/********************************************************************** * File: polyaprx.cpp (Formerly polygon.c) * Description: Code for polygonal approximation from old edgeprog. * Author: Ray Smith * Created: Thu Nov 25 11:42:04 GMT 1993 * * (C) Copyright 1993, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #include #ifdef __UNIX__ #include #endif #define FASTEDGELENGTH 256 #include "polyaprx.h" #include "params.h" #include "tprintf.h" #define EXTERN EXTERN BOOL_VAR(poly_debug, FALSE, "Debug old poly"); EXTERN BOOL_VAR(poly_wide_objects_better, TRUE, "More accurate approx on wide things"); #define FIXED 4 /*OUTLINE point is fixed */ #define RUNLENGTH 1 /*length of run */ #define DIR 2 /*direction of run */ #define FLAGS 0 #define fixed_dist 20 //really an int_variable #define approx_dist 15 //really an int_variable const int par1 = 4500 / (approx_dist * approx_dist); const int par2 = 6750 / (approx_dist * approx_dist); /********************************************************************** * tesspoly_outline * * Approximate an outline from chain codes form using the old tess algorithm. * If allow_detailed_fx is true, the EDGEPTs in the returned TBLOB * contain pointers to the input C_OUTLINEs that enable higher-resolution * feature extraction that does not use the polygonal approximation. **********************************************************************/ TESSLINE* ApproximateOutline(bool allow_detailed_fx, C_OUTLINE* c_outline) { EDGEPT *edgept; // converted steps TBOX loop_box; // bounding box inT32 area; // loop area EDGEPT stack_edgepts[FASTEDGELENGTH]; // converted path EDGEPT* edgepts = stack_edgepts; // Use heap memory if the stack buffer is not big enough. if (c_outline->pathlength() > FASTEDGELENGTH) edgepts = new EDGEPT[c_outline->pathlength()]; loop_box = c_outline->bounding_box(); area = loop_box.height(); if (!poly_wide_objects_better && loop_box.width() > area) area = loop_box.width(); area *= area; edgept = edgesteps_to_edgepts(c_outline, edgepts); fix2(edgepts, area); edgept = poly2 (edgepts, area); // 2nd approximation. EDGEPT* startpt = edgept; EDGEPT* result = NULL; EDGEPT* prev_result = NULL; do { EDGEPT* new_pt = new EDGEPT; new_pt->pos = edgept->pos; new_pt->prev = prev_result; if (prev_result == NULL) { result = new_pt; } else { prev_result->next = new_pt; new_pt->prev = prev_result; } if (allow_detailed_fx) { new_pt->src_outline = edgept->src_outline; new_pt->start_step = edgept->start_step; new_pt->step_count = edgept->step_count; } prev_result = new_pt; edgept = edgept->next; } while (edgept != startpt); prev_result->next = result; result->prev = prev_result; if (edgepts != stack_edgepts) delete [] edgepts; return TESSLINE::BuildFromOutlineList(result); } /********************************************************************** * edgesteps_to_edgepts * * Convert a C_OUTLINE to EDGEPTs. **********************************************************************/ EDGEPT * edgesteps_to_edgepts ( //convert outline C_OUTLINE * c_outline, //input EDGEPT edgepts[] //output is array ) { inT32 length; //steps in path ICOORD pos; //current coords inT32 stepindex; //current step inT32 stepinc; //increment inT32 epindex; //current EDGEPT inT32 count; //repeated steps ICOORD vec; //for this 8 step ICOORD prev_vec; inT8 epdir; //of this step DIR128 prevdir; //prvious dir DIR128 dir; //of this step pos = c_outline->start_pos (); //start of loop length = c_outline->pathlength (); stepindex = 0; epindex = 0; prevdir = -1; count = 0; int prev_stepindex = 0; do { dir = c_outline->step_dir (stepindex); vec = c_outline->step (stepindex); if (stepindex < length - 1 && c_outline->step_dir (stepindex + 1) - dir == -32) { dir += 128 - 16; vec += c_outline->step (stepindex + 1); stepinc = 2; } else stepinc = 1; if (count == 0) { prevdir = dir; prev_vec = vec; } if (prevdir.get_dir () != dir.get_dir ()) { edgepts[epindex].pos.x = pos.x (); edgepts[epindex].pos.y = pos.y (); prev_vec *= count; edgepts[epindex].vec.x = prev_vec.x (); edgepts[epindex].vec.y = prev_vec.y (); pos += prev_vec; edgepts[epindex].flags[RUNLENGTH] = count; edgepts[epindex].prev = &edgepts[epindex - 1]; edgepts[epindex].flags[FLAGS] = 0; edgepts[epindex].next = &edgepts[epindex + 1]; prevdir += 64; epdir = (DIR128) 0 - prevdir; epdir >>= 4; epdir &= 7; edgepts[epindex].flags[DIR] = epdir; edgepts[epindex].src_outline = c_outline; edgepts[epindex].start_step = prev_stepindex; edgepts[epindex].step_count = stepindex - prev_stepindex; epindex++; prevdir = dir; prev_vec = vec; count = 1; prev_stepindex = stepindex; } else count++; stepindex += stepinc; } while (stepindex < length); edgepts[epindex].pos.x = pos.x (); edgepts[epindex].pos.y = pos.y (); prev_vec *= count; edgepts[epindex].vec.x = prev_vec.x (); edgepts[epindex].vec.y = prev_vec.y (); pos += prev_vec; edgepts[epindex].flags[RUNLENGTH] = count; edgepts[epindex].flags[FLAGS] = 0; edgepts[epindex].src_outline = c_outline; edgepts[epindex].start_step = prev_stepindex; edgepts[epindex].step_count = stepindex - prev_stepindex; edgepts[epindex].prev = &edgepts[epindex - 1]; edgepts[epindex].next = &edgepts[0]; prevdir += 64; epdir = (DIR128) 0 - prevdir; epdir >>= 4; epdir &= 7; edgepts[epindex].flags[DIR] = epdir; edgepts[0].prev = &edgepts[epindex]; ASSERT_HOST (pos.x () == c_outline->start_pos ().x () && pos.y () == c_outline->start_pos ().y ()); return &edgepts[0]; } /********************************************************************** *fix2(start,area) fixes points on the outline according to a trial method* **********************************************************************/ //#pragma OPT_LEVEL 1 /*stop compiler bugs*/ void fix2( //polygonal approx EDGEPT *start, /*loop to approimate */ int area) { register EDGEPT *edgept; /*current point */ register EDGEPT *edgept1; register EDGEPT *loopstart; /*modified start of loop */ register EDGEPT *linestart; /*start of line segment */ register int dir1, dir2; /*directions of line */ register int sum1, sum2; /*lengths in dir1,dir2 */ int stopped; /*completed flag */ int fixed_count; //no of fixed points int d01, d12, d23, gapmin; TPOINT d01vec, d12vec, d23vec; register EDGEPT *edgefix, *startfix; register EDGEPT *edgefix0, *edgefix1, *edgefix2, *edgefix3; edgept = start; /*start of loop */ while (((edgept->flags[DIR] - edgept->prev->flags[DIR] + 1) & 7) < 3 && (dir1 = (edgept->prev->flags[DIR] - edgept->next->flags[DIR]) & 7) != 2 && dir1 != 6) edgept = edgept->next; /*find suitable start */ loopstart = edgept; /*remember start */ stopped = 0; /*not finished yet */ edgept->flags[FLAGS] |= FIXED; /*fix it */ do { linestart = edgept; /*possible start of line */ dir1 = edgept->flags[DIR]; /*first direction */ /*length of dir1 */ sum1 = edgept->flags[RUNLENGTH]; edgept = edgept->next; dir2 = edgept->flags[DIR]; /*2nd direction */ /*length in dir2 */ sum2 = edgept->flags[RUNLENGTH]; if (((dir1 - dir2 + 1) & 7) < 3) { while (edgept->prev->flags[DIR] == edgept->next->flags[DIR]) { edgept = edgept->next; /*look at next */ if (edgept->flags[DIR] == dir1) /*sum lengths */ sum1 += edgept->flags[RUNLENGTH]; else sum2 += edgept->flags[RUNLENGTH]; } if (edgept == loopstart) stopped = 1; /*finished */ if (sum2 + sum1 > 2 && linestart->prev->flags[DIR] == dir2 && (linestart->prev->flags[RUNLENGTH] > linestart->flags[RUNLENGTH] || sum2 > sum1)) { /*start is back one */ linestart = linestart->prev; linestart->flags[FLAGS] |= FIXED; } if (((edgept->next->flags[DIR] - edgept->flags[DIR] + 1) & 7) >= 3 || (edgept->flags[DIR] == dir1 && sum1 >= sum2) || ((edgept->prev->flags[RUNLENGTH] < edgept->flags[RUNLENGTH] || (edgept->flags[DIR] == dir2 && sum2 >= sum1)) && linestart->next != edgept)) edgept = edgept->next; } /*sharp bend */ edgept->flags[FLAGS] |= FIXED; } /*do whole loop */ while (edgept != loopstart && !stopped); edgept = start; do { if (((edgept->flags[RUNLENGTH] >= 8) && (edgept->flags[DIR] != 2) && (edgept->flags[DIR] != 6)) || ((edgept->flags[RUNLENGTH] >= 8) && ((edgept->flags[DIR] == 2) || (edgept->flags[DIR] == 6)))) { edgept->flags[FLAGS] |= FIXED; edgept1 = edgept->next; edgept1->flags[FLAGS] |= FIXED; } edgept = edgept->next; } while (edgept != start); edgept = start; do { /*single fixed step */ if (edgept->flags[FLAGS] & FIXED && edgept->flags[RUNLENGTH] == 1 /*and neighours free */ && edgept->next->flags[FLAGS] & FIXED && (edgept->prev->flags[FLAGS] & FIXED) == 0 /*same pair of dirs */ && (edgept->next->next->flags[FLAGS] & FIXED) == 0 && edgept->prev->flags[DIR] == edgept->next->flags[DIR] && edgept->prev->prev->flags[DIR] == edgept->next->next->flags[DIR] && ((edgept->prev->flags[DIR] - edgept->flags[DIR] + 1) & 7) < 3) { /*unfix it */ edgept->flags[FLAGS] &= ~FIXED; edgept->next->flags[FLAGS] &= ~FIXED; } edgept = edgept->next; /*do all points */ } while (edgept != start); /*until finished */ stopped = 0; if (area < 450) area = 450; gapmin = area * fixed_dist * fixed_dist / 44000; edgept = start; fixed_count = 0; do { if (edgept->flags[FLAGS] & FIXED) fixed_count++; edgept = edgept->next; } while (edgept != start); while ((edgept->flags[FLAGS] & FIXED) == 0) edgept = edgept->next; edgefix0 = edgept; edgept = edgept->next; while ((edgept->flags[FLAGS] & FIXED) == 0) edgept = edgept->next; edgefix1 = edgept; edgept = edgept->next; while ((edgept->flags[FLAGS] & FIXED) == 0) edgept = edgept->next; edgefix2 = edgept; edgept = edgept->next; while ((edgept->flags[FLAGS] & FIXED) == 0) edgept = edgept->next; edgefix3 = edgept; startfix = edgefix2; do { if (fixed_count <= 3) break; //already too few point_diff (d12vec, edgefix1->pos, edgefix2->pos); d12 = LENGTH (d12vec); // TODO(rays) investigate this change: // Only unfix a point if it is part of a low-curvature section // of outline and the total angle change of the outlines is // less than 90 degrees, ie the scalar product is positive. // if (d12 <= gapmin && SCALAR(edgefix0->vec, edgefix2->vec) > 0) { if (d12 <= gapmin) { point_diff (d01vec, edgefix0->pos, edgefix1->pos); d01 = LENGTH (d01vec); point_diff (d23vec, edgefix2->pos, edgefix3->pos); d23 = LENGTH (d23vec); if (d01 > d23) { edgefix2->flags[FLAGS] &= ~FIXED; fixed_count--; } else { edgefix1->flags[FLAGS] &= ~FIXED; fixed_count--; edgefix1 = edgefix2; } } else { edgefix0 = edgefix1; edgefix1 = edgefix2; } edgefix2 = edgefix3; edgept = edgept->next; while ((edgept->flags[FLAGS] & FIXED) == 0) { if (edgept == startfix) stopped = 1; edgept = edgept->next; } edgefix3 = edgept; edgefix = edgefix2; } while ((edgefix != startfix) && (!stopped)); } //#pragma OPT_LEVEL 2 /*stop compiler bugs*/ /********************************************************************** *poly2(startpt,area,path) applies a second approximation to the outline *using the points which have been fixed by the first approximation* **********************************************************************/ EDGEPT *poly2( //second poly EDGEPT *startpt, /*start of loop */ int area /*area of blob box */ ) { register EDGEPT *edgept; /*current outline point */ EDGEPT *loopstart; /*starting point */ register EDGEPT *linestart; /*start of line */ register int edgesum; /*correction count */ if (area < 1200) area = 1200; /*minimum value */ loopstart = NULL; /*not found it yet */ edgept = startpt; /*start of loop */ do { /*current point fixed */ if (edgept->flags[FLAGS] & FIXED /*and next not */ && (edgept->next->flags[FLAGS] & FIXED) == 0) { loopstart = edgept; /*start of repoly */ break; } edgept = edgept->next; /*next point */ } while (edgept != startpt); /*until found or finished */ if (loopstart == NULL && (startpt->flags[FLAGS] & FIXED) == 0) { /*fixed start of loop */ startpt->flags[FLAGS] |= FIXED; loopstart = startpt; /*or start of loop */ } if (loopstart) { do { edgept = loopstart; /*first to do */ do { linestart = edgept; edgesum = 0; /*sum of lengths */ do { /*sum lengths */ edgesum += edgept->flags[RUNLENGTH]; edgept = edgept->next; /*move on */ } while ((edgept->flags[FLAGS] & FIXED) == 0 && edgept != loopstart && edgesum < 126); if (poly_debug) tprintf ("Poly2:starting at (%d,%d)+%d=(%d,%d),%d to (%d,%d)\n", linestart->pos.x, linestart->pos.y, linestart->flags[DIR], linestart->vec.x, linestart->vec.y, edgesum, edgept->pos.x, edgept->pos.y); /*reapproximate */ cutline(linestart, edgept, area); while ((edgept->next->flags[FLAGS] & FIXED) && edgept != loopstart) edgept = edgept->next; /*look for next non-fixed */ } /*do all the loop */ while (edgept != loopstart); edgesum = 0; do { if (edgept->flags[FLAGS] & FIXED) edgesum++; edgept = edgept->next; } //count fixed pts while (edgept != loopstart); if (edgesum < 3) area /= 2; //must have 3 pts } while (edgesum < 3); do { linestart = edgept; do { edgept = edgept->next; } while ((edgept->flags[FLAGS] & FIXED) == 0); linestart->next = edgept; edgept->prev = linestart; linestart->vec.x = edgept->pos.x - linestart->pos.x; linestart->vec.y = edgept->pos.y - linestart->pos.y; } while (edgept != loopstart); } else edgept = startpt; /*start of loop */ loopstart = edgept; /*new start */ return loopstart; /*correct exit */ } /********************************************************************** *cutline(first,last,area) straightens out a line by partitioning *and joining the ends by a straight line* **********************************************************************/ void cutline( //recursive refine EDGEPT *first, /*ends of line */ EDGEPT *last, int area /*area of object */ ) { register EDGEPT *edge; /*current edge */ TPOINT vecsum; /*vector sum */ int vlen; /*approx length of vecsum */ TPOINT vec; /*accumulated vector */ EDGEPT *maxpoint; /*worst point */ int maxperp; /*max deviation */ register int perp; /*perp distance */ int ptcount; /*no of points */ int squaresum; /*sum of perps */ edge = first; /*start of line */ if (edge->next == last) return; /*simple line */ /*vector sum */ vecsum.x = last->pos.x - edge->pos.x; vecsum.y = last->pos.y - edge->pos.y; if (vecsum.x == 0 && vecsum.y == 0) { /*special case */ vecsum.x = -edge->prev->vec.x; vecsum.y = -edge->prev->vec.y; } /*absolute value */ vlen = vecsum.x > 0 ? vecsum.x : -vecsum.x; if (vecsum.y > vlen) vlen = vecsum.y; /*maximum */ else if (-vecsum.y > vlen) vlen = -vecsum.y; /*absolute value */ vec.x = edge->vec.x; /*accumulated vector */ vec.y = edge->vec.y; maxperp = 0; /*none yet */ squaresum = ptcount = 0; edge = edge->next; /*move to actual point */ maxpoint = edge; /*in case there isn't one */ do { perp = CROSS (vec, vecsum); /*get perp distance */ if (perp != 0) { perp *= perp; /*squared deviation */ } squaresum += perp; /*sum squares */ ptcount++; /*count points */ if (poly_debug) tprintf ("Cutline:Final perp=%d\n", perp); if (perp > maxperp) { maxperp = perp; maxpoint = edge; /*find greatest deviation */ } vec.x += edge->vec.x; /*accumulate vectors */ vec.y += edge->vec.y; edge = edge->next; } while (edge != last); /*test all line */ perp = LENGTH (vecsum); ASSERT_HOST (perp != 0); if (maxperp < 256 * MAX_INT16) { maxperp <<= 8; maxperp /= perp; /*true max perp */ } else { maxperp /= perp; maxperp <<= 8; /*avoid overflow */ } if (squaresum < 256 * MAX_INT16) /*mean squared perp */ perp = (squaresum << 8) / (perp * ptcount); else /*avoid overflow */ perp = (squaresum / perp << 8) / ptcount; if (poly_debug) tprintf ("Cutline:A=%d, max=%.2f(%.2f%%), msd=%.2f(%.2f%%)\n", area, maxperp / 256.0, maxperp * 200.0 / area, perp / 256.0, perp * 300.0 / area); if (maxperp * par1 >= 10 * area || perp * par2 >= 10 * area || vlen >= 126) { maxpoint->flags[FLAGS] |= FIXED; /*partitions */ cutline(first, maxpoint, area); cutline(maxpoint, last, area); } }