tesseract/textord/edgblob.cpp

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/**********************************************************************
* File: edgblob.c (Formerly edgeloop.c)
* Description: Functions to clean up an outline before approximation.
* Author: Ray Smith
* Created: Tue Mar 26 16:56:25 GMT 1991
*
*(C) Copyright 1991, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0(the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#include "mfcpch.h"
#include "scanedg.h"
#include "drawedg.h"
#include "edgloop.h"
#include "edgblob.h"
// Include automatically generated configuration file if running autoconf.
#ifdef HAVE_CONFIG_H
#include "config_auto.h"
#endif
#define EXTERN
// Control parameters used in outline_complexity(), which rejects an outline
// if any one of the 3 conditions is satisfied:
// - number of children exceeds edges_max_children_per_outline
// - number of nested layers exceeds edges_max_children_layers
// - joint complexity exceeds edges_children_count_limit(as in child_count())
EXTERN BOOL_VAR(edges_use_new_outline_complexity, FALSE,
"Use the new outline complexity module");
EXTERN INT_VAR(edges_max_children_per_outline, 10,
"Max number of children inside a character outline");
EXTERN INT_VAR(edges_max_children_layers, 5,
"Max layers of nested children inside a character outline");
EXTERN BOOL_VAR(edges_debug, FALSE,
"turn on debugging for this module");
EXTERN INT_VAR(edges_children_per_grandchild, 10,
"Importance ratio for chucking outlines");
EXTERN INT_VAR(edges_children_count_limit, 45,
"Max holes allowed in blob");
EXTERN BOOL_VAR(edges_children_fix, FALSE,
"Remove boxy parents of char-like children");
EXTERN INT_VAR(edges_min_nonhole, 12,
"Min pixels for potential char in box");
EXTERN INT_VAR(edges_patharea_ratio, 40,
"Max lensq/area for acceptable child outline");
EXTERN double_VAR(edges_childarea, 0.5,
"Min area fraction of child outline");
EXTERN double_VAR(edges_boxarea, 0.875,
"Min area fraction of grandchild for box");
/**
* @name OL_BUCKETS::OL_BUCKETS
*
* Construct an array of buckets for associating outlines into blobs.
*/
OL_BUCKETS::OL_BUCKETS(
//// constructor
ICOORD bleft, // corners
ICOORD tright): bl(bleft), tr(tright) {
bxdim =(tright.x() - bleft.x()) / BUCKETSIZE + 1;
bydim =(tright.y() - bleft.y()) / BUCKETSIZE + 1;
// make array
buckets = new C_OUTLINE_LIST[bxdim * bydim];
index = 0;
}
/**
* @name OL_BUCKETS::operator(
*
* Return a pointer to a list of C_OUTLINEs corresponding to the
* given pixel coordinates.
*/
C_OUTLINE_LIST *
OL_BUCKETS::operator()( // array access
inT16 x, // image coords
inT16 y) {
return &buckets[(y-bl.y()) / BUCKETSIZE * bxdim + (x-bl.x()) / BUCKETSIZE];
}
/**
* @name OL_BUCKETS::outline_complexity
*
* This is the new version of count_child.
*
* The goal of this function is to determine if an outline and its
* interiors could be part of a character blob. This is done by
* computing a "complexity" index for the outline, which is the return
* value of this function, and checking it against a threshold.
* The max_count is used for short-circuiting the recursion and forcing
* a rejection that guarantees to fail the threshold test.
* The complexity F for outline X with N children X[i] is
* F(X) = N + sum_i F(X[i]) * edges_children_per_grandchild
* so each layer of nesting increases complexity exponentially.
* An outline can be rejected as a text blob candidate if its complexity
* is too high, has too many children(likely a container), or has too
* many layers of nested inner loops. This has the side-effect of
* flattening out boxed or reversed video text regions.
*/
inT32 OL_BUCKETS::outline_complexity(
C_OUTLINE *outline, // parent outline
inT32 max_count, // max output
inT16 depth // recurion depth
) {
inT16 xmin, xmax; // coord limits
inT16 ymin, ymax;
inT16 xindex, yindex; // current bucket
C_OUTLINE *child; // current child
inT32 child_count; // no of children
inT32 grandchild_count; // no of grandchildren
C_OUTLINE_IT child_it; // search iterator
TBOX olbox = outline->bounding_box();
xmin =(olbox.left() - bl.x()) / BUCKETSIZE;
xmax =(olbox.right() - bl.x()) / BUCKETSIZE;
ymin =(olbox.bottom() - bl.y()) / BUCKETSIZE;
ymax =(olbox.top() - bl.y()) / BUCKETSIZE;
child_count = 0;
grandchild_count = 0;
if (++depth > edges_max_children_layers) // nested loops are too deep
return max_count + depth;
for (yindex = ymin; yindex <= ymax; yindex++) {
for (xindex = xmin; xindex <= xmax; xindex++) {
child_it.set_to_list(&buckets[yindex * bxdim + xindex]);
if (child_it.empty())
continue;
for (child_it.mark_cycle_pt(); !child_it.cycled_list();
child_it.forward()) {
child = child_it.data();
if (child == outline || !(*child < *outline))
continue;
child_count++;
if (child_count > edges_max_children_per_outline) { // too fragmented
if (edges_debug)
tprintf("Discard outline on child_count=%d > "
"max_children_per_outline=%d\n",
child_count,
static_cast<inT32>(edges_max_children_per_outline));
return max_count + child_count;
}
// Compute the "complexity" of each child recursively
inT32 remaining_count = max_count - child_count - grandchild_count;
if (remaining_count > 0)
grandchild_count += edges_children_per_grandchild *
outline_complexity(child, remaining_count, depth);
if (child_count + grandchild_count > max_count) { // too complex
if (edges_debug)
tprintf("Disgard outline on child_count=%d + grandchild_count=%d "
"> max_count=%d\n",
child_count, grandchild_count, max_count);
return child_count + grandchild_count;
}
}
}
}
return child_count + grandchild_count;
}
/**
* @name OL_BUCKETS::count_children
*
* Find number of descendants of this outline.
*/
inT32 OL_BUCKETS::count_children( // recursive count
C_OUTLINE *outline, // parent outline
inT32 max_count // max output
) {
BOOL8 parent_box; // could it be boxy
inT16 xmin, xmax; // coord limits
inT16 ymin, ymax;
inT16 xindex, yindex; // current bucket
C_OUTLINE *child; // current child
inT32 child_count; // no of children
inT32 grandchild_count; // no of grandchildren
inT32 parent_area; // potential box
FLOAT32 max_parent_area; // potential box
inT32 child_area; // current child
inT32 child_length; // current child
TBOX olbox;
C_OUTLINE_IT child_it; // search iterator
olbox = outline->bounding_box();
xmin =(olbox.left() - bl.x()) / BUCKETSIZE;
xmax =(olbox.right() - bl.x()) / BUCKETSIZE;
ymin =(olbox.bottom() - bl.y()) / BUCKETSIZE;
ymax =(olbox.top() - bl.y()) / BUCKETSIZE;
child_count = 0;
grandchild_count = 0;
parent_area = 0;
max_parent_area = 0;
parent_box = TRUE;
for (yindex = ymin; yindex <= ymax; yindex++) {
for (xindex = xmin; xindex <= xmax; xindex++) {
child_it.set_to_list(&buckets[yindex * bxdim + xindex]);
if (child_it.empty())
continue;
for (child_it.mark_cycle_pt(); !child_it.cycled_list();
child_it.forward()) {
child = child_it.data();
if (child != outline && *child < *outline) {
child_count++;
if (child_count <= max_count) {
int max_grand =(max_count - child_count) /
edges_children_per_grandchild;
if (max_grand > 0)
grandchild_count += count_children(child, max_grand) *
edges_children_per_grandchild;
else
grandchild_count += count_children(child, 1);
}
if (child_count + grandchild_count > max_count) {
if (edges_debug)
tprintf("Discarding parent with child count=%d, gc=%d\n",
child_count,grandchild_count);
return child_count + grandchild_count;
}
if (parent_area == 0) {
parent_area = outline->outer_area();
if (parent_area < 0)
parent_area = -parent_area;
max_parent_area = outline->bounding_box().area() * edges_boxarea;
if (parent_area < max_parent_area)
parent_box = FALSE;
}
if (parent_box &&
(!edges_children_fix ||
child->bounding_box().height() > edges_min_nonhole)) {
child_area = child->outer_area();
if (child_area < 0)
child_area = -child_area;
if (edges_children_fix) {
if (parent_area - child_area < max_parent_area) {
parent_box = FALSE;
continue;
}
if (grandchild_count > 0) {
if (edges_debug)
tprintf("Discarding parent of area %d, child area=%d, max%g "
"with gc=%d\n",
parent_area, child_area, max_parent_area,
grandchild_count);
return max_count + 1;
}
child_length = child->pathlength();
if (child_length * child_length >
child_area * edges_patharea_ratio) {
if (edges_debug)
tprintf("Discarding parent of area %d, child area=%d, max%g "
"with child length=%d\n",
parent_area, child_area, max_parent_area,
child_length);
return max_count + 1;
}
}
if (child_area < child->bounding_box().area() * edges_childarea) {
if (edges_debug)
tprintf("Discarding parent of area %d, child area=%d, max%g "
"with child rect=%d\n",
parent_area, child_area, max_parent_area,
child->bounding_box().area());
return max_count + 1;
}
}
}
}
}
}
return child_count + grandchild_count;
}
/**
* @name OL_BUCKETS::extract_children
*
* Find number of descendants of this outline.
*/
void OL_BUCKETS::extract_children( // recursive count
C_OUTLINE *outline, // parent outline
C_OUTLINE_IT *it // destination iterator
) {
inT16 xmin, xmax; // coord limits
inT16 ymin, ymax;
inT16 xindex, yindex; // current bucket
TBOX olbox;
C_OUTLINE_IT child_it; // search iterator
olbox = outline->bounding_box();
xmin =(olbox.left() - bl.x()) / BUCKETSIZE;
xmax =(olbox.right() - bl.x()) / BUCKETSIZE;
ymin =(olbox.bottom() - bl.y()) / BUCKETSIZE;
ymax =(olbox.top() - bl.y()) / BUCKETSIZE;
for (yindex = ymin; yindex <= ymax; yindex++) {
for (xindex = xmin; xindex <= xmax; xindex++) {
child_it.set_to_list(&buckets[yindex * bxdim + xindex]);
for (child_it.mark_cycle_pt(); !child_it.cycled_list();
child_it.forward()) {
if (*child_it.data() < *outline) {
it->add_after_then_move(child_it.extract());
}
}
}
}
}
/**
* @name extract_edges
*
* Run the edge detector over the block and return a list of blobs.
*/
void extract_edges(Pix* pix, // thresholded image
BLOCK *block) { // block to scan
C_OUTLINE_LIST outlines; // outlines in block
C_OUTLINE_IT out_it = &outlines;
// TODO(rays) move the pix all the way down to the bottom.
IMAGE image;
image.FromPix(pix);
block_edges(&image, block, &out_it);
ICOORD bleft; // block box
ICOORD tright;
block->bounding_box(bleft, tright);
// make blobs
outlines_to_blobs(block, bleft, tright, &outlines);
}
/**
* @name outlines_to_blobs
*
* Gather together outlines into blobs using the usual bucket sort.
*/
void outlines_to_blobs( // find blobs
BLOCK *block, // block to scan
ICOORD bleft,
ICOORD tright,
C_OUTLINE_LIST *outlines) {
// make buckets
OL_BUCKETS buckets(bleft, tright);
fill_buckets(outlines, &buckets);
empty_buckets(block, &buckets);
}
/**
* @name fill_buckets
*
* Run the edge detector over the block and return a list of blobs.
*/
void fill_buckets( // find blobs
C_OUTLINE_LIST *outlines, // outlines in block
OL_BUCKETS *buckets // output buckets
) {
TBOX ol_box; // outline box
C_OUTLINE_IT out_it = outlines; // iterator
C_OUTLINE_IT bucket_it; // iterator in bucket
C_OUTLINE *outline; // current outline
for (out_it.mark_cycle_pt(); !out_it.cycled_list(); out_it.forward()) {
outline = out_it.extract(); // take off list
// get box
ol_box = outline->bounding_box();
bucket_it.set_to_list((*buckets) (ol_box.left(), ol_box.bottom()));
bucket_it.add_to_end(outline);
}
}
/**
* @name empty_buckets
*
* Run the edge detector over the block and return a list of blobs.
*/
void empty_buckets( // find blobs
BLOCK *block, // block to scan
OL_BUCKETS *buckets // output buckets
) {
BOOL8 good_blob; // healthy blob
C_OUTLINE_LIST outlines; // outlines in block
// iterator
C_OUTLINE_IT out_it = &outlines;
C_OUTLINE_IT bucket_it = buckets->start_scan();
C_OUTLINE_IT parent_it; // parent outline
C_BLOB *blob; // new blob
C_BLOB_IT good_blobs = block->blob_list();
C_BLOB_IT junk_blobs = block->reject_blobs();
while (!bucket_it.empty()) {
out_it.set_to_list(&outlines);
do {
parent_it = bucket_it; // find outermost
do {
bucket_it.forward();
} while (!bucket_it.at_first() &&
!(*parent_it.data() < *bucket_it.data()));
} while (!bucket_it.at_first());
// move to new list
out_it.add_after_then_move(parent_it.extract());
good_blob = capture_children(buckets, &junk_blobs, &out_it);
blob = new C_BLOB(&outlines);
if (good_blob)
good_blobs.add_after_then_move(blob);
else
junk_blobs.add_after_then_move(blob);
bucket_it.set_to_list(buckets->scan_next());
}
}
/**
* @name capture_children
*
* Find all neighbouring outlines that are children of this outline
* and either move them to the output list or declare this outline
* illegal and return FALSE.
*/
BOOL8 capture_children( // find children
OL_BUCKETS *buckets, // bucket sort clanss
C_BLOB_IT *reject_it, // dead grandchildren
C_OUTLINE_IT *blob_it // output outlines
) {
C_OUTLINE *outline; // master outline
inT32 child_count; // no of children
outline = blob_it->data();
if (edges_use_new_outline_complexity)
child_count = buckets->outline_complexity(outline,
edges_children_count_limit,
0);
else
child_count = buckets->count_children(outline,
edges_children_count_limit);
if (child_count > edges_children_count_limit)
return FALSE;
if (child_count > 0)
buckets->extract_children(outline, blob_it);
return TRUE;
}