/* -*-C-*- ******************************************************************************** * * File: split.h (Formerly split.h) * Description: * Author: Mark Seaman, SW Productivity * Created: Fri Oct 16 14:37:00 1987 * Modified: Mon May 13 10:49:23 1991 (Mark Seaman) marks@hpgrlt * Language: C * Package: N/A * Status: Reusable Software Component * * (c) Copyright 1987, Hewlett-Packard Company. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * *****************************************************************************/ #ifndef SPLIT_H #define SPLIT_H /*---------------------------------------------------------------------- I n c l u d e s ----------------------------------------------------------------------*/ #include "blobs.h" #include "scrollview.h" /*---------------------------------------------------------------------- T y p e s ----------------------------------------------------------------------*/ struct SPLIT { SPLIT() : point1(NULL), point2(NULL) {} SPLIT(EDGEPT* pt1, EDGEPT* pt2) : point1(pt1), point2(pt2) {} // Returns the bounding box of all the points in the split. TBOX bounding_box() const; // Returns the bounding box of the outline from point1 to point2. TBOX Box12() const { return point1->SegmentBox(point2); } // Returns the bounding box of the outline from point1 to point1. TBOX Box21() const { return point2->SegmentBox(point1); } // Returns the bounding box of the out // Hides the SPLIT so the outlines appear not to be cut by it. void Hide() const; // Undoes hide, so the outlines are cut by the SPLIT. void Reveal() const; // Returns true if the given EDGEPT is used by this SPLIT, checking only // the EDGEPT pointer, not the coordinates. bool UsesPoint(const EDGEPT* point) const { return point1 == point || point2 == point; } // Returns true if the other SPLIT has any position shared with *this. bool SharesPosition(const SPLIT& other) const { return point1->EqualPos(*other.point1) || point1->EqualPos(*other.point2) || point2->EqualPos(*other.point1) || point2->EqualPos(*other.point2); } // Returns true if both points are contained within the blob. bool ContainedByBlob(const TBLOB& blob) const { return blob.Contains(point1->pos) && blob.Contains(point2->pos); } // Returns true if both points are contained within the outline. bool ContainedByOutline(const TESSLINE& outline) const { return outline.Contains(point1->pos) && outline.Contains(point2->pos); } // Compute a split priority based on the bounding boxes of the parts. // The arguments here are config parameters defined in Wordrec. Add chop_ // to the beginning of the name. float FullPriority(int xmin, int xmax, double overlap_knob, int centered_maxwidth, double center_knob, double width_change_knob) const; // Returns true if *this SPLIT appears OK in the sense that it does not cross // any outlines and does not chop off any ridiculously small pieces. bool IsHealthy(const TBLOB& blob, int min_points, int min_area) const; // Returns true if the split generates a small chunk in terms of either area // or number of points. bool IsLittleChunk(int min_points, int min_area) const; void Print() const; #ifndef GRAPHICS_DISABLED // Draws the split in the given window. void Mark(ScrollView* window) const; #endif // Creates two outlines out of one by splitting the original one in half. // Inserts the resulting outlines into the given list. void SplitOutlineList(TESSLINE* outlines) const; // Makes a split between these two edge points, but does not affect the // outlines to which they belong. void SplitOutline() const; // Undoes the effect of SplitOutlineList, correcting the outlines for undoing // the split, but possibly leaving some duplicate outlines. void UnsplitOutlineList(TBLOB* blob) const; // Removes the split that was put between these two points. void UnsplitOutlines() const; EDGEPT *point1; EDGEPT *point2; }; /*---------------------------------------------------------------------- V a r i a b l e s ----------------------------------------------------------------------*/ extern BOOL_VAR_H(wordrec_display_splits, 0, "Display splits"); /*---------------------------------------------------------------------- F u n c t i o n s ----------------------------------------------------------------------*/ EDGEPT *make_edgept(int x, int y, EDGEPT *next, EDGEPT *prev); void remove_edgept(EDGEPT *point); #endif