/********************************************************************** * File: bits16.h (Formerly bits8.h) * Description: Code for 8 bit field class. * Author: Phil Cheatle * Created: Thu Oct 17 10:10:05 BST 1991 * * (C) Copyright 1991, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #ifndef BITS16_H #define BITS16_H #include "host.h" class DLLSYM BITS16 { public: uint16_t val; BITS16() { val = 0; } // constructor BITS16( // constructor uint16_t init); // initial val void turn_on_bit( // flip specified bit uint8_t bit_num) { // bit to flip 0..7 val = val | 01 << bit_num; } void turn_off_bit( // flip specified bit uint8_t bit_num) { // bit to flip 0..7 val = val & ~(01 << bit_num); } void set_bit( // flip specified bit uint8_t bit_num, // bit to flip 0..7 BOOL8 value) { // value to flip to if (value) val = val | 01 << bit_num; else val = val & ~(01 << bit_num); } BOOL8 bit( // access bit uint8_t bit_num) const { // bit to access return (val >> bit_num) & 01; } }; #endif