/* -*-C-*- ******************************************************************************** * * File: split.c (Formerly split.c) * Description: * Author: Mark Seaman, OCR Technology * Created: Fri Oct 16 14:37:00 1987 * Modified: Fri May 17 16:27:49 1991 (Mark Seaman) marks@hpgrlt * Language: C * Package: N/A * Status: Reusable Software Component * * (c) Copyright 1987, Hewlett-Packard Company. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * *************************************************************************/ /*---------------------------------------------------------------------- I n c l u d e s ----------------------------------------------------------------------*/ // Include automatically generated configuration file if running autoconf. #ifdef HAVE_CONFIG_H #include "config_auto.h" #endif #include "split.h" #include "coutln.h" #include "tprintf.h" #ifdef __UNIX__ #include #endif /*---------------------------------------------------------------------- V a r i a b l e s ----------------------------------------------------------------------*/ // Limit on the amount of penalty for the chop being off-center. const int kCenterGradeCap = 25; // Ridiculously large priority for splits that are no use. const double kBadPriority = 999.0; BOOL_VAR(wordrec_display_splits, 0, "Display splits"); // Returns the bounding box of all the points in the split. TBOX SPLIT::bounding_box() const { return TBOX( MIN(point1->pos.x, point2->pos.x), MIN(point1->pos.y, point2->pos.y), MAX(point1->pos.x, point2->pos.x), MAX(point1->pos.y, point2->pos.y)); } // Hides the SPLIT so the outlines appear not to be cut by it. void SPLIT::Hide() const { EDGEPT* edgept = point1; do { edgept->Hide(); edgept = edgept->next; } while (!edgept->EqualPos(*point2) && edgept != point1); edgept = point2; do { edgept->Hide(); edgept = edgept->next; } while (!edgept->EqualPos(*point1) && edgept != point2); } // Undoes hide, so the outlines are cut by the SPLIT. void SPLIT::Reveal() const { EDGEPT* edgept = point1; do { edgept->Reveal(); edgept = edgept->next; } while (!edgept->EqualPos(*point2) && edgept != point1); edgept = point2; do { edgept->Reveal(); edgept = edgept->next; } while (!edgept->EqualPos(*point1) && edgept != point2); } // Compute a split priority based on the bounding boxes of the parts. // The arguments here are config parameters defined in Wordrec. Add chop_ // to the beginning of the name. float SPLIT::FullPriority(int xmin, int xmax, double overlap_knob, int centered_maxwidth, double center_knob, double width_change_knob) const { TBOX box1 = Box12(); TBOX box2 = Box21(); int min_left = MIN(box1.left(), box2.left()); int max_right = MAX(box1.right(), box2.right()); if (xmin < min_left && xmax > max_right) return kBadPriority; float grade = 0.0f; // grade_overlap. int width1 = box1.width(); int width2 = box2.width(); int min_width = MIN(width1, width2); int overlap = -box1.x_gap(box2); if (overlap == min_width) { grade += 100.0f; // Total overlap. } else { if (2 * overlap > min_width) overlap += 2 * overlap - min_width; if (overlap > 0) grade += overlap_knob * overlap; } // grade_center_of_blob. if (width1 <= centered_maxwidth || width2 <= centered_maxwidth) { grade += MIN(kCenterGradeCap, center_knob * abs(width1 - width2)); } // grade_width_change. float width_change_grade = 20 - (max_right - min_left - MAX(width1, width2)); if (width_change_grade > 0.0f) grade += width_change_grade * width_change_knob; return grade; } // Returns true if *this SPLIT appears OK in the sense that it does not cross // any outlines and does not chop off any ridiculously small pieces. bool SPLIT::IsHealthy(const TBLOB& blob, int min_points, int min_area) const { return !IsLittleChunk(min_points, min_area) && !blob.SegmentCrossesOutline(point1->pos, point2->pos); } // Returns true if the split generates a small chunk in terms of either area // or number of points. bool SPLIT::IsLittleChunk(int min_points, int min_area) const { if (point1->ShortNonCircularSegment(min_points, point2) && point1->SegmentArea(point2) < min_area) { return true; } if (point2->ShortNonCircularSegment(min_points, point1) && point2->SegmentArea(point1) < min_area) { return true; } return false; } /********************************************************************** * make_edgept * * Create an EDGEPT and hook it into an existing list of edge points. **********************************************************************/ EDGEPT *make_edgept(int x, int y, EDGEPT *next, EDGEPT *prev) { EDGEPT *this_edgept; /* Create point */ this_edgept = new EDGEPT; this_edgept->pos.x = x; this_edgept->pos.y = y; // Now deal with the src_outline steps. C_OUTLINE* prev_ol = prev->src_outline; if (prev_ol != NULL && prev->next == next) { // Compute the fraction of the segment that is being cut. FCOORD segment_vec(next->pos.x - prev->pos.x, next->pos.y - prev->pos.y); FCOORD target_vec(x - prev->pos.x, y - prev->pos.y); double cut_fraction = target_vec.length() / segment_vec.length(); // Get the start and end at the step level. ICOORD step_start = prev_ol->position_at_index(prev->start_step); int end_step = prev->start_step + prev->step_count; int step_length = prev_ol->pathlength(); ICOORD step_end = prev_ol->position_at_index(end_step % step_length); ICOORD step_vec = step_end - step_start; double target_length = step_vec.length() * cut_fraction; // Find the point on the segment that gives the length nearest to target. int best_step = prev->start_step; ICOORD total_step(0, 0); double best_dist = target_length; for (int s = prev->start_step; s < end_step; ++s) { total_step += prev_ol->step(s % step_length); double dist = fabs(target_length - total_step.length()); if (dist < best_dist) { best_dist = dist; best_step = s + 1; } } // The new point is an intermediate point. this_edgept->src_outline = prev_ol; this_edgept->step_count = end_step - best_step; this_edgept->start_step = best_step % step_length; prev->step_count = best_step - prev->start_step; } else { // The new point is poly only. this_edgept->src_outline = NULL; this_edgept->step_count = 0; this_edgept->start_step = 0; } /* Hook it up */ this_edgept->next = next; this_edgept->prev = prev; prev->next = this_edgept; next->prev = this_edgept; /* Set up vec entries */ this_edgept->vec.x = this_edgept->next->pos.x - x; this_edgept->vec.y = this_edgept->next->pos.y - y; this_edgept->prev->vec.x = x - this_edgept->prev->pos.x; this_edgept->prev->vec.y = y - this_edgept->prev->pos.y; return this_edgept; } /********************************************************************** * remove_edgept * * Remove a given EDGEPT from its list and delete it. **********************************************************************/ void remove_edgept(EDGEPT *point) { EDGEPT *prev = point->prev; EDGEPT *next = point->next; // Add point's steps onto prev's steps if they are from the same outline. if (prev->src_outline == point->src_outline && prev->src_outline != NULL) { prev->step_count += point->step_count; } prev->next = next; next->prev = prev; prev->vec.x = next->pos.x - prev->pos.x; prev->vec.y = next->pos.y - prev->pos.y; delete point; } /********************************************************************** * Print * * Shows the coordinates of both points in a split. **********************************************************************/ void SPLIT::Print() const { if (this != NULL) { tprintf("(%d,%d)--(%d,%d)", point1->pos.x, point1->pos.y, point2->pos.x, point2->pos.y); } } #ifndef GRAPHICS_DISABLED // Draws the split in the given window. void SPLIT::Mark(ScrollView* window) const { window->Pen(ScrollView::GREEN); window->Line(point1->pos.x, point1->pos.y, point2->pos.x, point2->pos.y); window->UpdateWindow(); } #endif // Creates two outlines out of one by splitting the original one in half. // Inserts the resulting outlines into the given list. void SPLIT::SplitOutlineList(TESSLINE* outlines) const { SplitOutline(); while (outlines->next != NULL) outlines = outlines->next; outlines->next = new TESSLINE; outlines->next->loop = point1; outlines->next->ComputeBoundingBox(); outlines = outlines->next; outlines->next = new TESSLINE; outlines->next->loop = point2; outlines->next->ComputeBoundingBox(); outlines->next->next = NULL; } // Makes a split between these two edge points, but does not affect the // outlines to which they belong. void SPLIT::SplitOutline() const { EDGEPT* temp2 = point2->next; EDGEPT* temp1 = point1->next; /* Create two new points */ EDGEPT* new_point1 = make_edgept(point1->pos.x, point1->pos.y, temp1, point2); EDGEPT* new_point2 = make_edgept(point2->pos.x, point2->pos.y, temp2, point1); // point1 and 2 are now cross-over points, so they must have NULL // src_outlines and give their src_outline information their new // replacements. new_point1->src_outline = point1->src_outline; new_point1->start_step = point1->start_step; new_point1->step_count = point1->step_count; new_point2->src_outline = point2->src_outline; new_point2->start_step = point2->start_step; new_point2->step_count = point2->step_count; point1->src_outline = NULL; point1->start_step = 0; point1->step_count = 0; point2->src_outline = NULL; point2->start_step = 0; point2->step_count = 0; } // Undoes the effect of SplitOutlineList, correcting the outlines for undoing // the split, but possibly leaving some duplicate outlines. void SPLIT::UnsplitOutlineList(TBLOB* blob) const { /* Modify edge points */ UnsplitOutlines(); TESSLINE* outline1 = new TESSLINE; outline1->next = blob->outlines; blob->outlines = outline1; outline1->loop = point1; TESSLINE* outline2 = new TESSLINE; outline2->next = blob->outlines; blob->outlines = outline2; outline2->loop = point2; } // Removes the split that was put between these two points. void SPLIT::UnsplitOutlines() const { EDGEPT* tmp1 = point1->next; EDGEPT* tmp2 = point2->next; tmp1->next->prev = point2; tmp2->next->prev = point1; // tmp2 is coincident with point1. point1 takes tmp2's place as tmp2 is // deleted. point1->next = tmp2->next; point1->src_outline = tmp2->src_outline; point1->start_step = tmp2->start_step; point1->step_count = tmp2->step_count; // Likewise point2 takes tmp1's place. point2->next = tmp1->next; point2->src_outline = tmp1->src_outline; point2->start_step = tmp1->start_step; point2->step_count = tmp1->step_count; delete tmp1; delete tmp2; point1->vec.x = point1->next->pos.x - point1->pos.x; point1->vec.y = point1->next->pos.y - point1->pos.y; point2->vec.x = point2->next->pos.x - point2->pos.x; point2->vec.y = point2->next->pos.y - point2->pos.y; }