tesseract/neural_networks/runtime/neural_net.h

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// Copyright 2008 Google Inc.
// All Rights Reserved.
// Author: ahmadab@google.com (Ahmad Abdulkader)
//
// neural_net.h: Declarations of a class for an object that
// represents an arbitrary network of neurons
//
2016-11-19 07:53:11 +08:00
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef NEURAL_NET_H
#define NEURAL_NET_H
#include <string>
#include <vector>
#include "neuron.h"
#include "input_file_buffer.h"
namespace tesseract {
// Minimum input range below which we set the input weight to zero
static const float kMinInputRange = 1e-6f;
class NeuralNet {
public:
NeuralNet();
virtual ~NeuralNet();
// create a net object from a file. Uses stdio
static NeuralNet *FromFile(const string file_name);
// create a net object from an input buffer
static NeuralNet *FromInputBuffer(InputFileBuffer *ib);
// Different flavors of feed forward function
template <typename Type> bool FeedForward(const Type *inputs,
Type *outputs);
// Compute the output of a specific output node.
// This function is useful for application that are interested in a single
// output of the net and do not want to waste time on the rest
template <typename Type> bool GetNetOutput(const Type *inputs,
int output_id,
Type *output);
// Accessor functions
int in_cnt() const { return in_cnt_; }
int out_cnt() const { return out_cnt_; }
protected:
struct Node;
// A node-weight pair
struct WeightedNode {
Node *input_node;
float input_weight;
};
// node struct used for fast feedforward in
// Read only nets
struct Node {
float out;
float bias;
int fan_in_cnt;
WeightedNode *inputs;
};
// Read-Only flag (no training: On by default)
// will presumeably be set to false by
// the inherting TrainableNeuralNet class
bool read_only_;
// input count
int in_cnt_;
// output count
int out_cnt_;
// Total neuron count (including inputs)
int neuron_cnt_;
// count of unique weights
int wts_cnt_;
// Neuron vector
Neuron *neurons_;
// size of allocated weight chunk (in weights)
// This is basically the size of the biggest network
// that I have trained. However, the class will allow
// a bigger sized net if desired
static const int kWgtChunkSize = 0x10000;
// Magic number expected at the beginning of the NN
// binary file
static const unsigned int kNetSignature = 0xFEFEABD0;
// count of allocated wgts in the last chunk
int alloc_wgt_cnt_;
// vector of weights buffers
vector<vector<float> *>wts_vec_;
// Is the net an auto-encoder type
bool auto_encoder_;
// vector of input max values
vector<float> inputs_max_;
// vector of input min values
vector<float> inputs_min_;
// vector of input mean values
vector<float> inputs_mean_;
// vector of input standard deviation values
vector<float> inputs_std_dev_;
// vector of input offsets used by fast read-only
// feedforward function
vector<Node> fast_nodes_;
// Network Initialization function
void Init();
// Clears all neurons
void Clear() {
for (int node = 0; node < neuron_cnt_; node++) {
neurons_[node].Clear();
}
}
// Reads the net from an input buffer
template<class ReadBuffType> bool ReadBinary(ReadBuffType *input_buff) {
// Init vars
Init();
// is this an autoencoder
unsigned int read_val;
unsigned int auto_encode;
// read and verify signature
if (input_buff->Read(&read_val, sizeof(read_val)) != sizeof(read_val)) {
return false;
}
if (read_val != kNetSignature) {
return false;
}
if (input_buff->Read(&auto_encode, sizeof(auto_encode)) !=
sizeof(auto_encode)) {
return false;
}
auto_encoder_ = auto_encode;
// read and validate total # of nodes
if (input_buff->Read(&read_val, sizeof(read_val)) != sizeof(read_val)) {
return false;
}
neuron_cnt_ = read_val;
if (neuron_cnt_ <= 0) {
return false;
}
// set the size of the neurons vector
neurons_ = new Neuron[neuron_cnt_];
// read & validate inputs
if (input_buff->Read(&read_val, sizeof(read_val)) != sizeof(read_val)) {
return false;
}
in_cnt_ = read_val;
if (in_cnt_ <= 0) {
return false;
}
// read outputs
if (input_buff->Read(&read_val, sizeof(read_val)) != sizeof(read_val)) {
return false;
}
out_cnt_ = read_val;
if (out_cnt_ <= 0) {
return false;
}
// set neuron ids and types
for (int idx = 0; idx < neuron_cnt_; idx++) {
neurons_[idx].set_id(idx);
// input type
if (idx < in_cnt_) {
neurons_[idx].set_node_type(Neuron::Input);
} else if (idx >= (neuron_cnt_ - out_cnt_)) {
neurons_[idx].set_node_type(Neuron::Output);
} else {
neurons_[idx].set_node_type(Neuron::Hidden);
}
}
// read the connections
for (int node_idx = 0; node_idx < neuron_cnt_; node_idx++) {
// read fanout
if (input_buff->Read(&read_val, sizeof(read_val)) != sizeof(read_val)) {
return false;
}
// read the neuron's info
int fan_out_cnt = read_val;
for (int fan_out_idx = 0; fan_out_idx < fan_out_cnt; fan_out_idx++) {
// read the neuron id
if (input_buff->Read(&read_val, sizeof(read_val)) != sizeof(read_val)) {
return false;
}
// create the connection
if (!SetConnection(node_idx, read_val)) {
return false;
}
}
}
// read all the neurons' fan-in connections
for (int node_idx = 0; node_idx < neuron_cnt_; node_idx++) {
// read
if (!neurons_[node_idx].ReadBinary(input_buff)) {
return false;
}
}
// size input stats vector to expected input size
inputs_mean_.resize(in_cnt_);
inputs_std_dev_.resize(in_cnt_);
inputs_min_.resize(in_cnt_);
inputs_max_.resize(in_cnt_);
// read stats
if (input_buff->Read(&(inputs_mean_.front()),
sizeof(inputs_mean_[0]) * in_cnt_) !=
sizeof(inputs_mean_[0]) * in_cnt_) {
return false;
}
if (input_buff->Read(&(inputs_std_dev_.front()),
sizeof(inputs_std_dev_[0]) * in_cnt_) !=
sizeof(inputs_std_dev_[0]) * in_cnt_) {
return false;
}
if (input_buff->Read(&(inputs_min_.front()),
sizeof(inputs_min_[0]) * in_cnt_) !=
sizeof(inputs_min_[0]) * in_cnt_) {
return false;
}
if (input_buff->Read(&(inputs_max_.front()),
sizeof(inputs_max_[0]) * in_cnt_) !=
sizeof(inputs_max_[0]) * in_cnt_) {
return false;
}
// create a readonly version for fast feedforward
if (read_only_) {
return CreateFastNet();
}
return true;
}
// creates a connection between two nodes
bool SetConnection(int from, int to);
// Create a read only version of the net that
// has faster feedforward performance
bool CreateFastNet();
// internal function to allocate a new set of weights
// Centralized weight allocation attempts to increase
// weights locality of reference making it more cache friendly
float *AllocWgt(int wgt_cnt);
// different flavors read-only feedforward function
template <typename Type> bool FastFeedForward(const Type *inputs,
Type *outputs);
// Compute the output of a specific output node.
// This function is useful for application that are interested in a single
// output of the net and do not want to waste time on the rest
// This is the fast-read-only version of this function
template <typename Type> bool FastGetNetOutput(const Type *inputs,
int output_id,
Type *output);
};
}
#endif // NEURAL_NET_H__