/********************************************************************** * File: ratngs.h (Formerly ratings.h) * Description: Definition of the WERD_CHOICE and BLOB_CHOICE classes. * Author: Ray Smith * Created: Thu Apr 23 11:40:38 BST 1992 * * (C) Copyright 1992, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #ifndef RATNGS_H #define RATNGS_H #include #include "clst.h" #include "elst.h" #include "genericvector.h" #include "matrix.h" #include "unichar.h" #include "unicharset.h" #include "werd.h" class MATRIX; class TBLOB; class TWERD; // Enum to describe the source of a BLOB_CHOICE to make it possible to determine // whether a blob has been classified by inspecting the BLOB_CHOICEs. enum BlobChoiceClassifier { BCC_STATIC_CLASSIFIER, // From the char_norm classifier. BCC_ADAPTED_CLASSIFIER, // From the adaptive classifier. BCC_SPECKLE_CLASSIFIER, // Backup for failed classification. BCC_AMBIG, // Generated by ambiguity detection. BCC_FAKE, // From some other process. }; class BLOB_CHOICE: public ELIST_LINK { public: BLOB_CHOICE() { unichar_id_ = INVALID_UNICHAR_ID; fontinfo_id_ = -1; fontinfo_id2_ = -1; rating_ = MAX_FLOAT32; certainty_ = -MAX_FLOAT32; script_id_ = -1; xgap_before_ = 0; xgap_after_ = 0; min_xheight_ = 0.0f; max_xheight_ = 0.0f; yshift_ = 0.0f; classifier_ = BCC_FAKE; } BLOB_CHOICE(UNICHAR_ID src_unichar_id, // character id float src_rating, // rating float src_cert, // certainty inT16 src_fontinfo_id, // font inT16 src_fontinfo_id2, // 2nd choice font int script_id, // script float min_xheight, // min xheight in image pixel units float max_xheight, // max xheight allowed by this char float yshift, // the larger of y shift (top or bottom) BlobChoiceClassifier c); // adapted match or other BLOB_CHOICE(const BLOB_CHOICE &other); ~BLOB_CHOICE() {} UNICHAR_ID unichar_id() const { return unichar_id_; } float rating() const { return rating_; } float certainty() const { return certainty_; } inT16 fontinfo_id() const { return fontinfo_id_; } inT16 fontinfo_id2() const { return fontinfo_id2_; } int script_id() const { return script_id_; } const MATRIX_COORD& matrix_cell() { return matrix_cell_; } inT16 xgap_before() const { return xgap_before_; } inT16 xgap_after() const { return xgap_after_; } float min_xheight() const { return min_xheight_; } float max_xheight() const { return max_xheight_; } float yshift() const { return yshift_; } BlobChoiceClassifier classifier() const { return classifier_; } bool IsAdapted() const { return classifier_ == BCC_ADAPTED_CLASSIFIER; } bool IsClassified() const { return classifier_ == BCC_STATIC_CLASSIFIER || classifier_ == BCC_ADAPTED_CLASSIFIER || classifier_ == BCC_SPECKLE_CLASSIFIER; } void set_unichar_id(UNICHAR_ID newunichar_id) { unichar_id_ = newunichar_id; } void set_rating(float newrat) { rating_ = newrat; } void set_certainty(float newrat) { certainty_ = newrat; } void set_fontinfo_id(inT16 newfont) { fontinfo_id_ = newfont; } void set_fontinfo_id2(inT16 newfont) { fontinfo_id2_ = newfont; } void set_script(int newscript_id) { script_id_ = newscript_id; } void set_matrix_cell(int col, int row) { matrix_cell_.col = col; matrix_cell_.row = row; } void set_xgap_before(inT16 gap) { xgap_before_ = gap; } void set_xgap_after(inT16 gap) { xgap_after_ = gap; } void set_classifier(BlobChoiceClassifier classifier) { classifier_ = classifier; } static BLOB_CHOICE* deep_copy(const BLOB_CHOICE* src) { BLOB_CHOICE* choice = new BLOB_CHOICE; *choice = *src; return choice; } // Returns true if *this and other agree on the baseline and x-height // to within some tolerance based on a given estimate of the x-height. bool PosAndSizeAgree(const BLOB_CHOICE& other, float x_height, bool debug) const; void print(const UNICHARSET *unicharset) const { tprintf("r%.2f c%.2f x[%g,%g]: %d %s", rating_, certainty_, min_xheight_, max_xheight_, unichar_id_, (unicharset == NULL) ? "" : unicharset->debug_str(unichar_id_).string()); } void print_full() const { print(NULL); tprintf(" script=%d, font1=%d, font2=%d, yshift=%g, classifier=%d\n", script_id_, fontinfo_id_, fontinfo_id2_, yshift_, classifier_); } // Sort function for sorting BLOB_CHOICEs in increasing order of rating. static int SortByRating(const void *p1, const void *p2) { const BLOB_CHOICE *bc1 = *reinterpret_cast(p1); const BLOB_CHOICE *bc2 = *reinterpret_cast(p2); return (bc1->rating_ < bc2->rating_) ? -1 : 1; } private: UNICHAR_ID unichar_id_; // unichar id inT16 fontinfo_id_; // char font information inT16 fontinfo_id2_; // 2nd choice font information // Rating is the classifier distance weighted by the length of the outline // in the blob. In terms of probability, classifier distance is -klog p such // that the resulting distance is in the range [0, 1] and then // rating = w (-k log p) where w is the weight for the length of the outline. // Sums of ratings may be compared meaningfully for words of different // segmentation. float rating_; // size related // Certainty is a number in [-20, 0] indicating the classifier certainty // of the choice. In terms of probability, certainty = 20 (k log p) where // k is defined as above to normalize -klog p to the range [0, 1]. float certainty_; // absolute int script_id_; // Holds the position of this choice in the ratings matrix. // Used to location position in the matrix during path backtracking. MATRIX_COORD matrix_cell_; inT16 xgap_before_; inT16 xgap_after_; // X-height range (in image pixels) that this classification supports. float min_xheight_; float max_xheight_; // yshift_ - The vertical distance (in image pixels) the character is // shifted (up or down) from an acceptable y position. float yshift_; BlobChoiceClassifier classifier_; // What generated *this. }; // Make BLOB_CHOICE listable. ELISTIZEH(BLOB_CHOICE) // Return the BLOB_CHOICE in bc_list matching a given unichar_id, // or NULL if there is no match. BLOB_CHOICE *FindMatchingChoice(UNICHAR_ID char_id, BLOB_CHOICE_LIST *bc_list); // Permuter codes used in WERD_CHOICEs. enum PermuterType { NO_PERM, // 0 PUNC_PERM, // 1 TOP_CHOICE_PERM, // 2 LOWER_CASE_PERM, // 3 UPPER_CASE_PERM, // 4 NGRAM_PERM, // 5 NUMBER_PERM, // 6 USER_PATTERN_PERM, // 7 SYSTEM_DAWG_PERM, // 8 DOC_DAWG_PERM, // 9 USER_DAWG_PERM, // 10 FREQ_DAWG_PERM, // 11 COMPOUND_PERM, // 12 NUM_PERMUTER_TYPES }; namespace tesseract { // ScriptPos tells whether a character is subscript, superscript or normal. enum ScriptPos { SP_NORMAL, SP_SUBSCRIPT, SP_SUPERSCRIPT, SP_DROPCAP }; const char *ScriptPosToString(tesseract::ScriptPos script_pos); } // namespace tesseract. class WERD_CHOICE : public ELIST_LINK { public: static const float kBadRating; static const char *permuter_name(uinT8 permuter); WERD_CHOICE(const UNICHARSET *unicharset) : unicharset_(unicharset) { this->init(8); } WERD_CHOICE(const UNICHARSET *unicharset, int reserved) : unicharset_(unicharset) { this->init(reserved); } WERD_CHOICE(const char *src_string, const char *src_lengths, float src_rating, float src_certainty, uinT8 src_permuter, const UNICHARSET &unicharset) : unicharset_(&unicharset) { this->init(src_string, src_lengths, src_rating, src_certainty, src_permuter); } WERD_CHOICE(const char *src_string, const UNICHARSET &unicharset); WERD_CHOICE(const WERD_CHOICE &word) : unicharset_(word.unicharset_) { this->init(word.length()); this->operator=(word); } ~WERD_CHOICE(); const UNICHARSET *unicharset() const { return unicharset_; } inline int length() const { return length_; } float adjust_factor() const { return adjust_factor_; } void set_adjust_factor(float factor) { adjust_factor_ = factor; } inline const UNICHAR_ID *unichar_ids() const { return unichar_ids_; } inline const UNICHAR_ID unichar_id(int index) const { assert(index < length_); return unichar_ids_[index]; } inline int state(int index) const { return state_[index]; } tesseract::ScriptPos BlobPosition(int index) const { if (index < 0 || index >= length_) return tesseract::SP_NORMAL; return script_pos_[index]; } inline float rating() const { return rating_; } inline float certainty() const { return certainty_; } inline float certainty(int index) const { return certainties_[index]; } inline float min_x_height() const { return min_x_height_; } inline float max_x_height() const { return max_x_height_; } inline void set_x_heights(float min_height, float max_height) { min_x_height_ = min_height; max_x_height_ = max_height; } inline uinT8 permuter() const { return permuter_; } const char *permuter_name() const; // Returns the BLOB_CHOICE_LIST corresponding to the given index in the word, // taken from the appropriate cell in the ratings MATRIX. // Borrowed pointer, so do not delete. BLOB_CHOICE_LIST* blob_choices(int index, MATRIX* ratings) const; // Returns the MATRIX_COORD corresponding to the location in the ratings // MATRIX for the given index into the word. MATRIX_COORD MatrixCoord(int index) const; inline void set_unichar_id(UNICHAR_ID unichar_id, int index) { assert(index < length_); unichar_ids_[index] = unichar_id; } bool dangerous_ambig_found() const { return dangerous_ambig_found_; } void set_dangerous_ambig_found_(bool value) { dangerous_ambig_found_ = value; } inline void set_rating(float new_val) { rating_ = new_val; } inline void set_certainty(float new_val) { certainty_ = new_val; } inline void set_permuter(uinT8 perm) { permuter_ = perm; } // Note: this function should only be used if all the fields // are populated manually with set_* functions (rather than // (copy)constructors and append_* functions). inline void set_length(int len) { ASSERT_HOST(reserved_ >= len); length_ = len; } /// Make more space in unichar_id_ and fragment_lengths_ arrays. inline void double_the_size() { if (reserved_ > 0) { unichar_ids_ = GenericVector::double_the_size_memcpy( reserved_, unichar_ids_); script_pos_ = GenericVector::double_the_size_memcpy( reserved_, script_pos_); state_ = GenericVector::double_the_size_memcpy( reserved_, state_); certainties_ = GenericVector::double_the_size_memcpy( reserved_, certainties_); reserved_ *= 2; } else { unichar_ids_ = new UNICHAR_ID[1]; script_pos_ = new tesseract::ScriptPos[1]; state_ = new int[1]; certainties_ = new float[1]; reserved_ = 1; } } /// Initializes WERD_CHOICE - reserves length slots in unichar_ids_ and /// fragment_length_ arrays. Sets other values to default (blank) values. inline void init(int reserved) { reserved_ = reserved; if (reserved > 0) { unichar_ids_ = new UNICHAR_ID[reserved]; script_pos_ = new tesseract::ScriptPos[reserved]; state_ = new int[reserved]; certainties_ = new float[reserved]; } else { unichar_ids_ = NULL; script_pos_ = NULL; state_ = NULL; certainties_ = NULL; } length_ = 0; adjust_factor_ = 1.0f; rating_ = 0.0; certainty_ = MAX_FLOAT32; min_x_height_ = 0.0f; max_x_height_ = MAX_FLOAT32; permuter_ = NO_PERM; unichars_in_script_order_ = false; // Tesseract is strict left-to-right. dangerous_ambig_found_ = false; } /// Helper function to build a WERD_CHOICE from the given string, /// fragment lengths, rating, certainty and permuter. /// The function assumes that src_string is not NULL. /// src_lengths argument could be NULL, in which case the unichars /// in src_string are assumed to all be of length 1. void init(const char *src_string, const char *src_lengths, float src_rating, float src_certainty, uinT8 src_permuter); /// Set the fields in this choice to be default (bad) values. inline void make_bad() { length_ = 0; rating_ = kBadRating; certainty_ = -MAX_FLOAT32; } /// This function assumes that there is enough space reserved /// in the WERD_CHOICE for adding another unichar. /// This is an efficient alternative to append_unichar_id(). inline void append_unichar_id_space_allocated( UNICHAR_ID unichar_id, int blob_count, float rating, float certainty) { assert(reserved_ > length_); length_++; this->set_unichar_id(unichar_id, blob_count, rating, certainty, length_-1); } void append_unichar_id(UNICHAR_ID unichar_id, int blob_count, float rating, float certainty); inline void set_unichar_id(UNICHAR_ID unichar_id, int blob_count, float rating, float certainty, int index) { assert(index < length_); unichar_ids_[index] = unichar_id; state_[index] = blob_count; certainties_[index] = certainty; script_pos_[index] = tesseract::SP_NORMAL; rating_ += rating; if (certainty < certainty_) { certainty_ = certainty; } } // Sets the entries for the given index from the BLOB_CHOICE, assuming // unit fragment lengths, but setting the state for this index to blob_count. void set_blob_choice(int index, int blob_count, const BLOB_CHOICE* blob_choice); bool contains_unichar_id(UNICHAR_ID unichar_id) const; void remove_unichar_ids(int index, int num); inline void remove_last_unichar_id() { --length_; } inline void remove_unichar_id(int index) { this->remove_unichar_ids(index, 1); } bool has_rtl_unichar_id() const; void reverse_and_mirror_unichar_ids(); // Returns the half-open interval of unichar_id indices [start, end) which // enclose the core portion of this word -- the part after stripping // punctuation from the left and right. void punct_stripped(int *start_core, int *end_core) const; // Returns the indices [start, end) containing the core of the word, stripped // of any superscript digits on either side. (i.e., the non-footnote part // of the word). There is no guarantee that the output range is non-empty. void GetNonSuperscriptSpan(int *start, int *end) const; // Return a copy of this WERD_CHOICE with the choices [start, end). // The result is useful only for checking against a dictionary. WERD_CHOICE shallow_copy(int start, int end) const; void string_and_lengths(STRING *word_str, STRING *word_lengths_str) const; const STRING debug_string() const { STRING word_str; for (int i = 0; i < length_; ++i) { word_str += unicharset_->debug_str(unichar_ids_[i]); word_str += " "; } return word_str; } // Call this to override the default (strict left to right graphemes) // with the fact that some engine produces a "reading order" set of // Graphemes for each word. bool set_unichars_in_script_order(bool in_script_order) { return unichars_in_script_order_ = in_script_order; } bool unichars_in_script_order() const { return unichars_in_script_order_; } // Returns a UTF-8 string equivalent to the current choice // of UNICHAR IDs. const STRING &unichar_string() const { this->string_and_lengths(&unichar_string_, &unichar_lengths_); return unichar_string_; } // Returns the lengths, one byte each, representing the number of bytes // required in the unichar_string for each UNICHAR_ID. const STRING &unichar_lengths() const { this->string_and_lengths(&unichar_string_, &unichar_lengths_); return unichar_lengths_; } // Sets up the script_pos_ member using the blobs_list to get the bln // bounding boxes, *this to get the unichars, and this->unicharset // to get the target positions. If small_caps is true, sub/super are not // considered, but dropcaps are. // NOTE: blobs_list should be the chopped_word blobs. (Fully segemented.) void SetScriptPositions(bool small_caps, TWERD* word); // Sets the script_pos_ member from some source positions with a given length. void SetScriptPositions(const tesseract::ScriptPos* positions, int length); // Sets all the script_pos_ positions to the given position. void SetAllScriptPositions(tesseract::ScriptPos position); static tesseract::ScriptPos ScriptPositionOf(bool print_debug, const UNICHARSET& unicharset, const TBOX& blob_box, UNICHAR_ID unichar_id); // Returns the "dominant" script ID for the word. By "dominant", the script // must account for at least half the characters. Otherwise, it returns 0. // Note that for Japanese, Hiragana and Katakana are simply treated as Han. int GetTopScriptID() const; // Fixes the state_ for a chop at the given blob_posiiton. void UpdateStateForSplit(int blob_position); // Returns the sum of all the state elements, being the total number of blobs. int TotalOfStates() const; void print() const { this->print(""); } void print(const char *msg) const; // Prints the segmentation state with an introductory message. void print_state(const char *msg) const; // Displays the segmentation state of *this (if not the same as the last // one displayed) and waits for a click in the window. void DisplaySegmentation(TWERD* word); WERD_CHOICE& operator+= ( // concatanate const WERD_CHOICE & second);// second on first WERD_CHOICE& operator= (const WERD_CHOICE& source); private: const UNICHARSET *unicharset_; // TODO(rays) Perhaps replace the multiple arrays with an array of structs? // unichar_ids_ is an array of classifier "results" that make up a word. // For each unichar_ids_[i], script_pos_[i] has the sub/super/normal position // of each unichar_id. // state_[i] indicates the number of blobs in WERD_RES::chopped_word that // were put together to make the classification results in the ith position // in unichar_ids_, and certainties_[i] is the certainty of the choice that // was used in this word. // == Change from before == // Previously there was fragment_lengths_ that allowed a word to be // artificially composed of multiple fragment results. Since the new // segmentation search doesn't do fragments, treatment of fragments has // been moved to a lower level, augmenting the ratings matrix with the // combined fragments, and allowing the language-model/segmentation-search // to deal with only the combined unichar_ids. UNICHAR_ID *unichar_ids_; // unichar ids that represent the text of the word tesseract::ScriptPos* script_pos_; // Normal/Sub/Superscript of each unichar. int* state_; // Number of blobs in each unichar. float* certainties_; // Certainty of each unichar. int reserved_; // size of the above arrays int length_; // word length // Factor that was used to adjust the rating. float adjust_factor_; // Rating is the sum of the ratings of the individual blobs in the word. float rating_; // size related // certainty is the min (worst) certainty of the individual blobs in the word. float certainty_; // absolute // xheight computed from the result, or 0 if inconsistent. float min_x_height_; float max_x_height_; uinT8 permuter_; // permuter code // Normally, the ratings_ matrix represents the recognition results in order // from left-to-right. However, some engines (say Cube) may return // recognition results in the order of the script's major reading direction // (for Arabic, that is right-to-left). bool unichars_in_script_order_; // True if NoDangerousAmbig found an ambiguity. bool dangerous_ambig_found_; // The following variables are populated and passed by reference any // time unichar_string() or unichar_lengths() are called. mutable STRING unichar_string_; mutable STRING unichar_lengths_; }; // Make WERD_CHOICE listable. ELISTIZEH(WERD_CHOICE) typedef GenericVector BLOB_CHOICE_LIST_VECTOR; // Utilities for comparing WERD_CHOICEs bool EqualIgnoringCaseAndTerminalPunct(const WERD_CHOICE &word1, const WERD_CHOICE &word2); // Utilities for debug printing. void print_ratings_list( const char *msg, // intro message BLOB_CHOICE_LIST *ratings, // list of results const UNICHARSET ¤t_unicharset // unicharset that can be used // for id-to-unichar conversion ); #endif