/****************************************************************************** ** Filename: features.h ** Purpose: Generic definition of a feature. ** Author: Dan Johnson ** History: Sun May 20 10:28:30 1990, DSJ, Created. ** ** (c) Copyright Hewlett-Packard Company, 1988. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. ******************************************************************************/ #ifndef FEATURES_H #define FEATURES_H /**---------------------------------------------------------------------------- Include Files and Type Defines ----------------------------------------------------------------------------**/ #include "blobs.h" #include class DENORM; struct INT_FX_RESULT_STRUCT; #undef Min #undef Max #define FEAT_NAME_SIZE 80 // define trap errors which can be caused by this module #define ILLEGAL_FEATURE_PARAM 1000 #define ILLEGAL_NUM_FEATURES 1001 // A character is described by multiple sets of extracted features. Each // set contains a number of features of a particular type, for example, a // set of bays, or a set of closures, or a set of microfeatures. Each // feature consists of a number of parameters. All features within a // feature set contain the same number of parameters. All circular // parameters are required to be the first parameters in the feature. struct PARAM_DESC { int8_t Circular; // TRUE if dimension wraps around int8_t NonEssential; // TRUE if dimension not used in searches FLOAT32 Min; // low end of range for circular dimensions FLOAT32 Max; // high end of range for circular dimensions FLOAT32 Range; // Max - Min FLOAT32 HalfRange; // (Max - Min)/2 FLOAT32 MidRange; // (Max + Min)/2 }; struct FEATURE_DESC_STRUCT { uint16_t NumParams; // total # of params const char *ShortName; // short name for feature const PARAM_DESC *ParamDesc; // array - one per param }; typedef FEATURE_DESC_STRUCT *FEATURE_DESC; struct FEATURE_STRUCT { const FEATURE_DESC_STRUCT *Type; // points to description of feature type FLOAT32 Params[1]; // variable size array - params for feature }; typedef FEATURE_STRUCT *FEATURE; struct FEATURE_SET_STRUCT { uint16_t NumFeatures; // number of features in set uint16_t MaxNumFeatures; // maximum size of feature set FEATURE Features[1]; // variable size array of features }; typedef FEATURE_SET_STRUCT *FEATURE_SET; // A generic character description as a char pointer. In reality, it will be // a pointer to some data structure. Paired feature extractors/matchers need // to agree on the data structure to be used, however, the high level // classifier does not need to know the details of this data structure. typedef char *CHAR_FEATURES; /*---------------------------------------------------------------------- Macros for defining the parameters of a new features ----------------------------------------------------------------------*/ #define StartParamDesc(Name) \ const PARAM_DESC Name[] = { #define DefineParam(Circular, NonEssential, Min, Max) \ {Circular, NonEssential, Min, Max, \ (Max) - (Min), (((Max) - (Min))/2.0), (((Max) + (Min))/2.0)}, #define EndParamDesc }; /*---------------------------------------------------------------------- Macro for describing a new feature. The parameters of the macro are as follows: DefineFeature (Name, NumLinear, NumCircular, ShortName, ParamName) ----------------------------------------------------------------------*/ #define DefineFeature(Name, NL, NC, SN, PN) \ const FEATURE_DESC_STRUCT Name = { \ ((NL) + (NC)), SN, PN}; /*---------------------------------------------------------------------- Generic routines that work for all feature types ----------------------------------------------------------------------*/ BOOL8 AddFeature(FEATURE_SET FeatureSet, FEATURE Feature); void FreeFeature(FEATURE Feature); void FreeFeatureSet(FEATURE_SET FeatureSet); FEATURE NewFeature(const FEATURE_DESC_STRUCT *FeatureDesc); FEATURE_SET NewFeatureSet(int NumFeatures); FEATURE ReadFeature(FILE *File, const FEATURE_DESC_STRUCT *FeatureDesc); FEATURE_SET ReadFeatureSet(FILE *File, const FEATURE_DESC_STRUCT *FeatureDesc); void WriteFeature(FEATURE Feature, STRING* str); void WriteFeatureSet(FEATURE_SET FeatureSet, STRING* str); #endif