/////////////////////////////////////////////////////////////////////// // File: unicharmap.h // Description: Unicode character/ligature to integer id class. // Author: Thomas Kielbus // Created: Wed Jun 28 17:05:01 PDT 2006 // // (C) Copyright 2006, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /////////////////////////////////////////////////////////////////////// #ifndef TESSERACT_CCUTIL_UNICHARMAP_H_ #define TESSERACT_CCUTIL_UNICHARMAP_H_ #include "unichar.h" // A UNICHARMAP stores unique unichars. Each of them is associated with one // UNICHAR_ID. class UNICHARMAP { public: // Create an empty UNICHARMAP UNICHARMAP(); ~UNICHARMAP(); // Insert the given unichar represention in the UNICHARMAP and associate it // with the given id. The length of the representation MUST be non-zero. void insert(const char* const unichar_repr, UNICHAR_ID id); // Return the id associated with the given unichar representation, // this representation MUST exist within the UNICHARMAP. // The length of the representation MUST be non-zero. UNICHAR_ID unichar_to_id(const char* const unichar_repr) const; // Return the id associated with the given unichar representation, // this representation MUST exist within the UNICHARMAP. The first // length characters (maximum) from unichar_repr are used. The length // MUST be non-zero. UNICHAR_ID unichar_to_id(const char* const unichar_repr, int length) const; // Return true if the given unichar representation is already present in the // UNICHARMAP. The length of the representation MUST be non-zero. bool contains(const char* const unichar_repr) const; // Return true if the given unichar representation is already present in the // UNICHARMAP. The first length characters (maximum) from unichar_repr are // used. The length MUST be non-zero. bool contains(const char* const unichar_repr, int length) const; // Return the minimum number of characters that must be used from this string // to obtain a match in the UNICHARMAP. int minmatch(const char* const unichar_repr) const; // Clear the UNICHARMAP. All previous data is lost. void clear(); private: // The UNICHARMAP is represented as a tree whose nodes are of type // UNICHARMAP_NODE. struct UNICHARMAP_NODE { UNICHARMAP_NODE(); ~UNICHARMAP_NODE(); UNICHARMAP_NODE* children; UNICHAR_ID id; }; UNICHARMAP_NODE* nodes; }; #endif // TESSERACT_CCUTIL_UNICHARMAP_H_