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383 lines
15 KiB
C++
383 lines
15 KiB
C++
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///////////////////////////////////////////////////////////////////////
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// File: pageiterator.cpp
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// Description: Iterator for tesseract page structure that avoids using
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// tesseract internal data structures.
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// Author: Ray Smith
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// Created: Fri Feb 26 14:32:09 PST 2010
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//
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// (C) Copyright 2010, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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///////////////////////////////////////////////////////////////////////
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#include "pageiterator.h"
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#include "allheaders.h"
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#include "helpers.h"
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#include "pageres.h"
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#include "tesseractclass.h"
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namespace tesseract {
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PageIterator::PageIterator(PAGE_RES* page_res, Tesseract* tesseract,
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int scale, int scaled_yres,
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int rect_left, int rect_top,
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int rect_width, int rect_height)
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: page_res_(page_res), tesseract_(tesseract),
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word_(NULL), word_length_(0), blob_index_(0), cblob_it_(NULL),
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scale_(scale), scaled_yres_(scaled_yres),
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rect_left_(rect_left), rect_top_(rect_top),
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rect_width_(rect_width), rect_height_(rect_height) {
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it_ = new PAGE_RES_IT(page_res);
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Begin();
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}
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PageIterator::~PageIterator() {
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delete it_;
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delete cblob_it_;
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}
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// PageIterators may be copied! This makes it possible to iterate over
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// all the objects at a lower level, while maintaining an iterator to
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// objects at a higher level.
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PageIterator::PageIterator(const PageIterator& src)
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: page_res_(src.page_res_), tesseract_(src.tesseract_),
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word_(NULL), word_length_(src.word_length_),
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blob_index_(src.blob_index_), cblob_it_(NULL),
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scale_(src.scale_), scaled_yres_(src.scaled_yres_),
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rect_left_(src.rect_left_), rect_top_(src.rect_top_),
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rect_width_(src.rect_width_), rect_height_(src.rect_height_) {
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it_ = new PAGE_RES_IT(*src.it_);
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BeginWord(src.blob_index_);
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}
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const PageIterator& PageIterator::operator=(const PageIterator& src) {
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page_res_ = src.page_res_;
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tesseract_ = src.tesseract_;
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scale_ = src.scale_;
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scaled_yres_ = src.scaled_yres_;
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rect_left_ = src.rect_left_;
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rect_top_ = src.rect_top_;
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rect_width_ = src.rect_width_;
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rect_height_ = src.rect_height_;
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if (it_ != NULL) delete it_;
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it_ = new PAGE_RES_IT(*src.it_);
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BeginWord(src.blob_index_);
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return *this;
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}
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// ============= Moving around within the page ============.
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// Resets the iterator to point to the start of the page.
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void PageIterator::Begin() {
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it_->restart_page_with_empties();
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BeginWord(0);
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}
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// Moves to the start of the next object at the given level in the
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// page hierarchy, and returns false if the end of the page was reached.
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// NOTE that RIL_SYMBOL will skip non-text blocks, but all other
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// PageIteratorLevel level values will visit each non-text block once.
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// Think of non text blocks as containing a single para, with a single line,
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// with a single imaginary word.
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// Calls to Next with different levels may be freely intermixed.
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// This function iterates words in right-to-left scripts correctly, if
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// the appropriate language has been loaded into Tesseract.
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bool PageIterator::Next(PageIteratorLevel level) {
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if (it_->block() == NULL) return false; // Already at the end!
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if (it_->word() == NULL)
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level = RIL_BLOCK;
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switch (level) {
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case RIL_BLOCK:
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case RIL_PARA:
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it_->forward_block();
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break;
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case RIL_TEXTLINE:
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for (it_->forward_with_empties(); it_->row() == it_->prev_row();
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it_->forward_with_empties());
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break;
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case RIL_WORD:
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it_->forward_with_empties();
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break;
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case RIL_SYMBOL:
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if (cblob_it_ != NULL)
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cblob_it_->forward();
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++blob_index_;
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if (blob_index_ >= word_length_)
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it_->forward();
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else
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return true;
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break;
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}
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BeginWord(0);
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return it_->block() != NULL;
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}
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// Returns true if the iterator is at the start of an object at the given
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// level. Possible uses include determining if a call to Next(RIL_WORD)
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// moved to the start of a RIL_PARA.
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bool PageIterator::IsAtBeginningOf(PageIteratorLevel level) const {
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if (it_->block() == NULL) return false; // Already at the end!
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if (it_->word() == NULL) return true; // In an image block.
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switch (level) {
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case RIL_BLOCK:
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case RIL_PARA:
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return it_->block() != it_->prev_block();
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case RIL_TEXTLINE:
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return it_->row() != it_->prev_row();
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case RIL_WORD:
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return blob_index_ == 0;
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case RIL_SYMBOL:
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return true;
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}
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return false;
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}
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// Returns whether the iterator is positioned at the last element in a
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// given level. (e.g. the last word in a line, the last line in a block)
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bool PageIterator::IsAtFinalElement(PageIteratorLevel level,
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PageIteratorLevel element) const {
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if (it_->word() == NULL) return true; // Already at the end!
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// The result is true if we step forward by element and find we are
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// at the the end of the page or at beginning of *all* levels in:
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// [level, element).
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// When there is more than one level difference between element and level,
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// we could for instance move forward one symbol and still be at the first
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// word on a line, so we also have to be at the first symbol in a word.
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PageIterator next(*this);
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next.Next(element);
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if (next.it_->word() == NULL) return true; // Reached the end of the page.
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while (element > level) {
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element = static_cast<PageIteratorLevel>(element - 1);
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if (!next.IsAtBeginningOf(element))
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return false;
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}
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return true;
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}
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// ============= Accessing data ==============.
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// Coordinate system:
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// Integer coordinates are at the cracks between the pixels.
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// The top-left corner of the top-left pixel in the image is at (0,0).
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// The bottom-right corner of the bottom-right pixel in the image is at
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// (width, height).
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// Every bounding box goes from the top-left of the top-left contained
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// pixel to the bottom-right of the bottom-right contained pixel, so
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// the bounding box of the single top-left pixel in the image is:
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// (0,0)->(1,1).
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// If an image rectangle has been set in the API, then returned coordinates
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// relate to the original (full) image, rather than the rectangle.
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// Returns the bounding rectangle of the current object at the given level.
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// See comment on coordinate system above.
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// Returns false if there is no such object at the current position.
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bool PageIterator::BoundingBox(PageIteratorLevel level,
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int* left, int* top,
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int* right, int* bottom) const {
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if (it_->block() == NULL) return false; // Already at the end!
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if (it_->word() == NULL && level != RIL_BLOCK) return false;
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if (level == RIL_SYMBOL && blob_index_ >= word_length_)
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return false; // Zero length word, or already at the end of it.
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TBOX box;
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switch (level) {
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case RIL_BLOCK:
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case RIL_PARA:
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box = it_->block()->block->bounding_box();
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break;
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case RIL_TEXTLINE:
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box = it_->row()->row->bounding_box();
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break;
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case RIL_WORD:
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box = it_->word()->word->bounding_box();
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break;
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case RIL_SYMBOL:
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if (cblob_it_ == NULL)
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box = it_->word()->box_word->BlobBox(blob_index_);
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else
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box = cblob_it_->data()->bounding_box();
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}
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if (level != RIL_SYMBOL || cblob_it_ != NULL)
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box.rotate(it_->block()->block->re_rotation());
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// Now we have a box in tesseract coordinates relative to the image rectangle,
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// we have to convert the coords to global page coords in a top-down system.
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*left = ClipToRange(box.left() / scale_ + rect_left_,
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rect_left_, rect_left_ + rect_width_);
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*top = ClipToRange((rect_height_ - box.top()) / scale_ + rect_top_,
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rect_top_, rect_top_ + rect_height_);
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*right = ClipToRange((box.right() + scale_ - 1) / scale_ + rect_left_,
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*left, rect_left_ + rect_width_);
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*bottom = ClipToRange((rect_height_ - box.bottom() + scale_ - 1) / scale_
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+ rect_top_,
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*top, rect_top_ + rect_height_);
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return true;
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}
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// Returns the type of the current block. See apitypes.h for PolyBlockType.
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PolyBlockType PageIterator::BlockType() const {
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if (it_->block() == NULL || it_->block()->block == NULL)
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return PT_UNKNOWN; // Already at the end!
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if (it_->block()->block->poly_block() == NULL)
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return PT_FLOWING_TEXT; // No layout analysis used - assume text.
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return it_->block()->block->poly_block()->isA();
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}
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// Returns a binary image of the current object at the given level.
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// The position and size match the return from BoundingBox.
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// Use pixDestroy to delete the image after use.
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// The following methods are used to generate the images:
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// RIL_BLOCK: mask the page image with the block polygon.
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// RIL_TEXTLINE: Clip the rectangle of the line box from the page image.
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// TODO(rays) fix this to generate and use a line polygon.
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// RIL_WORD: Clip the rectangle of the word box from the page image.
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// RIL_SYMBOL: Render the symbol outline to an image for cblobs (prior
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// to recognition) or the bounding box otherwise.
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// A reconstruction of the original image (using xor to check for double
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// representation) should be reasonably accurate,
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// apart from removed noise, at the block level. Below the block level, the
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// reconstruction will be missing images and line separators.
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// At the symbol level, kerned characters will be invade the bounding box
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// if rendered after recognition, making an xor reconstruction inaccurate, but
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// an or construction better. Before recognition, symbol-level reconstruction
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// should be good, even with xor, since the images come from the connected
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// components.
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Pix* PageIterator::GetBinaryImage(PageIteratorLevel level) const {
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int left, top, right, bottom;
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if (!BoundingBox(level, &left, &top, &right, &bottom))
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return NULL;
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Pix* pix = NULL;
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switch (level) {
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case RIL_BLOCK:
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case RIL_PARA:
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pix = it_->block()->block->render_mask();
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// AND the mask and the image.
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pixRasterop(pix, 0, 0, pixGetWidth(pix), pixGetHeight(pix),
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PIX_SRC & PIX_DST, tesseract_->pix_binary(),
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left, top);
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break;
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case RIL_TEXTLINE:
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case RIL_WORD:
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case RIL_SYMBOL:
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if (level == RIL_SYMBOL && cblob_it_ != NULL)
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return cblob_it_->data()->render();
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// Just clip from the bounding box.
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Box* box = boxCreate(left, top, right - left, bottom - top);
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pix = pixClipRectangle(tesseract_->pix_binary(), box, NULL);
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boxDestroy(&box);
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break;
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}
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return pix;
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}
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// Returns an image of the current object at the given level in greyscale
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// if available in the input. To guarantee a binary image use BinaryImage.
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// NOTE that in order to give the best possible image, the bounds are
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// expanded slightly over the binary connected component, by the supplied
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// padding, so the top-left position of the returned image is returned
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// in (left,top). These will most likely not match the coordinates
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// returned by BoundingBox.
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// Use pixDestroy to delete the image after use.
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Pix* PageIterator::GetImage(PageIteratorLevel level, int padding,
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int* left, int* top) const {
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int right, bottom;
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if (!BoundingBox(level, left, top, &right, &bottom))
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return NULL;
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Pix* pix = tesseract_->pix_grey();
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if (pix == NULL)
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return GetBinaryImage(level);
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// Expand the box.
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*left = MAX(*left - padding, 0);
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*top = MAX(*top - padding, 0);
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right = MIN(right + padding, rect_width_);
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bottom = MIN(bottom + padding, rect_height_);
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Box* box = boxCreate(*left, *top, right - *left, bottom - *top);
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Pix* grey_pix = pixClipRectangle(pix, box, NULL);
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boxDestroy(&box);
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if (level == RIL_BLOCK || level == RIL_PARA) {
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Pix* mask = it_->block()->block->render_mask();
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Pix* expanded_mask = pixCreate(right - *left, bottom - *top, 1);
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pixRasterop(expanded_mask, padding, padding,
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pixGetWidth(mask), pixGetHeight(mask),
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PIX_SRC, mask, 0, 0);
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pixDestroy(&mask);
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pixDilateBrick(expanded_mask, expanded_mask, 2*padding + 1, 2*padding + 1);
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pixInvert(expanded_mask, expanded_mask);
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pixSetMasked(grey_pix, expanded_mask, 255);
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pixDestroy(&expanded_mask);
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}
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return grey_pix;
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}
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// Returns the baseline of the current object at the given level.
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// The baseline is the line that passes through (x1, y1) and (x2, y2).
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// WARNING: with vertical text, baselines may be vertical!
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bool PageIterator::Baseline(PageIteratorLevel level,
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int* x1, int* y1, int* x2, int* y2) const {
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if (it_->word() == NULL) return false; // Already at the end!
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ROW* row = it_->row()->row;
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WERD* word = it_->word()->word;
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TBOX box = (level == RIL_WORD || level == RIL_SYMBOL)
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? word->bounding_box()
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: row->bounding_box();
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int left = box.left();
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ICOORD startpt(left, static_cast<inT16>(row->base_line(left) + 0.5));
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int right = box.right();
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ICOORD endpt(right, static_cast<inT16>(row->base_line(right) + 0.5));
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// Rotate to image coordinates and convert to global image coords.
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startpt.rotate(it_->block()->block->re_rotation());
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endpt.rotate(it_->block()->block->re_rotation());
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*x1 = startpt.x() / scale_ + rect_left_;
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*y1 = (rect_height_ - startpt.y()) / scale_ + rect_top_;
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*x2 = endpt.x() / scale_ + rect_left_;
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*y2 = (rect_height_ - endpt.y()) / scale_ + rect_top_;
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return true;
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}
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// Sets up the internal data for iterating the blobs of a new word, then
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// moves the iterator to the given offset.
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void PageIterator::BeginWord(int offset) {
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WERD_RES* word_res = it_->word();
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if (word_res == NULL) {
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// This is a non-text block, so there is no word.
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word_length_ = 0;
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blob_index_ = 0;
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word_ = NULL;
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return;
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}
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if (word_res->best_choice != NULL) {
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// Recognition has been done, so we are using the box_word, which
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// is already baseline denormalized.
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word_length_ = word_res->best_choice->length();
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ASSERT_HOST(word_res->box_word != NULL);
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ASSERT_HOST(word_res->box_word->length() == word_length_);
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word_ = NULL;
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// We will be iterating the box_word.
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if (cblob_it_ != NULL) {
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delete cblob_it_;
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cblob_it_ = NULL;
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}
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} else {
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// No recognition yet, so a "symbol" is a cblob.
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word_ = word_res->word;
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ASSERT_HOST(word_->cblob_list() != NULL);
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word_length_ = word_->cblob_list()->length();
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if (cblob_it_ == NULL) cblob_it_ = new C_BLOB_IT;
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cblob_it_->set_to_list(word_->cblob_list());
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}
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for (blob_index_ = 0; blob_index_ < offset; ++blob_index_) {
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if (cblob_it_ != NULL)
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cblob_it_->forward();
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}
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}
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} // namespace tesseract.
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