tesseract/ccstruct/coutln.h

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/**********************************************************************
* File: coutln.c (Formerly: coutline.c)
* Description: Code for the C_OUTLINE class.
* Author: Ray Smith
* Created: Mon Oct 07 16:01:57 BST 1991
*
* (C) Copyright 1991, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#ifndef COUTLN_H
#define COUTLN_H
#include "crakedge.h"
#include "mod128.h"
#include "bits16.h"
#include "rect.h"
#include "blckerr.h"
#include "scrollview.h"
#define INTERSECTING MAX_INT16//no winding number
//mask to get step
#define STEP_MASK 3
enum C_OUTLINE_FLAGS
{
COUT_INVERSE //White on black blob
};
class DLLSYM C_OUTLINE; //forward declaration
ELISTIZEH_S (C_OUTLINE)
class DLLSYM C_OUTLINE:public ELIST_LINK
{
public:
C_OUTLINE() { //empty constructor
steps = NULL;
}
C_OUTLINE( //constructor
CRACKEDGE *startpt, //from edge detector
ICOORD bot_left, //bounding box //length of loop
ICOORD top_right,
inT16 length);
C_OUTLINE(ICOORD startpt, //start of loop
DIR128 *new_steps, //steps in loop
inT16 length); //length of loop
//outline to copy
C_OUTLINE(C_OUTLINE *srcline, FCOORD rotation); //and rotate
// Build a fake outline, given just a bounding box and append to the list.
static void FakeOutline(const TBOX& box, C_OUTLINE_LIST* outlines);
~C_OUTLINE () { //destructor
if (steps != NULL)
free_mem(steps);
steps = NULL;
}
BOOL8 flag( //test flag
C_OUTLINE_FLAGS mask) const { //flag to test
return flags.bit (mask);
}
void set_flag( //set flag value
C_OUTLINE_FLAGS mask, //flag to test
BOOL8 value) { //value to set
flags.set_bit (mask, value);
}
C_OUTLINE_LIST *child() { //get child list
return &children;
}
//access function
const TBOX &bounding_box() const {
return box;
}
void set_step( //set a step
inT16 stepindex, //index of step
inT8 stepdir) { //chain code
int shift = stepindex%4 * 2;
uinT8 mask = 3 << shift;
steps[stepindex/4] = ((stepdir << shift) & mask) |
(steps[stepindex/4] & ~mask);
//squeeze 4 into byte
}
void set_step( //set a step
inT16 stepindex, //index of step
DIR128 stepdir) { //direction
//clean it
inT8 chaindir = stepdir.get_dir() >> (DIRBITS - 2);
//difference
set_step(stepindex, chaindir);
//squeeze 4 into byte
}
//get start position
const ICOORD &start_pos() const {
return start;
}
inT32 pathlength() const { //get path length
return stepcount;
}
// Return step at a given index as a DIR128.
DIR128 step_dir(inT16 index) const {
return DIR128((inT16)(((steps[index/4] >> (index%4 * 2)) & STEP_MASK) <<
(DIRBITS - 2)));
}
// Return the step vector for the given outline position.
ICOORD step(inT16 index) const { //index of step
return step_coords[(steps[index/4] >> (index%4 * 2)) & STEP_MASK];
}
inT32 area(); //return area
inT32 perimeter(); // Total perimeter of self and 1st level children.
inT32 outer_area(); //return area
inT32 count_transitions( //count maxima
inT32 threshold); //size threshold
BOOL8 operator< ( //containment test
const C_OUTLINE & other) const;
BOOL8 operator> ( //containment test
C_OUTLINE & other) const
{
return other < *this; //use the < to do it
}
inT16 winding_number( //get winding number
ICOORD testpt) const; //around this point
//get direction
inT16 turn_direction() const;
void reverse(); //reverse direction
void move( // reposition outline
const ICOORD vec); // by vector
// If this outline is smaller than the given min_size, delete this and
// remove from its list, via *it, after checking that *it points to this.
// Otherwise, if any children of this are too small, delete them.
// On entry, *it must be an iterator pointing to this. If this gets deleted
// then this is extracted from *it, so an iteration can continue.
void RemoveSmallRecursive(int min_size, C_OUTLINE_IT* it);
void plot( //draw one
ScrollView* window, //window to draw in
ScrollView::Color colour) const; //colour to draw it
void prep_serialise() { //set ptrs to counts
children.prep_serialise ();
}
void dump( //write external bits
FILE *f) {
//stepcount = # bytes
serialise_bytes (f, (void *) steps, step_mem());
children.dump (f);
}
void de_dump( //read external bits
FILE *f) {
steps = (uinT8 *) de_serialise_bytes (f, step_mem());
children.de_dump (f);
}
//assignment
make_serialise (C_OUTLINE)
C_OUTLINE& operator=(const C_OUTLINE& source);
static C_OUTLINE* deep_copy(const C_OUTLINE* src) {
C_OUTLINE* outline = new C_OUTLINE;
*outline = *src;
return outline;
}
static ICOORD chain_step(int chaindir);
private:
int step_mem() const { return (stepcount+3) / 4; }
TBOX box; //boudning box
ICOORD start; //start coord
uinT8 *steps; //step array
inT16 stepcount; //no of steps
BITS16 flags; //flags about outline
C_OUTLINE_LIST children; //child elements
static ICOORD step_coords[4];
};
#endif