tesseract/ccstruct/pdblock.h

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/**********************************************************************
* File: pdblock.h (Formerly pdblk.h)
* Description: Page block class definition.
* Author: Ray Smith
* Created: Thu Mar 14 17:32:01 GMT 1991
*
* (C) Copyright 1991, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#ifndef PDBLOCK_H
#define PDBLOCK_H
#include "img.h"
#include "strngs.h"
#include "polyblk.h"
#include "hpddef.h" //must be last (handpd.dll)
class DLLSYM PDBLK; //forward decl
CLISTIZEH (PDBLK)
///page block
class DLLSYM PDBLK
{
friend class BLOCK_RECT_IT; //< block iterator
public:
///empty constructor
PDBLK() {
hand_poly = NULL;
index_ = 0;
}
///simple constructor
PDBLK(inT16 xmin, //< bottom left
inT16 ymin,
inT16 xmax, //< top right
inT16 ymax);
///set vertex lists
///@param left list of left vertices
///@param right list of right vertices
void set_sides(ICOORDELT_LIST *left,
ICOORDELT_LIST *right);
///destructor
~PDBLK () {
if (hand_poly) delete hand_poly;
}
POLY_BLOCK *poly_block() {
return hand_poly;
}
///set the poly block
void set_poly_block(POLY_BLOCK *blk) {
hand_poly = blk;
}
///get box
void bounding_box(ICOORD &bottom_left, //bottom left
ICOORD &top_right) const { //topright
bottom_left = box.botleft ();
top_right = box.topright ();
}
///get real box
const TBOX &bounding_box() const {
return box;
}
int index() const {
return index_;
}
void set_index(int value) {
index_ = value;
}
///is pt inside block
BOOL8 contains(ICOORD pt);
/// reposition block
void move(const ICOORD vec); // by vector
///draw histogram
///@param window window to draw in
///@param serial serial number
///@param colour colour to draw in
void plot(ScrollView* window,
inT32 serial,
ScrollView::Color colour);
///show image
///@param image image to show
///@param window window to show in
void show(IMAGE *image,
ScrollView* window);
///assignment
///@param source from this
PDBLK & operator= (const PDBLK & source);
protected:
POLY_BLOCK *hand_poly; //< wierd as well
ICOORDELT_LIST leftside; //< left side vertices
ICOORDELT_LIST rightside; //< right side vertices
TBOX box; //< bounding box
int index_; //< Serial number of this block.
};
class DLLSYM BLOCK_RECT_IT //rectangle iterator
{
public:
///constructor
///@param blkptr block to iterate
BLOCK_RECT_IT(PDBLK *blkptr);
///start (new) block
NEWDELETE2 (BLOCK_RECT_IT) void set_to_block (
PDBLK * blkptr); //block to iterate
///start iteration
void start_block();
///next rectangle
void forward();
///test end
BOOL8 cycled_rects() {
return left_it.cycled_list () && right_it.cycled_list ();
}
///current rectangle
///@param bleft bottom left
///@param tright top right
void bounding_box(ICOORD &bleft,
ICOORD &tright) {
//bottom left
bleft = ICOORD (left_it.data ()->x (), ymin);
//top right
tright = ICOORD (right_it.data ()->x (), ymax);
}
private:
inT16 ymin; //< bottom of rectangle
inT16 ymax; //< top of rectangle
PDBLK *block; //< block to iterate
ICOORDELT_IT left_it; //< boundary iterators
ICOORDELT_IT right_it;
};
///rectangle iterator
class DLLSYM BLOCK_LINE_IT
{
public:
///constructor
///@param blkptr from block
BLOCK_LINE_IT (PDBLK * blkptr)
:rect_it (blkptr) {
block = blkptr; //remember block
}
///start (new) block
///@param blkptr block to start
NEWDELETE2 (BLOCK_LINE_IT) void set_to_block (PDBLK * blkptr) {
block = blkptr; //remember block
//set iterator
rect_it.set_to_block (blkptr);
}
///get a line
///@param y line to get
///@param xext output extent
inT16 get_line(inT16 y,
inT16 &xext);
private:
PDBLK * block; //< block to iterate
BLOCK_RECT_IT rect_it; //< rectangle iterator
};
int decreasing_top_order(const void *row1,
const void *row2);
#endif