tesseract/textord/makerow.h

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/**********************************************************************
* File: makerow.h (Formerly makerows.h)
* Description: Code to arrange blobs into rows of text.
* Author: Ray Smith
* Created: Mon Sep 21 14:34:48 BST 1992
*
* (C) Copyright 1992, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#ifndef MAKEROW_H
#define MAKEROW_H
#include "params.h"
#include "ocrblock.h"
#include "blobs.h"
#include "blobbox.h"
#include "statistc.h"
enum OVERLAP_STATE
{
ASSIGN, //assign it to row
REJECT, //reject it - dual overlap
NEW_ROW
};
enum ROW_CATEGORY {
ROW_ASCENDERS_FOUND,
ROW_DESCENDERS_FOUND,
ROW_UNKNOWN,
ROW_INVALID,
};
extern BOOL_VAR_H(textord_heavy_nr, FALSE, "Vigorously remove noise");
extern BOOL_VAR_H (textord_show_initial_rows, FALSE,
"Display row accumulation");
extern BOOL_VAR_H (textord_show_parallel_rows, FALSE,
"Display page correlated rows");
extern BOOL_VAR_H (textord_show_expanded_rows, FALSE,
"Display rows after expanding");
extern BOOL_VAR_H (textord_show_final_rows, FALSE,
"Display rows after final fitting");
extern BOOL_VAR_H (textord_show_final_blobs, FALSE,
"Display blob bounds after pre-ass");
extern BOOL_VAR_H (textord_test_landscape, FALSE, "Tests refer to land/port");
extern BOOL_VAR_H (textord_parallel_baselines, TRUE,
"Force parallel baselines");
extern BOOL_VAR_H (textord_straight_baselines, FALSE,
"Force straight baselines");
extern BOOL_VAR_H (textord_quadratic_baselines, FALSE,
"Use quadratic splines");
extern BOOL_VAR_H (textord_old_baselines, TRUE, "Use old baseline algorithm");
extern BOOL_VAR_H (textord_old_xheight, TRUE, "Use old xheight algorithm");
extern BOOL_VAR_H (textord_fix_xheight_bug, TRUE, "Use spline baseline");
extern BOOL_VAR_H (textord_fix_makerow_bug, TRUE,
"Prevent multiple baselines");
extern BOOL_VAR_H (textord_cblob_blockocc, TRUE,
"Use new projection for underlines");
extern BOOL_VAR_H (textord_debug_xheights, FALSE, "Test xheight algorithms");
extern INT_VAR_H (textord_test_x, -MAX_INT32, "coord of test pt");
extern INT_VAR_H (textord_test_y, -MAX_INT32, "coord of test pt");
extern INT_VAR_H (textord_min_blobs_in_row, 4,
"Min blobs before gradient counted");
extern INT_VAR_H (textord_spline_minblobs, 8,
"Min blobs in each spline segment");
extern INT_VAR_H (textord_spline_medianwin, 6,
"Size of window for spline segmentation");
extern INT_VAR_H (textord_min_xheight, 10, "Min credible pixel xheight");
extern double_VAR_H (textord_spline_shift_fraction, 0.02,
"Fraction of line spacing for quad");
extern double_VAR_H (textord_spline_outlier_fraction, 0.1,
"Fraction of line spacing for outlier");
extern double_VAR_H (textord_skew_ile, 0.5, "Ile of gradients for page skew");
extern double_VAR_H (textord_skew_lag, 0.75,
"Lag for skew on row accumulation");
extern double_VAR_H (textord_linespace_iqrlimit, 0.2,
"Max iqr/median for linespace");
extern double_VAR_H (textord_width_limit, 8,
"Max width of blobs to make rows");
extern double_VAR_H (textord_chop_width, 1.5, "Max width before chopping");
extern double_VAR_H (textord_minxh, 0.25,
"fraction of linesize for min xheight");
extern double_VAR_H (textord_min_linesize, 1.25,
"* blob height for initial linesize");
extern double_VAR_H (textord_excess_blobsize, 1.3,
"New row made if blob makes row this big");
extern double_VAR_H (textord_occupancy_threshold, 0.4,
"Fraction of neighbourhood");
extern double_VAR_H (textord_underline_width, 2.0,
"Multiple of line_size for underline");
extern double_VAR_H(textord_min_blob_height_fraction, 0.75,
"Min blob height/top to include blob top into xheight stats");
extern double_VAR_H (textord_xheight_mode_fraction, 0.4,
"Min pile height to make xheight");
extern double_VAR_H (textord_ascheight_mode_fraction, 0.15,
"Min pile height to make ascheight");
extern double_VAR_H (textord_ascx_ratio_min, 1.2, "Min cap/xheight");
extern double_VAR_H (textord_ascx_ratio_max, 1.7, "Max cap/xheight");
extern double_VAR_H (textord_descx_ratio_min, 0.15, "Min desc/xheight");
extern double_VAR_H (textord_descx_ratio_max, 0.6, "Max desc/xheight");
extern double_VAR_H (textord_xheight_error_margin, 0.1, "Accepted variation");
extern INT_VAR_H (textord_lms_line_trials, 12, "Number of linew fits to do");
extern BOOL_VAR_H (textord_new_initial_xheight, TRUE,
"Use test xheight mechanism");
inline void get_min_max_xheight(int block_linesize,
int *min_height, int *max_height) {
*min_height = static_cast<inT32>(floor(block_linesize * textord_minxh));
if (*min_height < textord_min_xheight) *min_height = textord_min_xheight;
*max_height = static_cast<inT32>(ceil(block_linesize * 3.0));
}
inline ROW_CATEGORY get_row_category(const TO_ROW *row) {
if (row->xheight <= 0) return ROW_INVALID;
return (row->ascrise > 0) ? ROW_ASCENDERS_FOUND :
(row->descdrop != 0) ? ROW_DESCENDERS_FOUND : ROW_UNKNOWN;
}
inline bool within_error_margin(float test, float num, float margin) {
return (test >= num * (1 - margin) && test <= num * (1 + margin));
}
void fill_heights(TO_ROW *row, float gradient, int min_height,
int max_height, STATS *heights, STATS *floating_heights);
float make_single_row(ICOORD page_tr, TO_BLOCK* block,
TO_BLOCK_LIST* blocks);
float make_rows(ICOORD page_tr, // top right
TO_BLOCK_LIST *port_blocks);
void make_initial_textrows(ICOORD page_tr,
TO_BLOCK *block, // block to do
FCOORD rotation, // for drawing
BOOL8 testing_on); // correct orientation
void fit_lms_line(TO_ROW *row);
void compute_page_skew(TO_BLOCK_LIST *blocks, // list of blocks
float &page_m, // average gradient
float &page_err); // average error
void vigorous_noise_removal(TO_BLOCK* block);
void cleanup_rows_making(ICOORD page_tr, // top right
TO_BLOCK *block, // block to do
float gradient, // gradient to fit
FCOORD rotation, // for drawing
inT32 block_edge, // edge of block
BOOL8 testing_on); // correct orientation
void delete_non_dropout_rows( //find lines
TO_BLOCK *block, //block to do
float gradient, //global skew
FCOORD rotation, //deskew vector
inT32 block_edge, //left edge
BOOL8 testing_on //correct orientation
);
BOOL8 find_best_dropout_row( //find neighbours
TO_ROW *row, //row to test
inT32 distance, //dropout dist
float dist_limit, //threshold distance
inT32 line_index, //index of row
TO_ROW_IT *row_it, //current position
BOOL8 testing_on //correct orientation
);
TBOX deskew_block_coords( //block box
TO_BLOCK *block, //block to do
float gradient //global skew
);
void compute_line_occupation( //project blobs
TO_BLOCK *block, //block to do
float gradient, //global skew
inT32 min_y, //min coord in block
inT32 max_y, //in block
inT32 *occupation, //output projection
inT32 *deltas //derivative
);
void compute_occupation_threshold( //project blobs
inT32 low_window, //below result point
inT32 high_window, //above result point
inT32 line_count, //array sizes
inT32 *occupation, //input projection
inT32 *thresholds //output thresholds
);
void compute_dropout_distances( //project blobs
inT32 *occupation, //input projection
inT32 *thresholds, //output thresholds
inT32 line_count //array sizes
);
void expand_rows( //find lines
ICOORD page_tr, //top right
TO_BLOCK *block, //block to do
float gradient, //gradient to fit
FCOORD rotation, //for drawing
inT32 block_edge, //edge of block
BOOL8 testing_on //correct orientation
);
void adjust_row_limits( //tidy limits
TO_BLOCK *block //block to do
);
void compute_row_stats( //find lines
TO_BLOCK *block, //block to do
BOOL8 testing_on //correct orientation
);
float median_block_xheight( //find lines
TO_BLOCK *block, //block to do
float gradient //global skew
);
int compute_xheight_from_modes(
STATS *heights, STATS *floating_heights, bool cap_only, int min_height,
int max_height, float *xheight, float *ascrise);
inT32 compute_row_descdrop(TO_ROW *row, // row to do
float gradient, // global skew
int xheight_blob_count,
STATS *heights);
inT32 compute_height_modes(STATS *heights, // stats to search
inT32 min_height, // bottom of range
inT32 max_height, // top of range
inT32 *modes, // output array
inT32 maxmodes); // size of modes
void correct_row_xheight(TO_ROW *row, // row to fix
float xheight, // average values
float ascrise,
float descdrop);
void separate_underlines(TO_BLOCK *block, // block to do
float gradient, // skew angle
FCOORD rotation, // inverse landscape
BOOL8 testing_on); // correct orientation
void pre_associate_blobs( ICOORD page_tr, // top right
TO_BLOCK *block, // block to do
FCOORD rotation, // inverse landscape
BOOL8 testing_on); // correct orientation
void fit_parallel_rows(TO_BLOCK *block, // block to do
float gradient, // gradient to fit
FCOORD rotation, // for drawing
inT32 block_edge, // edge of block
BOOL8 testing_on); // correct orientation
void fit_parallel_lms(float gradient, // forced gradient
TO_ROW *row); // row to fit
void make_baseline_spline(TO_ROW *row, // row to fit
TO_BLOCK *block); // block it came from
BOOL8 segment_baseline ( //split baseline
TO_ROW * row, //row to fit
TO_BLOCK * block, //block it came from
inT32 & segments, //no fo segments
inT32 xstarts[] //coords of segments
);
double *linear_spline_baseline ( //split baseline
TO_ROW * row, //row to fit
TO_BLOCK * block, //block it came from
inT32 & segments, //no fo segments
inT32 xstarts[] //coords of segments
);
void assign_blobs_to_rows( //find lines
TO_BLOCK *block, //block to do
float *gradient, //block skew
int pass, //identification
BOOL8 reject_misses, //chuck big ones out
BOOL8 make_new_rows, //add rows for unmatched
BOOL8 drawing_skew //draw smoothed skew
);
//find best row
OVERLAP_STATE most_overlapping_row(TO_ROW_IT *row_it, //iterator
TO_ROW *&best_row, //output row
float top, //top of blob
float bottom, //bottom of blob
float rowsize, //max row size
BOOL8 testing_blob //test stuff
);
int blob_x_order( //sort function
const void *item1, //items to compare
const void *item2);
int row_y_order( //sort function
const void *item1, //items to compare
const void *item2);
int row_spacing_order( //sort function
const void *item1, //items to compare
const void *item2);
void mark_repeated_chars(TO_ROW *row);
#endif