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BITS16: Use inline code for all constructors (#1434)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
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@ -27,7 +27,7 @@ noinst_HEADERS = \
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noinst_LTLIBRARIES = libtesseract_ccutil.la
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libtesseract_ccutil_la_SOURCES = \
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ambigs.cpp basedir.cpp bits16.cpp bitvector.cpp \
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ambigs.cpp basedir.cpp bitvector.cpp \
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ccutil.cpp clst.cpp \
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elst2.cpp elst.cpp errcode.cpp \
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globaloc.cpp indexmapbidi.cpp \
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@ -1,29 +0,0 @@
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/**********************************************************************
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* File: bits16.cpp (Formerly bits8.h)
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* Description: Code for 8 bit field class.
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* Author: Phil Cheatle
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* Created: Thu Oct 17 10:10:05 BST 1991
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*
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* (C) Copyright 1991, Hewlett-Packard Ltd.
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** http://www.apache.org/licenses/LICENSE-2.0
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*
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**********************************************************************/
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#include "bits16.h"
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/**********************************************************************
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* Constructor. Something to get it past the compiler as almost all inlined.
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*
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**********************************************************************/
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BITS16::BITS16( // constructor
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uint16_t init) { // initial val
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val = init;
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}
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@ -31,8 +31,9 @@ class DLLSYM BITS16
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val = 0;
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} // constructor
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BITS16( // constructor
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uint16_t init); // initial val
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BITS16(uint16_t init) {
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val = init;
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}
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void turn_on_bit( // flip specified bit
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uint8_t bit_num) { // bit to flip 0..7
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