2009-07-11 10:39:56 +08:00
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///////////////////////////////////////////////////////////////////////
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// File: linefind.cpp
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// Description: Class to find vertical lines in an image and create
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// a corresponding list of empty blobs.
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// Author: Ray Smith
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// Created: Thu Mar 20 09:49:01 PDT 2008
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//
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// (C) Copyright 2008, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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2010-05-26 18:22:27 +08:00
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#ifdef _MSC_VER
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#pragma warning(disable:4244) // Conversion warnings
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#endif
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2009-07-11 10:39:56 +08:00
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#include "linefind.h"
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#include "alignedblob.h"
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#include "tabvector.h"
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#include "blobbox.h"
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#include "edgblob.h"
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// This entire file is dependent upon leptonica. If you don't have it,
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// then the code doesn't do anything useful.
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#ifdef HAVE_CONFIG_H
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#include "config_auto.h"
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#endif
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#ifdef HAVE_LIBLEPT
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#include "allheaders.h"
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#endif
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BOOL_VAR(textord_tabfind_show_vlines, false, "Show vertical rule lines");
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namespace tesseract {
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// Denominator of resolution makes max pixel width to allow thin lines.
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const int kThinLineFraction = 30;
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// Denominator of resolution makes min pixels to demand line lengths to be.
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const int kMinLineLengthFraction = 8;
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// Spacing of cracks across the page to break up tall vertical lines.
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const int kCrackSpacing = 100;
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// Grid size used by line finder. Not very critical.
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const int kLineFindGridSize = 50;
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// Finds vertical line objects in the given pix.
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// Uses the given resolution to determine size thresholds instead of any
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// that may be present in the pix.
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// The output vertical_x and vertical_y contain a sum of the output vectors,
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// thereby giving the mean vertical direction.
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// The output vectors are owned by the list and Frozen (cannot refit) by
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// having no boxes, as there is no need to refit or merge separator lines.
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void LineFinder::FindVerticalLines(int resolution, Pix* pix,
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int* vertical_x, int* vertical_y,
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TabVector_LIST* vectors) {
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#ifdef HAVE_LIBLEPT
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Pix* line_pix;
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Boxa* boxes = GetVLineBoxes(resolution, pix, &line_pix);
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C_BLOB_LIST line_cblobs;
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int width = pixGetWidth(pix);
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int height = pixGetHeight(pix);
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ConvertBoxaToBlobs(width, height, &boxes, &line_cblobs);
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// Make the BLOBNBOXes from the C_BLOBs.
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BLOBNBOX_LIST line_bblobs;
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C_BLOB_IT blob_it(&line_cblobs);
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BLOBNBOX_IT bbox_it(&line_bblobs);
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for (blob_it.mark_cycle_pt(); !blob_it.cycled_list(); blob_it.forward()) {
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C_BLOB* cblob = blob_it.data();
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BLOBNBOX* bblob = new BLOBNBOX(cblob);
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bbox_it.add_to_end(bblob);
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}
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ICOORD bleft(0, 0);
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ICOORD tright(width, height);
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FindLineVectors(bleft, tright, &line_bblobs, vertical_x, vertical_y, vectors);
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if (!vectors->empty()) {
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// Some lines were found, so erase the unused blobs from the line image
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// and then subtract the line image from the source.
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bbox_it.move_to_first();
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for (bbox_it.mark_cycle_pt(); !bbox_it.cycled_list(); bbox_it.forward()) {
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BLOBNBOX* blob = bbox_it.data();
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if (blob->left_tab_type() == TT_UNCONFIRMED) {
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const TBOX& box = blob->bounding_box();
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Box* pixbox = boxCreate(box.left(), height - box.top(),
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box.width(), box.height());
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pixClearInRect(line_pix, pixbox);
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boxDestroy(&pixbox);
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}
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}
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pixDilateBrick(line_pix, line_pix, 1, 3);
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pixSubtract(pix, pix, line_pix);
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if (textord_tabfind_show_vlines)
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pixWrite("vlinesclean.png", line_pix, IFF_PNG);
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ICOORD vertical;
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vertical.set_with_shrink(*vertical_x, *vertical_y);
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TabVector::MergeSimilarTabVectors(vertical, vectors, NULL);
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}
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pixDestroy(&line_pix);
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#endif
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}
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// Finds horizontal line objects in the given pix.
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// Uses the given resolution to determine size thresholds instead of any
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// that may be present in the pix.
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// The output vectors are owned by the list and Frozen (cannot refit) by
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// having no boxes, as there is no need to refit or merge separator lines.
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void LineFinder::FindHorizontalLines(int resolution, Pix* pix,
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TabVector_LIST* vectors) {
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#ifdef HAVE_LIBLEPT
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Pix* line_pix;
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Boxa* boxes = GetHLineBoxes(resolution, pix, &line_pix);
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C_BLOB_LIST line_cblobs;
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int width = pixGetWidth(pix);
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int height = pixGetHeight(pix);
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ConvertBoxaToBlobs(height, width, &boxes, &line_cblobs);
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// Make the BLOBNBOXes from the C_BLOBs.
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BLOBNBOX_LIST line_bblobs;
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C_BLOB_IT blob_it(&line_cblobs);
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BLOBNBOX_IT bbox_it(&line_bblobs);
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for (blob_it.mark_cycle_pt(); !blob_it.cycled_list(); blob_it.forward()) {
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C_BLOB* cblob = blob_it.data();
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BLOBNBOX* bblob = new BLOBNBOX(cblob);
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bbox_it.add_to_end(bblob);
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}
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ICOORD bleft(0, 0);
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ICOORD tright(height, width);
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int vertical_x, vertical_y;
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FindLineVectors(bleft, tright, &line_bblobs, &vertical_x, &vertical_y,
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vectors);
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if (!vectors->empty()) {
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// Some lines were found, so erase the unused blobs from the line image
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// and then subtract the line image from the source.
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bbox_it.move_to_first();
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for (bbox_it.mark_cycle_pt(); !bbox_it.cycled_list(); bbox_it.forward()) {
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BLOBNBOX* blob = bbox_it.data();
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if (blob->left_tab_type() == TT_UNCONFIRMED) {
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const TBOX& box = blob->bounding_box();
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// Coords are in tess format so filp x and y and then covert
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// to leptonica by height -y.
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Box* pixbox = boxCreate(box.bottom(), height - box.right(),
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box.height(), box.width());
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pixClearInRect(line_pix, pixbox);
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boxDestroy(&pixbox);
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}
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}
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pixDilateBrick(line_pix, line_pix, 3, 1);
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pixSubtract(pix, pix, line_pix);
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if (textord_tabfind_show_vlines)
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pixWrite("hlinesclean.png", line_pix, IFF_PNG);
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ICOORD vertical;
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vertical.set_with_shrink(vertical_x, vertical_y);
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TabVector::MergeSimilarTabVectors(vertical, vectors, NULL);
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// Iterate the vectors to flip them.
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TabVector_IT h_it(vectors);
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for (h_it.mark_cycle_pt(); !h_it.cycled_list(); h_it.forward()) {
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h_it.data()->XYFlip();
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}
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}
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pixDestroy(&line_pix);
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#endif
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}
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// Converts the Boxa array to a list of C_BLOB, getting rid of severely
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// overlapping outlines and those that are children of a bigger one.
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// The output is a list of C_BLOBs that are owned by the list.
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// The C_OUTLINEs in the C_BLOBs contain no outline data - just empty
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// bounding boxes. The Boxa is consumed and destroyed.
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void LineFinder::ConvertBoxaToBlobs(int image_width, int image_height,
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Boxa** boxes, C_BLOB_LIST* blobs) {
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#ifdef HAVE_LIBLEPT
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C_OUTLINE_LIST outlines;
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C_OUTLINE_IT ol_it = &outlines;
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// Iterate the boxes to convert to outlines.
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int nboxes = boxaGetCount(*boxes);
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for (int i = 0; i < nboxes; ++i) {
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l_int32 x, y, width, height;
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boxaGetBoxGeometry(*boxes, i, &x, &y, &width, &height);
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// Make a C_OUTLINE from the leptonica box. This is a bit of a hack,
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// as there is no outline, just a bounding box, but with some very
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// small changes to coutln.cpp, it works nicely.
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ICOORD top_left(x, image_height - y);
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ICOORD bot_right(x + width, image_height - (y + height));
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CRACKEDGE startpt;
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startpt.pos = top_left;
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C_OUTLINE* outline = new C_OUTLINE(&startpt, top_left, bot_right, 0);
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ol_it.add_after_then_move(outline);
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}
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// Use outlines_to_blobs to convert the outlines to blobs and find
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// overlapping and contained objects. The output list of blobs in the block
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// has all the bad ones filtered out and deleted.
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BLOCK block;
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ICOORD page_tl(0, 0);
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ICOORD page_br(image_width, image_height);
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outlines_to_blobs(&block, page_tl, page_br, &outlines);
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// Transfer the created blobs to the output list.
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C_BLOB_IT blob_it(blobs);
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blob_it.add_list_after(block.blob_list());
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// The boxes aren't needed any more.
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boxaDestroy(boxes);
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#endif
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}
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// Finds vertical lines in the given list of BLOBNBOXes. bleft and tright
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// are the bounds of the image on which the input line_bblobs were found.
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// The input line_bblobs list is const really.
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// The output vertical_x and vertical_y are the total of all the vectors.
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// The output list of TabVector makes no reference to the input BLOBNBOXes.
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void LineFinder::FindLineVectors(const ICOORD& bleft, const ICOORD& tright,
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BLOBNBOX_LIST* line_bblobs,
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int* vertical_x, int* vertical_y,
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TabVector_LIST* vectors) {
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BLOBNBOX_IT bbox_it(line_bblobs);
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int b_count = 0;
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// Put all the blobs into the grid to find the lines, and move the blobs
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// to the output lists.
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AlignedBlob blob_grid(kLineFindGridSize, bleft, tright);
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for (bbox_it.mark_cycle_pt(); !bbox_it.cycled_list(); bbox_it.forward()) {
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BLOBNBOX* bblob = bbox_it.data();
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bblob->set_left_tab_type(TT_UNCONFIRMED);
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bblob->set_left_rule(bleft.x());
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bblob->set_right_rule(tright.x());
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bblob->set_left_crossing_rule(bleft.x());
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bblob->set_right_crossing_rule(tright.x());
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blob_grid.InsertBBox(false, true, bblob);
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++b_count;
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}
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if (textord_debug_tabfind)
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tprintf("Inserted %d line blobs into grid\n", b_count);
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if (b_count == 0)
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return;
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// Search the entire grid, looking for vertical line vectors.
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GridSearch<BLOBNBOX, BLOBNBOX_CLIST, BLOBNBOX_C_IT> lsearch(&blob_grid);
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BLOBNBOX* bbox;
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TabVector_IT vector_it(vectors);
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*vertical_x = 0;
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*vertical_y = 1;
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lsearch.StartFullSearch();
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while ((bbox = lsearch.NextFullSearch()) != NULL) {
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if (bbox->left_tab_type() == TT_UNCONFIRMED) {
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const TBOX& box = bbox->bounding_box();
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if (AlignedBlob::WithinTestRegion(2, box.left(), box.bottom()))
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tprintf("Finding line vector starting at bbox (%d,%d)\n",
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box.left(), box.bottom());
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AlignedBlobParams align_params(*vertical_x, *vertical_y, box.width());
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TabVector* vector = blob_grid.FindVerticalAlignment(align_params, bbox,
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vertical_x,
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vertical_y);
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if (vector != NULL) {
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vector->Freeze();
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vector_it.add_to_end(vector);
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}
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}
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}
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ScrollView* line_win = NULL;
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if (textord_tabfind_show_vlines) {
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line_win = blob_grid.MakeWindow(0, 50, "Vlines");
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blob_grid.DisplayBoxes(line_win);
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line_win = blob_grid.DisplayTabs("Vlines", line_win);
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}
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}
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// Get a set of bounding boxes of possible vertical lines in the image.
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// The input resolution overrides any resolution set in src_pix.
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// The output line_pix contains just all the detected lines.
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Boxa* LineFinder::GetVLineBoxes(int resolution, Pix* src_pix, Pix** line_pix) {
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#ifdef HAVE_LIBLEPT
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// Remove any parts of 1 inch/kThinLineFraction wide or more, by opening
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// away the thin lines and subtracting what's left.
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// This is very generous and will leave in even quite wide lines.
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Pix* pixt1 = pixOpenBrick(NULL, src_pix, resolution / kThinLineFraction, 1);
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pixSubtract(pixt1, src_pix, pixt1);
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// Spread sideways to allow for some skew.
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Pix* pixt2 = pixDilateBrick(NULL, pixt1, 3, 1);
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// Now keep only tall stuff of height at least 1 inch/kMinLineLengthFraction.
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pixOpenBrick(pixt1, pixt2, 1, resolution / kMinLineLengthFraction);
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pixDestroy(&pixt2);
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// Put a single pixel crack in every line at an arbitrary spacing,
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// so they break up and the bounding boxes can be used to get the
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// direction accurately enough without needing outlines.
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int wpl = pixGetWpl(pixt1);
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int height = pixGetHeight(pixt1);
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l_uint32* data = pixGetData(pixt1);
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for (int y = kCrackSpacing; y < height; y += kCrackSpacing) {
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memset(data + wpl * y, 0, wpl * sizeof(*data));
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}
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if (textord_tabfind_show_vlines)
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pixWrite("vlines.png", pixt1, IFF_PNG);
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Boxa* boxa = pixConnComp(pixt1, NULL, 8);
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*line_pix = pixt1;
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return boxa;
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#else
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return NULL;
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#endif
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}
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// Get a set of bounding boxes of possible horizontal lines in the image.
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// The input resolution overrides any resolution set in src_pix.
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// The output line_pix contains just all the detected lines.
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// The output boxes undergo the transformation (x,y)->(height-y,x) so the
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// lines can be found with a vertical line finder afterwards.
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// This transformation allows a simple x/y flip to reverse it in tesseract
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// coordinates and it is faster to flip the lines than rotate the image.
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Boxa* LineFinder::GetHLineBoxes(int resolution, Pix* src_pix, Pix** line_pix) {
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#ifdef HAVE_LIBLEPT
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// Remove any parts of 1 inch/kThinLineFraction high or more, by opening
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// away the thin lines and subtracting what's left.
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// This is very generous and will leave in even quite wide lines.
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Pix* pixt1 = pixOpenBrick(NULL, src_pix, 1, resolution / kThinLineFraction);
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pixSubtract(pixt1, src_pix, pixt1);
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// Spread vertically to allow for some skew.
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Pix* pixt2 = pixDilateBrick(NULL, pixt1, 1, 3);
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// Now keep only wide stuff of width at least 1 inch/kMinLineLengthFraction.
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pixOpenBrick(pixt1, pixt2, resolution / kMinLineLengthFraction, 1);
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pixDestroy(&pixt2);
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// Put a single pixel crack in every line at an arbitrary spacing,
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|
// so they break up and the bounding boxes can be used to get the
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|
// direction accurately enough without needing outlines.
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int wpl = pixGetWpl(pixt1);
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int width = pixGetWidth(pixt1);
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int height = pixGetHeight(pixt1);
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l_uint32* data = pixGetData(pixt1);
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for (int y = 0; y < height; ++y, data += wpl) {
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for (int x = kCrackSpacing; x < width; x += kCrackSpacing) {
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CLEAR_DATA_BIT(data, x);
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|
}
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}
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if (textord_tabfind_show_vlines)
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pixWrite("hlines.png", pixt1, IFF_PNG);
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Boxa* boxa = pixConnComp(pixt1, NULL, 8);
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|
*line_pix = pixt1;
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|
|
// Iterate the boxes to flip x and y.
|
|
|
|
int nboxes = boxaGetCount(boxa);
|
|
|
|
for (int i = 0; i < nboxes; ++i) {
|
|
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|
l_int32 x, y, box_width, box_height;
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|
|
|
boxaGetBoxGeometry(boxa, i, &x, &y, &box_width, &box_height);
|
|
|
|
Box* box = boxCreate(height - (y + box_height),
|
|
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|
width - (x + box_width), box_height, box_width);
|
|
|
|
boxaReplaceBox(boxa, i, box);
|
|
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|
}
|
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|
|
return boxa;
|
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#else
|
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|
return NULL;
|
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#endif
|
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|
}
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} // namespace tesseract.
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