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5ce6bbf076
glide has its own requirements. My previous workaround caused me some code checkin errors. Need to fix this.
135 lines
3.6 KiB
Go
135 lines
3.6 KiB
Go
package storage
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import (
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"fmt"
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"os"
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"path/filepath"
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"github.com/chrislusf/seaweedfs/weed/glog"
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"github.com/chrislusf/seaweedfs/weed/util"
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"github.com/syndtr/goleveldb/leveldb"
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)
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type LevelDbNeedleMap struct {
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dbFileName string
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db *leveldb.DB
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baseNeedleMapper
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}
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func NewLevelDbNeedleMap(dbFileName string, indexFile *os.File) (m *LevelDbNeedleMap, err error) {
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m = &LevelDbNeedleMap{dbFileName: dbFileName}
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m.indexFile = indexFile
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if !isLevelDbFresh(dbFileName, indexFile) {
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glog.V(1).Infof("Start to Generate %s from %s", dbFileName, indexFile.Name())
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generateLevelDbFile(dbFileName, indexFile)
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glog.V(1).Infof("Finished Generating %s from %s", dbFileName, indexFile.Name())
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}
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glog.V(1).Infof("Opening %s...", dbFileName)
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if m.db, err = leveldb.OpenFile(dbFileName, nil); err != nil {
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return
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}
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glog.V(1).Infof("Loading %s...", indexFile.Name())
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nm, indexLoadError := LoadNeedleMap(indexFile)
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if indexLoadError != nil {
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return nil, indexLoadError
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}
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m.mapMetric = nm.mapMetric
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return
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}
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func isLevelDbFresh(dbFileName string, indexFile *os.File) bool {
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// normally we always write to index file first
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dbLogFile, err := os.Open(filepath.Join(dbFileName, "LOG"))
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if err != nil {
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return false
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}
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defer dbLogFile.Close()
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dbStat, dbStatErr := dbLogFile.Stat()
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indexStat, indexStatErr := indexFile.Stat()
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if dbStatErr != nil || indexStatErr != nil {
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glog.V(0).Infof("Can not stat file: %v and %v", dbStatErr, indexStatErr)
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return false
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}
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return dbStat.ModTime().After(indexStat.ModTime())
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}
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func generateLevelDbFile(dbFileName string, indexFile *os.File) error {
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db, err := leveldb.OpenFile(dbFileName, nil)
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if err != nil {
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return err
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}
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defer db.Close()
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return WalkIndexFile(indexFile, func(key uint64, offset, size uint32) error {
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if offset > 0 {
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levelDbWrite(db, key, offset, size)
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} else {
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levelDbDelete(db, key)
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}
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return nil
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})
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}
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func (m *LevelDbNeedleMap) Get(key uint64) (element *NeedleValue, ok bool) {
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bytes := make([]byte, 8)
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util.Uint64toBytes(bytes, key)
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data, err := m.db.Get(bytes, nil)
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if err != nil || len(data) != 8 {
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return nil, false
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}
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offset := util.BytesToUint32(data[0:4])
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size := util.BytesToUint32(data[4:8])
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return &NeedleValue{Key: Key(key), Offset: offset, Size: size}, true
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}
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func (m *LevelDbNeedleMap) Put(key uint64, offset uint32, size uint32) error {
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var oldSize uint32
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if oldNeedle, ok := m.Get(key); ok {
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oldSize = oldNeedle.Size
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}
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m.logPut(key, oldSize, size)
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// write to index file first
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if err := m.appendToIndexFile(key, offset, size); err != nil {
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return fmt.Errorf("cannot write to indexfile %s: %v", m.indexFile.Name(), err)
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}
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return levelDbWrite(m.db, key, offset, size)
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}
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func levelDbWrite(db *leveldb.DB,
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key uint64, offset uint32, size uint32) error {
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bytes := make([]byte, 16)
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util.Uint64toBytes(bytes[0:8], key)
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util.Uint32toBytes(bytes[8:12], offset)
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util.Uint32toBytes(bytes[12:16], size)
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if err := db.Put(bytes[0:8], bytes[8:16], nil); err != nil {
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return fmt.Errorf("failed to write leveldb: %v", err)
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}
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return nil
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}
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func levelDbDelete(db *leveldb.DB, key uint64) error {
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bytes := make([]byte, 8)
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util.Uint64toBytes(bytes, key)
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return db.Delete(bytes, nil)
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}
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func (m *LevelDbNeedleMap) Delete(key uint64) error {
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if oldNeedle, ok := m.Get(key); ok {
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m.logDelete(oldNeedle.Size)
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}
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// write to index file first
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if err := m.appendToIndexFile(key, 0, 0); err != nil {
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return err
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}
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return levelDbDelete(m.db, key)
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}
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func (m *LevelDbNeedleMap) Close() {
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m.db.Close()
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}
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func (m *LevelDbNeedleMap) Destroy() error {
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m.Close()
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os.Remove(m.indexFile.Name())
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return os.Remove(m.dbFileName)
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}
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