/////////////////////////////////////////////////////////////////////// // File: renderer.h // Description: Rendering interface to inject into TessBaseAPI // // (C) Copyright 2011, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////// #ifndef TESSERACT_API_RENDERER_H__ #define TESSERACT_API_RENDERER_H__ // To avoid collision with other typenames include the ABSOLUTE MINIMUM // complexity of includes here. Use forward declarations wherever possible // and hide includes of complex types in baseapi.cpp. #include "genericvector.h" #include "platform.h" #include "publictypes.h" namespace tesseract { class TessBaseAPI; /** * Interface for rendering tesseract results into a document, such as text, * HOCR or pdf. This class is abstract. Specific classes handle individual * formats. This interface is then used to inject the renderer class into * tesseract when processing images. * * For simplicity implementing this with tesesract version 3.01, * the renderer contains document state that is cleared from document * to document just as the TessBaseAPI is. This way the base API can just * delegate its rendering functionality to injected renderers, and the * renderers can manage the associated state needed for the specific formats * in addition to the heuristics for producing it. */ class TESS_API TessResultRenderer { public: virtual ~TessResultRenderer(); // Takes ownership of pointer so must be new'd instance. // Renderers arent ordered, but appends the sequences of next parameter // and existing next(). The renderers should be unique across both lists. void insert(TessResultRenderer* next); // Returns the next renderer or NULL. TessResultRenderer* next() { return next_; } /** * Starts a new document with the given title. * This clears the contents of the output data. */ bool BeginDocument(const char* title); /** * Adds the recognized text from the source image to the current document. * Invalid if BeginDocument not yet called. * * Note that this API is a bit weird but is designed to fit into the * current TessBaseAPI implementation where the api has lots of state * information that we might want to add in. */ bool AddImage(TessBaseAPI* api); /** * Called to inform the renderer when tesseract failed on an image. */ bool AddError(TessBaseAPI* api); /** * Finishes the document and finalizes the output data * Invalid if BeginDocument not yet called. */ bool EndDocument(); const char* full_typename() const { return full_typename_; } const char* file_extension() const { return file_extension_; } const char* title() const { return title_; } /** * Returns the index of the last image given to AddImage or AddError * (i.e. images are incremented whether the image succeeded or not) * * This is always defined. It means either the number of the * current image, the last image ended, or in the completed document * depending on when in the document lifecycle you are looking at it. * Will return -1 if a document was never started. */ int imagenum() const { return imagenum_; } /** * The results are not defined if EndDocument has not yet been called. * Returns the current output from the renderer. The data is owned by * the renderer and only valid until the next call into the renderer * that may modify document state (such as Begin/End Document * or AddImage. */ virtual bool GetOutput(const char** data, int* data_len) const; protected: /** * Called by concrete classes */ TessResultRenderer(const char* type, const char* extension); // Hook for specialized handling in BeginDocument() virtual bool BeginDocumentHandler(); // This must be overriden to render the OCR'd results virtual bool AddImageHandler(TessBaseAPI* api) = 0; // The default handler ignores the error and just returns true virtual bool AddErrorHandler(TessBaseAPI* api); // Hook for specialized handling in EndDocument() virtual bool EndDocumentHandler(); // Clear output data. void ResetData(); // Renderers can call this method to allocate data storage in advance, // which can cut down on allocations and copying. This isnt required, // and if used can still request less than will ultimately be used without // worrying about data corruption. It's purely performance. // Note that relative_len is in addition to what is already being used. void ReserveAdditionalData(int relative_len); // Renderers can call this to append '\0' terminated strings into // the output string returned by GetOutput. // This method will grow the output buffer if needed. void AppendString(const char* s); // Renderers can call this to append binary byte sequences into // the output string returned by GetOutput. Note that s is not necessarily // '\0' terminated (and can contain '\0' within it). // This method will grow the output buffer if needed. void AppendData(const char* s, int len); private: const char* full_typename_; // name of renderer const char* file_extension_; // standard extension for generated output const char* title_; // title of document being renderered int imagenum_; // index of last image added char* output_data_; // output bytes int output_alloc_; // bytes allocated int output_len_; // bytes actually used TessResultRenderer* next_; // Can link multiple renderers together. }; /** * Renders tesseract output into a plain UTF-8 text string */ class TESS_API TessTextRenderer : public TessResultRenderer { public: TessTextRenderer(); protected: virtual bool AddImageHandler(TessBaseAPI* api); }; /** * Renders tesseract output into an hocr text string */ class TESS_API TessHOcrRenderer : public TessResultRenderer { public: TessHOcrRenderer(); protected: virtual bool BeginDocumentHandler(); virtual bool AddImageHandler(TessBaseAPI* api); virtual bool EndDocumentHandler(); }; /** * Renders tesseract output into searchable PDF */ class TESS_API TessPDFRenderer : public TessResultRenderer { public: TessPDFRenderer(const char *datadir); protected: virtual bool BeginDocumentHandler(); virtual bool AddImageHandler(TessBaseAPI* api); virtual bool EndDocumentHandler(); private: // We don't want to have every image in memory at once, // so we store some metadata as we go along producing // PDFs one page at a time. At the end that metadata is // used to make everything that isn't easily handled in a // streaming fashion. long int obj_; // counter for PDF objects GenericVector offsets_; // offset of every PDF object in bytes GenericVector pages_; // object number for every /Page object const char *datadir_; // where to find the custom font // Bookkeeping only. DIY = Do It Yourself. void AppendPDFObjectDIY(size_t objectsize); // Bookkeeping + emit data. void AppendPDFObject(const char *data); // Create the /Contents object for an entire page. static char* GetPDFTextObjects(TessBaseAPI* api, double width, double height, int page_number); // Attempt to create PFD object from an image without transcoding. static bool fileToPDFObj(char *filename, long int objnum, char **pdf_object, long int *pdf_object_size); // Turn a Pix into a the very best PDF object that we can. static bool pixToPDFObj(Pix *pix, long int objnum, char **pdf_object, long int *pdf_object_size); }; /** * Renders tesseract output into a plain UTF-8 text string */ class TESS_API TessUnlvRenderer : public TessResultRenderer { public: TessUnlvRenderer(); protected: virtual bool AddImageHandler(TessBaseAPI* api); }; /** * Renders tesseract output into a plain UTF-8 text string */ class TESS_API TessBoxTextRenderer : public TessResultRenderer { public: TessBoxTextRenderer(); protected: virtual bool AddImageHandler(TessBaseAPI* api); }; } // namespace tesseract. #endif // TESSERACT_API_RENDERER_H__