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https://github.com/tesseract-ocr/tesseract.git
synced 2024-12-04 18:29:06 +08:00
Revert kdpair, genericheap changes.
This commit is contained in:
parent
6cc00aa332
commit
4175679da6
@ -54,7 +54,7 @@ namespace tesseract {
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// index and pointer can be changed arbitrarily by heap operations.
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// Revaluation can be done by making the Data type in the Pair derived from or
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// contain a DoublePtr as its first data element, making it possible to convert
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// the pointer to a Pair using reinterpret_cast<KDPairDec*>.
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// the pointer to a Pair using KDPairInc::RecastDataPointer.
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template <typename Pair>
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class GenericHeap {
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public:
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@ -99,10 +99,10 @@ class GenericHeap {
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// location for the new *entry. To avoid needing a default constructor
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// for primitive types, and to allow for use of DoublePtr in the Pair
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// somewhere, we have to incur a double copy here.
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heap_.push_back(std::move(*entry));
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*entry = std::move(heap_.back());
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heap_.push_back(*entry);
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*entry = heap_.back();
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hole_index = SiftUp(hole_index, *entry);
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heap_[hole_index] = std::move(*entry);
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heap_[hole_index] = *entry;
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}
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// Get the value of the top (smallest, defined by operator< ) element.
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@ -121,14 +121,14 @@ class GenericHeap {
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if (new_size < 0)
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return false; // Already empty.
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if (entry != nullptr)
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*entry = std::move(heap_[0]);
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*entry = heap_[0];
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if (new_size > 0) {
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// Sift the hole at the start of the heap_ downwards to match the last
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// element.
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auto hole_pair = std::move(heap_[new_size]);
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Pair hole_pair = heap_[new_size];
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heap_.truncate(new_size);
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int hole_index = SiftDown(0, hole_pair);
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heap_[hole_index] = std::move(hole_pair);
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heap_[hole_index] = hole_pair;
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} else {
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heap_.truncate(new_size);
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}
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@ -143,13 +143,13 @@ class GenericHeap {
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if (worst_index < 0) return false; // It cannot be empty!
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// Extract the worst element from the heap, leaving a hole at worst_index.
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if (entry != nullptr)
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*entry = std::move(heap_[worst_index]);
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*entry = heap_[worst_index];
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int heap_size = heap_.size() - 1;
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if (heap_size > 0) {
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// Sift the hole upwards to match the last element of the heap_
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auto hole_pair = std::move(heap_[heap_size]);
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Pair hole_pair = heap_[heap_size];
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int hole_index = SiftUp(worst_index, hole_pair);
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heap_[hole_index] = std::move(hole_pair);
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heap_[hole_index] = hole_pair;
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}
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heap_.truncate(heap_size);
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return true;
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@ -182,10 +182,10 @@ class GenericHeap {
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// Time = O(log n).
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void Reshuffle(Pair* pair) {
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int index = pair - &heap_[0];
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auto hole_pair = std::move(heap_[index]);
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Pair hole_pair = heap_[index];
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index = SiftDown(index, hole_pair);
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index = SiftUp(index, hole_pair);
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heap_[index] = std::move(hole_pair);
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heap_[index] = hole_pair;
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}
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private:
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@ -195,7 +195,7 @@ class GenericHeap {
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int SiftUp(int hole_index, const Pair& pair) {
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int parent;
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while (hole_index > 0 && pair < heap_[parent = ParentNode(hole_index)]) {
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heap_[hole_index] = std::move(heap_[parent]);
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heap_[hole_index] = heap_[parent];
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hole_index = parent;
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}
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return hole_index;
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@ -211,7 +211,7 @@ class GenericHeap {
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if (child + 1 < heap_size && heap_[child + 1] < heap_[child])
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++child;
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if (heap_[child] < pair) {
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heap_[hole_index] = std::move(heap_[child]);
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heap_[hole_index] = heap_[child];
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hole_index = child;
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} else {
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break;
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@ -26,65 +26,62 @@
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#include <tesseract/genericvector.h>
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#include <memory>
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#include <utility>
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namespace tesseract {
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// A useful base struct to facilitate the common operation of sorting a vector
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// of simple or smart-pointer data using a separate key. Similar to STL pair.
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template <typename Key, typename Data>
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class KDPair : public std::pair<Key, Data> {
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using base = std::pair<Key, Data>;
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public:
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using std::pair<Key, Data>::pair;
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using base::first;
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using base::second;
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struct KDPair {
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KDPair() = default;
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KDPair(Key k, Data d) : data_(d), key_(k) {}
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int operator==(const KDPair<Key, Data>& other) const {
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return first == other.first;
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return key_ == other.key_;
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}
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Key& key() {
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return first;
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}
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Data& data() {
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return second;
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}
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const Key& key() const {
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return first;
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}
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const Data& data() const {
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return second;
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}
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Data &data() { return data_; }
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const Data &data() const { return data_; }
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Key &key() { return key_; }
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const Key &key() const { return key_; }
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// WARNING! Keep data as the first element! KDPairInc and KDPairDec depend
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// on the order of these elements so they can downcast pointers appropriately
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// for use by GenericHeap::Reshuffle.
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Data data_;
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Key key_;
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};
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// Specialization of KDPair to provide operator< for sorting in increasing order
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// and recasting of data pointers for use with DoublePtr.
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template <typename Key, typename Data>
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class KDPairInc : public KDPair<Key, Data> {
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public:
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using KDPair<Key, Data>::KDPair;
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struct KDPairInc : public KDPair<Key, Data> {
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KDPairInc() = default;
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KDPairInc(Key k, Data d) : KDPair<Key, Data>(k, d) {}
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// Operator< facilitates sorting in increasing order.
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int operator<(const KDPairInc<Key, Data>& other) const {
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return this->key() < other.key();
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}
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// Returns the input Data pointer recast to a KDPairInc pointer.
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// Just casts a pointer to the first element to a pointer to the whole struct.
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static KDPairInc* RecastDataPointer(Data* data_ptr) {
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return reinterpret_cast<KDPairInc*>(data_ptr);
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}
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};
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// Specialization of KDPair to provide operator< for sorting in decreasing order
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// and recasting of data pointers for use with DoublePtr.
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template <typename Key, typename Data>
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class KDPairDec : public KDPair<Key, Data> {
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public:
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using KDPair<Key, Data>::KDPair;
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struct KDPairDec : public KDPair<Key, Data> {
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KDPairDec() = default;
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KDPairDec(Key k, Data d) : KDPair<Key, Data>(k, d) {}
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// Operator< facilitates sorting in decreasing order by using operator> on
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// the key values.
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int operator<(const KDPairDec<Key, Data>& other) const {
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return this->key() > other.key();
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}
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// Returns the input Data pointer recast to a KDPairDec pointer.
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// Just casts a pointer to the first element to a pointer to the whole struct.
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static KDPairDec* RecastDataPointer(Data* data_ptr) {
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return reinterpret_cast<KDPairDec*>(data_ptr);
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}
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};
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// A useful base class to facilitate the common operation of sorting a vector
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@ -93,57 +90,89 @@ class KDPairDec : public KDPair<Key, Data> {
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// operator= that have move semantics so that the data does not get copied and
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// only a single instance of KDPtrPair holds a specific data pointer.
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template <typename Key, typename Data>
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class KDPtrPair : public std::pair<Key, std::unique_ptr<Data>> {
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using base = std::pair<Key, std::unique_ptr<Data>>;
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class KDPtrPair {
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public:
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using base::first;
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using base::second;
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KDPtrPair() = default;
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KDPtrPair(Key k, Data* d) : std::pair<Key, std::unique_ptr<Data>>(k, d) {}
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KDPtrPair(KDPtrPair &&src) = default;
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KDPtrPair &operator=(KDPtrPair &&src) = default;
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KDPtrPair() : data_(nullptr) {}
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KDPtrPair(Key k, Data* d) : data_(d), key_(k) {}
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// Copy constructor steals the pointer from src and nulls it in src, thereby
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// moving the (single) ownership of the data.
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KDPtrPair(const KDPtrPair& src) : data_(src.data_), key_(src.key_) {
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((KDPtrPair&)src).data_ = nullptr;
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}
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// Destructor deletes data, assuming it is the sole owner.
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~KDPtrPair() {
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delete this->data_;
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this->data_ = nullptr;
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}
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// Operator= steals the pointer from src and nulls it in src, thereby
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// moving the (single) ownership of the data.
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void operator=(const KDPtrPair& src) {
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delete this->data_;
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this->data_ = src.data_;
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((KDPtrPair&)src).data_ = nullptr;
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this->key_ = src.key_;
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}
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int operator==(const KDPtrPair<Key, Data>& other) const {
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return key() == other.key();
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return key_ == other.key_;
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}
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// Accessors.
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const Key& key() const {
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return first;
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return key_;
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}
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void set_key(const Key& new_key) {
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first = new_key;
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key_ = new_key;
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}
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const Data* data() const {
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return second.get();
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return data_;
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}
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// Sets the data pointer, taking ownership of the data.
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void set_data(Data* new_data) {
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second.reset(new_data);
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delete data_;
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data_ = new_data;
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}
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// Relinquishes ownership of the data pointer (setting it to nullptr).
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Data* extract_data() {
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return second.release();
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Data* result = data_;
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data_ = nullptr;
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return result;
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}
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};
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private:
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// Data members are private to keep deletion of data_ encapsulated.
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Data* data_;
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Key key_;
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};
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// Specialization of KDPtrPair to provide operator< for sorting in increasing
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// order.
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template <typename Key, typename Data>
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struct KDPtrPairInc : public KDPtrPair<Key, Data> {
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using KDPtrPair<Key, Data>::KDPtrPair;
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// Since we are doing non-standard stuff we have to duplicate *all* the
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// constructors and operator=.
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KDPtrPairInc() : KDPtrPair<Key, Data>() {}
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KDPtrPairInc(Key k, Data* d) : KDPtrPair<Key, Data>(k, d) {}
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KDPtrPairInc(const KDPtrPairInc& src) : KDPtrPair<Key, Data>(src) {}
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void operator=(const KDPtrPairInc& src) {
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KDPtrPair<Key, Data>::operator=(src);
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}
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// Operator< facilitates sorting in increasing order.
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int operator<(const KDPtrPairInc<Key, Data>& other) const {
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return this->key() < other.key();
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}
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};
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// Specialization of KDPtrPair to provide operator< for sorting in decreasing
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// order.
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template <typename Key, typename Data>
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struct KDPtrPairDec : public KDPtrPair<Key, Data> {
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using KDPtrPair<Key, Data>::KDPtrPair;
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// Since we are doing non-standard stuff we have to duplicate *all* the
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// constructors and operator=.
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KDPtrPairDec() : KDPtrPair<Key, Data>() {}
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KDPtrPairDec(Key k, Data* d) : KDPtrPair<Key, Data>(k, d) {}
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KDPtrPairDec(const KDPtrPairDec& src) : KDPtrPair<Key, Data>(src) {}
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void operator=(const KDPtrPairDec& src) {
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KDPtrPair<Key, Data>::operator=(src);
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}
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// Operator< facilitates sorting in decreasing order by using operator> on
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// the key values.
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int operator<(const KDPtrPairDec<Key, Data>& other) const {
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@ -1054,7 +1054,7 @@ void RecodeBeamSearch::ContinueDawg(int code, int unichar_id, float cert,
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word_start = true;
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} else if (uni_prev->dawgs != nullptr) {
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// Continuing a previous dict word.
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dawg_args.active_dawgs = uni_prev->dawgs.get();
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dawg_args.active_dawgs = uni_prev->dawgs;
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word_start = uni_prev->start_of_dawg;
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} else {
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return; // Can't continue if not a dict word.
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@ -1099,7 +1099,7 @@ void RecodeBeamSearch::PushInitialDawgIfBetter(int code, int unichar_id,
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RecodeNode node(code, unichar_id, permuter, true, start, end, false, cert,
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score, prev, initial_dawgs,
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ComputeCodeHash(code, false, prev));
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*best_initial_dawg = std::move(node);
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*best_initial_dawg = node;
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}
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}
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@ -1144,7 +1144,7 @@ void RecodeBeamSearch::PushHeapIfBetter(int max_size, int code, int unichar_id,
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RecodeNode node(code, unichar_id, permuter, dawg_start, word_start, end,
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dup, cert, score, prev, d, hash);
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if (UpdateHeapIfMatched(&node, heap)) return;
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RecodePair entry(score, std::move(node));
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RecodePair entry(score, node);
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heap->Push(&entry);
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ASSERT_HOST(entry.data().dawgs == nullptr);
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if (heap->size() > max_size) heap->Pop(&entry);
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@ -1161,7 +1161,7 @@ void RecodeBeamSearch::PushHeapIfBetter(int max_size, RecodeNode* node,
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if (UpdateHeapIfMatched(node, heap)) {
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return;
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}
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RecodePair entry(node->score, std::move(*node));
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RecodePair entry(node->score, *node);
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heap->Push(&entry);
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ASSERT_HOST(entry.data().dawgs == nullptr);
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if (heap->size() > max_size) heap->Pop(&entry);
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@ -1184,7 +1184,7 @@ bool RecodeBeamSearch::UpdateHeapIfMatched(RecodeNode* new_node,
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if (new_node->score > node.score) {
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// The new one is better. Update the entire node in the heap and
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// reshuffle.
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node = std::move(*new_node);
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node = *new_node;
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(*nodes)[i].key() = node.score;
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heap->Reshuffle(&(*nodes)[i]);
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}
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@ -27,9 +27,7 @@
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#include "networkio.h"
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#include "ratngs.h"
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#include "unicharcompress.h"
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#include <deque>
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#include <memory>
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#include <set>
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#include <tuple>
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#include <vector>
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@ -126,9 +124,17 @@ struct RecodeNode {
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// don't want to copy the whole DawgPositionVector each time, and true
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// copying isn't necessary for this struct. It does get moved around a lot
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// though inside the heap and during heap push, hence the move semantics.
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RecodeNode(RecodeNode &&) = default;
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RecodeNode& operator=(RecodeNode &&) = default;
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RecodeNode(const RecodeNode& src) : dawgs(nullptr) {
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*this = src;
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ASSERT_HOST(src.dawgs == nullptr);
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}
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RecodeNode& operator=(const RecodeNode& src) {
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delete dawgs;
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memcpy(this, &src, sizeof(src));
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((RecodeNode&)src).dawgs = nullptr;
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return *this;
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}
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~RecodeNode() { delete dawgs; }
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// Prints details of the node.
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void Print(int null_char, const UNICHARSET& unicharset, int depth) const;
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@ -161,7 +167,7 @@ struct RecodeNode {
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// The previous node in this chain. Borrowed pointer.
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const RecodeNode* prev;
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// The currently active dawgs at this position. Owned pointer.
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std::unique_ptr<DawgPositionVector> dawgs;
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DawgPositionVector* dawgs;
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// A hash of all codes in the prefix and this->code as well. Used for
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// duplicate path removal.
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uint64_t code_hash;
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@ -272,8 +278,9 @@ class RecodeBeamSearch {
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for (auto & beam : beams_) {
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beam.clear();
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}
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RecodeNode empty;
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for (auto & best_initial_dawg : best_initial_dawgs_) {
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best_initial_dawg = {};
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best_initial_dawg = empty;
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}
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}
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