tesseract/ccmain/tstruct.cpp

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/**********************************************************************
* File: tstruct.cpp (Formerly tstruct.c)
* Description: Code to manipulate the structures of the C++/C interface.
* Author: Ray Smith
* Created: Thu Apr 23 15:49:29 BST 1992
*
* (C) Copyright 1992, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#include "mfcpch.h"
#include "tfacep.h"
#include "tstruct.h"
//#include "structures.h"
static ERRCODE BADFRAGMENTS = "Couldn't find matching fragment ends";
ELISTIZE (FRAGMENT)
//extern /*"C"*/ oldoutline(TESSLINE*);
/**********************************************************************
* FRAGMENT::FRAGMENT
*
* Constructor for fragments.
**********************************************************************/
FRAGMENT::FRAGMENT ( //constructor
EDGEPT * head_pt, //start point
EDGEPT * tail_pt //end point
):head (head_pt->pos.x, head_pt->pos.y), tail (tail_pt->pos.x,
tail_pt->pos.y) {
headpt = head_pt; // save ptrs
tailpt = tail_pt;
}
// Helper function to make a fake PBLOB formed from the bounding box
// of the given old-format outline.
static PBLOB* MakeRectBlob(TESSLINE* ol) {
POLYPT_LIST poly_list;
POLYPT_IT poly_it = &poly_list;
FCOORD pos, vec;
POLYPT *polypt;
// Create points at each of the 4 corners of the rectangle in turn.
pos = FCOORD(ol->topleft.x, ol->topleft.y);
vec = FCOORD(0.0f, ol->botright.y - ol->topleft.y);
polypt = new POLYPT(pos, vec);
poly_it.add_after_then_move(polypt);
pos = FCOORD(ol->topleft.x, ol->botright.y);
vec = FCOORD(ol->botright.x - ol->topleft.x, 0.0f);
polypt = new POLYPT(pos, vec);
poly_it.add_after_then_move(polypt);
pos = FCOORD(ol->botright.x, ol->botright.y);
vec = FCOORD(0.0f, ol->topleft.y - ol->botright.y);
polypt = new POLYPT(pos, vec);
poly_it.add_after_then_move(polypt);
pos = FCOORD(ol->botright.x, ol->topleft.y);
vec = FCOORD(ol->topleft.x - ol->botright.x, 0.0f);
polypt = new POLYPT(pos, vec);
poly_it.add_after_then_move(polypt);
OUTLINE_LIST out_list;
OUTLINE_IT out_it = &out_list;
out_it.add_after_then_move(new OUTLINE(&poly_it));
return new PBLOB(&out_list);
}
/**********************************************************************
* make_ed_word
*
* Make an editor format word from the tess style word.
**********************************************************************/
WERD *make_ed_word( //construct word
TWERD *tessword, //word to convert
WERD *clone //clone this one
) {
WERD *word; //converted word
TBLOB *tblob; //current blob
PBLOB *blob; //new blob
PBLOB_LIST blobs; //list of blobs
PBLOB_IT blob_it = &blobs; //iterator
for (tblob = tessword->blobs; tblob != NULL; tblob = tblob->next) {
blob = make_ed_blob (tblob);
if (blob == NULL && tblob->outlines != NULL) {
// Make a fake blob using the bounding box rectangle of the 1st outline.
blob = MakeRectBlob(tblob->outlines);
}
if (blob != NULL) {
blob_it.add_after_then_move (blob);
}
}
if (!blobs.empty ())
word = new WERD (&blobs, clone);
else
word = NULL;
return word;
}
/**********************************************************************
* make_ed_blob
*
* Make an editor format blob from the tess style blob.
**********************************************************************/
PBLOB *make_ed_blob( //construct blob
TBLOB *tessblob //blob to convert
) {
TESSLINE *tessol; //tess outline
FRAGMENT_LIST fragments; //list of fragments
OUTLINE *outline; //current outline
OUTLINE_LIST out_list; //list of outlines
OUTLINE_IT out_it = &out_list; //iterator
for (tessol = tessblob->outlines; tessol != NULL; tessol = tessol->next) {
//stick in list
register_outline(tessol, &fragments);
}
while (!fragments.empty ()) {
outline = make_ed_outline (&fragments);
if (outline != NULL) {
out_it.add_after_then_move (outline);
}
}
if (out_it.empty())
return NULL; //couldn't do it
return new PBLOB (&out_list); //turn to blob
}
/**********************************************************************
* make_ed_outline
*
* Make an editor format outline from the list of fragments.
**********************************************************************/
OUTLINE *make_ed_outline( //constructoutline
FRAGMENT_LIST *list //list of fragments
) {
FRAGMENT *fragment; //current fragment
EDGEPT *edgept; //current point
ICOORD headpos; //coords of head
ICOORD tailpos; //coords of tail
FCOORD pos; //coords of edgept
FCOORD vec; //empty
POLYPT *polypt; //current point
POLYPT_LIST poly_list; //list of point
POLYPT_IT poly_it = &poly_list;//iterator
FRAGMENT_IT fragment_it = list;//fragment
headpos = fragment_it.data ()->head;
do {
fragment = fragment_it.data ();
edgept = fragment->headpt; //start of segment
do {
pos = FCOORD (edgept->pos.x, edgept->pos.y);
vec = FCOORD (edgept->vec.x, edgept->vec.y);
polypt = new POLYPT (pos, vec);
//add to list
poly_it.add_after_then_move (polypt);
edgept = edgept->next;
}
while (edgept != fragment->tailpt);
tailpos = ICOORD (edgept->pos.x, edgept->pos.y);
//get rid of it
delete fragment_it.extract ();
if (tailpos != headpos) {
if (fragment_it.empty ()) {
return NULL;
}
fragment_it.forward ();
//find next segment
for (fragment_it.mark_cycle_pt (); !fragment_it.cycled_list () &&
fragment_it.data ()->head != tailpos;
fragment_it.forward ());
if (fragment_it.data ()->head != tailpos) {
// It is legitimate for the heads to not all match to tails,
// since not all combinations of seams always make sense.
for (fragment_it.mark_cycle_pt ();
!fragment_it.cycled_list (); fragment_it.forward ()) {
fragment = fragment_it.extract ();
delete fragment;
}
return NULL; //can't do it
}
}
}
while (tailpos != headpos);
return new OUTLINE (&poly_it); //turn to outline
}
/**********************************************************************
* register_outline
*
* Add the fragments in the given outline to the list
**********************************************************************/
void register_outline( //add fragments
TESSLINE *outline, //tess format
FRAGMENT_LIST *list //list to add to
) {
EDGEPT *startpt; //start of outline
EDGEPT *headpt; //start of fragment
EDGEPT *tailpt; //end of fragment
FRAGMENT *fragment; //new fragment
FRAGMENT_IT it = list; //iterator
startpt = outline->loop;
do {
startpt = startpt->next;
if (startpt == NULL)
return; //illegal!
}
while (startpt->flags[0] == 0 && startpt != outline->loop);
headpt = startpt;
do
startpt = startpt->next;
while (startpt->flags[0] != 0 && startpt != headpt);
if (startpt->flags[0] != 0)
return; //all hidden!
headpt = startpt;
do {
tailpt = headpt;
do
tailpt = tailpt->next;
while (tailpt->flags[0] == 0 && tailpt != startpt);
fragment = new FRAGMENT (headpt, tailpt);
it.add_after_then_move (fragment);
while (tailpt->flags[0] != 0)
tailpt = tailpt->next;
headpt = tailpt;
}
while (tailpt != startpt);
}
/**********************************************************************
* convert_choice_lists
*
* Convert the ARRAY of TESS_LIST of TESS_CHOICEs into a BLOB_CHOICE_LIST.
**********************************************************************/
void convert_choice_lists( //convert lists
ARRAY tessarray, //list from tess
BLOB_CHOICE_LIST_CLIST *ratings //list of results
) {
inT32 length; //elements in array
inT32 index; //index to array
LIST result; //tess output
//iterator
BLOB_CHOICE_LIST_C_IT it = ratings;
BLOB_CHOICE_LIST *choice; //created choice
if (tessarray != NULL) {
length = array_count (tessarray);
for (index = 0; index < length; index++) {
result = (LIST) array_value (tessarray, index);
//make one
choice = new BLOB_CHOICE_LIST;
//convert blob choices
convert_choice_list(result, *choice);
//add to super list
it.add_after_then_move (choice);
}
free_mem(tessarray); //lists already freed
}
}
/**********************************************************************
* convert_choice_list
*
* Convert the LIST of TESS_CHOICEs into a BLOB_CHOICE_LIST.
**********************************************************************/
void convert_choice_list( //convert lists
LIST list, //list from tess
BLOB_CHOICE_LIST &ratings //list of results
) {
LIST result; //tess output
BLOB_CHOICE_IT it = &ratings; //iterator
BLOB_CHOICE *choice; //created choice
A_CHOICE *tesschoice; //choice to convert
for (result = list; result != NULL; result = result->next) {
//traverse list
tesschoice = (A_CHOICE *) result->node;
//make one
choice = new BLOB_CHOICE (tesschoice->string, tesschoice->rating,
tesschoice->certainty, tesschoice->config,
tesschoice->script);
it.add_after_then_move (choice);
}
destroy_nodes (list, (void (*)(void *)) free_choice);
//get rid of it
}
/**********************************************************************
* make_tess_row
*
* Make a fake row structure to pass to the tesseract matchers.
**********************************************************************/
void make_tess_row( //make fake row
DENORM *denorm, //row info
TEXTROW *tessrow //output row
) {
tessrow->baseline.segments = 1;
tessrow->baseline.xstarts[0] = -32767;
tessrow->baseline.xstarts[1] = 32767;
tessrow->baseline.quads[0].a = 0;
tessrow->baseline.quads[0].b = 0;
tessrow->baseline.quads[0].c = bln_baseline_offset;
tessrow->xheight.segments = 1;
tessrow->xheight.xstarts[0] = -32767;
tessrow->xheight.xstarts[1] = 32767;
tessrow->xheight.quads[0].a = 0;
tessrow->xheight.quads[0].b = 0;
tessrow->xheight.quads[0].c = bln_x_height + bln_baseline_offset;
tessrow->lineheight = bln_x_height;
if (denorm != NULL) {
tessrow->ascrise = denorm->row ()->ascenders () * denorm->scale ();
tessrow->descdrop = denorm->row ()->descenders () * denorm->scale ();
} else {
tessrow->ascrise = bln_baseline_offset;
tessrow->descdrop = -bln_baseline_offset;
}
}
/**********************************************************************
* make_tess_word
*
* Convert the word to Tess format.
**********************************************************************/
TWERD *make_tess_word( //convert owrd
WERD *word, //word to do
TEXTROW *row //fake row
) {
TWERD *tessword; //tess format
tessword = newword (); //use old allocator
tessword->row = row; //give them something
//copy string
tessword->correct = strsave (word->text ());
tessword->guess = NULL;
tessword->blobs = make_tess_blobs (word->blob_list ());
tessword->blanks = 1;
tessword->blobcount = word->blob_list ()->length ();
tessword->next = NULL;
return tessword;
}
/**********************************************************************
* make_tess_blobs
*
* Make Tess style blobs from a list of BLOBs.
**********************************************************************/
TBLOB *make_tess_blobs( //make tess blobs
PBLOB_LIST *bloblist //list to convert
) {
PBLOB_IT it = bloblist; //iterator
PBLOB *blob; //current blob
TBLOB *head; //output list
TBLOB *tail; //end of list
TBLOB *tessblob;
head = NULL;
tail = NULL;
for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) {
blob = it.data ();
tessblob = make_tess_blob (blob, TRUE);
if (head)
tail->next = tessblob;
else
head = tessblob;
tail = tessblob;
}
return head;
}
/**********************************************************************
* make_tess_blob
*
* Make a single Tess style blob
**********************************************************************/
TBLOB *make_tess_blob( //make tess blob
PBLOB *blob, //blob to convert
BOOL8 flatten //flatten outline structure
) {
inT32 index;
TBLOB *tessblob;
tessblob = newblob ();
tessblob->outlines = (struct olinestruct *)
make_tess_outlines (blob->out_list (), flatten);
for (index = 0; index < TBLOBFLAGS; index++)
tessblob->flags[index] = 0; //!!
tessblob->correct = 0;
tessblob->guess = 0;
for (index = 0; index < MAX_WO_CLASSES; index++) {
tessblob->classes[index] = 0;
tessblob->values[index] = 0;
}
tessblob->next = NULL;
return tessblob;
}
/**********************************************************************
* make_tess_outlines
*
* Make Tess style outlines from a list of OUTLINEs.
**********************************************************************/
TESSLINE *make_tess_outlines( //make tess outlines
OUTLINE_LIST *outlinelist, //list to convert
BOOL8 flatten //flatten outline structure
) {
OUTLINE_IT it = outlinelist; //iterator
OUTLINE *outline; //current outline
TESSLINE *head; //output list
TESSLINE *tail; //end of list
TESSLINE *tessoutline;
head = NULL;
tail = NULL;
for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) {
outline = it.data ();
tessoutline = newoutline ();
tessoutline->compactloop = NULL;
tessoutline->loop = make_tess_edgepts (outline->polypts (),
tessoutline->topleft,
tessoutline->botright);
if (tessoutline->loop == NULL) {
oldoutline(tessoutline);
continue;
}
tessoutline->start = tessoutline->loop->pos;
tessoutline->node = NULL;
tessoutline->next = NULL;
tessoutline->child = NULL;
if (!outline->child ()->empty ()) {
if (flatten)
tessoutline->next = (struct olinestruct *)
make_tess_outlines (outline->child (), flatten);
else {
tessoutline->next = NULL;
tessoutline->child = (struct olinestruct *)
make_tess_outlines (outline->child (), flatten);
}
}
else
tessoutline->next = NULL;
if (head)
tail->next = tessoutline;
else
head = tessoutline;
while (tessoutline->next != NULL)
tessoutline = tessoutline->next;
tail = tessoutline;
}
return head;
}
/**********************************************************************
* make_tess_edgepts
*
* Make Tess style edgepts from a list of POLYPTs.
**********************************************************************/
EDGEPT *make_tess_edgepts( //make tess edgepts
POLYPT_LIST *edgeptlist, //list to convert
TPOINT &tl, //bounding box
TPOINT &br) {
inT32 index;
POLYPT_IT it = edgeptlist; //iterator
POLYPT *edgept; //current edgept
EDGEPT *head; //output list
EDGEPT *tail; //end of list
EDGEPT *tessedgept;
head = NULL;
tail = NULL;
tl.x = MAX_INT16;
tl.y = -MAX_INT16;
br.x = -MAX_INT16;
br.y = MAX_INT16;
for (it.mark_cycle_pt (); !it.cycled_list ();) {
edgept = it.data ();
tessedgept = newedgept ();
tessedgept->pos.x = (inT16) edgept->pos.x ();
tessedgept->pos.y = (inT16) edgept->pos.y ();
if (tessedgept->pos.x < tl.x)
tl.x = tessedgept->pos.x;
if (tessedgept->pos.x > br.x)
br.x = tessedgept->pos.x;
if (tessedgept->pos.y > tl.y)
tl.y = tessedgept->pos.y;
if (tessedgept->pos.y < br.y)
br.y = tessedgept->pos.y;
if (head != NULL && tessedgept->pos.x == tail->pos.x
&& tessedgept->pos.y == tail->pos.y) {
oldedgept(tessedgept);
}
else {
for (index = 0; index < EDGEPTFLAGS; index++)
tessedgept->flags[index] = 0;
if (head != NULL) {
tail->vec.x = tessedgept->pos.x - tail->pos.x;
tail->vec.y = tessedgept->pos.y - tail->pos.y;
tessedgept->prev = tail;
}
tessedgept->next = head;
if (head)
tail->next = tessedgept;
else
head = tessedgept;
tail = tessedgept;
}
it.forward ();
}
head->prev = tail;
tail->vec.x = head->pos.x - tail->pos.x;
tail->vec.y = head->pos.y - tail->pos.y;
if (head == tail) {
oldedgept(head);
return NULL; //empty
}
return head;
}