/////////////////////////////////////////////////////////////////////// // File: unicharset_training_utils.cpp // Description: Training utilities for UNICHARSET. // Author: Ray Smith // Created: Fri Oct 17 17:09:01 PDT 2014 // // (C) Copyright 2014, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////// #include "unicharset_training_utils.h" #include #include #include #include #include "fileio.h" #include "icuerrorcode.h" #include "normstrngs.h" #include "statistc.h" #include "unichar.h" #include "unicharset.h" #include "unicode/uchar.h" // from libicu #include "unicode/uscript.h" // from libicu namespace tesseract { // Helper sets the character attribute properties and sets up the script table. // Does not set tops and bottoms. void SetupBasicProperties(bool report_errors, bool decompose, UNICHARSET* unicharset) { for (int unichar_id = 0; unichar_id < unicharset->size(); ++unichar_id) { // Convert any custom ligatures. const char* unichar_str = unicharset->id_to_unichar(unichar_id); for (int i = 0; UNICHARSET::kCustomLigatures[i][0] != nullptr; ++i) { if (!strcmp(UNICHARSET::kCustomLigatures[i][1], unichar_str)) { unichar_str = UNICHARSET::kCustomLigatures[i][0]; break; } } // Convert the unichar to UTF32 representation std::vector uni_vector = UNICHAR::UTF8ToUTF32(unichar_str); // Assume that if the property is true for any character in the string, // then it holds for the whole "character". bool unichar_isalpha = false; bool unichar_islower = false; bool unichar_isupper = false; bool unichar_isdigit = false; bool unichar_ispunct = false; for (char32 u_ch : uni_vector) { if (u_isalpha(u_ch)) unichar_isalpha = true; if (u_islower(u_ch)) unichar_islower = true; if (u_isupper(u_ch)) unichar_isupper = true; if (u_isdigit(u_ch)) unichar_isdigit = true; if (u_ispunct(u_ch)) unichar_ispunct = true; } unicharset->set_isalpha(unichar_id, unichar_isalpha); unicharset->set_islower(unichar_id, unichar_islower); unicharset->set_isupper(unichar_id, unichar_isupper); unicharset->set_isdigit(unichar_id, unichar_isdigit); unicharset->set_ispunctuation(unichar_id, unichar_ispunct); tesseract::IcuErrorCode err; unicharset->set_script(unichar_id, uscript_getName( uscript_getScript(uni_vector[0], err))); const int num_code_points = uni_vector.size(); // Obtain the lower/upper case if needed and record it in the properties. unicharset->set_other_case(unichar_id, unichar_id); if (unichar_islower || unichar_isupper) { std::vector other_case(num_code_points, 0); for (int i = 0; i < num_code_points; ++i) { // TODO(daria): Ideally u_strToLower()/ustrToUpper() should be used. // However since they deal with UChars (so need a conversion function // from char32 or UTF8string) and require a meaningful locale string, // for now u_tolower()/u_toupper() are used. other_case[i] = unichar_islower ? u_toupper(uni_vector[i]) : u_tolower(uni_vector[i]); } std::string other_case_uch = UNICHAR::UTF32ToUTF8(other_case); UNICHAR_ID other_case_id = unicharset->unichar_to_id(other_case_uch.c_str()); if (other_case_id != INVALID_UNICHAR_ID) { unicharset->set_other_case(unichar_id, other_case_id); } else if (unichar_id >= SPECIAL_UNICHAR_CODES_COUNT && report_errors) { tprintf("Other case %s of %s is not in unicharset\n", other_case_uch.c_str(), unichar_str); } } // Set RTL property and obtain mirror unichar ID from ICU. std::vector mirrors(num_code_points, 0); for (int i = 0; i < num_code_points; ++i) { mirrors[i] = u_charMirror(uni_vector[i]); if (i == 0) { // set directionality to that of the 1st code point unicharset->set_direction(unichar_id, static_cast( u_charDirection(uni_vector[i]))); } } std::string mirror_uch = UNICHAR::UTF32ToUTF8(mirrors); UNICHAR_ID mirror_uch_id = unicharset->unichar_to_id(mirror_uch.c_str()); if (mirror_uch_id != INVALID_UNICHAR_ID) { unicharset->set_mirror(unichar_id, mirror_uch_id); } else if (report_errors) { tprintf("Mirror %s of %s is not in unicharset\n", mirror_uch.c_str(), unichar_str); } // Record normalized version of this unichar. std::string normed_str; if (unichar_id != 0 && tesseract::NormalizeUTF8String( decompose ? tesseract::UnicodeNormMode::kNFKD : tesseract::UnicodeNormMode::kNFKC, tesseract::OCRNorm::kNormalize, tesseract::GraphemeNorm::kNone, unichar_str, &normed_str) && !normed_str.empty()) { unicharset->set_normed(unichar_id, normed_str.c_str()); } else { unicharset->set_normed(unichar_id, unichar_str); } ASSERT_HOST(unicharset->get_other_case(unichar_id) < unicharset->size()); } unicharset->post_load_setup(); } // Helper sets the properties from universal script unicharsets, if found. void SetScriptProperties(const std::string& script_dir, UNICHARSET* unicharset) { for (int s = 0; s < unicharset->get_script_table_size(); ++s) { // Load the unicharset for the script if available. std::string filename = script_dir + "/" + unicharset->get_script_from_script_id(s) + ".unicharset"; UNICHARSET script_set; if (script_set.load_from_file(filename.c_str())) { unicharset->SetPropertiesFromOther(script_set); } else if (s != unicharset->common_sid() && s != unicharset->null_sid()) { tprintf("Failed to load script unicharset from:%s\n", filename.c_str()); } } for (int c = SPECIAL_UNICHAR_CODES_COUNT; c < unicharset->size(); ++c) { if (unicharset->PropertiesIncomplete(c)) { tprintf("Warning: properties incomplete for index %d = %s\n", c, unicharset->id_to_unichar(c)); } } } // Helper gets the combined x-heights string. std::string GetXheightString(const std::string& script_dir, const UNICHARSET& unicharset) { std::string xheights_str; for (int s = 0; s < unicharset.get_script_table_size(); ++s) { // Load the xheights for the script if available. std::string filename = script_dir + "/" + unicharset.get_script_from_script_id(s) + ".xheights"; std::string script_heights; if (File::ReadFileToString(filename, &script_heights)) xheights_str += script_heights; } return xheights_str; } // Helper to set the properties for an input unicharset file, writes to the // output file. If an appropriate script unicharset can be found in the // script_dir directory, then the tops and bottoms are expanded using the // script unicharset. // If non-empty, xheight data for the fonts are written to the xheights_file. void SetPropertiesForInputFile(const std::string& script_dir, const std::string& input_unicharset_file, const std::string& output_unicharset_file, const std::string& output_xheights_file) { UNICHARSET unicharset; // Load the input unicharset unicharset.load_from_file(input_unicharset_file.c_str()); tprintf("Loaded unicharset of size %d from file %s\n", unicharset.size(), input_unicharset_file.c_str()); // Set unichar properties tprintf("Setting unichar properties\n"); SetupBasicProperties(true, false, &unicharset); tprintf("Setting script properties\n"); SetScriptProperties(script_dir, &unicharset); if (!output_xheights_file.empty()) { std::string xheights_str = GetXheightString(script_dir, unicharset); File::WriteStringToFileOrDie(xheights_str, output_xheights_file); } // Write the output unicharset tprintf("Writing unicharset to file %s\n", output_unicharset_file.c_str()); unicharset.save_to_file(output_unicharset_file.c_str()); } } // namespace tesseract