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https://github.com/tesseract-ocr/tesseract.git
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224 lines
7.6 KiB
C++
224 lines
7.6 KiB
C++
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/**********************************************************************
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* File: imgbmp.c (Formerly lz.c)
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* Description: bmp image reader/writer.
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* Author: Ray Smith
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* Created: Tue Jan 06 15:31:25 GMT 1998
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*
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* (C) Copyright 1998, Ray Smith.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include "mfcpch.h" //precompiled headers
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#ifdef __MSW32__
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#include <io.h>
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#else
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#include <unistd.h>
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#endif
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#include <stdio.h>
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#include "img.h"
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#include "imgbmp.h"
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typedef struct
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{ // bmfh
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char bfType1; //'B'
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char bfType2; //'M'
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} BMPHEADER0;
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typedef struct
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{ // bmfh
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UINT32 bfSize; //filesize
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UINT16 bfReserved1; //zero
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UINT16 bfReserved2; //zero
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UINT32 bfOffBits; //offset to bitmap
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} BMPHEADER;
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typedef struct
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{ // bmih
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UINT32 biSize; //size of struct
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INT32 biWidth; //image width
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INT32 biHeight; //image height
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UINT16 biPlanes; //1
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UINT16 biBitCount; //bpp
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UINT32 biCompression; //0 for uncompressed
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UINT32 biSizeImage; //image size
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INT32 biXPelsPerMeter; //res in pp metre
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INT32 biYPelsPerMeter;
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UINT32 biClrUsed; //0 or actual size of colour table
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UINT32 biClrImportant; //usually 0
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} BMPHEADER2;
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typedef struct
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{ // rgbq
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UINT8 rgbBlue;
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UINT8 rgbGreen;
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UINT8 rgbRed;
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UINT8 rgbReserved; //0
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} WIN32_RGBQUAD;
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/**********************************************************************
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* open_bmp_image
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*
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* Read the header of a bmp format image and prepare to read the rest.
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**********************************************************************/
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INT8 open_bmp_image( //read header
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int fd, //file to read
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INT32 *xsize, //size of image
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INT32 *ysize,
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INT8 *bpp, //bits per pixel
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INT8 *photo,
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INT32 *res //resolution
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) {
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UINT32 nread; //current bits
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BMPHEADER0 head0; //first part of header
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BMPHEADER head1; //first part of header
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BMPHEADER2 head2; //first part of header
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*photo = 1;
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nread = read (fd, &head0, sizeof (head0));
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if (nread != sizeof (head0))
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return -1;
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nread = read (fd, &head1, sizeof (head1));
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if (nread != sizeof (head1))
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return -1;
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nread = read (fd, &head2, sizeof (head2));
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if (nread != sizeof (head2))
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return -1;
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if (head0.bfType1 != 'B')
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return -1;
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if (head0.bfType2 != 'M')
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return -1;
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lseek (fd, head1.bfOffBits, SEEK_SET);
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*bpp = head2.biBitCount;
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*xsize = head2.biWidth;
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*ysize = head2.biHeight;
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*res = 300; //make up resolution
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return -2; //success
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}
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/**********************************************************************
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* read_bmp_image
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*
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* Read a whole lz format image and close the file.
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**********************************************************************/
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INT8 read_bmp_image( //read header
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int fd, //file to read
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UINT8 *pixels, //pixels of image
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INT32 xsize, //size of image
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INT32 ysize,
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INT8 bpp, //bits per pixel
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INT32 //bytes per line
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) {
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UINT32 bpl; //bytes per line
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UINT32 wpl; //words per line
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UINT32 nread; //current bits
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INT32 index; //to cols
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bpl = (xsize * bpp + 7) / 8; //bytes per line
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wpl = (bpl + 3) / 4;
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wpl *= 4;
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for (index = 0; index < ysize; index++) {
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nread = read (fd, pixels + bpl * (ysize - 1 - index), bpl);
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if (nread != bpl)
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return -1;
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if (wpl != bpl)
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lseek (fd, wpl - bpl, SEEK_CUR);
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}
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return 0;
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}
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/**********************************************************************
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* write_bmp_image
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*
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* Write a whole lz format image and close the file.
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**********************************************************************/
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INT8 write_bmp_image( //write whole image
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int fd, //file to write on
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UINT8 *pixels, //image pixels
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INT32 xsize, //size of image
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INT32 ysize,
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INT8 bpp, //bits per pixel
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INT8,
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INT32 res //resolution
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) {
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UINT32 bpl; //bytes per line
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UINT32 wpl; //words per line
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UINT32 nread; //current bits
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INT32 cols; //entries in table
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INT32 index; //to cols
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BMPHEADER0 head0; //first part of header
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BMPHEADER head1; //first part of header
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BMPHEADER2 head2; //first part of header
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WIN32_RGBQUAD coltab[256]; //colour table
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if (bpp == 24)
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cols = 0;
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else
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cols = 1 << bpp; //size of colour table
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bpl = (xsize * bpp + 7) / 8; //bytes per line
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wpl = (bpl + 3) / 4;
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head2.biSize = sizeof (head2); //size of struct
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head2.biWidth = xsize; //image width
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head2.biHeight = ysize; //image height
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head2.biPlanes = 1; //1
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head2.biBitCount = bpp; //bpp
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head2.biCompression = 0; //0 for uncompressed
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//image size
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head2.biSizeImage = wpl * 4 * ysize;
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//res in pp metre
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head2.biXPelsPerMeter = (UINT32) (res * 39.37);
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head2.biYPelsPerMeter = (UINT32) (res * 39.37);
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head2.biClrUsed = cols; //0 or actual size of colour table
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head2.biClrImportant = 0; //usually 0
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head0.bfType1 = 'B';
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head0.bfType2 = 'M';
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head1.bfReserved1 = 0; //zero
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head1.bfReserved2 = 0; //zero
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//offset to bitmap
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head1.bfOffBits = sizeof (head0) + sizeof (head1) + sizeof (head2) + sizeof (WIN32_RGBQUAD) * cols;
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//filesize
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head1.bfSize = head1.bfOffBits + head2.biSizeImage;
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for (index = 0; index < cols; index++) {
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coltab[index].rgbBlue = index * 255 / (cols - 1);
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coltab[index].rgbGreen = coltab[index].rgbBlue;
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coltab[index].rgbRed = coltab[index].rgbBlue;
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coltab[index].rgbReserved = 0;
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}
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nread = write (fd, &head0, sizeof (head0));
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if (nread != sizeof (head0))
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return -1;
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nread = write (fd, &head1, sizeof (head1));
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if (nread != sizeof (head1))
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return -1;
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nread = write (fd, &head2, sizeof (head2));
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if (nread != sizeof (head2))
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return -1;
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nread = write (fd, coltab, cols * sizeof (WIN32_RGBQUAD));
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if (nread != cols * sizeof (WIN32_RGBQUAD))
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return -1;
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for (index = 0; index < ysize; index++) {
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nread = write (fd, pixels + bpl * (ysize - 1 - index), wpl * 4);
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if (nread != wpl * 4)
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return -1;
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}
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close(fd); //done it
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return 0;
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}
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