/****************************************************************************** ** Filename: bitvec.c ** Purpose: Routines for manipulating bit vectors ** Author: Dan Johnson ** History: Thu Mar 15 10:37:27 1990, DSJ, Created. ** ** (c) Copyright Hewlett-Packard Company, 1988. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. ******************************************************************************/ /*----------------------------------------------------------------------------- Include Files and Type Defines -----------------------------------------------------------------------------*/ #include "bitvec.h" #include #include "emalloc.h" #include "tprintf.h" /*----------------------------------------------------------------------------- Public Code -----------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ /** * This routine uses realloc to increase the size of * the specified bit vector. * * Globals: * - none * * @param Vector bit vector to be expanded * @param NewNumBits new size of bit vector * * @return New expanded bit vector. * @note Exceptions: none * @note History: Fri Nov 16 10:11:16 1990, DSJ, Created. */ BIT_VECTOR ExpandBitVector(BIT_VECTOR Vector, int NewNumBits) { return ((BIT_VECTOR) Erealloc(Vector, sizeof(Vector[0]) * WordsInVectorOfSize(NewNumBits))); } /* ExpandBitVector */ /*---------------------------------------------------------------------------*/ void FreeBitVector(BIT_VECTOR BitVector) { /** * This routine frees a bit vector. It also decrements * the global counter that keeps track of the number of * bit vectors allocated. If BitVector is NULL, then * the count is printed to stderr. * * Globals: * - BitVectorCount count of number of bit vectors allocated * * @param BitVector bit vector to be freed * * @note Exceptions: none * @note History: Tue Oct 23 16:46:09 1990, DSJ, Created. */ if (BitVector) { Efree(BitVector); } } /* FreeBitVector */ /*---------------------------------------------------------------------------*/ /** * Allocate and return a new bit vector large enough to * hold the specified number of bits. * * Globals: * - BitVectorCount number of bit vectors allocated * * @param NumBits number of bits in new bit vector * * @return New bit vector. * @note Exceptions: none * @note History: Tue Oct 23 16:51:27 1990, DSJ, Created. */ BIT_VECTOR NewBitVector(int NumBits) { return ((BIT_VECTOR) Emalloc(sizeof(uinT32) * WordsInVectorOfSize(NumBits))); } /* NewBitVector */