tesseract/ccstruct/pdblock.cpp

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/**********************************************************************
2017-07-03 05:35:47 +08:00
* File: pdblock.cpp (Formerly pdblk.c)
* Description: PDBLK member functions and iterator functions.
* Author: Ray Smith
* Created: Fri Mar 15 09:41:28 GMT 1991
*
* (C) Copyright 1991, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#include "pdblock.h"
#include <stdlib.h>
#include <memory> // std::unique_ptr
#include "allheaders.h"
#include "blckerr.h"
// Include automatically generated configuration file if running autoconf.
#ifdef HAVE_CONFIG_H
#include "config_auto.h"
#endif
#define BLOCK_LABEL_HEIGHT 150 //char height of block id
CLISTIZE (PDBLK)
/**********************************************************************
* PDBLK::PDBLK
*
* Constructor for a simple rectangular block.
**********************************************************************/
PDBLK::PDBLK ( //rectangular block
inT16 xmin, //bottom left
inT16 ymin, inT16 xmax, //top right
inT16 ymax): box (ICOORD (xmin, ymin), ICOORD (xmax, ymax)) {
//boundaries
ICOORDELT_IT left_it = &leftside;
ICOORDELT_IT right_it = &rightside;
hand_poly = NULL;
left_it.set_to_list (&leftside);
right_it.set_to_list (&rightside);
//make default box
left_it.add_to_end (new ICOORDELT (xmin, ymin));
left_it.add_to_end (new ICOORDELT (xmin, ymax));
right_it.add_to_end (new ICOORDELT (xmax, ymin));
right_it.add_to_end (new ICOORDELT (xmax, ymax));
index_ = 0;
}
/**********************************************************************
* PDBLK::set_sides
*
* Sets left and right vertex lists
**********************************************************************/
void PDBLK::set_sides( //set vertex lists
ICOORDELT_LIST *left, //left vertices
ICOORDELT_LIST *right //right vertices
) {
//boundaries
ICOORDELT_IT left_it = &leftside;
ICOORDELT_IT right_it = &rightside;
leftside.clear ();
left_it.move_to_first ();
left_it.add_list_before (left);
rightside.clear ();
right_it.move_to_first ();
right_it.add_list_before (right);
}
/**********************************************************************
* PDBLK::contains
*
* Return TRUE if the given point is within the block.
**********************************************************************/
BOOL8 PDBLK::contains( //test containment
ICOORD pt //point to test
) {
BLOCK_RECT_IT it = this; //rectangle iterator
ICOORD bleft, tright; //corners of rectangle
for (it.start_block (); !it.cycled_rects (); it.forward ()) {
//get rectangle
it.bounding_box (bleft, tright);
//inside rect
if (pt.x () >= bleft.x () && pt.x () <= tright.x ()
&& pt.y () >= bleft.y () && pt.y () <= tright.y ())
return TRUE; //is inside
}
return FALSE; //not inside
}
/**********************************************************************
* PDBLK::move
*
* Reposition block
**********************************************************************/
void PDBLK::move( // reposition block
const ICOORD vec // by vector
) {
ICOORDELT_IT it(&leftside);
for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ())
*(it.data ()) += vec;
it.set_to_list (&rightside);
for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ())
*(it.data ()) += vec;
box.move (vec);
}
// Returns a binary Pix mask with a 1 pixel for every pixel within the
// block. Rotates the coordinate system by rerotation prior to rendering.
Pix* PDBLK::render_mask(const FCOORD& rerotation, TBOX* mask_box) {
TBOX rotated_box(box);
rotated_box.rotate(rerotation);
Pix* pix = pixCreate(rotated_box.width(), rotated_box.height(), 1);
if (hand_poly != NULL) {
// We are going to rotate, so get a deep copy of the points and
// make a new POLY_BLOCK with it.
ICOORDELT_LIST polygon;
polygon.deep_copy(hand_poly->points(), ICOORDELT::deep_copy);
POLY_BLOCK image_block(&polygon, hand_poly->isA());
image_block.rotate(rerotation);
// Block outline is a polygon, so use a PB_LINE_IT to get the
// rasterized interior. (Runs of interior pixels on a line.)
PB_LINE_IT *lines = new PB_LINE_IT(&image_block);
for (int y = box.bottom(); y < box.top(); ++y) {
const std::unique_ptr</*non-const*/ ICOORDELT_LIST> segments(
lines->get_line(y));
if (!segments->empty()) {
ICOORDELT_IT s_it(segments.get());
// Each element of segments is a start x and x size of the
// run of interior pixels.
for (s_it.mark_cycle_pt(); !s_it.cycled_list(); s_it.forward()) {
int start = s_it.data()->x();
int xext = s_it.data()->y();
// Set the run of pixels to 1.
pixRasterop(pix, start - rotated_box.left(),
rotated_box.height() - 1 - (y - rotated_box.bottom()),
xext, 1, PIX_SET, NULL, 0, 0);
}
}
}
delete lines;
} else {
// Just fill the whole block as there is only a bounding box.
pixRasterop(pix, 0, 0, rotated_box.width(), rotated_box.height(),
PIX_SET, NULL, 0, 0);
}
if (mask_box != NULL) *mask_box = rotated_box;
return pix;
}
/**********************************************************************
* PDBLK::plot
*
* Plot the outline of a block in the given colour.
**********************************************************************/
#ifndef GRAPHICS_DISABLED
void PDBLK::plot( //draw outline
ScrollView* window, //window to draw in
inT32 serial, //serial number
ScrollView::Color colour //colour to draw in
) {
ICOORD startpt; //start of outline
ICOORD endpt; //end of outline
ICOORD prevpt; //previous point
ICOORDELT_IT it = &leftside; //iterator
//set the colour
window->Pen(colour);
window->TextAttributes("Times", BLOCK_LABEL_HEIGHT, false, false, false);
if (hand_poly != NULL) {
hand_poly->plot(window, serial);
} else if (!leftside.empty ()) {
startpt = *(it.data ()); //bottom left corner
// tprintf("Block %d bottom left is (%d,%d)\n",
// serial,startpt.x(),startpt.y());
char temp_buff[34];
#if defined(__UNIX__) || defined(MINGW)
snprintf(temp_buff, sizeof(temp_buff), "%" PRId32, serial);
#else
ultoa (serial, temp_buff, 10);
#endif
window->Text(startpt.x (), startpt.y (), temp_buff);
window->SetCursor(startpt.x (), startpt.y ());
do {
prevpt = *(it.data ()); //previous point
it.forward (); //move to next point
//draw round corner
window->DrawTo(prevpt.x (), it.data ()->y ());
window->DrawTo(it.data ()->x (), it.data ()->y ());
}
while (!it.at_last ()); //until end of list
endpt = *(it.data ()); //end point
//other side of boundary
window->SetCursor(startpt.x (), startpt.y ());
it.set_to_list (&rightside);
prevpt = startpt;
for (it.mark_cycle_pt (); !it.cycled_list (); it.forward ()) {
//draw round corner
window->DrawTo(prevpt.x (), it.data ()->y ());
window->DrawTo(it.data ()->x (), it.data ()->y ());
prevpt = *(it.data ()); //previous point
}
//close boundary
window->DrawTo(endpt.x(), endpt.y());
}
}
#endif
/**********************************************************************
* PDBLK::operator=
*
* Assignment - duplicate the block structure, but with an EMPTY row list.
**********************************************************************/
PDBLK & PDBLK::operator= ( //assignment
const PDBLK & source //from this
) {
// this->ELIST_LINK::operator=(source);
if (!leftside.empty ())
leftside.clear ();
if (!rightside.empty ())
rightside.clear ();
leftside.deep_copy(&source.leftside, &ICOORDELT::deep_copy);
rightside.deep_copy(&source.rightside, &ICOORDELT::deep_copy);
box = source.box;
return *this;
}
/**********************************************************************
* BLOCK_RECT_IT::BLOCK_RECT_IT
*
* Construct a block rectangle iterator.
**********************************************************************/
BLOCK_RECT_IT::BLOCK_RECT_IT (
//iterate rectangles
PDBLK * blkptr //from block
):left_it (&blkptr->leftside), right_it (&blkptr->rightside) {
block = blkptr; //remember block
//non empty list
if (!blkptr->leftside.empty ()) {
start_block(); //ready for iteration
}
}
/**********************************************************************
* BLOCK_RECT_IT::set_to_block
*
* Start a new block.
**********************************************************************/
void BLOCK_RECT_IT::set_to_block( //start (new) block
PDBLK *blkptr) { //block to start
block = blkptr; //remember block
//set iterators
left_it.set_to_list (&blkptr->leftside);
right_it.set_to_list (&blkptr->rightside);
if (!blkptr->leftside.empty ())
start_block(); //ready for iteration
}
/**********************************************************************
* BLOCK_RECT_IT::start_block
*
* Restart a block.
**********************************************************************/
void BLOCK_RECT_IT::start_block() { //start (new) block
left_it.move_to_first ();
right_it.move_to_first ();
left_it.mark_cycle_pt ();
right_it.mark_cycle_pt ();
ymin = left_it.data ()->y (); //bottom of first box
ymax = left_it.data_relative (1)->y ();
if (right_it.data_relative (1)->y () < ymax)
//smallest step
ymax = right_it.data_relative (1)->y ();
}
/**********************************************************************
* BLOCK_RECT_IT::forward
*
* Move to the next rectangle in the block.
**********************************************************************/
void BLOCK_RECT_IT::forward() { //next rectangle
if (!left_it.empty ()) { //non-empty list
if (left_it.data_relative (1)->y () == ymax)
left_it.forward (); //move to meet top
if (right_it.data_relative (1)->y () == ymax)
right_it.forward ();
//last is special
if (left_it.at_last () || right_it.at_last ()) {
left_it.move_to_first (); //restart
right_it.move_to_first ();
//now at bottom
ymin = left_it.data ()->y ();
}
else {
ymin = ymax; //new bottom
}
//next point
ymax = left_it.data_relative (1)->y ();
if (right_it.data_relative (1)->y () < ymax)
//least step forward
ymax = right_it.data_relative (1)->y ();
}
}
/**********************************************************************
* BLOCK_LINE_IT::get_line
*
* Get the the start and width of a line in the block.
**********************************************************************/
inT16 BLOCK_LINE_IT::get_line( //get a line
inT16 y, //line to get
inT16 &xext //output extent
) {
ICOORD bleft; //bounding box
ICOORD tright; //of block & rect
//get block box
block->bounding_box (bleft, tright);
if (y < bleft.y () || y >= tright.y ()) {
// block->print(stderr,FALSE);
BADBLOCKLINE.error ("BLOCK_LINE_IT::get_line", ABORT, "Y=%d", y);
}
//get rectangle box
rect_it.bounding_box (bleft, tright);
//inside rectangle
if (y >= bleft.y () && y < tright.y ()) {
//width of line
xext = tright.x () - bleft.x ();
return bleft.x (); //start of line
}
for (rect_it.start_block (); !rect_it.cycled_rects (); rect_it.forward ()) {
//get rectangle box
rect_it.bounding_box (bleft, tright);
//inside rectangle
if (y >= bleft.y () && y < tright.y ()) {
//width of line
xext = tright.x () - bleft.x ();
return bleft.x (); //start of line
}
}
LOSTBLOCKLINE.error ("BLOCK_LINE_IT::get_line", ABORT, "Y=%d", y);
return 0; //dummy to stop warning
}