tesseract/ccutil/unicharmap.h

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///////////////////////////////////////////////////////////////////////
// File: unicharmap.h
// Description: Unicode character/ligature to integer id class.
// Author: Thomas Kielbus
// Created: Wed Jun 28 17:05:01 PDT 2006
//
// (C) Copyright 2006, Google Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
///////////////////////////////////////////////////////////////////////
#ifndef TESSERACT_CCUTIL_UNICHARMAP_H_
#define TESSERACT_CCUTIL_UNICHARMAP_H_
#include "unichar.h"
// A UNICHARMAP stores unique unichars. Each of them is associated with one
// UNICHAR_ID.
class UNICHARMAP {
public:
// Create an empty UNICHARMAP
UNICHARMAP();
~UNICHARMAP();
// Insert the given unichar represention in the UNICHARMAP and associate it
// with the given id. The length of the representation MUST be non-zero.
void insert(const char* const unichar_repr, UNICHAR_ID id);
// Return the id associated with the given unichar representation,
// this representation MUST exist within the UNICHARMAP. The first
// length characters (maximum) from unichar_repr are used. The length
// MUST be non-zero.
UNICHAR_ID unichar_to_id(const char* const unichar_repr, int length) const;
// Return true if the given unichar representation is already present in the
// UNICHARMAP. The first length characters (maximum) from unichar_repr are
// used. The length MUST be non-zero.
bool contains(const char* const unichar_repr, int length) const;
// Return the minimum number of characters that must be used from this string
// to obtain a match in the UNICHARMAP.
int minmatch(const char* const unichar_repr) const;
// Clear the UNICHARMAP. All previous data is lost.
void clear();
private:
// The UNICHARMAP is represented as a tree whose nodes are of type
// UNICHARMAP_NODE.
struct UNICHARMAP_NODE {
UNICHARMAP_NODE();
~UNICHARMAP_NODE();
UNICHARMAP_NODE* children;
UNICHAR_ID id;
};
UNICHARMAP_NODE* nodes;
};
#endif // TESSERACT_CCUTIL_UNICHARMAP_H_