mirror of
https://github.com/seaweedfs/seaweedfs.git
synced 2024-11-29 14:31:30 +08:00
572 lines
13 KiB
Go
572 lines
13 KiB
Go
package skiplist
|
|
|
|
// adapted from https://github.com/MauriceGit/skiplist/blob/master/skiplist.go
|
|
|
|
import (
|
|
"bytes"
|
|
"fmt"
|
|
"math/bits"
|
|
"math/rand"
|
|
"time"
|
|
)
|
|
|
|
const (
|
|
// maxLevel denotes the maximum height of the skiplist. This height will keep the skiplist
|
|
// efficient for up to 34m entries. If there is a need for much more, please adjust this constant accordingly.
|
|
maxLevel = 25
|
|
)
|
|
|
|
type SkipList struct {
|
|
StartLevels [maxLevel]*SkipListElementReference
|
|
EndLevels [maxLevel]*SkipListElementReference
|
|
MaxNewLevel int
|
|
MaxLevel int
|
|
ListStore ListStore
|
|
HasChanges bool
|
|
// elementCount int
|
|
}
|
|
|
|
// NewSeedEps returns a new empty, initialized Skiplist.
|
|
// Given a seed, a deterministic height/list behaviour can be achieved.
|
|
// Eps is used to compare keys given by the ExtractKey() function on equality.
|
|
func NewSeed(seed int64, listStore ListStore) *SkipList {
|
|
|
|
// Initialize random number generator.
|
|
rand.Seed(seed)
|
|
//fmt.Printf("SkipList seed: %v\n", seed)
|
|
|
|
list := &SkipList{
|
|
MaxNewLevel: maxLevel,
|
|
MaxLevel: 0,
|
|
ListStore: listStore,
|
|
// elementCount: 0,
|
|
}
|
|
|
|
return list
|
|
}
|
|
|
|
// New returns a new empty, initialized Skiplist.
|
|
func New(listStore ListStore) *SkipList {
|
|
return NewSeed(time.Now().UTC().UnixNano(), listStore)
|
|
}
|
|
|
|
// IsEmpty checks, if the skiplist is empty.
|
|
func (t *SkipList) IsEmpty() bool {
|
|
return t.StartLevels[0] == nil
|
|
}
|
|
|
|
func (t *SkipList) generateLevel(maxLevel int) int {
|
|
level := maxLevel - 1
|
|
// First we apply some mask which makes sure that we don't get a level
|
|
// above our desired level. Then we find the first set bit.
|
|
var x = rand.Uint64() & ((1 << uint(maxLevel-1)) - 1)
|
|
zeroes := bits.TrailingZeros64(x)
|
|
if zeroes <= maxLevel {
|
|
level = zeroes
|
|
}
|
|
|
|
return level
|
|
}
|
|
|
|
func (t *SkipList) findEntryIndex(key []byte, minLevel int) int {
|
|
// Find good entry point so we don't accidentally skip half the list.
|
|
for i := t.MaxLevel; i >= 0; i-- {
|
|
if t.StartLevels[i] != nil && bytes.Compare(t.StartLevels[i].Key, key) < 0 || i <= minLevel {
|
|
return i
|
|
}
|
|
}
|
|
return 0
|
|
}
|
|
|
|
func (t *SkipList) findExtended(key []byte, findGreaterOrEqual bool) (prevElementIfVisited *SkipListElement, foundElem *SkipListElement, ok bool, err error) {
|
|
|
|
foundElem = nil
|
|
ok = false
|
|
|
|
if t.IsEmpty() {
|
|
return
|
|
}
|
|
|
|
index := t.findEntryIndex(key, 0)
|
|
var currentNode *SkipListElement
|
|
|
|
currentNode, err = t.LoadElement(t.StartLevels[index])
|
|
if err != nil {
|
|
return
|
|
}
|
|
if currentNode == nil {
|
|
return
|
|
}
|
|
|
|
// In case, that our first element is already greater-or-equal!
|
|
if findGreaterOrEqual && compareElement(currentNode, key) > 0 {
|
|
foundElem = currentNode
|
|
ok = true
|
|
return
|
|
}
|
|
|
|
for {
|
|
if compareElement(currentNode, key) == 0 {
|
|
foundElem = currentNode
|
|
ok = true
|
|
return
|
|
}
|
|
|
|
// Which direction are we continuing next time?
|
|
if currentNode.Next[index] != nil && bytes.Compare(currentNode.Next[index].Key, key) <= 0 {
|
|
// Go right
|
|
currentNode, err = t.LoadElement(currentNode.Next[index])
|
|
if err != nil {
|
|
return
|
|
}
|
|
if currentNode == nil {
|
|
return
|
|
}
|
|
} else {
|
|
if index > 0 {
|
|
|
|
// Early exit
|
|
if currentNode.Next[0] != nil && bytes.Compare(currentNode.Next[0].Key, key) == 0 {
|
|
prevElementIfVisited = currentNode
|
|
var currentNodeNext *SkipListElement
|
|
currentNodeNext, err = t.LoadElement(currentNode.Next[0])
|
|
if err != nil {
|
|
return
|
|
}
|
|
if currentNodeNext == nil {
|
|
return
|
|
}
|
|
foundElem = currentNodeNext
|
|
ok = true
|
|
return
|
|
}
|
|
// Go down
|
|
index--
|
|
} else {
|
|
// Element is not found and we reached the bottom.
|
|
if findGreaterOrEqual {
|
|
foundElem, err = t.LoadElement(currentNode.Next[index])
|
|
if err != nil {
|
|
return
|
|
}
|
|
ok = foundElem != nil
|
|
}
|
|
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Find tries to find an element in the skiplist based on the key from the given ListElement.
|
|
// elem can be used, if ok is true.
|
|
// Find runs in approx. O(log(n))
|
|
func (t *SkipList) Find(key []byte) (prevIfVisited *SkipListElement, elem *SkipListElement, ok bool, err error) {
|
|
|
|
if t == nil || key == nil {
|
|
return
|
|
}
|
|
|
|
prevIfVisited, elem, ok, err = t.findExtended(key, false)
|
|
return
|
|
}
|
|
|
|
// FindGreaterOrEqual finds the first element, that is greater or equal to the given ListElement e.
|
|
// The comparison is done on the keys (So on ExtractKey()).
|
|
// FindGreaterOrEqual runs in approx. O(log(n))
|
|
func (t *SkipList) FindGreaterOrEqual(key []byte) (prevIfVisited *SkipListElement, elem *SkipListElement, ok bool, err error) {
|
|
|
|
if t == nil || key == nil {
|
|
return
|
|
}
|
|
|
|
prevIfVisited, elem, ok, err = t.findExtended(key, true)
|
|
return
|
|
}
|
|
|
|
// Delete removes an element equal to e from the skiplist, if there is one.
|
|
// If there are multiple entries with the same value, Delete will remove one of them
|
|
// (Which one will change based on the actual skiplist layout)
|
|
// Delete runs in approx. O(log(n))
|
|
func (t *SkipList) DeleteByKey(key []byte) (id int64, err error) {
|
|
|
|
if t == nil || t.IsEmpty() || key == nil {
|
|
return
|
|
}
|
|
|
|
index := t.findEntryIndex(key, t.MaxLevel)
|
|
|
|
var currentNode *SkipListElement
|
|
var nextNode *SkipListElement
|
|
|
|
for {
|
|
|
|
if currentNode == nil {
|
|
nextNode, err = t.LoadElement(t.StartLevels[index])
|
|
} else {
|
|
nextNode, err = t.LoadElement(currentNode.Next[index])
|
|
}
|
|
if err != nil {
|
|
return id, err
|
|
}
|
|
|
|
// Found and remove!
|
|
if nextNode != nil && compareElement(nextNode, key) == 0 {
|
|
|
|
if currentNode != nil {
|
|
currentNode.Next[index] = nextNode.Next[index]
|
|
if err = t.SaveElement(currentNode); err != nil {
|
|
return id, err
|
|
}
|
|
}
|
|
|
|
if index == 0 {
|
|
if nextNode.Next[index] != nil {
|
|
nextNextNode, err := t.LoadElement(nextNode.Next[index])
|
|
if err != nil {
|
|
return id, err
|
|
}
|
|
if nextNextNode != nil {
|
|
nextNextNode.Prev = currentNode.Reference()
|
|
if err = t.SaveElement(nextNextNode); err != nil {
|
|
return id, err
|
|
}
|
|
}
|
|
}
|
|
// t.elementCount--
|
|
id = nextNode.Id
|
|
if err = t.DeleteElement(nextNode); err != nil {
|
|
return id, err
|
|
}
|
|
}
|
|
|
|
// Link from start needs readjustments.
|
|
startNextKey := t.StartLevels[index].Key
|
|
if compareElement(nextNode, startNextKey) == 0 {
|
|
t.HasChanges = true
|
|
t.StartLevels[index] = nextNode.Next[index]
|
|
// This was our currently highest node!
|
|
if t.StartLevels[index] == nil {
|
|
t.MaxLevel = index - 1
|
|
}
|
|
}
|
|
|
|
// Link from end needs readjustments.
|
|
if nextNode.Next[index] == nil {
|
|
t.EndLevels[index] = currentNode.Reference()
|
|
t.HasChanges = true
|
|
}
|
|
nextNode.Next[index] = nil
|
|
}
|
|
|
|
if nextNode != nil && compareElement(nextNode, key) < 0 {
|
|
// Go right
|
|
currentNode = nextNode
|
|
} else {
|
|
// Go down
|
|
index--
|
|
if index < 0 {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
// Insert inserts the given ListElement into the skiplist.
|
|
// Insert runs in approx. O(log(n))
|
|
func (t *SkipList) InsertByKey(key []byte, idIfKnown int64, value []byte) (id int64, err error) {
|
|
|
|
if t == nil || key == nil {
|
|
return
|
|
}
|
|
|
|
level := t.generateLevel(t.MaxNewLevel)
|
|
|
|
// Only grow the height of the skiplist by one at a time!
|
|
if level > t.MaxLevel {
|
|
level = t.MaxLevel + 1
|
|
t.MaxLevel = level
|
|
t.HasChanges = true
|
|
}
|
|
|
|
id = idIfKnown
|
|
if id == 0 {
|
|
id = rand.Int63()
|
|
}
|
|
elem := &SkipListElement{
|
|
Id: id,
|
|
Next: make([]*SkipListElementReference, t.MaxNewLevel, t.MaxNewLevel),
|
|
Level: int32(level),
|
|
Key: key,
|
|
Value: value,
|
|
}
|
|
|
|
// t.elementCount++
|
|
|
|
newFirst := true
|
|
newLast := true
|
|
if !t.IsEmpty() {
|
|
newFirst = compareElement(elem, t.StartLevels[0].Key) < 0
|
|
newLast = compareElement(elem, t.EndLevels[0].Key) > 0
|
|
}
|
|
|
|
normallyInserted := false
|
|
if !newFirst && !newLast {
|
|
|
|
normallyInserted = true
|
|
|
|
index := t.findEntryIndex(key, level)
|
|
|
|
var currentNode *SkipListElement
|
|
var nextNodeRef *SkipListElementReference
|
|
|
|
for {
|
|
|
|
if currentNode == nil {
|
|
nextNodeRef = t.StartLevels[index]
|
|
} else {
|
|
nextNodeRef = currentNode.Next[index]
|
|
}
|
|
|
|
var nextNode *SkipListElement
|
|
|
|
// Connect node to next
|
|
if index <= level && (nextNodeRef == nil || bytes.Compare(nextNodeRef.Key, key) > 0) {
|
|
elem.Next[index] = nextNodeRef
|
|
if currentNode != nil {
|
|
currentNode.Next[index] = elem.Reference()
|
|
if err = t.SaveElement(currentNode); err != nil {
|
|
return
|
|
}
|
|
}
|
|
if index == 0 {
|
|
elem.Prev = currentNode.Reference()
|
|
if nextNodeRef != nil {
|
|
if nextNode, err = t.LoadElement(nextNodeRef); err != nil {
|
|
return
|
|
}
|
|
if nextNode != nil {
|
|
nextNode.Prev = elem.Reference()
|
|
if err = t.SaveElement(nextNode); err != nil {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if nextNodeRef != nil && bytes.Compare(nextNodeRef.Key, key) <= 0 {
|
|
// Go right
|
|
if nextNode == nil {
|
|
// reuse nextNode when index == 0
|
|
if nextNode, err = t.LoadElement(nextNodeRef); err != nil {
|
|
return
|
|
}
|
|
}
|
|
currentNode = nextNode
|
|
if currentNode == nil {
|
|
return
|
|
}
|
|
} else {
|
|
// Go down
|
|
index--
|
|
if index < 0 {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Where we have a left-most position that needs to be referenced!
|
|
for i := level; i >= 0; i-- {
|
|
|
|
didSomething := false
|
|
|
|
if newFirst || normallyInserted {
|
|
|
|
if t.StartLevels[i] == nil || bytes.Compare(t.StartLevels[i].Key, key) > 0 {
|
|
if i == 0 && t.StartLevels[i] != nil {
|
|
startLevelElement, err := t.LoadElement(t.StartLevels[i])
|
|
if err != nil {
|
|
return id, err
|
|
}
|
|
if startLevelElement != nil {
|
|
startLevelElement.Prev = elem.Reference()
|
|
if err = t.SaveElement(startLevelElement); err != nil {
|
|
return id, err
|
|
}
|
|
}
|
|
}
|
|
elem.Next[i] = t.StartLevels[i]
|
|
t.StartLevels[i] = elem.Reference()
|
|
t.HasChanges = true
|
|
}
|
|
|
|
// link the EndLevels to this element!
|
|
if elem.Next[i] == nil {
|
|
t.EndLevels[i] = elem.Reference()
|
|
t.HasChanges = true
|
|
}
|
|
|
|
didSomething = true
|
|
}
|
|
|
|
if newLast {
|
|
// Places the element after the very last element on this level!
|
|
// This is very important, so we are not linking the very first element (newFirst AND newLast) to itself!
|
|
if !newFirst {
|
|
if t.EndLevels[i] != nil {
|
|
endLevelElement, err := t.LoadElement(t.EndLevels[i])
|
|
if err != nil {
|
|
return id, err
|
|
}
|
|
if endLevelElement != nil {
|
|
endLevelElement.Next[i] = elem.Reference()
|
|
if err = t.SaveElement(endLevelElement); err != nil {
|
|
return id, err
|
|
}
|
|
}
|
|
}
|
|
if i == 0 {
|
|
elem.Prev = t.EndLevels[i]
|
|
}
|
|
t.EndLevels[i] = elem.Reference()
|
|
t.HasChanges = true
|
|
}
|
|
|
|
// Link the startLevels to this element!
|
|
if t.StartLevels[i] == nil || bytes.Compare(t.StartLevels[i].Key, key) > 0 {
|
|
t.StartLevels[i] = elem.Reference()
|
|
t.HasChanges = true
|
|
}
|
|
|
|
didSomething = true
|
|
}
|
|
|
|
if !didSomething {
|
|
break
|
|
}
|
|
}
|
|
|
|
if err = t.SaveElement(elem); err != nil {
|
|
return id, err
|
|
}
|
|
return id, nil
|
|
|
|
}
|
|
|
|
// GetSmallestNode returns the very first/smallest node in the skiplist.
|
|
// GetSmallestNode runs in O(1)
|
|
func (t *SkipList) GetSmallestNode() (*SkipListElement, error) {
|
|
return t.LoadElement(t.StartLevels[0])
|
|
}
|
|
|
|
// GetLargestNode returns the very last/largest node in the skiplist.
|
|
// GetLargestNode runs in O(1)
|
|
func (t *SkipList) GetLargestNode() (*SkipListElement, error) {
|
|
return t.LoadElement(t.EndLevels[0])
|
|
}
|
|
func (t *SkipList) GetLargestNodeReference() *SkipListElementReference {
|
|
return t.EndLevels[0]
|
|
}
|
|
|
|
// Next returns the next element based on the given node.
|
|
// Next will loop around to the first node, if you call it on the last!
|
|
func (t *SkipList) Next(e *SkipListElement) (*SkipListElement, error) {
|
|
if e.Next[0] == nil {
|
|
return t.LoadElement(t.StartLevels[0])
|
|
}
|
|
return t.LoadElement(e.Next[0])
|
|
}
|
|
|
|
// Prev returns the previous element based on the given node.
|
|
// Prev will loop around to the last node, if you call it on the first!
|
|
func (t *SkipList) Prev(e *SkipListElement) (*SkipListElement, error) {
|
|
if e.Prev == nil {
|
|
return t.LoadElement(t.EndLevels[0])
|
|
}
|
|
return t.LoadElement(e.Prev)
|
|
}
|
|
|
|
// ChangeValue can be used to change the actual value of a node in the skiplist
|
|
// without the need of Deleting and reinserting the node again.
|
|
// Be advised, that ChangeValue only works, if the actual key from ExtractKey() will stay the same!
|
|
// ok is an indicator, wether the value is actually changed.
|
|
func (t *SkipList) ChangeValue(e *SkipListElement, newValue []byte) (err error) {
|
|
// The key needs to stay correct, so this is very important!
|
|
e.Value = newValue
|
|
return t.SaveElement(e)
|
|
}
|
|
|
|
// String returns a string format of the skiplist. Useful to get a graphical overview and/or debugging.
|
|
func (t *SkipList) println() {
|
|
|
|
print("start --> ")
|
|
for i, l := range t.StartLevels {
|
|
if l == nil {
|
|
break
|
|
}
|
|
if i > 0 {
|
|
print(" -> ")
|
|
}
|
|
next := "---"
|
|
if l != nil {
|
|
next = string(l.Key)
|
|
}
|
|
print(fmt.Sprintf("[%v]", next))
|
|
}
|
|
println()
|
|
|
|
nodeRef := t.StartLevels[0]
|
|
for nodeRef != nil {
|
|
print(fmt.Sprintf("%v: ", string(nodeRef.Key)))
|
|
node, _ := t.LoadElement(nodeRef)
|
|
if node == nil {
|
|
break
|
|
}
|
|
for i := 0; i <= int(node.Level); i++ {
|
|
|
|
l := node.Next[i]
|
|
|
|
next := "---"
|
|
if l != nil {
|
|
next = string(l.Key)
|
|
}
|
|
|
|
if i == 0 {
|
|
prev := "---"
|
|
|
|
if node.Prev != nil {
|
|
prev = string(node.Prev.Key)
|
|
}
|
|
print(fmt.Sprintf("[%v|%v]", prev, next))
|
|
} else {
|
|
print(fmt.Sprintf("[%v]", next))
|
|
}
|
|
if i < int(node.Level) {
|
|
print(" -> ")
|
|
}
|
|
|
|
}
|
|
nodeRef = node.Next[0]
|
|
println()
|
|
}
|
|
|
|
print("end --> ")
|
|
for i, l := range t.EndLevels {
|
|
if l == nil {
|
|
break
|
|
}
|
|
if i > 0 {
|
|
print(" -> ")
|
|
}
|
|
next := "---"
|
|
if l != nil {
|
|
next = string(l.Key)
|
|
}
|
|
print(fmt.Sprintf("[%v]", next))
|
|
}
|
|
println()
|
|
}
|