tesseract/ccstruct/split.h

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/* -*-C-*-
********************************************************************************
*
* File: split.h (Formerly split.h)
* Description:
* Author: Mark Seaman, SW Productivity
* Created: Fri Oct 16 14:37:00 1987
* Modified: Mon May 13 10:49:23 1991 (Mark Seaman) marks@hpgrlt
* Language: C
* Package: N/A
* Status: Reusable Software Component
*
* (c) Copyright 1987, Hewlett-Packard Company.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
*****************************************************************************/
#ifndef SPLIT_H
#define SPLIT_H
/*----------------------------------------------------------------------
I n c l u d e s
----------------------------------------------------------------------*/
#include "blobs.h"
#include "scrollview.h"
/*----------------------------------------------------------------------
T y p e s
----------------------------------------------------------------------*/
struct SPLIT {
SPLIT() : point1(NULL), point2(NULL) {}
SPLIT(EDGEPT* pt1, EDGEPT* pt2) : point1(pt1), point2(pt2) {}
// Returns the bounding box of all the points in the split.
TBOX bounding_box() const;
// Returns the bounding box of the outline from point1 to point2.
TBOX Box12() const { return point1->SegmentBox(point2); }
// Returns the bounding box of the outline from point1 to point1.
TBOX Box21() const { return point2->SegmentBox(point1); }
// Returns the bounding box of the out
// Hides the SPLIT so the outlines appear not to be cut by it.
void Hide() const;
// Undoes hide, so the outlines are cut by the SPLIT.
void Reveal() const;
// Returns true if the given EDGEPT is used by this SPLIT, checking only
// the EDGEPT pointer, not the coordinates.
bool UsesPoint(const EDGEPT* point) const {
return point1 == point || point2 == point;
}
// Returns true if the other SPLIT has any position shared with *this.
bool SharesPosition(const SPLIT& other) const {
return point1->EqualPos(*other.point1) || point1->EqualPos(*other.point2) ||
point2->EqualPos(*other.point1) || point2->EqualPos(*other.point2);
}
// Returns true if both points are contained within the blob.
bool ContainedByBlob(const TBLOB& blob) const {
return blob.Contains(point1->pos) && blob.Contains(point2->pos);
}
// Returns true if both points are contained within the outline.
bool ContainedByOutline(const TESSLINE& outline) const {
return outline.Contains(point1->pos) && outline.Contains(point2->pos);
}
// Compute a split priority based on the bounding boxes of the parts.
// The arguments here are config parameters defined in Wordrec. Add chop_
// to the beginning of the name.
float FullPriority(int xmin, int xmax, double overlap_knob,
int centered_maxwidth, double center_knob,
double width_change_knob) const;
// Returns true if *this SPLIT appears OK in the sense that it does not cross
// any outlines and does not chop off any ridiculously small pieces.
bool IsHealthy(const TBLOB& blob, int min_points, int min_area) const;
// Returns true if the split generates a small chunk in terms of either area
// or number of points.
bool IsLittleChunk(int min_points, int min_area) const;
void Print() const;
#ifndef GRAPHICS_DISABLED
// Draws the split in the given window.
void Mark(ScrollView* window) const;
#endif
// Creates two outlines out of one by splitting the original one in half.
// Inserts the resulting outlines into the given list.
void SplitOutlineList(TESSLINE* outlines) const;
// Makes a split between these two edge points, but does not affect the
// outlines to which they belong.
void SplitOutline() const;
// Undoes the effect of SplitOutlineList, correcting the outlines for undoing
// the split, but possibly leaving some duplicate outlines.
void UnsplitOutlineList(TBLOB* blob) const;
// Removes the split that was put between these two points.
void UnsplitOutlines() const;
EDGEPT *point1;
EDGEPT *point2;
};
/*----------------------------------------------------------------------
V a r i a b l e s
----------------------------------------------------------------------*/
extern BOOL_VAR_H(wordrec_display_splits, 0, "Display splits");
/*----------------------------------------------------------------------
F u n c t i o n s
----------------------------------------------------------------------*/
EDGEPT *make_edgept(int x, int y, EDGEPT *next, EDGEPT *prev);
void remove_edgept(EDGEPT *point);
#endif