racks := collectRacks(allEcNodes)
|
|
|
|
if *collection == "EACH_COLLECTION" {
|
|
collections, err := ListCollectionNames(commandEnv, false, true)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
fmt.Printf("balanceEcVolumes collections %+v\n", len(collections))
|
|
for _, c := range collections {
|
|
fmt.Printf("balanceEcVolumes collection %+v\n", c)
|
|
if err = balanceEcVolumes(commandEnv, c, allEcNodes, racks, *applyBalancing); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
} else {
|
|
if err = balanceEcVolumes(commandEnv, *collection, allEcNodes, racks, *applyBalancing); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if err := balanceEcRacks(ctx, commandEnv, racks, *applyBalancing); err != nil {
|
|
return fmt.Errorf("balance ec racks: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func collectRacks(allEcNodes []*EcNode) map[RackId]*EcRack {
|
|
// collect racks info
|
|
racks := make(map[RackId]*EcRack)
|
|
for _, ecNode := range allEcNodes {
|
|
if racks[ecNode.rack] == nil {
|
|
racks[ecNode.rack] = &EcRack{
|
|
ecNodes: make(map[EcNodeId]*EcNode),
|
|
}
|
|
}
|
|
racks[ecNode.rack].ecNodes[EcNodeId(ecNode.info.Id)] = ecNode
|
|
racks[ecNode.rack].freeEcSlot += ecNode.freeEcSlot
|
|
}
|
|
return racks
|
|
}
|
|
|
|
func balanceEcVolumes(commandEnv *CommandEnv, collection string, allEcNodes []*EcNode, racks map[RackId]*EcRack, applyBalancing bool) error {
|
|
|
|
ctx := context.Background()
|
|
|
|
fmt.Printf("balanceEcVolumes %s\n", collection)
|
|
|
|
if err := deleteDuplicatedEcShards(ctx, commandEnv, allEcNodes, collection, applyBalancing); err != nil {
|
|
return fmt.Errorf("delete duplicated collection %s ec shards: %v", collection, err)
|
|
}
|
|
|
|
if err := balanceEcShardsAcrossRacks(ctx, commandEnv, allEcNodes, racks, collection, applyBalancing); err != nil {
|
|
return fmt.Errorf("balance across racks collection %s ec shards: %v", collection, err)
|
|
}
|
|
|
|
if err := balanceEcShardsWithinRacks(ctx, commandEnv, allEcNodes, racks, collection, applyBalancing); err != nil {
|
|
return fmt.Errorf("balance across racks collection %s ec shards: %v", collection, err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func deleteDuplicatedEcShards(ctx context.Context, commandEnv *CommandEnv, allEcNodes []*EcNode, collection string, applyBalancing bool) error {
|
|
// vid => []ecNode
|
|
vidLocations := collectVolumeIdToEcNodes(allEcNodes)
|
|
// deduplicate ec shards
|
|
for vid, locations := range vidLocations {
|
|
if err := doDeduplicateEcShards(ctx, commandEnv, collection, vid, locations, applyBalancing); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func doDeduplicateEcShards(ctx context.Context, commandEnv *CommandEnv, collection string, vid needle.VolumeId, locations []*EcNode, applyBalancing bool) error {
|
|
|
|
// check whether this volume has ecNodes that are over average
|
|
shardToLocations := make([][]*EcNode, erasure_coding.TotalShardsCount)
|
|
for _, ecNode := range locations {
|
|
shardBits := findEcVolumeShards(ecNode, vid)
|
|
for _, shardId := range shardBits.ShardIds() {
|
|
shardToLocations[shardId] = append(shardToLocations[shardId], ecNode)
|
|
}
|
|
}
|
|
for shardId, ecNodes := range shardToLocations {
|
|
if len(ecNodes) <= 1 {
|
|
continue
|
|
}
|
|
sortEcNodesByFreeslotsAscending(ecNodes)
|
|
fmt.Printf("ec shard %d.%d has %d copies, keeping %v\n", vid, shardId, len(ecNodes), ecNodes[0].info.Id)
|
|
if !applyBalancing {
|
|
continue
|
|
}
|
|
|
|
duplicatedShardIds := []uint32{uint32(shardId)}
|
|
for _, ecNode := range ecNodes[1:] {
|
|
if err := unmountEcShards(ctx, commandEnv.option.GrpcDialOption, vid, ecNode.info.Id, duplicatedShardIds); err != nil {
|
|
return err
|
|
}
|
|
if err := sourceServerDeleteEcShards(ctx, commandEnv.option.GrpcDialOption, collection, vid, ecNode.info.Id, duplicatedShardIds); err != nil {
|
|
return err
|
|
}
|
|
ecNode.deleteEcVolumeShards(vid, duplicatedShardIds)
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func balanceEcShardsAcrossRacks(ctx context.Context, commandEnv *CommandEnv, allEcNodes []*EcNode, racks map[RackId]*EcRack, collection string, applyBalancing bool) error {
|
|
// collect vid => []ecNode, since previous steps can change the locations
|
|
vidLocations := collectVolumeIdToEcNodes(allEcNodes)
|
|
// spread the ec shards evenly
|
|
for vid, locations := range vidLocations {
|
|
if err := doBalanceEcShardsAcrossRacks(ctx, commandEnv, collection, vid, locations, racks, applyBalancing); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func doBalanceEcShardsAcrossRacks(ctx context.Context, commandEnv *CommandEnv, collection string, vid needle.VolumeId, locations []*EcNode, racks map[RackId]*EcRack, applyBalancing bool) error {
|
|
|
|
// calculate average number of shards an ec rack should have for one volume
|
|
averageShardsPerEcRack := ceilDivide(erasure_coding.TotalShardsCount, len(racks))
|
|
|
|
// see the volume's shards are in how many racks, and how many in each rack
|
|
rackToShardCount := groupByCount(locations, func(ecNode *EcNode) (id string, count int) {
|
|
shardBits := findEcVolumeShards(ecNode, vid)
|
|
return string(ecNode.rack), shardBits.ShardIdCount()
|
|
})
|
|
rackEcNodesWithVid := groupBy(locations, func(ecNode *EcNode) string {
|
|
return string(ecNode.rack)
|
|
})
|
|
|
|
// ecShardsToMove = select overflown ec shards from racks with ec shard counts > averageShardsPerEcRack
|
|
ecShardsToMove := make(map[erasure_coding.ShardId]*EcNode)
|
|
for rackId, count := range rackToShardCount {
|
|
if count > averageShardsPerEcRack {
|
|
possibleEcNodes := rackEcNodesWithVid[rackId]
|
|
for shardId, ecNode := range pickNEcShardsToMoveFrom(possibleEcNodes, vid, count-averageShardsPerEcRack) {
|
|
ecShardsToMove[shardId] = ecNode
|
|
}
|
|
}
|
|
}
|
|
|
|
for shardId, ecNode := range ecShardsToMove {
|
|
rackId := pickOneRack(racks, rackToShardCount, averageShardsPerEcRack)
|
|
if rackId == "" {
|
|
fmt.Printf("ec shard %d.%d at %s can not find a destination rack\n", vid, shardId, ecNode.info.Id)
|
|
continue
|
|
}
|
|
var possibleDestinationEcNodes []*EcNode
|
|
for _, n := range racks[rackId].ecNodes {
|
|
possibleDestinationEcNodes = append(possibleDestinationEcNodes, n)
|
|
}
|
|
err := pickOneEcNodeAndMoveOneShard(ctx, commandEnv, averageShardsPerEcRack, ecNode, collection, vid, shardId, possibleDestinationEcNodes, applyBalancing)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
rackToShardCount[string(rackId)] += 1
|
|
rackToShardCount[string(ecNode.rack)] -= 1
|
|
racks[rackId].freeEcSlot -= 1
|
|
racks[ecNode.rack].freeEcSlot += 1
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func pickOneRack(rackToEcNodes map[RackId]*EcRack, rackToShardCount map[string]int, averageShardsPerEcRack int) RackId {
|
|
|
|
// TODO later may need to add some randomness
|
|
|
|
for rackId, rack := range rackToEcNodes {
|
|
if rackToShardCount[string(rackId)] >= averageShardsPerEcRack {
|
|
continue
|
|
}
|
|
|
|
if rack.freeEcSlot <= 0 {
|
|
continue
|
|
}
|
|
|
|
return rackId
|
|
}
|
|
|
|
return ""
|
|
}
|
|
|
|
func balanceEcShardsWithinRacks(ctx context.Context, commandEnv *CommandEnv, allEcNodes []*EcNode, racks map[RackId]*EcRack, collection string, applyBalancing bool) error {
|
|
// collect vid => []ecNode, since previous steps can change the locations
|
|
vidLocations := collectVolumeIdToEcNodes(allEcNodes)
|
|
|
|
// spread the ec shards evenly
|
|
for vid, locations := range vidLocations {
|
|
|
|
// see the volume's shards are in how many racks, and how many in each rack
|
|
rackToShardCount := groupByCount(locations, func(ecNode *EcNode) (id string, count int) {
|
|
shardBits := findEcVolumeShards(ecNode, vid)
|
|
return string(ecNode.rack), shardBits.ShardIdCount()
|
|
})
|
|
rackEcNodesWithVid := groupBy(locations, func(ecNode *EcNode) string {
|
|
return string(ecNode.rack)
|
|
})
|
|
|
|
for rackId, _ := range rackToShardCount {
|
|
|
|
var possibleDestinationEcNodes []*EcNode
|
|
for _, n := range racks[RackId(rackId)].ecNodes {
|
|
possibleDestinationEcNodes = append(possibleDestinationEcNodes, n)
|
|
}
|
|
sourceEcNodes := rackEcNodesWithVid[rackId]
|
|
averageShardsPerEcNode := ceilDivide(rackToShardCount[rackId], len(possibleDestinationEcNodes))
|
|
if err := doBalanceEcShardsWithinOneRack(ctx, commandEnv, averageShardsPerEcNode, collection, vid, sourceEcNodes, possibleDestinationEcNodes, applyBalancing); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func doBalanceEcShardsWithinOneRack(ctx context.Context, commandEnv *CommandEnv, averageShardsPerEcNode int, collection string, vid needle.VolumeId, existingLocations, possibleDestinationEcNodes []*EcNode, applyBalancing bool) error {
|
|
|
|
for _, ecNode := range existingLocations {
|
|
|
|
shardBits := findEcVolumeShards(ecNode, vid)
|
|
overLimitCount := shardBits.ShardIdCount() - averageShardsPerEcNode
|
|
|
|
for _, shardId := range shardBits.ShardIds() {
|
|
|
|
if overLimitCount <= 0 {
|
|
break
|
|
}
|
|
|
|
fmt.Printf("%s has %d overlimit, moving ec shard %d.%d\n", ecNode.info.Id, overLimitCount, vid, shardId)
|
|
|
|
err := pickOneEcNodeAndMoveOneShard(ctx, commandEnv, averageShardsPerEcNode, ecNode, collection, vid, shardId, possibleDestinationEcNodes, applyBalancing)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
overLimitCount--
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func balanceEcRacks(ctx context.Context, commandEnv *CommandEnv, racks map[RackId]*EcRack, applyBalancing bool) error {
|
|
|
|
// balance one rack for all ec shards
|
|
for _, ecRack := range racks {
|
|
if err := doBalanceEcRack(ctx, commandEnv, ecRack, applyBalancing); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func doBalanceEcRack(ctx context.Context, commandEnv *CommandEnv, ecRack *EcRack, applyBalancing bool) error {
|
|
|
|
if len(ecRack.ecNodes) <= 1 {
|
|
return nil
|
|
}
|
|
|
|
var rackEcNodes []*EcNode
|
|
for _, node := range ecRack.ecNodes {
|
|
rackEcNodes = append(rackEcNodes, node)
|
|
}
|
|
|
|
ecNodeIdToShardCount := groupByCount(rackEcNodes, func(node *EcNode) (id string, count int) {
|
|
for _, ecShardInfo := range node.info.EcShardInfos {
|
|
count += erasure_coding.ShardBits(ecShardInfo.EcIndexBits).ShardIdCount()
|
|
}
|
|
return node.info.Id, count
|
|
})
|
|
|
|
var totalShardCount int
|
|
for _, count := range ecNodeIdToShardCount {
|
|
totalShardCount += count
|
|
}
|
|
|
|
averageShardCount := ceilDivide(totalShardCount, len(rackEcNodes))
|
|
|
|
hasMove := true
|
|
for hasMove {
|
|
hasMove = false
|
|
sort.Slice(rackEcNodes, func(i, j int) bool {
|
|
return rackEcNodes[i].freeEcSlot > rackEcNodes[j].freeEcSlot
|
|
})
|
|
emptyNode, fullNode := rackEcNodes[0], rackEcNodes[len(rackEcNodes)-1]
|
|
emptyNodeShardCount, fullNodeShardCount := ecNodeIdToShardCount[emptyNode.info.Id], ecNodeIdToShardCount[fullNode.info.Id]
|
|
if fullNodeShardCount > averageShardCount && emptyNodeShardCount+1 <= averageShardCount {
|
|
|
|
emptyNodeIds := make(map[uint32]bool)
|
|
for _, shards := range emptyNode.info.EcShardInfos {
|
|
emptyNodeIds[shards.Id] = true
|
|
}
|
|
for _, shards := range fullNode.info.EcShardInfos {
|
|
if _, found := emptyNodeIds[shards.Id]; !found {
|
|
for _, shardId := range erasure_coding.ShardBits(shards.EcIndexBits).ShardIds() {
|
|
|
|
fmt.Printf("%s moves ec shards %d.%d to %s\n", fullNode.info.Id, shards.Id, shardId, emptyNode.info.Id)
|
|
|
|
err := moveMountedShardToEcNode(ctx, commandEnv, fullNode, shards.Collection, needle.VolumeId(shards.Id), shardId, emptyNode, applyBalancing)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
ecNodeIdToShardCount[emptyNode.info.Id]++
|
|
ecNodeIdToShardCount[fullNode.info.Id]--
|
|
hasMove = true
|
|
break
|
|
}
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func pickOneEcNodeAndMoveOneShard(ctx context.Context, commandEnv *CommandEnv, averageShardsPerEcNode int, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, possibleDestinationEcNodes []*EcNode, applyBalancing bool) error {
|
|
|
|
sortEcNodesByFreeslotsDecending(possibleDestinationEcNodes)
|
|
|
|
for _, destEcNode := range possibleDestinationEcNodes {
|
|
if destEcNode.info.Id == existingLocation.info.Id {
|
|
continue
|
|
}
|
|
|
|
if destEcNode.freeEcSlot <= 0 {
|
|
continue
|
|
}
|
|
if findEcVolumeShards(destEcNode, vid).ShardIdCount() >= averageShardsPerEcNode {
|
|
continue
|
|
}
|
|
|
|
fmt.Printf("%s moves ec shard %d.%d to %s\n", existingLocation.info.Id, vid, shardId, destEcNode.info.Id)
|
|
|
|
err := moveMountedShardToEcNode(ctx, commandEnv, existingLocation, collection, vid, shardId, destEcNode, applyBalancing)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func pickNEcShardsToMoveFrom(ecNodes []*EcNode, vid needle.VolumeId, n int) map[erasure_coding.ShardId]*EcNode {
|
|
picked := make(map[erasure_coding.ShardId]*EcNode)
|
|
var candidateEcNodes []*CandidateEcNode
|
|
for _, ecNode := range ecNodes {
|
|
shardBits := findEcVolumeShards(ecNode, vid)
|
|
if shardBits.ShardIdCount() > 0 {
|
|
candidateEcNodes = append(candidateEcNodes, &CandidateEcNode{
|
|
ecNode: ecNode,
|
|
shardCount: shardBits.ShardIdCount(),
|
|
})
|
|
}
|
|
}
|
|
sort.Slice(candidateEcNodes, func(i, j int) bool {
|
|
return candidateEcNodes[i].shardCount > candidateEcNodes[j].shardCount
|
|
})
|
|
for i := 0; i < n; i++ {
|
|
selectedEcNodeIndex := -1
|
|
for i, candidateEcNode := range candidateEcNodes {
|
|
shardBits := findEcVolumeShards(candidateEcNode.ecNode, vid)
|
|
if shardBits > 0 {
|
|
selectedEcNodeIndex = i
|
|
for _, shardId := range shardBits.ShardIds() {
|
|
candidateEcNode.shardCount--
|
|
picked[shardId] = candidateEcNode.ecNode
|
|
candidateEcNode.ecNode.deleteEcVolumeShards(vid, []uint32{uint32(shardId)})
|
|
break
|
|
}
|
|
break
|
|
}
|
|
}
|
|
if selectedEcNodeIndex >= 0 {
|
|
ensureSortedEcNodes(candidateEcNodes, selectedEcNodeIndex, func(i, j int) bool {
|
|
return candidateEcNodes[i].shardCount > candidateEcNodes[j].shardCount
|
|
})
|
|
}
|
|
|
|
}
|
|
return picked
|
|
}
|
|
|
|
func collectVolumeIdToEcNodes(allEcNodes []*EcNode) map[needle.VolumeId][]*EcNode {
|
|
vidLocations := make(map[needle.VolumeId][]*EcNode)
|
|
for _, ecNode := range allEcNodes {
|
|
for _, shardInfo := range ecNode.info.EcShardInfos {
|
|
vidLocations[needle.VolumeId(shardInfo.Id)] = append(vidLocations[needle.VolumeId(shardInfo.Id)], ecNode)
|
|
}
|
|
}
|
|
return vidLocations
|
|
}
|