tesseract/dict/states.cpp

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/* -*-C-*-
********************************************************************************
*
* File: states.c (Formerly states.c)
* Description: Representations of search states
* Author: Mark Seaman, OCR Technology
* Created: Wed May 16 15:49:34 1990
* Modified: Mon Jun 17 17:54:41 1991 (Mark Seaman) marks@hpgrlt
* Language: C
* Package: N/A
* Status: Experimental (Do Not Distribute)
*
* (c) Copyright 1990, Hewlett-Packard Company.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
*********************************************************************************/
/*----------------------------------------------------------------------
I n c l u d e s
----------------------------------------------------------------------*/
#include "states.h"
#include "structures.h"
#include "tordvars.h"
#include "callcpp.h"
/*-------------------------------------------------------------------------
Variables
--------------------------------------------------------------------------*/
#define STATEBLOCK 100 /* Cells per block */
makestructure (newstate, free_state, printstate, STATE,
freestate, STATEBLOCK, "STATE", statecount);
/*----------------------------------------------------------------------
F u n c t i o n s
----------------------------------------------------------------------*/
/**********************************************************************
* bin_to_chunks
*
* Convert a representation of the search state in "STATE" form to one
* in "SEARCH_STATE" form. Create the memory required to hold the
* resultant state value.
**********************************************************************/
SEARCH_STATE bin_to_chunks(STATE *state, int num_joints) {
int x;
unsigned int mask;
int depth;
int pieces = 0;
SEARCH_STATE s;
s = memalloc (sizeof (int) * (ones_in_state (state, num_joints) + 1));
depth = 1;
mask = 1 << (num_joints - 1 - 32);
for (x = num_joints; x > 32; x--) {
if (state->part1 & mask) {
s[depth++] = pieces;
pieces = 0;
}
else {
pieces++;
}
mask >>= 1;
}
if (num_joints > 32)
mask = 1 << 31;
else
mask = 1 << (num_joints - 1);
while (x--) {
if (state->part2 & mask) {
s[depth++] = pieces;
pieces = 0;
}
else {
pieces++;
}
mask >>= 1;
}
s[0] = depth - 1;
return (s);
}
/**********************************************************************
* bin_to_pieces
*
* Convert the binary (bit vector) format of a search state to an array
* of piece counts. This array has a zero element after the last valid
* character.
**********************************************************************/
void bin_to_pieces(STATE *state, int num_joints, PIECES_STATE pieces) {
int x;
unsigned int mask; /* Bit mask */
INT16 num_pieces = 0;
/* Preset mask */
if (debug_8)
print_state ("bin_to_pieces = ", state, num_joints);
mask = ((num_joints > 32) ?
(1 << (num_joints - 1 - 32)) : (1 << (num_joints - 1)));
pieces[num_pieces] = 0;
for (x = num_joints - 1; x >= 0; x--) {
/* Iterate all bits */
pieces[num_pieces]++;
if ((x < 32) ? /* Test for 1 bit */
((state->part2 & mask) ? TRUE : FALSE) :
((state->part1 & mask) ? TRUE : FALSE)) {
pieces[++num_pieces] = 0;
if (debug_8)
cprintf ("[%d]=%d ", num_pieces - 1, pieces[num_pieces - 1]);
}
/* Next mask value */
mask = ((mask == 1) ? (1 << 31) : (mask >> 1));
}
pieces[num_pieces]++;
pieces[++num_pieces] = 0;
ASSERT_HOST (num_pieces < MAX_NUM_CHUNKS + 2);
if (debug_8)
new_line();
}
/**********************************************************************
* insert_new_chunk
*
* Add a new chunk division into this state vector at the location
* requested.
**********************************************************************/
void insert_new_chunk(register STATE *state,
register int index,
register int num_joints) {
register unsigned int mask;
register unsigned int result;
index = (num_joints - index);
if (index < 32) {
mask = ~0;
mask <<= index;
result = (mask & state->part2) << 1;
result |= (~mask & state->part2);
state->part1 <<= 1;
if (state->part2 & 0x80000000)
state->part1 |= 1;
state->part2 = result;
}
else {
mask = ~0;
mask <<= index - 32;
result = (mask & state->part1) << 1;
result |= (~mask & state->part1);
state->part1 = result;
}
}
/**********************************************************************
* new_state
*
* Create a memory space for a new state variable. Set its initial
* value according to the parameters.
**********************************************************************/
STATE *new_state(STATE *oldstate) {
STATE *this_state;
this_state = newstate ();
this_state->part1 = oldstate->part1;
this_state->part2 = oldstate->part2;
return (this_state);
}
/*********************************************************************
* ones_in_state
*
* Return the number of ones that are in this state.
**********************************************************************/
int ones_in_state(STATE *state, int num_joints) {
INT8 num_ones = 0;
INT8 x;
unsigned int mask;
if (num_joints > 32) /* Preset mask */
mask = 1 << (num_joints - 1 - 32);
else
mask = 1 << (num_joints - 1);
for (x = num_joints - 1; x >= 0; x--) {
/* Iterate all bits */
if (x < 32)
num_ones += ((state->part2 & mask) ? 1 : 0);
else
num_ones += ((state->part1 & mask) ? 1 : 0);
if (mask == 1) /* Next mask value */
mask = 1 << 31;
else
mask >>= 1;
}
return (num_ones);
}
/**********************************************************************
* print_state
*
* Print out the current state variable on a line with a label.
**********************************************************************/
void print_state(const char *label, STATE *state, int num_joints) {
int x;
unsigned int mask; /* Bit mask */
if (num_joints > 32) /* Preset mask */
mask = 1 << (num_joints - 1 - 32);
else
mask = 1 << (num_joints - 1);
cprintf ("%s ", label);
for (x = num_joints - 1; x >= 0; x--) {
/* Iterate all bits */
if (x < 32)
cprintf ("%d", ((state->part2 & mask) ? 1 : 0));
else
cprintf ("%d", ((state->part1 & mask) ? 1 : 0));
if (x % 4 == 0)
cprintf (" ");
if (mask == 1) /* Next mask value */
mask = 1 << 31;
else
mask >>= 1;
}
new_line();
}
/**********************************************************************
* set_n_ones
*
* Set the first n bits in a state.
**********************************************************************/
void set_n_ones(STATE *state, int n) {
if (n < 32) {
state->part2 = ~0;
state->part2 >>= 32 - n;
state->part1 = 0;
}
else {
state->part2 = ~0;
state->part1 = ~0;
state->part1 >>= 64 - n;
}
}
/**********************************************************************
* compare_states
*
* Compare the 2 states at the given blob index. Return 1 if the given
* blob is a fragment compared to reality, 2 if correct, 4 if a join,
* and 5 if both a join and a fragment.
* On return the blob index is set to the corresponding index in the
* correct string.
**********************************************************************/
int compare_states(STATE *true_state, STATE *this_state, int *blob_index) {
int blob_count; //number found
int true_index; //index of true blob
int index; //current
int result = 0; //return value
UINT32 mask;
if (true_state->part1 == this_state->part1
&& true_state->part2 == this_state->part2)
return 2;
if (*blob_index == 0) {
if (bits_in_states > 32) {
for (mask = 1 << bits_in_states - 33; mask != 0; mask >>= 1) {
if (this_state->part1 & mask) {
if (true_state->part1 & mask)
return 2;
else
return 1;
}
else if (true_state->part1 & mask)
return 4;
}
index = 31;
}
else
index = bits_in_states - 1;
for (mask = 1 << index; mask != 0; mask >>= 1) {
if (this_state->part2 & mask) {
if (true_state->part2 & mask)
return 2;
else
return 1;
}
else if (true_state->part2 & mask)
return 4;
}
return 2;
}
else {
blob_count = 0;
true_index = 0;
if (bits_in_states > 32) {
for (mask = 1 << bits_in_states - 33; mask != 0; mask >>= 1) {
if (true_state->part1 & mask)
true_index++;
if (this_state->part1 & mask) {
blob_count++;
if (blob_count == *blob_index) {
if ((true_state->part1 & mask) == 0)
result = 1;
break;
}
}
}
if (blob_count == *blob_index) {
for (mask >>= 1; mask != 0; mask >>= 1) {
if (this_state->part1 & mask) {
if ((true_state->part1 & mask) && result == 0)
return 2;
else
return result | 1;
}
else if (true_state->part1 & mask)
result |= 4;
}
}
index = 31;
}
else
index = bits_in_states - 1;
mask = 1 << index;
if (blob_count < *blob_index) {
for (; mask != 0; mask >>= 1) {
if (true_state->part2 & mask)
true_index++;
if (this_state->part2 & mask) {
blob_count++;
if (blob_count == *blob_index) {
if ((true_state->part2 & mask) == 0)
result = 1;
break;
}
}
}
if (blob_count != *blob_index)
return 2;
mask >>= 1;
}
*blob_index = true_index;
for (; mask != 0; mask >>= 1) {
if (this_state->part2 & mask) {
if ((true_state->part2 & mask) && result == 0)
return 2;
else
return result | 1;
}
else if (true_state->part2 & mask)
result |= 4;
}
return result == 0 ? 2 : result;
}
}