/****************************************************************************** ** Filename: mfoutline.h ** Purpose: Interface spec for fx outline structures ** Author: Dan Johnson ** History: Thu May 17 08:55:32 1990, DSJ, Created. ** ** (c) Copyright Hewlett-Packard Company, 1988. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. ******************************************************************************/ #ifndef MFOUTLINE_H #define MFOUTLINE_H /**---------------------------------------------------------------------------- Include Files and Type Defines ----------------------------------------------------------------------------**/ #include "blobs.h" #include "host.h" #include "oldlist.h" #include "fpoint.h" #include "params.h" #define NORMAL_X_HEIGHT (0.5) #define NORMAL_BASELINE (0.0) typedef LIST MFOUTLINE; typedef enum { north, south, east, west, northeast, northwest, southeast, southwest } DIRECTION; typedef struct { FPOINT Point; FLOAT32 Slope; unsigned Padding:20; BOOL8 Hidden:TRUE; BOOL8 ExtremityMark:TRUE; DIRECTION Direction:4; DIRECTION PreviousDirection:4; } MFEDGEPT; typedef enum { outer, hole } OUTLINETYPE; typedef enum { baseline, character } NORM_METHOD; /**---------------------------------------------------------------------------- Macros ----------------------------------------------------------------------------**/ #define AverageOf(A,B) (((A) + (B)) / 2) /* macro for computing the scale factor to use to normalize characters */ #define MF_SCALE_FACTOR (NORMAL_X_HEIGHT / kBlnXHeight) /* macros for manipulating micro-feature outlines */ #define DegenerateOutline(O) (((O) == NIL_LIST) || ((O) == list_rest(O))) #define PointAt(O) ((MFEDGEPT *) first_node (O)) #define NextPointAfter(E) (list_rest (E)) #define MakeOutlineCircular(O) (set_rest (last (O), (O))) /* macros for manipulating micro-feature outline edge points */ #define ClearMark(P) ((P)->ExtremityMark = FALSE) #define MarkPoint(P) ((P)->ExtremityMark = TRUE) /**---------------------------------------------------------------------------- Public Function Prototypes ----------------------------------------------------------------------------**/ void ComputeBlobCenter(TBLOB *Blob, TPOINT *BlobCenter); LIST ConvertBlob(TBLOB *Blob); MFOUTLINE ConvertOutline(TESSLINE *Outline); LIST ConvertOutlines(TESSLINE *Outline, LIST ConvertedOutlines, OUTLINETYPE OutlineType); void FilterEdgeNoise(MFOUTLINE Outline, FLOAT32 NoiseSegmentLength); void FindDirectionChanges(MFOUTLINE Outline, FLOAT32 MinSlope, FLOAT32 MaxSlope); void FreeMFOutline(void *agr); //MFOUTLINE Outline); void FreeOutlines(LIST Outlines); void MarkDirectionChanges(MFOUTLINE Outline); MFEDGEPT *NewEdgePoint(); MFOUTLINE NextExtremity(MFOUTLINE EdgePoint); void NormalizeOutline(MFOUTLINE Outline, FLOAT32 XOrigin); /*---------------------------------------------------------------------------- Private Function Prototypes -----------------------------------------------------------------------------*/ void ChangeDirection(MFOUTLINE Start, MFOUTLINE End, DIRECTION Direction); // Normalizes the Outline in-place using cn_denorm's local transformation, // then converts from the integer feature range [0,255] to the clusterer // feature range of [-0.5, 0.5]. void CharNormalizeOutline(MFOUTLINE Outline, const DENORM& cn_denorm); void ComputeDirection(MFEDGEPT *Start, MFEDGEPT *Finish, FLOAT32 MinSlope, FLOAT32 MaxSlope); MFOUTLINE NextDirectionChange(MFOUTLINE EdgePoint); #endif