tesseract/textord/strokewidth.h

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///////////////////////////////////////////////////////////////////////
// File: strokewidth.h
// Description: Subclass of BBGrid to find uniformity of strokewidth.
// Author: Ray Smith
// Created: Mon Mar 31 16:17:01 PST 2008
//
// (C) Copyright 2008, Google Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
///////////////////////////////////////////////////////////////////////
#ifndef TESSERACT_TEXTORD_STROKEWIDTH_H__
#define TESSERACT_TEXTORD_STROKEWIDTH_H__
#include "bbgrid.h" // Base class.
#include "tabvector.h" // For BLOBNBOX_CLIST.
class TO_BLOCK;
class ScrollView;
namespace tesseract {
class TabFind;
// The StrokeWidth class holds all the normal and large blobs.
// It is used to find good large blobs and move them to the normal blobs
// by virtue of having a reasonable strokewidth compatible neighbour.
class StrokeWidth : public BBGrid<BLOBNBOX, BLOBNBOX_CLIST, BLOBNBOX_C_IT> {
public:
StrokeWidth(int gridsize, const ICOORD& bleft, const ICOORD& tright);
virtual ~StrokeWidth();
// Puts the block blobs (normal and large) into the grid.
void InsertBlobs(TO_BLOCK* block, TabFind* line_grid);
// Moves the large blobs that have good stroke-width neighbours to the normal
// blobs list.
void MoveGoodLargeBlobs(int resolution, TO_BLOCK* block);
// Displays the blobs green or red according to whether they are good or not.
ScrollView* DisplayGoodBlobs(const char* window_name, ScrollView* tab_win);
// Handles a click event in a display window.
virtual void HandleClick(int x, int y);
private:
// Returns true if there is at least one side neighbour that has a similar
// stroke width.
bool GoodTextBlob(BLOBNBOX* blob);
};
} // namespace tesseract.
#endif // TESSERACT_TEXTORD_STROKEWIDTH_H__