tesseract/ccstruct/ratngs.h

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/**********************************************************************
* File: ratngs.h (Formerly ratings.h)
* Description: Definition of the WERD_CHOICE and BLOB_CHOICE classes.
* Author: Ray Smith
* Created: Thu Apr 23 11:40:38 BST 1992
*
* (C) Copyright 1992, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#ifndef RATNGS_H
#define RATNGS_H
#include <assert.h>
#include "clst.h"
#include "genericvector.h"
#include "notdll.h"
#include "unichar.h"
#include "unicharset.h"
#include "werd.h"
class BLOB_CHOICE: public ELIST_LINK
{
public:
BLOB_CHOICE() {
unichar_id_ = INVALID_UNICHAR_ID;
fontinfo_id_ = -1;
fontinfo_id2_ = -1;
rating_ = MAX_FLOAT32;
certainty_ = -MAX_FLOAT32;
script_id_ = -1;
language_model_state_ = NULL;
}
BLOB_CHOICE(UNICHAR_ID src_unichar_id, // character id
float src_rating, // rating
float src_cert, // certainty
inT16 src_fontinfo_id, // font
inT16 src_fontinfo_id2, // 2nd choice font
int script_id); // script
BLOB_CHOICE(const BLOB_CHOICE &other);
~BLOB_CHOICE() {}
UNICHAR_ID unichar_id() const {
return unichar_id_;
}
float rating() const {
return rating_;
}
float certainty() const {
return certainty_;
}
inT16 fontinfo_id() const {
return fontinfo_id_;
}
inT16 fontinfo_id2() const {
return fontinfo_id2_;
}
int script_id() const {
return script_id_;
}
void *language_model_state() {
return language_model_state_;
}
inT16 xgap_before() {
return xgap_before_;
}
inT16 xgap_after() {
return xgap_after_;
}
void set_unichar_id(UNICHAR_ID newunichar_id) {
unichar_id_ = newunichar_id;
}
void set_rating(float newrat) {
rating_ = newrat;
}
void set_certainty(float newrat) {
certainty_ = newrat;
}
void set_fontinfo_id(inT16 newfont) {
fontinfo_id_ = newfont;
}
void set_fontinfo_id2(inT16 newfont) {
fontinfo_id2_ = newfont;
}
void set_script(int newscript_id) {
script_id_ = newscript_id;
}
void set_language_model_state(void *language_model_state) {
language_model_state_ = language_model_state;
}
void set_xgap_before(inT16 gap) {
xgap_before_ = gap;
}
void set_xgap_after(inT16 gap) {
xgap_after_ = gap;
}
static BLOB_CHOICE* deep_copy(const BLOB_CHOICE* src) {
BLOB_CHOICE* choice = new BLOB_CHOICE;
*choice = *src;
return choice;
}
void print(const UNICHARSET *unicharset) {
tprintf("r%.2f c%.2f : %d %s", rating_, certainty_, unichar_id_,
(unicharset == NULL) ? "" :
unicharset->debug_str(unichar_id_).string());
}
private:
UNICHAR_ID unichar_id_; // unichar id
inT16 fontinfo_id_; // char font information
inT16 fontinfo_id2_; // 2nd choice font information
float rating_; // size related
float certainty_; // absolute
int script_id_;
// Stores language model information about this BLOB_CHOICE. Used during
// the segmentation search for BLOB_CHOICEs in BLOB_CHOICE_LISTs that are
// recorded in the ratings matrix.
// The pointer is owned/managed by the segmentation search.
void *language_model_state_;
inT16 xgap_before_;
inT16 xgap_after_;
};
// Make BLOB_CHOICE listable.
ELISTIZEH (BLOB_CHOICE) CLISTIZEH (BLOB_CHOICE_LIST)
// Permuter codes used in WERD_CHOICEs.
enum PermuterType {
NO_PERM, // 0
PUNC_PERM, // 1
TOP_CHOICE_PERM, // 2
LOWER_CASE_PERM, // 3
UPPER_CASE_PERM, // 4
NGRAM_PERM, // 5
NUMBER_PERM, // 6
USER_PATTERN_PERM, // 7
SYSTEM_DAWG_PERM, // 8
DOC_DAWG_PERM, // 9
USER_DAWG_PERM, // 10
FREQ_DAWG_PERM, // 11
COMPOUND_PERM, // 12
};
class WERD_CHOICE {
public:
static const float kBadRating;
WERD_CHOICE() { this->init(8); }
WERD_CHOICE(int reserved) { this->init(reserved); }
WERD_CHOICE(const char *src_string,
const char *src_lengths,
float src_rating,
float src_certainty,
uinT8 src_permuter,
const UNICHARSET &unicharset) {
this->init(src_string, src_lengths, src_rating,
src_certainty, src_permuter, unicharset);
}
WERD_CHOICE (const char *src_string, const UNICHARSET &unicharset);
WERD_CHOICE(const WERD_CHOICE &word) {
this->init(word.length());
this->operator=(word);
}
~WERD_CHOICE();
inline int length() const {
return length_;
}
inline const UNICHAR_ID *unichar_ids() const {
return unichar_ids_;
}
inline const UNICHAR_ID unichar_id(int index) const {
assert(index < length_);
return unichar_ids_[index];
}
inline const char *fragment_lengths() const {
return fragment_lengths_;
}
inline const char fragment_length(int index) const {
assert(index < length_);
return fragment_lengths_[index];
}
inline float rating() const {
return rating_;
}
inline float certainty() const {
return certainty_;
}
inline uinT8 permuter() const {
return permuter_;
}
inline bool fragment_mark() const {
return fragment_mark_;
}
inline BLOB_CHOICE_LIST_CLIST* blob_choices() {
return blob_choices_;
}
inline void set_unichar_id(UNICHAR_ID unichar_id, int index) {
assert(index < length_);
unichar_ids_[index] = unichar_id;
}
inline void set_fragment_length(char flen, int index) {
assert(index < length_);
fragment_lengths_[index] = flen;
}
inline void set_rating(float new_val) {
rating_ = new_val;
}
inline void set_certainty(float new_val) {
certainty_ = new_val;
}
inline void set_permuter(uinT8 perm) {
permuter_ = perm;
}
inline void set_fragment_mark(bool new_fragment_mark) {
fragment_mark_ = new_fragment_mark;
}
// Note: this function should only be used if all the fields
// are populated manually with set_* functions (rather than
// (copy)constructors and append_* functions).
inline void set_length(int len) {
ASSERT_HOST(reserved_ >= len);
length_ = len;
}
void set_blob_choices(BLOB_CHOICE_LIST_CLIST *blob_choices);
/// Make more space in unichar_id_ and fragment_lengths_ arrays.
inline void double_the_size() {
unichar_ids_ = GenericVector<UNICHAR_ID>::double_the_size_memcpy(
reserved_, unichar_ids_);
fragment_lengths_ = GenericVector<char>::double_the_size_memcpy(
reserved_, fragment_lengths_);
reserved_ *= 2;
}
/// Initializes WERD_CHOICE - reserves length slots in unichar_ids_ and
/// fragment_length_ arrays. Sets other values to default (blank) values.
inline void init(int reserved) {
reserved_ = reserved;
unichar_ids_ = new UNICHAR_ID[reserved];
fragment_lengths_ = new char[reserved];
length_ = 0;
rating_ = 0.0;
certainty_ = MAX_FLOAT32;
permuter_ = NO_PERM;
fragment_mark_ = false;
blob_choices_ = NULL;
unichar_string_ = "";
unichar_lengths_ = "";
}
/// Helper function to build a WERD_CHOICE from the given string,
/// fragment lengths, rating, certainty and permuter.
/// The function assumes that src_string is not NULL.
/// src_lengths argument could be NULL, in which case the unichars
/// in src_string are assumed to all be of length 1.
void init(const char *src_string, const char *src_lengths,
float src_rating, float src_certainty,
uinT8 src_permuter, const UNICHARSET &current_unicharset);
/// Set the fields in this choice to be default (bad) values.
inline void make_bad() {
length_ = 0;
rating_ = kBadRating;
certainty_ = -MAX_FLOAT32;
fragment_mark_ = false;
unichar_string_ = "";
unichar_lengths_ = "";
}
/// This function assumes that there is enough space reserved
/// in the WERD_CHOICE for adding another unichar.
/// This is an efficient alternative to append_unichar_id().
inline void append_unichar_id_space_allocated(
UNICHAR_ID unichar_id, char fragment_length,
float rating, float certainty) {
assert(reserved_ > length_);
length_++;
this->set_unichar_id(unichar_id, fragment_length,
rating, certainty, length_-1);
}
void append_unichar_id(UNICHAR_ID unichar_id, char fragment_length,
float rating, float certainty);
inline void set_unichar_id(UNICHAR_ID unichar_id, char fragment_length,
float rating, float certainty, int index) {
assert(index < length_);
unichar_ids_[index] = unichar_id;
fragment_lengths_[index] = fragment_length;
rating_ += rating;
if (certainty < certainty_) {
certainty_ = certainty;
}
}
bool contains_unichar_id(UNICHAR_ID unichar_id) const;
void remove_unichar_ids(int index, int num);
inline void remove_last_unichar_id() { --length_; }
inline void remove_unichar_id(int index) { this->remove_unichar_ids(index, 1); }
void string_and_lengths(const UNICHARSET &current_unicharset,
STRING *word_str, STRING *word_lengths_str) const;
const STRING debug_string(const UNICHARSET &current_unicharset) const {
STRING word_str;
for (int i = 0; i < length_; ++i) {
word_str += current_unicharset.debug_str(unichar_ids_[i]);
word_str += " ";
}
return word_str;
}
/// Since this function walks over the whole word to convert unichar ids
/// to unichars, it is best to call it once, e.g. after all changes to
/// unichar_ids_ in WERD_CHOICE are finished.
void populate_unichars(const UNICHARSET &current_unicharset) {
this->string_and_lengths(current_unicharset, &unichar_string_,
&unichar_lengths_);
}
/// Undoes populate_unichars, so that unichar_string_ and unichar_lengths_
/// are empty.
void depopulate_unichars() {
unichar_string_ = "";
unichar_lengths_ = "";
}
/// This function should only be called if populate_unichars()
/// was called and WERD_CHOICE did not change since then.
const STRING &unichar_string() const {
assert(unichar_string_.length() <= 0 ||
unichar_string_.length() >= length_); // sanity check
return unichar_string_;
}
/// This function should only be called if populate_unichars()
/// was called and WERD_CHOICE did not change since then.
const STRING &unichar_lengths() const {
assert(unichar_lengths_.length() <= 0 ||
unichar_lengths_.length() == length_); // sanity check
return unichar_lengths_;
}
const void print() const { this->print(""); }
const void print(const char *msg) const;
WERD_CHOICE& operator+= ( // concatanate
const WERD_CHOICE & second);// second on first
WERD_CHOICE& operator= (const WERD_CHOICE& source);
private:
UNICHAR_ID *unichar_ids_; // unichar ids that represent the text of the word
char *fragment_lengths_; // number of fragments in each unichar
int reserved_; // size of the above arrays
int length_; // word length
float rating_; // size related
float certainty_; // absolute
uinT8 permuter_; // permuter code
bool fragment_mark_; // if true, indicates that this choice
// was chosen over a better one that
// contained a fragment
BLOB_CHOICE_LIST_CLIST *blob_choices_; // best choices for each blob
// The following variables are only populated by calling populate_unichars().
// They are not synchronized with the values in unichar_ids otherwise.
STRING unichar_string_;
STRING unichar_lengths_;
bool unichar_info_present;
private:
void delete_blob_choices();
};
// Make WERD_CHOICE listable.
ELISTIZEH (WERD_CHOICE)
typedef GenericVector<BLOB_CHOICE_LIST *> BLOB_CHOICE_LIST_VECTOR;
typedef GenericVector<WERD_CHOICE_LIST *> WERD_CHOICE_LIST_VECTOR;
void print_ratings_list(const char *msg, BLOB_CHOICE_LIST *ratings);
void print_ratings_list(
const char *msg, // intro message
BLOB_CHOICE_LIST *ratings, // list of results
const UNICHARSET &current_unicharset // unicharset that can be used
// for id-to-unichar conversion
);
void print_ratings_info(
FILE *fp, // file to use
BLOB_CHOICE_LIST *ratings, // list of results
const UNICHARSET &current_unicharset // unicharset that can be used
// for id-to-unichar conversion
);
void print_char_choices_list(
const char *msg,
const BLOB_CHOICE_LIST_VECTOR &char_choices,
const UNICHARSET &current_unicharset,
BOOL8 detailed
);
#endif