tesseract/classify/intproto.h

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/******************************************************************************
** Filename: intproto.h
** Purpose: Definition of data structures for integer protos.
** Author: Dan Johnson
** History: Thu Feb 7 12:58:45 1991, DSJ, Created.
**
** (c) Copyright Hewlett-Packard Company, 1988.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
******************************************************************************/
#ifndef INTPROTO_H
#define INTPROTO_H
/**----------------------------------------------------------------------------
Include Files and Type Defines
----------------------------------------------------------------------------**/
#include "genericvector.h"
#include "matchdefs.h"
#include "mfoutline.h"
#include "protos.h"
#include "callcpp.h"
#include "scrollview.h"
#include "unicharset.h"
/* define order of params in pruners */
#define PRUNER_X 0
#define PRUNER_Y 1
#define PRUNER_ANGLE 2
/* definition of coordinate system offsets for each table parameter */
#define ANGLE_SHIFT (0.0)
#define X_SHIFT (0.5)
#define Y_SHIFT (0.5)
#define MAX_PROTO_INDEX 24
#define BITS_PER_WERD (8 * sizeof (uinT32))
/* Script detection: increase this number to 128 */
#define MAX_NUM_CONFIGS 64
#define MAX_NUM_PROTOS 512
#define PROTOS_PER_PROTO_SET 64
#define MAX_NUM_PROTO_SETS (MAX_NUM_PROTOS / PROTOS_PER_PROTO_SET)
#define NUM_PP_PARAMS 3
#define NUM_PP_BUCKETS 64
#define NUM_CP_BUCKETS 24
#define CLASSES_PER_CP 32
#define NUM_BITS_PER_CLASS 2
#define CLASS_PRUNER_CLASS_MASK (~(~0 << NUM_BITS_PER_CLASS))
#define CLASSES_PER_CP_WERD (CLASSES_PER_CP / NUM_BITS_PER_CLASS)
#define PROTOS_PER_PP_WERD BITS_PER_WERD
#define BITS_PER_CP_VECTOR (CLASSES_PER_CP * NUM_BITS_PER_CLASS)
#define MAX_NUM_CLASS_PRUNERS ((MAX_NUM_CLASSES + CLASSES_PER_CP - 1) / \
CLASSES_PER_CP)
#define WERDS_PER_CP_VECTOR (BITS_PER_CP_VECTOR / BITS_PER_WERD)
#define WERDS_PER_PP_VECTOR ((PROTOS_PER_PROTO_SET+BITS_PER_WERD-1)/ \
BITS_PER_WERD)
#define WERDS_PER_PP (NUM_PP_PARAMS * NUM_PP_BUCKETS * \
WERDS_PER_PP_VECTOR)
#define WERDS_PER_CP (NUM_CP_BUCKETS * NUM_CP_BUCKETS * \
NUM_CP_BUCKETS * WERDS_PER_CP_VECTOR)
#define WERDS_PER_CONFIG_VEC ((MAX_NUM_CONFIGS + BITS_PER_WERD - 1) / \
BITS_PER_WERD)
/* The first 3 dimensions of the CLASS_PRUNER_STRUCT are the
* 3 axes of the quantized feature space.
* The position of the the bits recorded for each class in the
* 4th dimension is determined by using CPrunerWordIndexFor(c),
* where c is the corresponding class id. */
typedef uinT32 CLASS_PRUNER_STRUCT
[NUM_CP_BUCKETS][NUM_CP_BUCKETS][NUM_CP_BUCKETS][WERDS_PER_CP_VECTOR];
typedef
uinT32 (*CLASS_PRUNER)[NUM_CP_BUCKETS][NUM_CP_BUCKETS][WERDS_PER_CP_VECTOR];
typedef struct
{
inT8 A;
uinT8 B;
inT8 C;
uinT8 Angle;
uinT32 Configs[WERDS_PER_CONFIG_VEC];
}
INT_PROTO_STRUCT, *INT_PROTO;
typedef uinT32 PROTO_PRUNER[NUM_PP_PARAMS][NUM_PP_BUCKETS][WERDS_PER_PP_VECTOR];
typedef struct
{
PROTO_PRUNER ProtoPruner;
INT_PROTO_STRUCT Protos[PROTOS_PER_PROTO_SET];
}
PROTO_SET_STRUCT, *PROTO_SET;
typedef uinT32 CONFIG_PRUNER[NUM_PP_PARAMS][NUM_PP_BUCKETS][4];
// Struct for information about spacing between characters in a particular font.
struct FontSpacingInfo {
inT16 x_gap_before;
inT16 x_gap_after;
GenericVector<UNICHAR_ID> kerned_unichar_ids;
GenericVector<inT16> kerned_x_gaps;
};
/*
* font_properties contains properties about boldness, italicness, fixed pitch,
* serif, fraktur
*/
struct FontInfo {
FontInfo() : name(NULL), spacing_vec(NULL) {}
~FontInfo() {}
// Reserves unicharset_size spots in spacing_vec.
void init_spacing(int unicharset_size) {
spacing_vec = new GenericVector<FontSpacingInfo *>();
spacing_vec->init_to_size(unicharset_size, NULL);
}
// Adds the given pointer to FontSpacingInfo to spacing_vec member
// (FontInfo class takes ownership of the pointer).
// Note: init_spacing should be called before calling this function.
void add_spacing(UNICHAR_ID uch_id, FontSpacingInfo *spacing_info) {
ASSERT_HOST(spacing_vec != NULL && spacing_vec->size() > uch_id);
(*spacing_vec)[uch_id] = spacing_info;
}
// Returns the pointer to FontSpacingInfo for the given UNICHAR_ID.
const FontSpacingInfo *get_spacing(UNICHAR_ID uch_id) const {
return (spacing_vec == NULL || spacing_vec->size() <= uch_id) ?
NULL : (*spacing_vec)[uch_id];
}
// Fills spacing with the value of the x gap expected between the two given
// UNICHAR_IDs. Returns true on success.
bool get_spacing(UNICHAR_ID prev_uch_id,
UNICHAR_ID uch_id,
int *spacing) const {
const FontSpacingInfo *prev_fsi = this->get_spacing(prev_uch_id);
const FontSpacingInfo *fsi = this->get_spacing(uch_id);
if (prev_fsi == NULL || fsi == NULL) return false;
int i = 0;
for (; i < prev_fsi->kerned_unichar_ids.size(); ++i) {
if (prev_fsi->kerned_unichar_ids[i] == uch_id) break;
}
if (i < prev_fsi->kerned_unichar_ids.size()) {
*spacing = prev_fsi->kerned_x_gaps[i];
} else {
*spacing = prev_fsi->x_gap_after + fsi->x_gap_before;
}
return true;
}
bool is_italic() const { return properties & 1; }
bool is_bold() const { return (properties & 2) != 0; }
bool is_fixed_pitch() const { return (properties & 4) != 0; }
bool is_serif() const { return (properties & 8) != 0; }
bool is_fraktur() const { return (properties & 16) != 0; }
char* name;
uinT32 properties;
// Horizontal spacing between characters (indexed by UNICHAR_ID).
GenericVector<FontSpacingInfo *> *spacing_vec;
};
// Every class (character) owns a FontSet that represents all the fonts that can
// render this character.
// Since almost all the characters from the same script share the same set of
// fonts, the sets are shared over multiple classes (see
// Classify::fontset_table_). Thus, a class only store an id to a set.
// Because some fonts cannot render just one character of a set, there are a
// lot of FontSet that differ only by one font. Rather than storing directly
// the FontInfo in the FontSet structure, it's better to share FontInfos among
// FontSets (Classify::fontinfo_table_).
struct FontSet {
int size;
int* configs; // FontInfo ids
};
typedef struct
{
uinT16 NumProtos;
uinT8 NumProtoSets;
uinT8 NumConfigs;
PROTO_SET ProtoSets[MAX_NUM_PROTO_SETS];
uinT8 *ProtoLengths;
uinT16 ConfigLengths[MAX_NUM_CONFIGS];
int font_set_id; // FontSet id, see above
}
INT_CLASS_STRUCT, *INT_CLASS;
typedef struct
{
int NumClasses;
int NumClassPruners;
INT_CLASS Class[MAX_NUM_CLASSES];
CLASS_PRUNER ClassPruner[MAX_NUM_CLASS_PRUNERS];
}
INT_TEMPLATES_STRUCT, *INT_TEMPLATES;
/* definitions of integer features*/
#define MAX_NUM_INT_FEATURES 512
#define INT_CHAR_NORM_RANGE 256
struct INT_FEATURE_STRUCT
{
uinT8 X;
uinT8 Y;
uinT8 Theta;
inT8 CP_misses;
void print() const {
tprintf("(%d,%d):%d\n", X, Y, Theta);
}
};
typedef INT_FEATURE_STRUCT *INT_FEATURE;
typedef INT_FEATURE_STRUCT INT_FEATURE_ARRAY[MAX_NUM_INT_FEATURES];
enum IntmatcherDebugAction {
IDA_ADAPTIVE,
IDA_STATIC,
IDA_BOTH
};
/**----------------------------------------------------------------------------
Macros
----------------------------------------------------------------------------**/
#define MaxNumIntProtosIn(C) (C->NumProtoSets * PROTOS_PER_PROTO_SET)
#define SetForProto(P) (P / PROTOS_PER_PROTO_SET)
#define IndexForProto(P) (P % PROTOS_PER_PROTO_SET)
#define ProtoForProtoId(C,P) (&((C->ProtoSets[SetForProto (P)])-> \
Protos [IndexForProto (P)]))
#define PPrunerWordIndexFor(I) (((I) % PROTOS_PER_PROTO_SET) / \
PROTOS_PER_PP_WERD)
#define PPrunerBitIndexFor(I) ((I) % PROTOS_PER_PP_WERD)
#define PPrunerMaskFor(I) (1 << PPrunerBitIndexFor (I))
#define MaxNumClassesIn(T) (T->NumClassPruners * CLASSES_PER_CP)
#define LegalClassId(c) ((c) >= 0 && (c) <= MAX_CLASS_ID)
#define UnusedClassIdIn(T,c) ((T)->Class[c] == NULL)
#define ClassForClassId(T,c) ((T)->Class[c])
#define ClassPrunersFor(T) ((T)->ClassPruner)
#define CPrunerIdFor(c) ((c) / CLASSES_PER_CP)
#define CPrunerFor(T,c) ((T)->ClassPruner [CPrunerIdFor (c)])
#define CPrunerWordIndexFor(c) (((c) % CLASSES_PER_CP) / CLASSES_PER_CP_WERD)
#define CPrunerBitIndexFor(c) (((c) % CLASSES_PER_CP) % CLASSES_PER_CP_WERD)
#define CPrunerMaskFor(L,c) (((L)+1) << CPrunerBitIndexFor (c) * NUM_BITS_PER_CLASS)
/* DEBUG macros*/
#define PRINT_MATCH_SUMMARY 0x001
#define DISPLAY_FEATURE_MATCHES 0x002
#define DISPLAY_PROTO_MATCHES 0x004
#define PRINT_FEATURE_MATCHES 0x008
#define PRINT_PROTO_MATCHES 0x010
#define CLIP_MATCH_EVIDENCE 0x020
#define MatchDebuggingOn(D) (D)
#define PrintMatchSummaryOn(D) ((D) & PRINT_MATCH_SUMMARY)
#define DisplayFeatureMatchesOn(D) ((D) & DISPLAY_FEATURE_MATCHES)
#define DisplayProtoMatchesOn(D) ((D) & DISPLAY_PROTO_MATCHES)
#define PrintFeatureMatchesOn(D) ((D) & PRINT_FEATURE_MATCHES)
#define PrintProtoMatchesOn(D) ((D) & PRINT_PROTO_MATCHES)
#define ClipMatchEvidenceOn(D) ((D) & CLIP_MATCH_EVIDENCE)
/**----------------------------------------------------------------------------
Public Function Prototypes
----------------------------------------------------------------------------**/
void AddIntClass(INT_TEMPLATES Templates, CLASS_ID ClassId, INT_CLASS Class);
int AddIntConfig(INT_CLASS Class);
int AddIntProto(INT_CLASS Class);
void AddProtoToClassPruner(PROTO Proto,
CLASS_ID ClassId,
INT_TEMPLATES Templates);
void AddProtoToProtoPruner(PROTO Proto, int ProtoId,
INT_CLASS Class, bool debug);
int BucketFor(FLOAT32 Param, FLOAT32 Offset, int NumBuckets);
int CircBucketFor(FLOAT32 Param, FLOAT32 Offset, int NumBuckets);
void UpdateMatchDisplay();
void ConvertConfig(BIT_VECTOR Config, int ConfigId, INT_CLASS Class);
void DisplayIntFeature(INT_FEATURE Feature, FLOAT32 Evidence);
void DisplayIntProto(INT_CLASS Class, PROTO_ID ProtoId, FLOAT32 Evidence);
INT_CLASS NewIntClass(int MaxNumProtos, int MaxNumConfigs);
INT_TEMPLATES NewIntTemplates();
void free_int_templates(INT_TEMPLATES templates);
void ShowMatchDisplay();
namespace tesseract {
// Clears the given window and draws the featurespace guides for the
// appropriate normalization method.
void ClearFeatureSpaceWindow(NORM_METHOD norm_method, ScrollView* window);
} // namespace tesseract.
/*----------------------------------------------------------------------------*/
void RenderIntFeature(ScrollView *window, const INT_FEATURE_STRUCT* Feature,
ScrollView::Color color);
void InitIntMatchWindowIfReqd();
void InitProtoDisplayWindowIfReqd();
void InitFeatureDisplayWindowIfReqd();
// Creates a window of the appropriate size for displaying elements
// in feature space.
ScrollView* CreateFeatureSpaceWindow(const char* name, int xpos, int ypos);
#endif