/////////////////////////////////////////////////////////////////////// // File: reversed.cpp // Description: Runs a single network on time-reversed input, reversing output. // Author: Ray Smith // Created: Thu May 02 08:42:06 PST 2013 // // (C) Copyright 2013, Google Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /////////////////////////////////////////////////////////////////////// #include "reversed.h" #include #include "networkscratch.h" namespace tesseract { Reversed::Reversed(const STRING& name, NetworkType type) : Plumbing(name) { type_ = type; } Reversed::~Reversed() { } // Returns the shape output from the network given an input shape (which may // be partially unknown ie zero). StaticShape Reversed::OutputShape(const StaticShape& input_shape) const { if (type_ == NT_XYTRANSPOSE) { StaticShape x_shape(input_shape); x_shape.set_width(input_shape.height()); x_shape.set_height(input_shape.width()); x_shape = stack_[0]->OutputShape(x_shape); x_shape.SetShape(x_shape.batch(), x_shape.width(), x_shape.height(), x_shape.depth()); return x_shape; } return stack_[0]->OutputShape(input_shape); } // Takes ownership of the given network to make it the reversed one. void Reversed::SetNetwork(Network* network) { stack_.clear(); AddToStack(network); } // Runs forward propagation of activations on the input line. // See NetworkCpp for a detailed discussion of the arguments. void Reversed::Forward(bool debug, const NetworkIO& input, const TransposedArray* input_transpose, NetworkScratch* scratch, NetworkIO* output) { NetworkScratch::IO rev_input(input, scratch); ReverseData(input, rev_input); NetworkScratch::IO rev_output(input, scratch); stack_[0]->Forward(debug, *rev_input, NULL, scratch, rev_output); ReverseData(*rev_output, output); } // Runs backward propagation of errors on the deltas line. // See NetworkCpp for a detailed discussion of the arguments. bool Reversed::Backward(bool debug, const NetworkIO& fwd_deltas, NetworkScratch* scratch, NetworkIO* back_deltas) { NetworkScratch::IO rev_input(fwd_deltas, scratch); ReverseData(fwd_deltas, rev_input); NetworkScratch::IO rev_output(fwd_deltas, scratch); if (stack_[0]->Backward(debug, *rev_input, scratch, rev_output)) { ReverseData(*rev_output, back_deltas); return true; } return false; } // Copies src to *dest with the reversal according to type_. void Reversed::ReverseData(const NetworkIO& src, NetworkIO* dest) const { if (type_ == NT_XREVERSED) dest->CopyWithXReversal(src); else if (type_ == NT_YREVERSED) dest->CopyWithYReversal(src); else dest->CopyWithXYTranspose(src); } } // namespace tesseract.