/********************************************************************** * File: quadlsq.h (Formerly qlsq.h) * Description: Code for least squares approximation of quadratics. * Author: Ray Smith * Created: Wed Oct 6 15:14:23 BST 1993 * * (C) Copyright 1993, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #ifndef QUADLSQ_H #define QUADLSQ_H #include "points.h" class QLSQ { public: QLSQ() { //constructor clear(); //set to zeros } void clear(); //initialize void add( //add element double x, //coords to add double y); void remove( //delete element double x, //coords to delete double y); INT32 count() { //no of elements return n; } void fit( //fit the given int degree); //return actual double get_a() { //get x squard return a; } double get_b() { //get x squard return b; } double get_c() { //get x squard return c; } private: INT32 n; //no of elements double a, b, c; //result double sigx; //sum of x double sigy; //sum of y double sigxx; //sum x squared double sigxy; //sum of xy double sigyy; //sum y squared long double sigxxx; //sum x cubed long double sigxxy; //sum xsquared y long double sigxxxx; //sum x fourth }; #endif